README: add a note about static windows builds
Windows has different triples when building with static. Note this in the README. Signed-off-by: Sean Cross <sean@xobs.io>
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@ -44,6 +44,7 @@ of the selected architecture:
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- For building on Windows with MSVC, usage of vcpkg is advised for dependency installation.
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- For 32 bit builds: `vcpkg install boost-filesystem boost-program-options boost-thread boost-python qt5-base eigen3`
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- For 64 bit builds: `vcpkg install boost-filesystem:x64-windows boost-program-options:x64-windows boost-thread:x64-windows boost-python:x64-windows qt5-base:x64-windows eigen3:x64-windows`
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- For static builds, add `-static` to each of the package names. For example, change `eigen3:x64-windows` to `eigen3:x64-windows-static`
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- A copy of Python that matches the version in vcpkg (currently Python 3.6.4). You can download the [Embeddable Zip File](https://www.python.org/downloads/release/python-364/) and extract it. You may need to extract `python36.zip` within the embeddable zip file to a new directory called "Lib".
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- For building on macOS, brew utility is needed.
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- Install all needed packages `brew install cmake python boost boost-python3 qt5 eigen`
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@ -72,6 +73,8 @@ cmake -DARCH=ice40 -DICEBOX_ROOT=C:/ProgramData/icestorm/share/icebox -DCMAKE_TO
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cmake --build . --config Release
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```
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To build a static release, change the target triplet from `x64-windows` to `x64-windows-static` and add `-DBUILD_STATIC=ON`.
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A simple example that runs on the iCEstick dev board can be found in `ice40/examples/blinky/blinky.*`.
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Usage example:
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