Add conflicting=false argument to bind getters
Signed-off-by: Clifford Wolf <clifford@clifford.at>
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17fae4c9e1
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@ -34,7 +34,7 @@ void Chip::unbindBel(BelId bel) {}
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bool Chip::checkBelAvail(BelId bel) const { return false; }
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IdString Chip::getBelCell(BelId bel) const { return IdString(); }
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IdString Chip::getBelCell(BelId bel, bool conflicting) const { return IdString(); }
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const vector<BelId> &Chip::getBels() const
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{
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@ -72,7 +72,7 @@ void Chip::unbindWire(WireId wire) {}
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bool Chip::checkWireAvail(WireId wire) const { return false; }
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IdString Chip::getWireNet(WireId wire) const { return IdString(); }
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IdString Chip::getWireNet(WireId wire, bool conflicting) const { return IdString(); }
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const vector<WireId> &Chip::getWires() const
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{
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@ -92,7 +92,7 @@ void Chip::unbindPip(PipId pip) {}
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bool Chip::checkPipAvail(PipId pip) const { return false; }
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IdString Chip::getPipNet(PipId pip) const { return IdString(); }
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IdString Chip::getPipNet(PipId pip, bool conflicting) const { return IdString(); }
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const vector<PipId> &Chip::getPips() const
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{
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@ -74,7 +74,7 @@ struct Chip
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void bindBel(BelId bel, IdString cell);
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void unbindBel(BelId bel);
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bool checkBelAvail(BelId bel) const;
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IdString getBelCell(BelId bel) const;
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IdString getBelCell(BelId bel, bool conflicting=false) const;
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const vector<BelId> &getBels() const;
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const vector<BelId> &getBelsByType(BelType type) const;
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BelType getBelType(BelId bel) const;
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@ -87,7 +87,7 @@ struct Chip
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void bindWire(WireId wire, IdString net);
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void unbindWire(WireId wire);
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bool checkWireAvail(WireId wire) const;
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IdString getWireNet(WireId wire) const;
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IdString getWireNet(WireId wire, bool conflicting=false) const;
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const vector<WireId> &getWires() const;
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PipId getPipByName(IdString name) const;
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@ -95,7 +95,7 @@ struct Chip
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void bindPip(PipId pip, IdString net);
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void unbindPip(PipId pip);
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bool checkPipAvail(PipId pip) const;
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IdString getPipNet(PipId pip) const;
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IdString getPipNet(PipId pip, bool conflicting=false) const;
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const vector<PipId> &getPips() const;
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WireId getPipSrcWire(PipId pip) const;
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WireId getPipDstWire(PipId pip) const;
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@ -107,6 +107,7 @@ struct Chip
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void getBelPosition(BelId bel, float &x, float &y) const;
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void getWirePosition(WireId wire, float &x, float &y) const;
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void getPipPosition(PipId pip, float &x, float &y) const;
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vector<GraphicElement> getBelGraphics(BelId bel) const;
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vector<GraphicElement> getWireGraphics(WireId wire) const;
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vector<GraphicElement> getPipGraphics(PipId pip) const;
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@ -449,7 +449,7 @@ struct Chip
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return bel_to_cell[bel.index] == IdString();
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}
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IdString getBelCell(BelId bel) const
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IdString getBelCell(BelId bel, bool conflicting=false) const
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{
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assert(bel != BelId());
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return bel_to_cell[bel.index];
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@ -539,7 +539,7 @@ struct Chip
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return wire_to_net[wire.index] == IdString();
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}
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IdString getWireNet(WireId wire) const
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IdString getWireNet(WireId wire, bool conflicting=false) const
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{
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assert(wire != WireId());
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return wire_to_net[wire.index];
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@ -596,7 +596,7 @@ struct Chip
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return !switches_locked[chip_info.pip_data[pip.index].switch_index];
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}
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IdString getPipNet(PipId pip) const
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IdString getPipNet(PipId pip, bool conflicting=false) const
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{
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assert(pip != PipId());
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return pip_to_net[pip.index];
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@ -668,6 +668,7 @@ struct Chip
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void getBelPosition(BelId bel, float &x, float &y) const;
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void getWirePosition(WireId wire, float &x, float &y) const;
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void getPipPosition(PipId pip, float &x, float &y) const;
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vector<GraphicElement> getBelGraphics(BelId bel) const;
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vector<GraphicElement> getWireGraphics(WireId wire) const;
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vector<GraphicElement> getPipGraphics(PipId pip) const;
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