gui: clickable bels, WIP

This commit is contained in:
Sergiusz Bazanski 2018-07-26 16:20:58 +01:00
parent 30d481e321
commit c897c0ca9a
5 changed files with 88 additions and 15 deletions

View File

@ -83,6 +83,7 @@ BaseMainWindow::BaseMainWindow(std::unique_ptr<Context> context, QWidget *parent
connect(this, SIGNAL(contextChanged(Context *)), fpgaView, SLOT(newContext(Context *))); connect(this, SIGNAL(contextChanged(Context *)), fpgaView, SLOT(newContext(Context *)));
connect(designview, SIGNAL(selected(std::vector<DecalXY>)), fpgaView, connect(designview, SIGNAL(selected(std::vector<DecalXY>)), fpgaView,
SLOT(onSelectedArchItem(std::vector<DecalXY>))); SLOT(onSelectedArchItem(std::vector<DecalXY>)));
connect(fpgaView, SIGNAL(clickedBel(BelId)), designview, SLOT(onClickedBel(BelId)));
connect(designview, SIGNAL(highlight(std::vector<DecalXY>, int)), fpgaView, connect(designview, SIGNAL(highlight(std::vector<DecalXY>, int)), fpgaView,
SLOT(onHighlightGroupChanged(std::vector<DecalXY>, int))); SLOT(onHighlightGroupChanged(std::vector<DecalXY>, int)));

View File

@ -495,6 +495,13 @@ QtProperty *DesignWidget::addSubGroup(QtProperty *topItem, const QString &name)
return item; return item;
} }
void DesignWidget::onClickedBel(BelId bel)
{
QTreeWidgetItem *item = nameToItem[getElementIndex(ElementType::BEL)].value(ctx->getBelName(bel).c_str(ctx));
treeWidget->setCurrentItem(item);
Q_EMIT selected(getDecals(ElementType::BEL, ctx->getBelName(bel)));
}
void DesignWidget::onItemSelectionChanged() void DesignWidget::onItemSelectionChanged()
{ {
if (treeWidget->selectedItems().size() == 0) if (treeWidget->selectedItems().size() == 0)

View File

@ -74,6 +74,7 @@ class DesignWidget : public QWidget
public Q_SLOTS: public Q_SLOTS:
void newContext(Context *ctx); void newContext(Context *ctx);
void updateTree(); void updateTree();
void onClickedBel(BelId bel);
private: private:
Context *ctx; Context *ctx;

View File

@ -314,11 +314,10 @@ void FPGAViewWidget::initializeGL()
void FPGAViewWidget::drawDecal(LineShaderData &out, const DecalXY &decal) void FPGAViewWidget::drawDecal(LineShaderData &out, const DecalXY &decal)
{ {
const float scale = 1.0; const float scale = 1.0;
float offsetX = 0.0, offsetY = 0.0; float offsetX = decal.x;
float offsetY = decal.y;
for (auto &el : ctx_->getDecalGraphics(decal.decal)) { for (auto &el : ctx_->getDecalGraphics(decal.decal)) {
offsetX = decal.x;
offsetY = decal.y;
if (el.type == GraphicElement::G_BOX) { if (el.type == GraphicElement::G_BOX) {
auto line = PolyLine(true); auto line = PolyLine(true);
@ -400,8 +399,8 @@ void FPGAViewWidget::paintGL()
matrix *= viewMove_; matrix *= viewMove_;
// Calculate world thickness to achieve a screen 1px/1.1px line. // Calculate world thickness to achieve a screen 1px/1.1px line.
float thick1Px = mouseToWorldCoordinates(1, 0).x(); float thick1Px = mouseToWorldDimensions(1, 0).x();
float thick11Px = mouseToWorldCoordinates(1.1, 0).x(); float thick11Px = mouseToWorldDimensions(1.1, 0).x();
// Draw grid. // Draw grid.
auto grid = LineShaderData(); auto grid = LineShaderData();
@ -462,13 +461,14 @@ void FPGAViewWidget::renderLines(void)
} }
// Local copy of decals, taken as fast as possible to not block the P&R. // Local copy of decals, taken as fast as possible to not block the P&R.
std::vector<DecalXY> belDecals; std::vector<std::pair<BelId, DecalXY>> belDecals;
std::vector<DecalXY> wireDecals; std::vector<DecalXY> wireDecals;
std::vector<DecalXY> pipDecals; std::vector<DecalXY> pipDecals;
std::vector<DecalXY> groupDecals; std::vector<DecalXY> groupDecals;
if (decalsChanged) { if (decalsChanged) {
for (auto bel : ctx_->getBels()) { for (auto bel : ctx_->getBels()) {
belDecals.push_back(ctx_->getBelDecal(bel)); belDecals.push_back(std::pair<BelId, DecalXY>(bel, ctx_->getBelDecal(bel)));
} }
for (auto wire : ctx_->getWires()) { for (auto wire : ctx_->getWires()) {
wireDecals.push_back(ctx_->getWireDecal(wire)); wireDecals.push_back(ctx_->getWireDecal(wire));
@ -489,11 +489,15 @@ void FPGAViewWidget::renderLines(void)
rendererArgs_->highlightedOrSelectedChanged = false; rendererArgs_->highlightedOrSelectedChanged = false;
rendererArgsLock_.unlock(); rendererArgsLock_.unlock();
QuadTreeBels::BoundingBox globalBB = QuadTreeBels::BoundingBox(-1000, -1000, 1000, 1000);
if (decalsChanged) { if (decalsChanged) {
auto data = std::unique_ptr<FPGAViewWidget::RendererData>(new FPGAViewWidget::RendererData); auto data = std::unique_ptr<FPGAViewWidget::RendererData>(new FPGAViewWidget::RendererData);
// Draw Bels. // Draw Bels.
data->qtBels = std::unique_ptr<QuadTreeBels>(new QuadTreeBels(globalBB));
for (auto const &decal : belDecals) { for (auto const &decal : belDecals) {
drawDecal(data->decals, decal); drawDecal(data->decals, decal.second);
commitToQuadtree(data->qtBels.get(), decal.second, decal.first);
} }
// Draw Wires. // Draw Wires.
for (auto const &decal : wireDecals) { for (auto const &decal : wireDecals) {
@ -550,11 +554,49 @@ void FPGAViewWidget::onHighlightGroupChanged(std::vector<DecalXY> decals, int gr
void FPGAViewWidget::resizeGL(int width, int height) {} void FPGAViewWidget::resizeGL(int width, int height) {}
void FPGAViewWidget::mousePressEvent(QMouseEvent *event) { lastPos_ = event->pos(); } void FPGAViewWidget::mousePressEvent(QMouseEvent *event)
{
if (event->buttons() & Qt::RightButton || event->buttons() & Qt::MidButton) {
lastPos_ = event->pos();
}
if (event->buttons() & Qt::LeftButton) {
int x = event->x();
int y = event->y();
auto world = mouseToWorldCoordinates(x, y);
rendererDataLock_.lock();
if (rendererData_->qtBels != nullptr) {
auto elems = rendererData_->qtBels->get(world.x(), world.y());
if (elems.size() > 0) {
clickedBel(elems[0]);
}
}
rendererDataLock_.unlock();
}
}
// Invert the projection matrix to calculate screen/mouse to world/grid // Invert the projection matrix to calculate screen/mouse to world/grid
// coordinates. // coordinates.
QVector4D FPGAViewWidget::mouseToWorldCoordinates(int x, int y) QVector4D FPGAViewWidget::mouseToWorldCoordinates(int x, int y)
{
const qreal retinaScale = devicePixelRatio();
auto projection = getProjection();
QMatrix4x4 vp;
vp.viewport(0, 0, width() * retinaScale, height() * retinaScale);
QVector4D vec(x, y, 0, 1);
vec = vp.inverted() * vec;
vec = projection.inverted() * vec;
auto ray = vec.toVector3DAffine();
auto world = QVector4D(ray.x()*ray.z(), -ray.y()*ray.z(), 0, 1);
world = viewMove_.inverted() * world;
return world;
}
QVector4D FPGAViewWidget::mouseToWorldDimensions(int x, int y)
{ {
QMatrix4x4 p = getProjection(); QMatrix4x4 p = getProjection();
QVector2D unit = p.map(QVector4D(1, 1, 0, 1)).toVector2DAffine(); QVector2D unit = p.map(QVector4D(1, 1, 0, 1)).toVector2DAffine();
@ -566,14 +608,16 @@ QVector4D FPGAViewWidget::mouseToWorldCoordinates(int x, int y)
void FPGAViewWidget::mouseMoveEvent(QMouseEvent *event) void FPGAViewWidget::mouseMoveEvent(QMouseEvent *event)
{ {
const int dx = event->x() - lastPos_.x(); if (event->buttons() & Qt::RightButton || event->buttons() & Qt::MidButton) {
const int dy = event->y() - lastPos_.y(); const int dx = event->x() - lastPos_.x();
lastPos_ = event->pos(); const int dy = event->y() - lastPos_.y();
lastPos_ = event->pos();
auto world = mouseToWorldCoordinates(dx, dy); auto world = mouseToWorldDimensions(dx, dy);
viewMove_.translate(world.x(), -world.y()); viewMove_.translate(world.x(), -world.y());
update(); update();
}
} }
void FPGAViewWidget::wheelEvent(QWheelEvent *event) void FPGAViewWidget::wheelEvent(QWheelEvent *event)

View File

@ -33,6 +33,7 @@
#include <QWaitCondition> #include <QWaitCondition>
#include "nextpnr.h" #include "nextpnr.h"
#include "quadtree.h"
NEXTPNR_NAMESPACE_BEGIN NEXTPNR_NAMESPACE_BEGIN
@ -292,6 +293,8 @@ class FPGAViewWidget : public QOpenGLWidget, protected QOpenGLFunctions
void onSelectedArchItem(std::vector<DecalXY> decals); void onSelectedArchItem(std::vector<DecalXY> decals);
void onHighlightGroupChanged(std::vector<DecalXY> decals, int group); void onHighlightGroupChanged(std::vector<DecalXY> decals, int group);
void pokeRenderer(void); void pokeRenderer(void);
Q_SIGNALS:
void clickedBel(BelId bel);
private: private:
void renderLines(void); void renderLines(void);
@ -302,6 +305,7 @@ class FPGAViewWidget : public QOpenGLWidget, protected QOpenGLFunctions
float zoom_; float zoom_;
QMatrix4x4 getProjection(void); QMatrix4x4 getProjection(void);
QVector4D mouseToWorldCoordinates(int x, int y); QVector4D mouseToWorldCoordinates(int x, int y);
QVector4D mouseToWorldDimensions(int x, int y);
const float zoomNear_ = 1.0f; // do not zoom closer than this const float zoomNear_ = 1.0f; // do not zoom closer than this
const float zoomFar_ = 10000.0f; // do not zoom further than this const float zoomFar_ = 10000.0f; // do not zoom further than this
@ -314,6 +318,21 @@ class FPGAViewWidget : public QOpenGLWidget, protected QOpenGLFunctions
std::unique_ptr<PeriodicRunner> renderRunner_; std::unique_ptr<PeriodicRunner> renderRunner_;
using QuadTreeBels = QuadTree<float, BelId>;
template <typename T>
void commitToQuadtree(T *tree, const DecalXY &decal, BelId bel)
{
float offsetX = decal.x;
float offsetY = decal.y;
for (auto &el : ctx_->getDecalGraphics(decal.decal)) {
if (el.type == GraphicElement::G_BOX) {
tree->insert(typename T::BoundingBox(offsetX + el.x1, offsetY + el.y1, offsetX + el.x2, offsetY + el.y2), bel);
}
}
}
struct struct
{ {
QColor background; QColor background;
@ -331,6 +350,7 @@ class FPGAViewWidget : public QOpenGLWidget, protected QOpenGLFunctions
LineShaderData decals[4]; LineShaderData decals[4];
LineShaderData selected; LineShaderData selected;
LineShaderData highlighted[8]; LineShaderData highlighted[8];
std::unique_ptr<QuadTreeBels> qtBels;
}; };
struct RendererArgs struct RendererArgs