
Rename : * Func gmio_stl_infos_get() -> gmio_stl_infos_probe() * Func gmio_stla_infos_get_streamsize() -> gmio_stla_infos_probe_streamsize() * Struct gmio_stl_infos_get_options -> gmio_stl_infos_probe_options GitHub issue #3
102 lines
3.7 KiB
C
102 lines
3.7 KiB
C
/* -----------------------------------------------------------------------------
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*
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* Example: read a STL file
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*
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* Just give a filepath and an initialized gmio_stl_mesh_creator object to
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* gmio_stl_read_file().
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* The gmio_stl_mesh_creator object holds pointers to the callbacks invoked
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* during the read operation.
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* These callbacks creates the final mesh object.
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*
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* Note if you want to have control over the stream to be used, call
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* gmio_stl_read() instead.
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*
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* -------------------------------------------------------------------------- */
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#include <gmio_core/error.h>
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#include <gmio_stl/stl_io.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "3d_mesh.h"
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/* Callback invoked at the beginning of mesh creation
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* This is a good place to initialize your mesh object */
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static void my_3d_mesh__begin_solid(
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void* cookie, const struct gmio_stl_mesh_creator_infos* infos)
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{
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struct my_3d_mesh* my_mesh = (struct my_3d_mesh*)cookie;
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size_t tri_count = 0;
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if (infos->format == GMIO_STL_FORMAT_ASCII) /* Assume facet size ~230B */
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tri_count = infos->stla_stream_size / 230;
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else /* Binary STL */
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tri_count = infos->stlb_triangle_count;
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my_mesh->triangle_array =
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(struct my_3d_triangle*)malloc(
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tri_count * sizeof(struct my_3d_triangle));
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my_mesh->triangle_array_count = 0;
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my_mesh->triangle_array_capacity = tri_count;
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}
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/* Callback invoked sequentially for each triangle in the STL mesh */
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static void my_3d_mesh__copy_triangle(
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void* cookie,
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uint32_t triangle_id,
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const struct gmio_stl_triangle* triangle)
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{
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struct my_3d_mesh* my_mesh = (struct my_3d_mesh*)cookie;
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if (triangle_id >= my_mesh->triangle_array_capacity) {
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/* Capacity of the triangle array is too small, this can happen only
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* when reading STL ascii data, where the count of triangles in not
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* precisely known.
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* To overcome this:
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* - instead of just using general gmio_stl_read(), call
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* call gmio_stl_infos_probe(GMIO_STL_INFO_FLAG_FACET_COUNT) and then
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* gmio_stla_read()
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* - or just grow the capacity of your mesh, here the triangle array
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* is grown by 12.5% */
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size_t new_capacity = my_mesh->triangle_array_capacity;
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new_capacity += new_capacity >> 3;
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my_mesh->triangle_array =
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(struct my_3d_triangle*)realloc(
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my_mesh->triangle_array,
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new_capacity * sizeof(struct my_3d_triangle));
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my_mesh->triangle_array_capacity = new_capacity;
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}
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{ /* Copy new triangle */
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struct my_3d_triangle* my_tri = &my_mesh->triangle_array[triangle_id];
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const struct gmio_vec3f* tri_vertices = &triangle->v1;
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int i;
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for (i = 0; i < 3; ++i) {
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my_tri->vertex[i].coords[0] = tri_vertices[i].x;
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my_tri->vertex[i].coords[1] = tri_vertices[i].y;
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my_tri->vertex[i].coords[2] = tri_vertices[i].z;
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}
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}
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my_mesh->triangle_array_count = triangle_id + 1;
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}
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int main(int argc, char** argv)
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{
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int error = 0;
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if (argc > 1) {
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const char* filepath = argv[1];
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struct my_3d_mesh my_mesh = {0};
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struct gmio_stl_mesh_creator mesh_creator = {0};
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/* Initialize the callback object */
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mesh_creator.cookie = &my_mesh;
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mesh_creator.func_begin_solid = my_3d_mesh__begin_solid;
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mesh_creator.func_add_triangle = my_3d_mesh__copy_triangle;
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/* Read, using default options(NULL) */
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error = gmio_stl_read_file(filepath, &mesh_creator, NULL);
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if (error != GMIO_ERROR_OK)
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fprintf(stderr, "gmio error: 0x%X\n", error);
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free(my_mesh.triangle_array);
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}
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return error;
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}
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