#ifndef _BRep_TFace_HeaderFile #define _BRep_TFace_HeaderFile #include #include class BRep_TFace : public TopoDS_TShape { public: BRep_TFace() {} const Handle_Poly_Triangulation& Triangulation() const { return myTriangulation; } void Triangulation (const Handle_Poly_Triangulation& other) { myTriangulation = other; } private: Handle_Poly_Triangulation myTriangulation; }; #include typedef opencascade::handle Handle_BRep_TFace; #endif // _BRep_TFace_HeaderFile