nexus: Swap sort order to make some lookups easier
Signed-off-by: David Shah <dave@ds0.me>
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@ -731,8 +731,8 @@ bool Arch::lookup_cell_delay(int type_idx, IdString from_port, IdString to_port,
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const auto &ct = speed_grade->cell_types[type_idx];
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int dly_idx = db_binary_search(
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ct.prop_delays.get(), ct.num_prop_delays,
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[](const CellPropDelayPOD &pd) { return std::make_pair(pd.from_port, pd.to_port); },
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std::make_pair(from_port.index, to_port.index));
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[](const CellPropDelayPOD &pd) { return std::make_pair(pd.to_port, pd.from_port); },
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std::make_pair(to_port.index, from_port.index));
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if (dly_idx == -1)
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return false;
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delay.min_delay = ct.prop_delays[dly_idx].min_delay;
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@ -276,7 +276,7 @@ NPNR_PACKED_STRUCT(struct IdStringDBPOD {
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// Timing structures are generally sorted using IdString indices as keys for fast binary searches
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// All delays are integer picoseconds
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// Sort key: (from_port, to_port) for binary search by IdString
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// Sort key: (to_port, from_port) for binary search by IdString
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NPNR_PACKED_STRUCT(struct CellPropDelayPOD {
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int32_t from_port;
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int32_t to_port;
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@ -1 +1 @@
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8
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9
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