Add lutff_global switchbox
Signed-off-by: David Shah <davey1576@gmail.com>
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@ -457,6 +457,14 @@ std::vector<GraphicElement> Arch::getBelGraphics(BelId bel) const
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// All the wires
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// All the wires
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for (int i = TILE_WIRE_GLB2LOCAL_0; i <= TILE_WIRE_SP12_H_L_23; i++)
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for (int i = TILE_WIRE_GLB2LOCAL_0; i <= TILE_WIRE_SP12_H_L_23; i++)
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gfxTileWire(ret, tx, ty, GfxTileWireId(i));
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gfxTileWire(ret, tx, ty, GfxTileWireId(i));
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// lutff_global switchbox
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GraphicElement lff_glb_sw;
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lff_glb_sw.type = GraphicElement::G_BOX;
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lff_glb_sw.x1 = tx + 0.65;
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lff_glb_sw.x2 = tx + 0.7;
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lff_glb_sw.y1 = ty + 0.875;
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lff_glb_sw.y2 = ty + 0.925;
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ret.push_back(lff_glb_sw);
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}
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}
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}
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}
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