88 lines
2.0 KiB
C
88 lines
2.0 KiB
C
![]() |
#include <cstdint>
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typedef int delay_t;
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struct DelayInfo
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{
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delay_t delay = 0;
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delay_t minRaiseDelay() const { return delay; }
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delay_t maxRaiseDelay() const { return delay; }
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delay_t minFallDelay() const { return delay; }
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delay_t maxFallDelay() const { return delay; }
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delay_t minDelay() const { return delay; }
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delay_t maxDelay() const { return delay; }
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DelayInfo operator+(const DelayInfo &other) const
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{
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DelayInfo ret;
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ret.delay = this->delay + other.delay;
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return ret;
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}
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};
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struct BelId
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{
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// Tile that contains this BEL.
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int32_t tile = -1;
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// Index into tile type BEL array.
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// BEL indicies are the same for all tiles of the same type.
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int32_t index = -1;
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bool operator==(const BelId &other) const { return tile == other.tile && index == other.index; }
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bool operator!=(const BelId &other) const { return tile != other.tile || index != other.index; }
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bool operator<(const BelId &other) const
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{
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return tile < other.tile || (tile == other.tile && index < other.index);
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}
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};
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struct WireId
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{
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// Tile that contains this wire.
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int32_t tile = -1;
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int32_t index = -1;
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bool operator==(const WireId &other) const { return tile == other.tile && index == other.index; }
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bool operator!=(const WireId &other) const { return tile != other.tile || index != other.index; }
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bool operator<(const WireId &other) const
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{
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return tile < other.tile || (tile == other.tile && index < other.index);
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}
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};
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struct PipId
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{
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int32_t tile = -1;
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int32_t index = -1;
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bool operator==(const PipId &other) const { return tile == other.tile && index == other.index; }
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bool operator!=(const PipId &other) const { return tile != other.tile || index != other.index; }
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bool operator<(const PipId &other) const
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{
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return tile < other.tile || (tile == other.tile && index < other.index);
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}
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};
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struct GroupId
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{
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};
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struct DecalId
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{
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};
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struct ArchNetInfo
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{
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};
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struct NetInfo
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{
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};
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struct ArchCellInfo
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{
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};
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