#include "stlb_byte_swap.h" #include "../byte_swap.h" void foug_stlb_triangle_bswap(foug_stlb_triangle_t* triangle) { int i; uint32_t* uintcoord_ptr = (uint32_t*)&(triangle->data.normal.x); for (i = 0; i < 12; ++i) *(uintcoord_ptr + i) = foug_uint32_bswap(*(uintcoord_ptr + i)); if (triangle->attribute_byte_count != 0) triangle->attribute_byte_count = foug_uint16_bswap(triangle->attribute_byte_count); }