cmake: fix static build on Windows

On Windows, we can make a static build by setting the triple to
x64-windows-static, but due to some issues with cmake we also need to
modify the linker flags and Python definitions.

Signed-off-by: Sean Cross <sean@xobs.io>
This commit is contained in:
Sean Cross 2019-08-15 10:36:38 +08:00
parent 6e932f5a2d
commit ac0d0fc241
2 changed files with 11 additions and 1 deletions

View File

@ -15,7 +15,14 @@ option(SERIALIZE_CHIPDB "Never build chipdb in parallel to reduce peak memory us
set(link_param "")
if (STATIC_BUILD)
set(Boost_USE_STATIC_LIBS ON)
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
set(CMAKE_CXX_FLAGS_RELEASE "/MT")
set(CMAKE_CXX_FLAGS_DEBUG "/MTd")
if (BUILD_PYTHON)
add_definitions(-DBOOST_PYTHON_STATIC_LIB)
endif()
else()
set(link_param "-static")
endif()
endif()

View File

@ -44,6 +44,7 @@ of the selected architecture:
- For building on Windows with MSVC, usage of vcpkg is advised for dependency installation.
- For 32 bit builds: `vcpkg install boost-filesystem boost-program-options boost-thread boost-python qt5-base eigen3`
- For 64 bit builds: `vcpkg install boost-filesystem:x64-windows boost-program-options:x64-windows boost-thread:x64-windows boost-python:x64-windows qt5-base:x64-windows eigen3:x64-windows`
- For static builds, add `-static` to each of the package names. For example, change `eigen3:x64-windows` to `eigen3:x64-windows-static`
- A copy of Python that matches the version in vcpkg (currently Python 3.6.4). You can download the [Embeddable Zip File](https://www.python.org/downloads/release/python-364/) and extract it. You may need to extract `python36.zip` within the embeddable zip file to a new directory called "Lib".
- For building on macOS, brew utility is needed.
- Install all needed packages `brew install cmake python boost boost-python3 qt5 eigen`
@ -72,6 +73,8 @@ cmake -DARCH=ice40 -DICEBOX_ROOT=C:/ProgramData/icestorm/share/icebox -DCMAKE_TO
cmake --build . --config Release
```
To build a static release, change the target triplet from `x64-windows` to `x64-windows-static` and add `-DBUILD_STATIC=ON`.
A simple example that runs on the iCEstick dev board can be found in `ice40/examples/blinky/blinky.*`.
Usage example: