Fix MSVC build
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5531546d6b
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29df566a60
@ -214,7 +214,10 @@ foreach (family ${ARCH})
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# Include family-specific source files to all family targets and set defines appropriately
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target_include_directories(${target} PRIVATE ${family}/ ${CMAKE_CURRENT_BINARY_DIR}/generated/)
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target_compile_definitions(${target} PRIVATE NEXTPNR_NAMESPACE=nextpnr_${family} ARCH_${ufamily} ARCHNAME=${family})
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target_link_libraries(${target} LINK_PUBLIC ${Boost_LIBRARIES} pthread)
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target_link_libraries(${target} LINK_PUBLIC ${Boost_LIBRARIES})
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if (NOT MSVC)
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target_link_libraries(${target} LINK_PUBLIC pthread)
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endif()
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add_sanitizers(${target})
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if (BUILD_GUI)
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target_include_directories(${target} PRIVATE gui/${family}/ gui/)
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@ -400,10 +400,10 @@ void FPGAViewWidget::paintGL()
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}
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lineShader_.draw(grid, gridColor_, thick1Px, matrix);
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LineShaderData shaders[4] = {[GraphicElement::G_FRAME] = LineShaderData(),
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[GraphicElement::G_HIDDEN] = LineShaderData(),
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[GraphicElement::G_INACTIVE] = LineShaderData(),
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[GraphicElement::G_ACTIVE] = LineShaderData()};
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LineShaderData shaders[4] = {LineShaderData(),
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LineShaderData(),
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LineShaderData(),
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LineShaderData()};
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if (ctx_) {
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// Draw Bels.
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