make GUI compile on MSVC
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3rdparty/python-console/ParseHelper.h
vendored
4
3rdparty/python-console/ParseHelper.h
vendored
@ -28,7 +28,7 @@ THE SOFTWARE.
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#include <memory>
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#include <memory>
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#include "ParseMessage.h"
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#include "ParseMessage.h"
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class ParseListener;
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struct ParseListener;
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/**
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/**
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Helps chunk lines of Python code into compilable statements.
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Helps chunk lines of Python code into compilable statements.
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@ -94,7 +94,7 @@ public:
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// return if there was an error
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// return if there was an error
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bool initializeIndent(const std::string& str);
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bool initializeIndent(const std::string& str);
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};
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};
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friend class BlockParseState;
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friend struct BlockParseState;
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struct BracketParseState : public ParseState
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struct BracketParseState : public ParseState
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{
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{
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@ -95,7 +95,7 @@ void PythonConsole::parseEvent( const ParseMessage& message )
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}
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}
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// interpret valid user input
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// interpret valid user input
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int errorCode;
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int errorCode = 0;
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std::string res;
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std::string res;
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if ( message.message.size() )
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if ( message.message.size() )
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res = pyinterpreter_execute( message.message, &errorCode );
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res = pyinterpreter_execute( message.message, &errorCode );
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@ -38,9 +38,9 @@ static std::list<std::string> m_suggestions;
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template <typename... Args> std::string string_format(const std::string &format, Args... args)
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template <typename... Args> std::string string_format(const std::string &format, Args... args)
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{
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{
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size_t size = std::snprintf(nullptr, 0, format.c_str(), args...) + 1; // Extra space for '\0'
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size_t size = snprintf(nullptr, 0, format.c_str(), args...) + 1; // Extra space for '\0'
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std::unique_ptr<char[]> buf(new char[size]);
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std::unique_ptr<char[]> buf(new char[size]);
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std::snprintf(buf.get(), size, format.c_str(), args...);
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snprintf(buf.get(), size, format.c_str(), args...);
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return std::string(buf.get(), buf.get() + size - 1); // We don't want the '\0' inside
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return std::string(buf.get(), buf.get() + size - 1); // We don't want the '\0' inside
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}
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}
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@ -11,8 +11,8 @@ set(FAMILIES generic ice40)
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set(CMAKE_CXX_STANDARD 11)
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set(CMAKE_CXX_STANDARD 11)
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if (MSVC)
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if (MSVC)
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set(CMAKE_CONFIGURATION_TYPES "Debug;Release" CACHE STRING "" FORCE)
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set(CMAKE_CONFIGURATION_TYPES "Debug;Release" CACHE STRING "" FORCE)
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set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /D_DEBUG /W4 /wd4100 /wd4244 /wd4125 /wd4800 /wd4456 /wd4458 /wd4305 /wd4459 /wd4121")
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set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /D_DEBUG /W4 /wd4100 /wd4244 /wd4125 /wd4800 /wd4456 /wd4458 /wd4305 /wd4459 /wd4121 /wd4996")
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set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /W4 /wd4100 /wd4244 /wd4125 /wd4800 /wd4456 /wd4458 /wd4305 /wd4459 /wd4121")
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set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /W4 /wd4100 /wd4244 /wd4125 /wd4800 /wd4456 /wd4458 /wd4305 /wd4459 /wd4121 /wd4996")
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else()
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else()
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set(CMAKE_CXX_FLAGS_DEBUG "-Wall -fPIC -ggdb")
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set(CMAKE_CXX_FLAGS_DEBUG "-Wall -fPIC -ggdb")
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set(CMAKE_CXX_FLAGS_RELEASE "-Wall -fPIC -O3 -g")
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set(CMAKE_CXX_FLAGS_RELEASE "-Wall -fPIC -O3 -g")
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@ -21,6 +21,10 @@ set(CMAKE_DEFIN)
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set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/3rdparty/sanitizers-cmake/cmake" ${CMAKE_MODULE_PATH})
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set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/3rdparty/sanitizers-cmake/cmake" ${CMAKE_MODULE_PATH})
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if(NOT DEFINED CMAKE_SUPPRESS_DEVELOPER_WARNINGS)
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set(CMAKE_SUPPRESS_DEVELOPER_WARNINGS 1 CACHE INTERNAL "No dev warnings")
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endif()
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find_package(Sanitizers)
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find_package(Sanitizers)
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# List of Boost libraries to include
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# List of Boost libraries to include
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@ -34,17 +34,17 @@ NEXTPNR_NAMESPACE_BEGIN
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// Vertex2DPOD is a structure of X, Y coordinates that can be passed to OpenGL
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// Vertex2DPOD is a structure of X, Y coordinates that can be passed to OpenGL
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// directly.
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// directly.
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struct Vertex2DPOD
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NPNR_PACKED_STRUCT(struct Vertex2DPOD
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{
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{
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GLfloat x;
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GLfloat x;
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GLfloat y;
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GLfloat y;
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Vertex2DPOD(GLfloat X, GLfloat Y) : x(X), y(Y) {}
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Vertex2DPOD(GLfloat X, GLfloat Y) : x(X), y(Y) {}
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} __attribute__((packed));
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});
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// Vertex2DPOD is a structure of R, G, B, A values that can be passed to OpenGL
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// Vertex2DPOD is a structure of R, G, B, A values that can be passed to OpenGL
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// directly.
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// directly.
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struct ColorPOD
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NPNR_PACKED_STRUCT(struct ColorPOD
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{
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{
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GLfloat r;
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GLfloat r;
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GLfloat g;
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GLfloat g;
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@ -53,7 +53,7 @@ struct ColorPOD
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ColorPOD(GLfloat R, GLfloat G, GLfloat B, GLfloat A) : r(R), g(G), b(B), a(A) {}
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ColorPOD(GLfloat R, GLfloat G, GLfloat B, GLfloat A) : r(R), g(G), b(B), a(A) {}
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ColorPOD(const QColor &color) : r(color.redF()), g(color.greenF()), b(color.blueF()), a(color.alphaF()) {}
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ColorPOD(const QColor &color) : r(color.redF()), g(color.greenF()), b(color.blueF()), a(color.alphaF()) {}
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} __attribute__((packed));
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});
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// LineShaderData is a built set of vertices that can be rendered by the
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// LineShaderData is a built set of vertices that can be rendered by the
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// LineShader.
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// LineShader.
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