190 lines
5.9 KiB
C++
190 lines
5.9 KiB
C++
/*
|
|
* nextpnr -- Next Generation Place and Route
|
|
*
|
|
* Copyright (C) 2018 Miodrag Milanovic <miodrag@symbioticeda.com>
|
|
*
|
|
* Permission to use, copy, modify, and/or distribute this software for any
|
|
* purpose with or without fee is hereby granted, provided that the above
|
|
* copyright notice and this permission notice appear in all copies.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
|
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
|
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
|
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
|
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
|
|
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
|
|
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|
*
|
|
*/
|
|
|
|
#include "treemodel.h"
|
|
#include "log.h"
|
|
|
|
NEXTPNR_NAMESPACE_BEGIN
|
|
|
|
namespace TreeModel {
|
|
|
|
Model::Model(QObject *parent) :
|
|
QAbstractItemModel(parent),
|
|
root_(new StaticTreeItem("Elements", nullptr, ElementType::NONE)) {}
|
|
|
|
Model::~Model() {}
|
|
|
|
void Model::loadContext(Context *ctx)
|
|
{
|
|
if (!ctx)
|
|
return;
|
|
|
|
beginResetModel();
|
|
|
|
// Currently we lack an API to get a proper hierarchy of bels/pip/wires
|
|
// cross-arch. So we only do this for ICE40 by querying the ChipDB
|
|
// directly.
|
|
// TODO(q3k): once AnyId and the tree API land in Arch, move this over.
|
|
#ifdef ARCH_ICE40
|
|
{
|
|
std::map<std::pair<int, int>, std::vector<BelId>> belMap;
|
|
for (auto bel : ctx->getBels()) {
|
|
auto loc = ctx->getBelLocation(bel);
|
|
belMap[std::pair<int, int>(loc.x, loc.y)].push_back(bel);
|
|
}
|
|
auto belGetter = [](Context *ctx, BelId id) { return ctx->getBelName(id); };
|
|
bel_root_ = std::unique_ptr<BelXYRoot>(new BelXYRoot(ctx, "Bels", root_.get(), belMap, belGetter, ElementType::BEL));
|
|
|
|
std::map<std::pair<int, int>, std::vector<WireId>> wireMap;
|
|
for (int i = 0; i < ctx->chip_info->num_wires; i++) {
|
|
const auto wire = &ctx->chip_info->wire_data[i];
|
|
WireId wireid;
|
|
wireid.index = i;
|
|
wireMap[std::pair<int, int>(wire->x, wire->y)].push_back(wireid);
|
|
}
|
|
auto wireGetter = [](Context *ctx, WireId id) { return ctx->getWireName(id); };
|
|
wire_root_ = std::unique_ptr<WireXYRoot>(new WireXYRoot(ctx, "Wires", root_.get(), wireMap, wireGetter, ElementType::WIRE));
|
|
|
|
std::map<std::pair<int, int>, std::vector<PipId>> pipMap;
|
|
for (int i = 0; i < ctx->chip_info->num_pips; i++) {
|
|
const auto pip = &ctx->chip_info->pip_data[i];
|
|
PipId pipid;
|
|
pipid.index = i;
|
|
pipMap[std::pair<int, int>(pip->x, pip->y)].push_back(pipid);
|
|
}
|
|
printf("generating pip static tree...\n");
|
|
auto pipGetter = [](Context *ctx, PipId id) { return ctx->getPipName(id); };
|
|
pip_root_ = std::unique_ptr<PipXYRoot>(new PipXYRoot(ctx, "Pips", root_.get(), pipMap, pipGetter, ElementType::PIP));
|
|
}
|
|
#endif
|
|
|
|
cell_root_ = std::unique_ptr<IdStringList>(new IdStringList(QString("Cells"), root_.get(), ElementType::CELL));
|
|
net_root_ = std::unique_ptr<IdStringList>(new IdStringList(QString("Nets"), root_.get(), ElementType::NET));
|
|
|
|
endResetModel();
|
|
|
|
updateCellsNets(ctx);
|
|
}
|
|
|
|
void Model::updateCellsNets(Context *ctx)
|
|
{
|
|
if (!ctx)
|
|
return;
|
|
|
|
beginResetModel();
|
|
|
|
std::vector<IdString> cells;
|
|
for (auto &pair : ctx->cells) {
|
|
cells.push_back(pair.first);
|
|
}
|
|
cell_root_->updateElements(ctx, cells);
|
|
|
|
std::vector<IdString> nets;
|
|
for (auto &pair : ctx->nets) {
|
|
nets.push_back(pair.first);
|
|
}
|
|
net_root_->updateElements(ctx, nets);
|
|
|
|
endResetModel();
|
|
}
|
|
|
|
int Model::rowCount(const QModelIndex &parent) const { return nodeFromIndex(parent)->count(); }
|
|
|
|
int Model::columnCount(const QModelIndex &parent) const { return 1; }
|
|
|
|
QModelIndex Model::index(int row, int column, const QModelIndex &parent) const
|
|
{
|
|
Item *node = nodeFromIndex(parent);
|
|
if (row >= node->count())
|
|
return QModelIndex();
|
|
|
|
return createIndex(row, column, node->child(row));
|
|
}
|
|
|
|
QModelIndex Model::parent(const QModelIndex &child) const
|
|
{
|
|
Item *parent = nodeFromIndex(child)->parent();
|
|
if (parent == root_.get())
|
|
return QModelIndex();
|
|
Item *node = parent->parent();
|
|
return createIndex(node->indexOf(parent), 0, parent);
|
|
}
|
|
|
|
QVariant Model::data(const QModelIndex &index, int role) const
|
|
{
|
|
if (index.column() != 0)
|
|
return QVariant();
|
|
if (role != Qt::DisplayRole)
|
|
return QVariant();
|
|
Item *node = nodeFromIndex(index);
|
|
return node->name();
|
|
}
|
|
|
|
QVariant Model::headerData(int section, Qt::Orientation orientation, int role) const
|
|
{
|
|
Q_UNUSED(section);
|
|
if (orientation == Qt::Horizontal && role == Qt::DisplayRole)
|
|
return QString("Items");
|
|
|
|
return QVariant();
|
|
}
|
|
|
|
Item *Model::nodeFromIndex(const QModelIndex &idx) const
|
|
{
|
|
if (idx.isValid())
|
|
return (Item *)idx.internalPointer();
|
|
return root_.get();
|
|
}
|
|
|
|
Qt::ItemFlags Model::flags(const QModelIndex &index) const
|
|
{
|
|
Item *node = nodeFromIndex(index);
|
|
return Qt::ItemIsEnabled | (node->type() != ElementType::NONE ? Qt::ItemIsSelectable : Qt::NoItemFlags);
|
|
}
|
|
|
|
|
|
void Model::fetchMore(const QModelIndex &parent)
|
|
{
|
|
nodeFromIndex(parent)->fetchMore();
|
|
}
|
|
|
|
bool Model::canFetchMore(const QModelIndex &parent) const
|
|
{
|
|
return nodeFromIndex(parent)->canFetchMore();
|
|
}
|
|
|
|
QList<QModelIndex> Model::search(QString text)
|
|
{
|
|
QList<QModelIndex> list;
|
|
//for (int i = 0; i < 6; i++) {
|
|
// for (auto key : nameToItem[i].keys()) {
|
|
// if (key.contains(text, Qt::CaseInsensitive)) {
|
|
// list.append(indexFromNode(nameToItem[i].value(key)));
|
|
// if (list.count() > 500)
|
|
// break; // limit to 500 results
|
|
// }
|
|
// }
|
|
//}
|
|
return list;
|
|
}
|
|
|
|
}; // namespace TreeModel
|
|
|
|
NEXTPNR_NAMESPACE_END
|