Add missing implementations of generic Arch methods
Signed-off-by: Clifford Wolf <clifford@clifford.at>
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@ -77,18 +77,18 @@ void Arch::addBel(IdString name, IdString type, Loc loc, bool gb)
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bel_ids.push_back(name);
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bel_by_loc[loc] = name;
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if (bels_by_tile.size() <= loc.x)
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if (int(bels_by_tile.size()) <= loc.x)
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bels_by_tile.resize(loc.x + 1);
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if (bels_by_tile[loc.x].size() <= loc.y)
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if (int(bels_by_tile[loc.x].size()) <= loc.y)
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bels_by_tile[loc.x].resize(loc.y + 1);
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bels_by_tile[loc.x][loc.y].push_back(name);
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if (tileDimZ.size() <= loc.x)
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if (int(tileDimZ.size()) <= loc.x)
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tileDimZ.resize(loc.x + 1);
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if (tileDimZ[loc.x].size() <= loc.y)
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if (int(tileDimZ[loc.x].size()) <= loc.y)
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tileDimZ[loc.x].resize(loc.y + 1);
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gridDimX = std::max(gridDimX, loc.x + 1);
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@ -193,6 +193,30 @@ BelId Arch::getBelByName(IdString name) const
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IdString Arch::getBelName(BelId bel) const { return bel; }
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Loc Arch::getBelLocation(BelId bel) const
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{
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auto &info = bels.at(bel);
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return Loc(info.x, info.y, info.z);
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}
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BelId Arch::getBelByLocation(Loc loc) const
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{
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auto it = bel_by_loc.find(loc);
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if (it != bel_by_loc.end())
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return it->second;
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return BelId();
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}
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const std::vector<BelId> &Arch::getBelsByTile(int x, int y) const
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{
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return bels_by_tile.at(x).at(y);
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}
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bool Arch::getBelGlobalBuf(BelId bel) const
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{
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return bels.at(bel).gb;
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}
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uint32_t Arch::getBelChecksum(BelId bel) const
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{
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// FIXME
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@ -234,6 +258,7 @@ std::vector<PortPin> Arch::getBelPins(BelId bel) const
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std::vector<PortPin> ret;
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for (auto &it : bels.at(bel).pins)
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ret.push_back(it.first);
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return ret;
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}
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// ---------------------------------------------------------------
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@ -141,7 +141,7 @@ struct Arch : BaseCtx
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IdString getBelName(BelId bel) const;
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Loc getBelLocation(BelId bel) const;
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BelId getBelByLocation(Loc loc) const;
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std::vector<BelId> getBelsByTile(int x, int y) const;
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const std::vector<BelId> &getBelsByTile(int x, int y) const;
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bool getBelGlobalBuf(BelId bel) const;
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uint32_t getBelChecksum(BelId bel) const;
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void bindBel(BelId bel, IdString cell, PlaceStrength strength);
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