Style.
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@ -242,22 +242,13 @@ void LineShader::draw(const LineShaderData &line, const QMatrix4x4 &projection)
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FPGAViewWidget::FPGAViewWidget(QWidget *parent) : QOpenGLWidget(parent), lineShader_(this), zoom_(500.f), ctx_(nullptr)
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FPGAViewWidget::FPGAViewWidget(QWidget *parent) : QOpenGLWidget(parent), lineShader_(this), zoom_(500.f), ctx_(nullptr)
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{
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{
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/*
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backgroundColor_ = QColor("#000000");
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backgroundColor = QColor("#ffffff");
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gridColor_ = QColor("#333");
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gridColor = QColor("#ddd");
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gFrameColor_ = QColor("#d0d0d0");
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gFrameColor = QColor("#303030");
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gHiddenColor_ = QColor("#606060");
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gHiddenColor = QColor("#a0a0a0");
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gInactiveColor_ = QColor("#303030");
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gInactiveColor = QColor("#d0d0d0");
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gActiveColor_ = QColor("#f0f0f0");
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gActiveColor = QColor("#101010");
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frameColor_ = QColor("#0066ba");
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frameColor = QColor("#0066ba");
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*/
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backgroundColor = QColor("#000000");
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gridColor = QColor("#333");
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gFrameColor = QColor("#d0d0d0");
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gHiddenColor = QColor("#606060");
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gInactiveColor = QColor("#303030");
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gActiveColor = QColor("#f0f0f0");
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frameColor = QColor("#0066ba");
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auto fmt = format();
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auto fmt = format();
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fmt.setMajorVersion(3);
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fmt.setMajorVersion(3);
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@ -293,7 +284,7 @@ void FPGAViewWidget::initializeGL()
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log_error("Could not compile shader.\n");
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log_error("Could not compile shader.\n");
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}
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}
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initializeOpenGLFunctions();
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initializeOpenGLFunctions();
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glClearColor(backgroundColor.red() / 255, backgroundColor.green() / 255, backgroundColor.blue() / 255, 0.0);
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glClearColor(backgroundColor_.red() / 255, backgroundColor_.green() / 255, backgroundColor_.blue() / 255, 0.0);
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}
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}
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void FPGAViewWidget::drawDecal(LineShaderData &out, const DecalXY &decal)
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void FPGAViewWidget::drawDecal(LineShaderData &out, const DecalXY &decal)
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@ -338,15 +329,11 @@ void FPGAViewWidget::drawDecal(LineShaderData out[], const DecalXY &decal)
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line.point(offsetX + scale * el.x1, offsetY + scale * el.y2);
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line.point(offsetX + scale * el.x1, offsetY + scale * el.y2);
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switch (el.style) {
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switch (el.style) {
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case GraphicElement::G_FRAME:
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case GraphicElement::G_FRAME:
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line.build(out[0]);
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break;
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case GraphicElement::G_HIDDEN:
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break;
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case GraphicElement::G_INACTIVE:
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case GraphicElement::G_INACTIVE:
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line.build(out[2]);
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break;
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case GraphicElement::G_ACTIVE:
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case GraphicElement::G_ACTIVE:
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line.build(out[3]);
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line.build(out[el.style]);
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break;
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default:
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break;
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break;
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}
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}
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}
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}
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@ -356,15 +343,11 @@ void FPGAViewWidget::drawDecal(LineShaderData out[], const DecalXY &decal)
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offsetY + scale * el.y2);
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offsetY + scale * el.y2);
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switch (el.style) {
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switch (el.style) {
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case GraphicElement::G_FRAME:
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case GraphicElement::G_FRAME:
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line.build(out[0]);
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break;
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case GraphicElement::G_HIDDEN:
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break;
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case GraphicElement::G_INACTIVE:
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case GraphicElement::G_INACTIVE:
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line.build(out[2]);
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break;
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case GraphicElement::G_ACTIVE:
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case GraphicElement::G_ACTIVE:
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line.build(out[3]);
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line.build(out[el.style]);
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break;
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default:
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break;
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break;
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}
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}
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}
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}
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@ -397,17 +380,17 @@ void FPGAViewWidget::paintGL()
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float thick11Px = mouseToWorldCoordinates(1.1, 0).x();
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float thick11Px = mouseToWorldCoordinates(1.1, 0).x();
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// Draw grid.
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// Draw grid.
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auto grid = LineShaderData(thick1Px, gridColor);
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auto grid = LineShaderData(thick1Px, gridColor_);
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for (float i = -100.0f; i < 100.0f; i += 1.0f) {
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for (float i = -100.0f; i < 100.0f; i += 1.0f) {
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PolyLine(-100.0f, i, 100.0f, i).build(grid);
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PolyLine(-100.0f, i, 100.0f, i).build(grid);
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PolyLine(i, -100.0f, i, 100.0f).build(grid);
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PolyLine(i, -100.0f, i, 100.0f).build(grid);
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}
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}
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lineShader_.draw(grid, matrix);
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lineShader_.draw(grid, matrix);
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LineShaderData shaders[4] = {LineShaderData(thick11Px, gFrameColor), // GraphicElement::G_FRAME
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LineShaderData shaders[4] = {[GraphicElement::G_FRAME] = LineShaderData(thick11Px, gFrameColor_),
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LineShaderData(thick11Px, gHiddenColor), // GraphicElement::G_HIDDEN
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[GraphicElement::G_HIDDEN] = LineShaderData(thick11Px, gHiddenColor_),
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LineShaderData(thick11Px, gInactiveColor), // GraphicElement::G_INACTIVE
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[GraphicElement::G_INACTIVE] = LineShaderData(thick11Px, gInactiveColor_),
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LineShaderData(thick11Px, gActiveColor)}; // GraphicElement::G_ACTIVE
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[GraphicElement::G_ACTIVE] = LineShaderData(thick11Px, gActiveColor_)};
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if (ctx_) {
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if (ctx_) {
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// Draw Bels.
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// Draw Bels.
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@ -433,7 +416,7 @@ void FPGAViewWidget::paintGL()
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lineShader_.draw(shaders[3], matrix);
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lineShader_.draw(shaders[3], matrix);
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// Draw Frame Graphics.
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// Draw Frame Graphics.
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auto frames = LineShaderData(thick11Px, frameColor);
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auto frames = LineShaderData(thick11Px, frameColor_);
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if (ctx_) {
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if (ctx_) {
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drawDecal(frames, ctx_->getFrameDecal());
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drawDecal(frames, ctx_->getFrameDecal());
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lineShader_.draw(frames, matrix);
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lineShader_.draw(frames, matrix);
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@ -216,13 +216,13 @@ class LineShader
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class FPGAViewWidget : public QOpenGLWidget, protected QOpenGLFunctions
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class FPGAViewWidget : public QOpenGLWidget, protected QOpenGLFunctions
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{
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{
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Q_OBJECT
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Q_OBJECT
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Q_PROPERTY(QColor backgroundColor MEMBER backgroundColor DESIGNABLE true)
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Q_PROPERTY(QColor backgroundColor MEMBER backgroundColor_ DESIGNABLE true)
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Q_PROPERTY(QColor gridColor MEMBER gridColor DESIGNABLE true)
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Q_PROPERTY(QColor gridColor MEMBER gridColor_ DESIGNABLE true)
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Q_PROPERTY(QColor gFrameColor MEMBER gFrameColor DESIGNABLE true)
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Q_PROPERTY(QColor gFrameColor MEMBER gFrameColor_ DESIGNABLE true)
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Q_PROPERTY(QColor gHiddenColor MEMBER gHiddenColor DESIGNABLE true)
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Q_PROPERTY(QColor gHiddenColor MEMBER gHiddenColor_ DESIGNABLE true)
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Q_PROPERTY(QColor gInactiveColor MEMBER gInactiveColor DESIGNABLE true)
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Q_PROPERTY(QColor gInactiveColor MEMBER gInactiveColor_ DESIGNABLE true)
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Q_PROPERTY(QColor gActiveColor MEMBER gActiveColor DESIGNABLE true)
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Q_PROPERTY(QColor gActiveColor MEMBER gActiveColor_ DESIGNABLE true)
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Q_PROPERTY(QColor frameColor MEMBER frameColor DESIGNABLE true)
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Q_PROPERTY(QColor frameColor MEMBER frameColor_ DESIGNABLE true)
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public:
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public:
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FPGAViewWidget(QWidget *parent = 0);
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FPGAViewWidget(QWidget *parent = 0);
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@ -266,13 +266,14 @@ class FPGAViewWidget : public QOpenGLWidget, protected QOpenGLFunctions
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const float zoomLvl2_ = 50.0f;
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const float zoomLvl2_ = 50.0f;
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Context *ctx_;
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Context *ctx_;
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QColor backgroundColor;
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QColor gridColor;
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QColor backgroundColor_;
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QColor gFrameColor;
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QColor gridColor_;
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QColor gHiddenColor;
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QColor gFrameColor_;
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QColor gInactiveColor;
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QColor gHiddenColor_;
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QColor gActiveColor;
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QColor gInactiveColor_;
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QColor frameColor;
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QColor gActiveColor_;
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QColor frameColor_;
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};
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};
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NEXTPNR_NAMESPACE_END
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NEXTPNR_NAMESPACE_END
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