gui: cosmetics

This commit is contained in:
Sergiusz Bazanski 2018-08-01 03:17:02 +01:00
parent d80bacfe67
commit 9fb9eab6c9

View File

@ -195,7 +195,7 @@ class ElementList : public Item
// short-lived (as it will change when the map mutates. // short-lived (as it will change when the map mutates.
const std::vector<ElementT> *elements() const const std::vector<ElementT> *elements() const
{ {
return &map_->at(std::pair<int, int>(x_, y_)); return &map_->at(std::make_pair(x_, y_));
} }
public: public:
@ -306,7 +306,7 @@ class ElementXYRoot : public Item
y_present.clear(); y_present.clear();
// First find all the elements in all Y coordinates in this X. // First find all the elements in all Y coordinates in this X.
for (int j = 0; j < ctx->getGridDimY(); j++) { for (int j = 0; j < ctx->getGridDimY(); j++) {
if (map_.count(std::pair<int, int>(i, j)) == 0) if (map_.count(std::make_pair(i, j)) == 0)
continue; continue;
y_present.push_back(j); y_present.push_back(j);
} }