Make GUI nice and smooth.
This commit is contained in:
parent
a71b576de6
commit
a8c84e90a3
@ -238,6 +238,16 @@ struct CellInfo
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std::unordered_map<IdString, IdString> pins;
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};
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struct UIUpdatesRequired
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{
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bool allUIReload;
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bool frameUIReload;
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std::unordered_set<BelId> belUIReload;
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std::unordered_set<WireId> wireUIReload;
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std::unordered_set<PipId> pipUIReload;
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std::unordered_set<GroupId> groupUIReload;
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};
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struct BaseCtx
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{
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// --------------------------------------------------------------
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@ -260,6 +270,8 @@ struct BaseCtx
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idstring_idx_to_str = new std::vector<const std::string *>;
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IdString::initialize_add(this, "", 0);
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IdString::initialize_arch(this);
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allUiReload = true;
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}
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~BaseCtx()
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@ -292,6 +304,25 @@ struct BaseCtx
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void refreshUiPip(PipId pip) { pipUiReload.insert(pip); }
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void refreshUiGroup(GroupId group) { groupUiReload.insert(group); }
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UIUpdatesRequired getUIUpdatesRequired(void)
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{
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UIUpdatesRequired req;
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req.allUIReload = allUiReload;
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req.frameUIReload = frameUiReload;
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req.belUIReload = belUiReload;
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req.wireUIReload = wireUiReload;
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req.pipUIReload = pipUiReload;
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req.groupUIReload = groupUiReload;
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allUiReload = false;
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frameUiReload = false;
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belUiReload.clear();
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wireUiReload.clear();
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pipUiReload.clear();
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groupUiReload.clear();
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return req;
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}
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};
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NEXTPNR_NAMESPACE_END
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@ -23,6 +23,7 @@
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#include <QApplication>
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#include <QCoreApplication>
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#include <QMouseEvent>
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#include <QTimer>
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#include <QWidget>
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#include "fpgaviewwidget.h"
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@ -195,7 +196,7 @@ bool LineShader::compile(void)
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return true;
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}
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void LineShader::draw(const LineShaderData &line, const QMatrix4x4 &projection)
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void LineShader::draw(const LineShaderData &line, const QColor &color, const float thickness, const QMatrix4x4 &projection)
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{
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auto gl = QOpenGLContext::currentContext()->functions();
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vao_.bind();
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@ -214,8 +215,8 @@ void LineShader::draw(const LineShaderData &line, const QMatrix4x4 &projection)
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buffers_.index.allocate(&line.indices[0], sizeof(GLuint) * line.indices.size());
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program_->setUniformValue(uniforms_.projection, projection);
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program_->setUniformValue(uniforms_.thickness, line.thickness);
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program_->setUniformValue(uniforms_.color, line.color.r, line.color.g, line.color.b, line.color.a);
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program_->setUniformValue(uniforms_.thickness, thickness);
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program_->setUniformValue(uniforms_.color, color.redF(), color.greenF(), color.blueF(), color.alphaF());
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buffers_.position.bind();
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program_->enableAttributeArray("position");
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@ -264,6 +265,10 @@ FPGAViewWidget::FPGAViewWidget(QWidget *parent) : QOpenGLWidget(parent), lineSha
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if (fmt.minorVersion() < 1) {
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printf("Could not get OpenGL 3.1 context - trying anyway...\n ");
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}
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QTimer *timer = new QTimer(this);
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connect(timer, SIGNAL(timeout()), this, SLOT(update()));
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timer->start(5000);
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}
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FPGAViewWidget::~FPGAViewWidget() {}
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@ -287,73 +292,6 @@ void FPGAViewWidget::initializeGL()
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glClearColor(backgroundColor_.red() / 255, backgroundColor_.green() / 255, backgroundColor_.blue() / 255, 0.0);
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}
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void FPGAViewWidget::drawDecal(LineShaderData &out, const DecalXY &decal)
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{
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const float scale = 1.0;
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float offsetX = 0.0, offsetY = 0.0;
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for (auto &el : ctx_->getDecalGraphics(decal.decal)) {
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offsetX = decal.x;
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offsetY = decal.y;
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if (el.type == GraphicElement::G_BOX) {
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auto line = PolyLine(true);
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line.point(offsetX + scale * el.x1, offsetY + scale * el.y1);
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line.point(offsetX + scale * el.x2, offsetY + scale * el.y1);
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line.point(offsetX + scale * el.x2, offsetY + scale * el.y2);
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line.point(offsetX + scale * el.x1, offsetY + scale * el.y2);
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line.build(out);
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}
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if (el.type == GraphicElement::G_LINE) {
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PolyLine(offsetX + scale * el.x1, offsetY + scale * el.y1, offsetX + scale * el.x2, offsetY + scale * el.y2)
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.build(out);
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}
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}
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}
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void FPGAViewWidget::drawDecal(LineShaderData out[], const DecalXY &decal)
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{
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const float scale = 1.0;
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float offsetX = 0.0, offsetY = 0.0;
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for (auto &el : ctx_->getDecalGraphics(decal.decal)) {
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offsetX = decal.x;
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offsetY = decal.y;
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if (el.type == GraphicElement::G_BOX) {
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auto line = PolyLine(true);
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line.point(offsetX + scale * el.x1, offsetY + scale * el.y1);
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line.point(offsetX + scale * el.x2, offsetY + scale * el.y1);
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line.point(offsetX + scale * el.x2, offsetY + scale * el.y2);
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line.point(offsetX + scale * el.x1, offsetY + scale * el.y2);
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switch (el.style) {
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case GraphicElement::G_FRAME:
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case GraphicElement::G_INACTIVE:
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case GraphicElement::G_ACTIVE:
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line.build(out[el.style]);
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break;
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default:
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break;
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}
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}
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if (el.type == GraphicElement::G_LINE) {
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auto line = PolyLine(offsetX + scale * el.x1, offsetY + scale * el.y1, offsetX + scale * el.x2,
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offsetY + scale * el.y2);
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switch (el.style) {
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case GraphicElement::G_FRAME:
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case GraphicElement::G_INACTIVE:
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case GraphicElement::G_ACTIVE:
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line.build(out[el.style]);
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break;
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default:
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break;
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}
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}
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}
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}
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QMatrix4x4 FPGAViewWidget::getProjection(void)
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{
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QMatrix4x4 matrix;
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@ -380,47 +318,59 @@ void FPGAViewWidget::paintGL()
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float thick11Px = mouseToWorldCoordinates(1.1, 0).x();
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// Draw grid.
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auto grid = LineShaderData(thick1Px, gridColor_);
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auto grid = LineShaderData();
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for (float i = -100.0f; i < 100.0f; i += 1.0f) {
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PolyLine(-100.0f, i, 100.0f, i).build(grid);
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PolyLine(i, -100.0f, i, 100.0f).build(grid);
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}
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lineShader_.draw(grid, matrix);
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LineShaderData shaders[4] = {[GraphicElement::G_FRAME] = LineShaderData(thick11Px, gFrameColor_),
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[GraphicElement::G_HIDDEN] = LineShaderData(thick11Px, gHiddenColor_),
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[GraphicElement::G_INACTIVE] = LineShaderData(thick11Px, gInactiveColor_),
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[GraphicElement::G_ACTIVE] = LineShaderData(thick11Px, gActiveColor_)};
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lineShader_.draw(grid, gridColor_, thick1Px, matrix);
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if (ctx_) {
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// Draw Bels.
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for (auto bel : ctx_->getBels()) {
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drawDecal(shaders, ctx_->getBelDecal(bel));
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}
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// Draw Wires.
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for (auto wire : ctx_->getWires()) {
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drawDecal(shaders, ctx_->getWireDecal(wire));
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}
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// Draw Pips.
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for (auto pip : ctx_->getPips()) {
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drawDecal(shaders, ctx_->getPipDecal(pip));
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}
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// Draw Groups.
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for (auto group : ctx_->getGroups()) {
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drawDecal(shaders, ctx_->getGroupDecal(group));
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}
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}
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lineShader_.draw(shaders[0], matrix);
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lineShader_.draw(shaders[1], matrix);
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lineShader_.draw(shaders[2], matrix);
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lineShader_.draw(shaders[3], matrix);
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auto &&proxy = ctx_->rwproxy();
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auto updates = proxy.getUIUpdatesRequired();
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// Draw Frame Graphics.
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auto frames = LineShaderData(thick11Px, frameColor_);
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if (ctx_) {
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drawDecal(frames, ctx_->getFrameDecal());
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lineShader_.draw(frames, matrix);
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// Collapse all updates to a full redraw.
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// TODO(q3k) fix this.
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bool redraw = (updates.allUIReload
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|| !updates.belUIReload.empty()
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|| !updates.wireUIReload.empty()
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|| !updates.pipUIReload.empty()
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|| !updates.groupUIReload.empty()
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|| updates.frameUIReload);
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if (redraw) {
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shaders_[0].clear();
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shaders_[1].clear();
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shaders_[2].clear();
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shaders_[3].clear();
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// Draw Bels.
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for (auto bel : ctx_->getBels()) {
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drawDecal(proxy, shaders_, ctx_->getBelDecal(bel));
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}
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// Draw Wires.
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for (auto wire : ctx_->getWires()) {
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drawDecal(proxy, shaders_, ctx_->getWireDecal(wire));
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}
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// Draw Pips.
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for (auto pip : ctx_->getPips()) {
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drawDecal(proxy, shaders_, ctx_->getPipDecal(pip));
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}
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// Draw Groups.
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for (auto group : ctx_->getGroups()) {
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drawDecal(proxy, shaders_, ctx_->getGroupDecal(group));
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}
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// Draw Frame Graphics.
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drawDecal(proxy, shaders_, ctx_->getFrameDecal());
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}
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}
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lineShader_.draw(shaders_[0], gFrameColor_, thick11Px, matrix);
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lineShader_.draw(shaders_[1], gHiddenColor_, thick11Px, matrix);
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lineShader_.draw(shaders_[2], gInactiveColor_, thick11Px, matrix);
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lineShader_.draw(shaders_[3], gActiveColor_, thick11Px, matrix);
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//lineShader_.draw(frame, matrix);
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}
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void FPGAViewWidget::resizeGL(int width, int height) {}
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@ -41,18 +41,6 @@ NPNR_PACKED_STRUCT(struct Vertex2DPOD {
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Vertex2DPOD(GLfloat X, GLfloat Y) : x(X), y(Y) {}
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});
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// Vertex2DPOD is a structure of R, G, B, A values that can be passed to OpenGL
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// directly.
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NPNR_PACKED_STRUCT(struct ColorPOD {
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GLfloat r;
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GLfloat g;
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GLfloat b;
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GLfloat a;
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ColorPOD(GLfloat R, GLfloat G, GLfloat B, GLfloat A) : r(R), g(G), b(B), a(A) {}
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ColorPOD(const QColor &color) : r(color.redF()), g(color.greenF()), b(color.blueF()), a(color.alphaF()) {}
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});
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// LineShaderData is a built set of vertices that can be rendered by the
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// LineShader.
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// Each LineShaderData can have its' own color and thickness.
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@ -63,10 +51,13 @@ struct LineShaderData
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std::vector<GLfloat> miters;
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std::vector<GLuint> indices;
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GLfloat thickness;
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ColorPOD color;
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LineShaderData(GLfloat Thickness, QColor Color) : thickness(Thickness), color(Color) {}
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void clear(void)
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{
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vertices.clear();
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normals.clear();
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miters.clear();
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indices.clear();
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}
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};
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// PolyLine is a set of segments defined by points, that can be built to a
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@ -210,7 +201,7 @@ class LineShader
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bool compile(void);
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// Render a LineShaderData with a given M/V/P transformation.
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void draw(const LineShaderData &data, const QMatrix4x4 &projection);
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void draw(const LineShaderData &data, const QColor &color, const float thickness, const QMatrix4x4 &projection);
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};
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class FPGAViewWidget : public QOpenGLWidget, protected QOpenGLFunctions
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@ -246,8 +237,76 @@ class FPGAViewWidget : public QOpenGLWidget, protected QOpenGLFunctions
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void mousePressEvent(QMouseEvent *event) Q_DECL_OVERRIDE;
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void mouseMoveEvent(QMouseEvent *event) Q_DECL_OVERRIDE;
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void wheelEvent(QWheelEvent *event) Q_DECL_OVERRIDE;
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void drawDecal(LineShaderData &data, const DecalXY &decal);
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void drawDecal(LineShaderData out[], const DecalXY &decal);
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template <typename T>
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void drawDecal(const T &proxy, LineShaderData &out, const DecalXY &decal)
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{
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const float scale = 1.0;
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float offsetX = 0.0, offsetY = 0.0;
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for (auto &el : proxy.getDecalGraphics(decal.decal)) {
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offsetX = decal.x;
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offsetY = decal.y;
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if (el.type == GraphicElement::G_BOX) {
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auto line = PolyLine(true);
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line.point(offsetX + scale * el.x1, offsetY + scale * el.y1);
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line.point(offsetX + scale * el.x2, offsetY + scale * el.y1);
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line.point(offsetX + scale * el.x2, offsetY + scale * el.y2);
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line.point(offsetX + scale * el.x1, offsetY + scale * el.y2);
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line.build(out);
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}
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if (el.type == GraphicElement::G_LINE) {
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PolyLine(offsetX + scale * el.x1, offsetY + scale * el.y1, offsetX + scale * el.x2, offsetY + scale * el.y2)
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.build(out);
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}
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}
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}
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template <typename T>
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void drawDecal(const T &proxy, LineShaderData out[], const DecalXY &decal)
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{
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const float scale = 1.0;
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float offsetX = 0.0, offsetY = 0.0;
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for (auto &el : proxy.getDecalGraphics(decal.decal)) {
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offsetX = decal.x;
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offsetY = decal.y;
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if (el.type == GraphicElement::G_BOX) {
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auto line = PolyLine(true);
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line.point(offsetX + scale * el.x1, offsetY + scale * el.y1);
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line.point(offsetX + scale * el.x2, offsetY + scale * el.y1);
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line.point(offsetX + scale * el.x2, offsetY + scale * el.y2);
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line.point(offsetX + scale * el.x1, offsetY + scale * el.y2);
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switch (el.style) {
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case GraphicElement::G_FRAME:
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case GraphicElement::G_INACTIVE:
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case GraphicElement::G_ACTIVE:
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line.build(out[el.style]);
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break;
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default:
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break;
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}
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}
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if (el.type == GraphicElement::G_LINE) {
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auto line = PolyLine(offsetX + scale * el.x1, offsetY + scale * el.y1, offsetX + scale * el.x2,
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offsetY + scale * el.y2);
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switch (el.style) {
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case GraphicElement::G_FRAME:
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case GraphicElement::G_INACTIVE:
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case GraphicElement::G_ACTIVE:
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line.build(out[el.style]);
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break;
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default:
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break;
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}
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}
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}
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}
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public Q_SLOTS:
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void newContext(Context *ctx);
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@ -274,6 +333,8 @@ class FPGAViewWidget : public QOpenGLWidget, protected QOpenGLFunctions
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QColor gInactiveColor_;
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QColor gActiveColor_;
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QColor frameColor_;
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LineShaderData shaders_[4];
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};
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NEXTPNR_NAMESPACE_END
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@ -534,9 +534,8 @@ DecalXY Arch::getGroupDecal(GroupId group) const
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return decalxy;
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};
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std::vector<GraphicElement> Arch::getDecalGraphics(DecalId decal) const
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std::vector<GraphicElement> ArchRProxyMethods::getDecalGraphics(DecalId decal) const
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{
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boost::shared_lock_guard<boost::shared_mutex> lock(mtx_);
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std::vector<GraphicElement> ret;
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if (decal.type == DecalId::TYPE_FRAME) {
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@ -568,7 +567,7 @@ std::vector<GraphicElement> Arch::getDecalGraphics(DecalId decal) const
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BelId bel;
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bel.index = decal.index;
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auto bel_type = getBelType(bel);
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auto bel_type = parent_->getBelType(bel);
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if (bel_type == TYPE_ICESTORM_LC) {
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GraphicElement el;
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@ -954,4 +953,9 @@ CellInfo *ArchRWProxyMethods::getCell(IdString cell)
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return parent_->cells.at(cell).get();
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}
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UIUpdatesRequired ArchRWProxyMethods::getUIUpdatesRequired(void)
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{
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return parent_->getUIUpdatesRequired();
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}
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NEXTPNR_NAMESPACE_END
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@ -604,8 +604,6 @@ public:
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// -------------------------------------------------
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std::vector<GraphicElement> getDecalGraphics(DecalId decal) const;
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DecalXY getFrameDecal() const;
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DecalXY getBelDecal(BelId bel) const;
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DecalXY getWireDecal(WireId wire) const;
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@ -691,6 +689,8 @@ public:
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IdString getBoundBelCell(BelId bel) const;
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BelId getBelByName(IdString name) const;
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std::vector<GraphicElement> getDecalGraphics(DecalId decal) const;
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};
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// A proxy object that keeps an Arch shared/readonly lock until it goes out
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@ -750,6 +750,10 @@ public:
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void bindBel(BelId bel, IdString cell, PlaceStrength strength);
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// Returned pointer is valid as long as Proxy object exists.
|
||||
CellInfo *getCell(IdString cell);
|
||||
|
||||
|
||||
// Methods to be used by UI for detecting whether we need to redraw.
|
||||
UIUpdatesRequired getUIUpdatesRequired(void);
|
||||
};
|
||||
|
||||
// A proxy object that keeps an Arch readwrite lock until it goes out of scope.
|
||||
|
@ -51,7 +51,8 @@ void svg_dump_decal(const Context *ctx, const DecalXY &decal)
|
||||
const float scale = 10.0, offset = 10.0;
|
||||
const std::string style = "stroke=\"black\" stroke-width=\"0.1\" fill=\"none\"";
|
||||
|
||||
for (auto &el : ctx->getDecalGraphics(decal.decal)) {
|
||||
auto &&proxy = ctx->rproxy();
|
||||
for (auto &el : proxy.getDecalGraphics(decal.decal)) {
|
||||
if (el.type == GraphicElement::G_BOX) {
|
||||
std::cout << "<rect x=\"" << (offset + scale * (decal.x + el.x1)) << "\" y=\""
|
||||
<< (offset + scale * (decal.y + el.y1)) << "\" height=\"" << (scale * (el.y2 - el.y1))
|
||||
|
Loading…
Reference in New Issue
Block a user