Merge branch 'q3k/lock-2-electric-boogaloo' into 'master'

Basic locking and threading for Arch/GUI

See merge request SymbioticEDA/nextpnr!10
This commit is contained in:
Clifford Wolf 2018-07-21 19:45:24 +00:00
commit 9e6deed3b8
7 changed files with 404 additions and 168 deletions

View File

@ -2,6 +2,7 @@
* nextpnr -- Next Generation Place and Route
*
* Copyright (C) 2018 Clifford Wolf <clifford@symbioticeda.com>
* Copyright (C) 2018 Serge Bazanski <q3k@symbioticeda.com>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
@ -19,7 +20,10 @@
#include <algorithm>
#include <assert.h>
#include <condition_variable>
#include <memory>
#include <mutex>
#include <pthread.h>
#include <stdexcept>
#include <stdint.h>
#include <string>
@ -270,86 +274,11 @@ struct CellInfo : ArchCellInfo
std::unordered_map<IdString, IdString> pins;
};
struct BaseCtx
struct DeterministicRNG
{
// --------------------------------------------------------------
uint64_t rngstate;
mutable std::unordered_map<std::string, int> *idstring_str_to_idx;
mutable std::vector<const std::string *> *idstring_idx_to_str;
IdString id(const std::string &s) const { return IdString(this, s); }
IdString id(const char *s) const { return IdString(this, s); }
// --------------------------------------------------------------
std::unordered_map<IdString, std::unique_ptr<NetInfo>> nets;
std::unordered_map<IdString, std::unique_ptr<CellInfo>> cells;
BaseCtx()
{
idstring_str_to_idx = new std::unordered_map<std::string, int>;
idstring_idx_to_str = new std::vector<const std::string *>;
IdString::initialize_add(this, "", 0);
IdString::initialize_arch(this);
}
~BaseCtx()
{
delete idstring_str_to_idx;
delete idstring_idx_to_str;
}
Context *getCtx() { return reinterpret_cast<Context *>(this); }
const Context *getCtx() const { return reinterpret_cast<const Context *>(this); }
// --------------------------------------------------------------
bool allUiReload = false;
bool frameUiReload = false;
std::unordered_set<BelId> belUiReload;
std::unordered_set<WireId> wireUiReload;
std::unordered_set<PipId> pipUiReload;
std::unordered_set<GroupId> groupUiReload;
void refreshUi() { allUiReload = true; }
void refreshUiFrame() { frameUiReload = true; }
void refreshUiBel(BelId bel) { belUiReload.insert(bel); }
void refreshUiWire(WireId wire) { wireUiReload.insert(wire); }
void refreshUiPip(PipId pip) { pipUiReload.insert(pip); }
void refreshUiGroup(GroupId group) { groupUiReload.insert(group); }
};
NEXTPNR_NAMESPACE_END
#include "arch.h"
NEXTPNR_NAMESPACE_BEGIN
struct Context : Arch
{
bool verbose = false;
bool debug = false;
bool force = false;
bool timing_driven = true;
float target_freq = 12e6;
Context(ArchArgs args) : Arch(args) {}
// --------------------------------------------------------------
// provided by router1.cc
bool getActualRouteDelay(WireId src_wire, WireId dst_wire, delay_t &delay);
// --------------------------------------------------------------
uint64_t rngstate = 0x3141592653589793;
DeterministicRNG() : rngstate(0x3141592653589793) {}
uint64_t rng64()
{
@ -408,6 +337,133 @@ struct Context : Arch
std::sort(a.begin(), a.end());
shuffle(a);
}
};
struct BaseCtx
{
// Lock to perform mutating actions on the Context.
std::mutex mutex;
pthread_t mutex_owner;
// Lock to be taken by UI when wanting to access context - the yield()
// method will lock/unlock it when its' released the main mutex to make
// sure the UI is not starved.
std::mutex ui_mutex;
// ID String database.
mutable std::unordered_map<std::string, int> *idstring_str_to_idx;
mutable std::vector<const std::string *> *idstring_idx_to_str;
// Placed nets and cells.
std::unordered_map<IdString, std::unique_ptr<NetInfo>> nets;
std::unordered_map<IdString, std::unique_ptr<CellInfo>> cells;
BaseCtx()
{
idstring_str_to_idx = new std::unordered_map<std::string, int>;
idstring_idx_to_str = new std::vector<const std::string *>;
IdString::initialize_add(this, "", 0);
IdString::initialize_arch(this);
}
~BaseCtx()
{
delete idstring_str_to_idx;
delete idstring_idx_to_str;
}
// Must be called before performing any mutating changes on the Ctx/Arch.
void lock(void)
{
mutex.lock();
mutex_owner = pthread_self();
}
void unlock(void)
{
NPNR_ASSERT(pthread_equal(pthread_self(), mutex_owner) != 0);
mutex.unlock();
}
// Must be called by the UI before rendering data. This lock will be
// prioritized when processing code calls yield().
void lock_ui(void)
{
ui_mutex.lock();
mutex.lock();
}
void unlock_ui(void)
{
mutex.unlock();
ui_mutex.unlock();
}
// Yield to UI by unlocking the main mutex, flashing the UI mutex and
// relocking the main mutex. Call this when you're performing a
// long-standing action while holding a lock to let the UI show
// visualization updates.
// Must be called with the main lock taken.
void yield(void)
{
unlock();
ui_mutex.lock();
ui_mutex.unlock();
lock();
}
IdString id(const std::string &s) const { return IdString(this, s); }
IdString id(const char *s) const { return IdString(this, s); }
Context *getCtx() { return reinterpret_cast<Context *>(this); }
const Context *getCtx() const { return reinterpret_cast<const Context *>(this); }
// --------------------------------------------------------------
bool allUiReload = true;
bool frameUiReload = false;
std::unordered_set<BelId> belUiReload;
std::unordered_set<WireId> wireUiReload;
std::unordered_set<PipId> pipUiReload;
std::unordered_set<GroupId> groupUiReload;
void refreshUi() { allUiReload = true; }
void refreshUiFrame() { frameUiReload = true; }
void refreshUiBel(BelId bel) { belUiReload.insert(bel); }
void refreshUiWire(WireId wire) { wireUiReload.insert(wire); }
void refreshUiPip(PipId pip) { pipUiReload.insert(pip); }
void refreshUiGroup(GroupId group) { groupUiReload.insert(group); }
};
NEXTPNR_NAMESPACE_END
#include "arch.h"
NEXTPNR_NAMESPACE_BEGIN
struct Context : Arch, DeterministicRNG
{
bool verbose = false;
bool debug = false;
bool force = false;
bool timing_driven = true;
float target_freq = 12e6;
Context(ArchArgs args) : Arch(args) {}
// --------------------------------------------------------------
// provided by router1.cc
bool getActualRouteDelay(WireId src_wire, WireId dst_wire, delay_t &delay);
// --------------------------------------------------------------
uint32_t checksum() const;

View File

@ -80,6 +80,7 @@ class SAPlacer
size_t placed_cells = 0;
// Initial constraints placer
ctx->lock();
for (auto &cell_entry : ctx->cells) {
CellInfo *cell = cell_entry.second.get();
auto loc = cell->attrs.find(ctx->id("BEL"));
@ -118,16 +119,19 @@ class SAPlacer
}
std::sort(autoplaced.begin(), autoplaced.end(), [](CellInfo *a, CellInfo *b) { return a->name < b->name; });
ctx->shuffle(autoplaced);
ctx->unlock();
// Place cells randomly initially
log_info("Creating initial placement for remaining %d cells.\n", int(autoplaced.size()));
for (auto cell : autoplaced) {
ctx->lock();
place_initial(cell);
placed_cells++;
if ((placed_cells - constr_placed_cells) % 500 == 0)
log_info(" initial placement placed %d/%d cells\n", int(placed_cells - constr_placed_cells),
int(autoplaced.size()));
ctx->unlock();
}
if ((placed_cells - constr_placed_cells) % 500 != 0)
log_info(" initial placement placed %d/%d cells\n", int(placed_cells - constr_placed_cells),
@ -136,6 +140,7 @@ class SAPlacer
log_info("Running simulated annealing placer.\n");
// Calculate metric after initial placement
ctx->lock();
curr_metric = 0;
curr_tns = 0;
for (auto &net : ctx->nets) {
@ -143,6 +148,7 @@ class SAPlacer
metrics[net.first] = wl;
curr_metric += wl;
}
ctx->unlock();
int n_no_progress = 0;
double avg_metric = curr_metric;
@ -169,6 +175,7 @@ class SAPlacer
try_swap_position(cell, try_bel);
}
}
// Heuristic to improve placement on the 8k
if (improved)
n_no_progress = 0;
@ -178,6 +185,7 @@ class SAPlacer
if (temp <= 1e-3 && n_no_progress >= 5) {
if (iter % 5 != 0)
log_info(" at iteration #%d: temp = %f, cost = %f\n", iter, temp, double(curr_metric));
ctx->unlock();
break;
}
@ -232,8 +240,12 @@ class SAPlacer
metrics[net.first] = wl;
curr_metric += wl;
}
// Let the UI show visualization updates.
ctx->yield();
}
// Final post-pacement validitiy check
ctx->lock();
for (auto bel : ctx->getBels()) {
IdString cell = ctx->getBoundBelCell(bel);
if (!ctx->isBelLocationValid(bel)) {
@ -251,6 +263,7 @@ class SAPlacer
}
}
}
ctx->unlock();
return true;
}
@ -436,7 +449,9 @@ bool placer1(Context *ctx)
placer.place();
log_info("Checksum: 0x%08x\n", ctx->checksum());
#ifndef NDEBUG
ctx->lock();
ctx->check();
ctx->unlock();
#endif
return true;
} catch (log_execution_error_exception) {

View File

@ -695,6 +695,7 @@ bool router1(Context *ctx)
log_break();
log_info("Routing..\n");
ctx->lock();
std::unordered_map<IdString, std::vector<bool>> jobCache;
std::priority_queue<RouteJob, std::vector<RouteJob>, RouteJob::Greater> jobQueue;
@ -766,15 +767,19 @@ bool router1(Context *ctx)
normalRouteNets.insert(net_name);
}
if ((ctx->verbose || iterCnt == 1) && !printNets && (jobCnt % 100 == 0))
if ((ctx->verbose || iterCnt == 1) && !printNets && (jobCnt % 100 == 0)) {
log_info(" processed %d jobs. (%d routed, %d failed)\n", jobCnt, jobCnt - failedCnt, failedCnt);
ctx->yield();
}
}
NPNR_ASSERT(jobQueue.empty());
jobCache.clear();
if ((ctx->verbose || iterCnt == 1) && (jobCnt % 100 != 0))
if ((ctx->verbose || iterCnt == 1) && (jobCnt % 100 != 0)) {
log_info(" processed %d jobs. (%d routed, %d failed)\n", jobCnt, jobCnt - failedCnt, failedCnt);
ctx->yield();
}
if (ctx->verbose)
log_info(" visited %d PIPs (%.2f%% revisits, %.2f%% overtime "
@ -828,8 +833,10 @@ bool router1(Context *ctx)
ripCnt += router.rippedNets.size();
if ((ctx->verbose || iterCnt == 1) && !printNets && (netCnt % 100 == 0))
if ((ctx->verbose || iterCnt == 1) && !printNets && (netCnt % 100 == 0)) {
log_info(" routed %d nets, ripped %d nets.\n", netCnt, ripCnt);
ctx->yield();
}
}
if ((ctx->verbose || iterCnt == 1) && (netCnt % 100 != 0))
@ -857,6 +864,8 @@ bool router1(Context *ctx)
if (iterCnt == 8 || iterCnt == 16 || iterCnt == 32 || iterCnt == 64 || iterCnt == 128)
ripup_penalty += ctx->getRipupDelayPenalty();
ctx->yield();
}
log_info("routing complete after %d iterations.\n", iterCnt);
@ -888,11 +897,13 @@ bool router1(Context *ctx)
log_info("Checksum: 0x%08x\n", ctx->checksum());
#ifndef NDEBUG
ctx->check();
ctx->unlock();
#endif
return true;
} catch (log_execution_error_exception) {
#ifndef NDEBUG
ctx->check();
ctx->unlock();
#endif
return false;
}

View File

@ -241,26 +241,26 @@ void LineShader::draw(const LineShaderData &line, const QColor &color, float thi
}
FPGAViewWidget::FPGAViewWidget(QWidget *parent)
: QOpenGLWidget(parent), lineShader_(this), zoom_(500.f), ctx_(nullptr), selectedItemsChanged_(false)
: QOpenGLWidget(parent), lineShader_(this), zoom_(500.f), ctx_(nullptr), paintTimer_(this),
rendererData_(new FPGAViewWidget::RendererData), rendererArgs_(new FPGAViewWidget::RendererArgs)
{
backgroundColor_ = QColor("#000000");
gridColor_ = QColor("#333");
gFrameColor_ = QColor("#d0d0d0");
gHiddenColor_ = QColor("#606060");
gInactiveColor_ = QColor("#303030");
gActiveColor_ = QColor("#f0f0f0");
gSelectedColor_ = QColor("#ff6600");
frameColor_ = QColor("#0066ba");
highlightColors[0] = QColor("#6495ed");
highlightColors[1] = QColor("#7fffd4");
highlightColors[2] = QColor("#98fb98");
highlightColors[3] = QColor("#ffd700");
highlightColors[4] = QColor("#cd5c5c");
highlightColors[5] = QColor("#fa8072");
highlightColors[6] = QColor("#ff69b4");
highlightColors[7] = QColor("#da70d6");
for (int i = 0; i < 8; i++)
highlightItemsChanged_[i] = false;
colors_.background = QColor("#000000");
colors_.grid = QColor("#333");
colors_.frame = QColor("#d0d0d0");
colors_.hidden = QColor("#606060");
colors_.inactive = QColor("#303030");
colors_.active = QColor("#f0f0f0");
colors_.selected = QColor("#ff6600");
colors_.highlight[0] = QColor("#6495ed");
colors_.highlight[1] = QColor("#7fffd4");
colors_.highlight[2] = QColor("#98fb98");
colors_.highlight[3] = QColor("#ffd700");
colors_.highlight[4] = QColor("#cd5c5c");
colors_.highlight[5] = QColor("#fa8072");
colors_.highlight[6] = QColor("#ff69b4");
colors_.highlight[7] = QColor("#da70d6");
rendererArgs_->highlightedOrSelectedChanged = false;
auto fmt = format();
fmt.setMajorVersion(3);
@ -268,7 +268,6 @@ FPGAViewWidget::FPGAViewWidget(QWidget *parent)
setFormat(fmt);
fmt = format();
// printf("FPGAViewWidget running on OpenGL %d.%d\n", fmt.majorVersion(), fmt.minorVersion());
if (fmt.majorVersion() < 3) {
printf("Could not get OpenGL 3.0 context. Aborting.\n");
log_abort();
@ -276,6 +275,13 @@ FPGAViewWidget::FPGAViewWidget(QWidget *parent)
if (fmt.minorVersion() < 1) {
printf("Could not get OpenGL 3.1 context - trying anyway...\n ");
}
connect(&paintTimer_, SIGNAL(timeout()), this, SLOT(update()));
paintTimer_.start(std::chrono::duration<int, std::milli>(1000 / 20)); // paint GL 20 times per second
renderRunner_ = std::unique_ptr<PeriodicRunner>(new PeriodicRunner(this, [this] { renderLines(); }));
renderRunner_->start();
renderRunner_->startTimer(std::chrono::duration<int, std::milli>(1000 / 2)); // render line 2 times per second
}
FPGAViewWidget::~FPGAViewWidget() {}
@ -283,8 +289,7 @@ FPGAViewWidget::~FPGAViewWidget() {}
void FPGAViewWidget::newContext(Context *ctx)
{
ctx_ = ctx;
selectedItems_.clear();
update();
pokeRenderer();
}
QSize FPGAViewWidget::minimumSizeHint() const { return QSize(640, 480); }
@ -297,7 +302,8 @@ void FPGAViewWidget::initializeGL()
log_error("Could not compile shader.\n");
}
initializeOpenGLFunctions();
glClearColor(backgroundColor_.red() / 255, backgroundColor_.green() / 255, backgroundColor_.blue() / 255, 0.0);
glClearColor(colors_.background.red() / 255, colors_.background.green() / 255, colors_.background.blue() / 255,
0.0);
}
void FPGAViewWidget::drawDecal(LineShaderData &out, const DecalXY &decal)
@ -398,67 +404,143 @@ void FPGAViewWidget::paintGL()
PolyLine(-100.0f, i, 100.0f, i).build(grid);
PolyLine(i, -100.0f, i, 100.0f).build(grid);
}
lineShader_.draw(grid, gridColor_, thick1Px, matrix);
lineShader_.draw(grid, colors_.grid, thick1Px, matrix);
LineShaderData shaders[4] = {LineShaderData(), LineShaderData(), LineShaderData(), LineShaderData()};
rendererDataLock_.lock();
lineShader_.draw(rendererData_->decals[0], colors_.frame, thick11Px, matrix);
lineShader_.draw(rendererData_->decals[1], colors_.hidden, thick11Px, matrix);
lineShader_.draw(rendererData_->decals[2], colors_.inactive, thick11Px, matrix);
lineShader_.draw(rendererData_->decals[3], colors_.active, thick11Px, matrix);
if (ctx_) {
// Draw Bels.
for (int i = 0; i < 8; i++)
lineShader_.draw(rendererData_->highlighted[i], colors_.highlight[i], thick11Px, matrix);
lineShader_.draw(rendererData_->selected, colors_.selected, thick11Px, matrix);
rendererDataLock_.unlock();
}
void FPGAViewWidget::pokeRenderer(void) { renderRunner_->poke(); }
void FPGAViewWidget::renderLines(void)
{
if (ctx_ == nullptr)
return;
ctx_->lock_ui();
// For now, collapse any decal changes into change of all decals.
// TODO(q3k): fix this
bool decalsChanged = false;
if (ctx_->allUiReload) {
ctx_->allUiReload = false;
decalsChanged = true;
}
if (ctx_->frameUiReload) {
ctx_->frameUiReload = false;
decalsChanged = true;
}
if (ctx_->belUiReload.size() > 0) {
ctx_->belUiReload.clear();
decalsChanged = true;
}
if (ctx_->wireUiReload.size() > 0) {
ctx_->wireUiReload.clear();
decalsChanged = true;
}
if (ctx_->pipUiReload.size() > 0) {
ctx_->pipUiReload.clear();
decalsChanged = true;
}
if (ctx_->groupUiReload.size() > 0) {
ctx_->groupUiReload.clear();
decalsChanged = true;
}
// Local copy of decals, taken as fast as possible to not block the P&R.
std::vector<DecalXY> belDecals;
std::vector<DecalXY> wireDecals;
std::vector<DecalXY> pipDecals;
std::vector<DecalXY> groupDecals;
if (decalsChanged) {
for (auto bel : ctx_->getBels()) {
drawDecal(shaders, ctx_->getBelDecal(bel));
belDecals.push_back(ctx_->getBelDecal(bel));
}
for (auto wire : ctx_->getWires()) {
wireDecals.push_back(ctx_->getWireDecal(wire));
}
for (auto pip : ctx_->getPips()) {
pipDecals.push_back(ctx_->getPipDecal(pip));
}
for (auto group : ctx_->getGroups()) {
groupDecals.push_back(ctx_->getGroupDecal(group));
}
}
ctx_->unlock_ui();
rendererArgsLock_.lock();
auto selectedItems = rendererArgs_->selectedItems;
auto highlightedItems = rendererArgs_->highlightedItems;
auto highlightedOrSelectedChanged = rendererArgs_->highlightedOrSelectedChanged;
rendererArgs_->highlightedOrSelectedChanged = false;
rendererArgsLock_.unlock();
if (decalsChanged) {
auto data = std::unique_ptr<FPGAViewWidget::RendererData>(new FPGAViewWidget::RendererData);
// Draw Bels.
for (auto const &decal : belDecals) {
drawDecal(data->decals, decal);
}
// Draw Wires.
for (auto wire : ctx_->getWires()) {
drawDecal(shaders, ctx_->getWireDecal(wire));
for (auto const &decal : wireDecals) {
drawDecal(data->decals, decal);
}
// Draw Pips.
for (auto pip : ctx_->getPips()) {
drawDecal(shaders, ctx_->getPipDecal(pip));
for (auto const &decal : pipDecals) {
drawDecal(data->decals, decal);
}
// Draw Groups.
for (auto group : ctx_->getGroups()) {
drawDecal(shaders, ctx_->getGroupDecal(group));
for (auto const &decal : groupDecals) {
drawDecal(data->decals, decal);
}
if (selectedItemsChanged_) {
selectedItemsChanged_ = false;
selectedShader_.clear();
for (auto decal : selectedItems_) {
drawDecal(selectedShader_, decal);
}
// Swap over.
rendererDataLock_.lock();
rendererData_ = std::move(data);
rendererDataLock_.unlock();
}
rendererDataLock_.lock();
if (decalsChanged || highlightedOrSelectedChanged) {
rendererData_->selected.clear();
for (auto &decal : selectedItems) {
drawDecal(rendererData_->selected, decal);
}
for (int i = 0; i < 8; i++) {
if (highlightItemsChanged_[i]) {
highlightItemsChanged_[i] = false;
highlightShader_[i].clear();
for (auto decal : highlightItems_[i]) {
drawDecal(highlightShader_[i], decal);
}
rendererData_->highlighted[i].clear();
for (auto &decal : highlightedItems[i]) {
drawDecal(rendererData_->highlighted[i], decal);
}
}
}
lineShader_.draw(shaders[0], gFrameColor_, thick11Px, matrix);
lineShader_.draw(shaders[1], gHiddenColor_, thick11Px, matrix);
lineShader_.draw(shaders[2], gInactiveColor_, thick11Px, matrix);
lineShader_.draw(shaders[3], gActiveColor_, thick11Px, matrix);
for (int i = 0; i < 8; i++)
lineShader_.draw(highlightShader_[i], highlightColors[i], thick11Px, matrix);
lineShader_.draw(selectedShader_, gSelectedColor_, thick11Px, matrix);
rendererDataLock_.unlock();
}
void FPGAViewWidget::onSelectedArchItem(std::vector<DecalXY> decals)
{
selectedItems_ = decals;
selectedItemsChanged_ = true;
update();
rendererArgsLock_.lock();
rendererArgs_->selectedItems = decals;
rendererArgs_->highlightedOrSelectedChanged = true;
rendererArgsLock_.unlock();
pokeRenderer();
}
void FPGAViewWidget::onHighlightGroupChanged(std::vector<DecalXY> decals, int group)
{
highlightItems_[group] = decals;
highlightItemsChanged_[group] = true;
update();
rendererArgsLock_.lock();
rendererArgs_->highlightedItems[group] = decals;
rendererArgs_->highlightedOrSelectedChanged = true;
rendererArgsLock_.unlock();
pokeRenderer();
}
void FPGAViewWidget::resizeGL(int width, int height) {}

View File

@ -21,12 +21,16 @@
#define MAPGLWIDGET_H
#include <QMainWindow>
#include <QMutex>
#include <QOpenGLBuffer>
#include <QOpenGLFunctions>
#include <QOpenGLShaderProgram>
#include <QOpenGLVertexArrayObject>
#include <QOpenGLWidget>
#include <QPainter>
#include <QThread>
#include <QTimer>
#include <QWaitCondition>
#include "nextpnr.h"
@ -206,17 +210,58 @@ class LineShader
void draw(const LineShaderData &data, const QColor &color, float thickness, const QMatrix4x4 &projection);
};
class PeriodicRunner : public QThread
{
Q_OBJECT
private:
QMutex mutex_;
QWaitCondition condition_;
bool abort_;
std::function<void()> target_;
QTimer timer_;
public:
explicit PeriodicRunner(QObject *parent, std::function<void()> target)
: QThread(parent), abort_(false), target_(target), timer_(this)
{
connect(&timer_, &QTimer::timeout, this, &PeriodicRunner::poke);
}
void run(void) override
{
for (;;) {
mutex_.lock();
condition_.wait(&mutex_);
if (abort_) {
mutex_.unlock();
return;
}
target_();
mutex_.unlock();
}
}
void startTimer(std::chrono::milliseconds value) { timer_.start(value); }
~PeriodicRunner()
{
mutex_.lock();
abort_ = true;
condition_.wakeOne();
mutex_.unlock();
wait();
}
void poke(void) { condition_.wakeOne(); }
};
class FPGAViewWidget : public QOpenGLWidget, protected QOpenGLFunctions
{
Q_OBJECT
Q_PROPERTY(QColor backgroundColor MEMBER backgroundColor_ DESIGNABLE true)
Q_PROPERTY(QColor gridColor MEMBER gridColor_ DESIGNABLE true)
Q_PROPERTY(QColor gFrameColor MEMBER gFrameColor_ DESIGNABLE true)
Q_PROPERTY(QColor gHiddenColor MEMBER gHiddenColor_ DESIGNABLE true)
Q_PROPERTY(QColor gInactiveColor MEMBER gInactiveColor_ DESIGNABLE true)
Q_PROPERTY(QColor gActiveColor MEMBER gActiveColor_ DESIGNABLE true)
Q_PROPERTY(QColor gSelectedColor MEMBER gSelectedColor_ DESIGNABLE true)
Q_PROPERTY(QColor frameColor MEMBER frameColor_ DESIGNABLE true)
public:
FPGAViewWidget(QWidget *parent = 0);
@ -246,8 +291,11 @@ class FPGAViewWidget : public QOpenGLWidget, protected QOpenGLFunctions
void newContext(Context *ctx);
void onSelectedArchItem(std::vector<DecalXY> decals);
void onHighlightGroupChanged(std::vector<DecalXY> decals, int group);
void pokeRenderer(void);
private:
void renderLines(void);
QPoint lastPos_;
LineShader lineShader_;
QMatrix4x4 viewMove_;
@ -262,24 +310,40 @@ class FPGAViewWidget : public QOpenGLWidget, protected QOpenGLFunctions
const float zoomLvl2_ = 50.0f;
Context *ctx_;
QTimer paintTimer_;
QColor backgroundColor_;
QColor gridColor_;
QColor gFrameColor_;
QColor gHiddenColor_;
QColor gInactiveColor_;
QColor gActiveColor_;
QColor gSelectedColor_;
QColor frameColor_;
std::unique_ptr<PeriodicRunner> renderRunner_;
LineShaderData selectedShader_;
std::vector<DecalXY> selectedItems_;
bool selectedItemsChanged_;
struct
{
QColor background;
QColor grid;
QColor frame;
QColor hidden;
QColor inactive;
QColor active;
QColor selected;
QColor highlight[8];
} colors_;
LineShaderData highlightShader_[8];
std::vector<DecalXY> highlightItems_[8];
bool highlightItemsChanged_[8];
QColor highlightColors[8];
struct RendererData
{
LineShaderData decals[4];
LineShaderData selected;
LineShaderData highlighted[8];
};
struct RendererArgs
{
std::vector<DecalXY> selectedItems;
std::vector<DecalXY> highlightedItems[8];
bool highlightedOrSelectedChanged;
};
std::unique_ptr<RendererData> rendererData_;
QMutex rendererDataLock_;
std::unique_ptr<RendererArgs> rendererArgs_;
QMutex rendererArgsLock_;
};
NEXTPNR_NAMESPACE_END

View File

@ -19,13 +19,13 @@
#include <algorithm>
#include <cmath>
#include "cells.h"
#include "gfx.h"
#include "log.h"
#include "nextpnr.h"
#include "placer1.h"
#include "router1.h"
#include "util.h"
#include "cells.h"
NEXTPNR_NAMESPACE_BEGIN
// -----------------------------------------------------------------------
@ -520,9 +520,9 @@ DecalXY Arch::getWireDecal(WireId wire) const
DecalXY Arch::getPipDecal(PipId pip) const
{
DecalXY decalxy;
// decalxy.decal.type = DecalId::TYPE_PIP;
// decalxy.decal.index = pip.index;
// decalxy.decal.active = pip_to_net.at(pip.index) != IdString();
decalxy.decal.type = DecalId::TYPE_PIP;
decalxy.decal.index = pip.index;
decalxy.decal.active = pip_to_net.at(pip.index) != IdString();
return decalxy;
};

View File

@ -390,6 +390,7 @@ struct Arch : BaseCtx
bel_to_cell[bel.index] = cell;
cells[cell]->bel = bel;
cells[cell]->belStrength = strength;
refreshUiBel(bel);
}
void unbindBel(BelId bel)
@ -399,6 +400,7 @@ struct Arch : BaseCtx
cells[bel_to_cell[bel.index]]->bel = BelId();
cells[bel_to_cell[bel.index]]->belStrength = STRENGTH_NONE;
bel_to_cell[bel.index] = IdString();
refreshUiBel(bel);
}
bool checkBelAvail(BelId bel) const
@ -509,6 +511,7 @@ struct Arch : BaseCtx
wire_to_net[wire.index] = net;
nets[net]->wires[wire].pip = PipId();
nets[net]->wires[wire].strength = strength;
refreshUiWire(wire);
}
void unbindWire(WireId wire)
@ -528,6 +531,7 @@ struct Arch : BaseCtx
net_wires.erase(it);
wire_to_net[wire.index] = IdString();
refreshUiWire(wire);
}
bool checkWireAvail(WireId wire) const
@ -581,6 +585,8 @@ struct Arch : BaseCtx
wire_to_net[dst.index] = net;
nets[net]->wires[dst].pip = pip;
nets[net]->wires[dst].strength = strength;
refreshUiPip(pip);
refreshUiWire(dst);
}
void unbindPip(PipId pip)
@ -597,6 +603,8 @@ struct Arch : BaseCtx
pip_to_net[pip.index] = IdString();
switches_locked[chip_info->pip_data[pip.index].switch_index] = IdString();
refreshUiPip(pip);
refreshUiWire(dst);
}
bool checkPipAvail(PipId pip) const