48 lines
2.3 KiB
C++
48 lines
2.3 KiB
C++
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// Created on: 2002-04-15
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// Created by: Alexander Kartomin (akm)
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// Copyright (c) 2002-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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// Automatically created from NCollection_Array1.hxx by GAWK
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// Purpose: The class Array2 represents unidimensional arrays
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// of fixed size known at run time.
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// The range of the index is user defined.
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// An array1 can be constructed with a "C array".
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// This functionality is useful to call methods expecting
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// an Array1. It allows to carry the bounds inside the arrays.
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// Examples: Item tab[100]; // An example with a C array
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// Array1OfItem ttab (tab[0],1,100);
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// Array1OfItem tttab (ttab(10),10,20); // a slice of ttab
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// If you want to reindex an array from 1 to Length do :
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// Array1 tab1(tab(tab.Lower()),1,tab.Length());
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// Warning: Programs client of such a class must be independant
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// of the range of the first element. Then, a C++ for
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// loop must be written like this
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// for (i = A.Lower(); i <= A.Upper(); i++)
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// Changes: In comparison to TCollection the flag isAllocated was
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// renamed into myDeletable (alike in the Array2). For naming
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// compatibility the method IsAllocated remained in class along
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// with IsDeletable.
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#ifndef NCollection_DefineArray1_HeaderFile
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#define NCollection_DefineArray1_HeaderFile
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#include <NCollection_Array1.hxx>
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// *********************************************** Template for Array1 class
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#define DEFINE_ARRAY1(_ClassName_, _BaseCollection_, TheItemType) \
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typedef NCollection_Array1<TheItemType > _ClassName_;
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#endif
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