
* Items such as LUT, DFF, MUX, ALU, IOB are displayed; * Local wires, 1-2-4-8 wires are displayed; * The clock spines, taps and branches are displayed with some caveats. For now, you can not create a project in the GUI because of possible conflict with another PR (about GW1NR-9C support), but you can specify the board in the command line and load .JSON and .CST in the GUI. Although ALUs are displayed, but the CIN and COUT wires are not. This is still an unsolved problem. Signed-off-by: YRabbit <rabbit@yrabbit.cyou>
963 lines
32 KiB
C++
963 lines
32 KiB
C++
/*
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* nextpnr -- Next Generation Place and Route
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*
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* Copyright (C) 2018 Serge Bazanski <q3k@q3k.org>
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*
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* Permission to use, copy, modify, and/or distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*
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*/
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#include <cstdio>
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#include <math.h>
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#include <QApplication>
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#include <QCoreApplication>
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#include <QDesktopWidget>
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#include <QDir>
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#include <QFileInfo>
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#include <QImageWriter>
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#include <QMouseEvent>
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#include <QWidget>
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#include "QtImGui.h"
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#include "imgui.h"
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#include "fpgaviewwidget.h"
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#include "log.h"
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#include "mainwindow.h"
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NEXTPNR_NAMESPACE_BEGIN
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FPGAViewWidget::FPGAViewWidget(QWidget *parent)
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: QOpenGLWidget(parent), movieSaving(false), ctx_(nullptr), paintTimer_(this), lineShader_(this), zoom_(10.0f),
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rendererArgs_(new FPGAViewWidget::RendererArgs), rendererData_(new FPGAViewWidget::RendererData)
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{
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colors_.background = QColor("#000000");
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colors_.grid = QColor("#333");
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colors_.frame = QColor("#808080");
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colors_.hidden = QColor("#606060");
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colors_.inactive = QColor("#303030");
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colors_.active = QColor("#f0f0f0");
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colors_.selected = QColor("#ff6600");
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colors_.hovered = QColor("#906030");
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colors_.highlight[0] = QColor("#6495ed");
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colors_.highlight[1] = QColor("#7fffd4");
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colors_.highlight[2] = QColor("#98fb98");
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colors_.highlight[3] = QColor("#ffd700");
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colors_.highlight[4] = QColor("#cd5c5c");
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colors_.highlight[5] = QColor("#fa8072");
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colors_.highlight[6] = QColor("#ff69b4");
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colors_.highlight[7] = QColor("#da70d6");
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rendererArgs_->changed = false;
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rendererArgs_->gridChanged = false;
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rendererArgs_->zoomOutbound = true;
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connect(&paintTimer_, SIGNAL(timeout()), this, SLOT(update()));
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paintTimer_.start(1000 / 20); // paint GL 20 times per second
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renderRunner_ = std::unique_ptr<PeriodicRunner>(new PeriodicRunner(this, [this] { renderLines(); }));
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renderRunner_->start();
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renderRunner_->startTimer(1000 / 2); // render lines 2 times per second
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setMouseTracking(true);
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displayBel_ = false;
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displayWire_ = false;
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displayPip_ = false;
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displayGroup_ = false;
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}
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FPGAViewWidget::~FPGAViewWidget() {}
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void FPGAViewWidget::newContext(Context *ctx)
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{
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ctx_ = ctx;
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{
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QMutexLocker lock(&rendererArgsLock_);
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rendererArgs_->gridChanged = true;
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}
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onSelectedArchItem(std::vector<DecalXY>(), false);
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for (int i = 0; i < 8; i++)
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onHighlightGroupChanged(std::vector<DecalXY>(), i);
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{
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QMutexLocker lock(&rendererArgsLock_);
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rendererArgs_->zoomOutbound = true;
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}
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pokeRenderer();
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}
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QSize FPGAViewWidget::minimumSizeHint() const { return QSize(320, 200); }
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QSize FPGAViewWidget::sizeHint() const { return QSize(640, 480); }
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void FPGAViewWidget::initializeGL()
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{
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if (!lineShader_.compile()) {
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log_error("Could not compile shader.\n");
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}
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initializeOpenGLFunctions();
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QtImGui::initialize(this);
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glClearColor(colors_.background.red() / 255, colors_.background.green() / 255, colors_.background.blue() / 255,
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1.0);
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}
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float FPGAViewWidget::PickedElement::distance(Context *ctx, float wx, float wy) const
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{
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// Get DecalXY for this element.
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DecalXY dec = decal(ctx);
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// Coordinates within decal.
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float dx = wx - dec.x;
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float dy = wy - dec.y;
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auto graphics = ctx->getDecalGraphics(dec.decal);
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if (graphics.size() == 0)
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return -1;
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// TODO(q3k): For multi-line decals, find intersections and also calculate distance to them.
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// Go over its' GraphicElements, and calculate the distance to them.
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std::vector<float> distances;
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std::transform(
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graphics.begin(), graphics.end(), std::back_inserter(distances), [&](const GraphicElement &ge) -> float {
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switch (ge.type) {
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case GraphicElement::TYPE_BOX: {
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// If outside the box, return unit distance to closest border.
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float outside_x = -1, outside_y = -1;
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if (dx < ge.x1 || dx > ge.x2) {
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outside_x = std::min(std::abs(dx - ge.x1), std::abs(dx - ge.x2));
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}
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if (dy < ge.y1 || dy > ge.y2) {
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outside_y = std::min(std::abs(dy - ge.y1), std::abs(dy - ge.y2));
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}
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if (outside_x != -1 && outside_y != -1)
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return std::min(outside_x, outside_y);
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// If in box, return 0.
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return 0;
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}
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case GraphicElement::TYPE_LOCAL_LINE:
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case GraphicElement::TYPE_LOCAL_ARROW:
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case GraphicElement::TYPE_LINE:
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case GraphicElement::TYPE_ARROW: {
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// Return somewhat primitively calculated distance to segment.
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// TODO(q3k): consider coming up with a better algorithm
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QVector2D w;
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if (ge.type == GraphicElement::TYPE_LOCAL_LINE || ge.type == GraphicElement::TYPE_LOCAL_ARROW) {
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w = QVector2D(dx, dy);
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} else {
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w = QVector2D(wx, wy);
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}
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QVector2D a(ge.x1, ge.y1);
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QVector2D b(ge.x2, ge.y2);
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float dw = a.distanceToPoint(w) + b.distanceToPoint(w);
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float dab = a.distanceToPoint(b);
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return std::abs(dw - dab) / dab;
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}
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default:
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// Not close to anything.
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return -1;
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}
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});
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// Find smallest non -1 distance.
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// Find closest element.
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return *std::min_element(distances.begin(), distances.end(), [&](float a, float b) {
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if (a == -1)
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return false;
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if (b == -1)
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return true;
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return a < b;
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});
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}
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void FPGAViewWidget::renderGraphicElement(LineShaderData &out, PickQuadTree::BoundingBox &bb, const GraphicElement &el,
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float x, float y)
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{
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if (el.type == GraphicElement::TYPE_BOX) {
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auto line = PolyLine(true);
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line.point(x + el.x1, y + el.y1);
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line.point(x + el.x2, y + el.y1);
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line.point(x + el.x2, y + el.y2);
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line.point(x + el.x1, y + el.y2);
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line.build(out);
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bb.setX0(std::min(bb.x0(), x + el.x1));
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bb.setY0(std::min(bb.y0(), y + el.y1));
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bb.setX1(std::max(bb.x1(), x + el.x2));
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bb.setY1(std::max(bb.y1(), y + el.y2));
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return;
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}
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if (el.type == GraphicElement::TYPE_LINE || el.type == GraphicElement::TYPE_ARROW ||
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el.type == GraphicElement::TYPE_LOCAL_LINE || el.type == GraphicElement::TYPE_LOCAL_ARROW) {
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PolyLine(x + el.x1, y + el.y1, x + el.x2, y + el.y2).build(out);
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bb.setX0(std::min(bb.x0(), x + el.x1));
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bb.setY0(std::min(bb.y0(), y + el.y1));
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bb.setX1(std::max(bb.x1(), x + el.x2));
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bb.setY1(std::max(bb.y1(), y + el.y2));
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return;
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}
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}
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void FPGAViewWidget::renderDecal(LineShaderData &out, PickQuadTree::BoundingBox &bb, const DecalXY &decal)
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{
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if (decal.decal == DecalId())
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return;
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float offsetX = decal.x;
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float offsetY = decal.y;
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for (auto &el : ctx_->getDecalGraphics(decal.decal)) {
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renderGraphicElement(out, bb, el, offsetX, offsetY);
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}
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}
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void FPGAViewWidget::renderArchDecal(LineShaderData out[GraphicElement::STYLE_MAX], PickQuadTree::BoundingBox &bb,
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const DecalXY &decal)
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{
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float offsetX = decal.x;
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float offsetY = decal.y;
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for (auto &el : ctx_->getDecalGraphics(decal.decal)) {
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switch (el.style) {
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case GraphicElement::STYLE_FRAME:
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case GraphicElement::STYLE_INACTIVE:
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case GraphicElement::STYLE_ACTIVE:
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renderGraphicElement(out[el.style], bb, el, offsetX, offsetY);
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break;
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default:
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break;
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}
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}
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}
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void FPGAViewWidget::populateQuadTree(RendererData *data, const DecalXY &decal, const PickedElement &element)
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{
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float x = decal.x;
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float y = decal.y;
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for (auto &el : ctx_->getDecalGraphics(decal.decal)) {
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if (el.style == GraphicElement::STYLE_HIDDEN || el.style == GraphicElement::STYLE_FRAME) {
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continue;
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}
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bool res = true;
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if (el.type == GraphicElement::TYPE_BOX) {
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// Boxes are bounded by themselves.
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res = data->qt->insert(PickQuadTree::BoundingBox(x + el.x1, y + el.y1, x + el.x2, y + el.y2), element);
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}
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if (el.type == GraphicElement::TYPE_LINE || el.type == GraphicElement::TYPE_ARROW ||
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el.type == GraphicElement::TYPE_LOCAL_LINE || el.type == GraphicElement::TYPE_LOCAL_ARROW) {
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// Lines are bounded by their AABB slightly enlarged.
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float x0 = x + el.x1;
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float y0 = y + el.y1;
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float x1 = x + el.x2;
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float y1 = y + el.y2;
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if (x1 < x0)
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std::swap(x0, x1);
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if (y1 < y0)
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std::swap(y0, y1);
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x0 -= 0.01;
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y0 -= 0.01;
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x1 += 0.01;
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y1 += 0.01;
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res = data->qt->insert(PickQuadTree::BoundingBox(x0, y0, x1, y1), element);
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}
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if (!res) {
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NPNR_ASSERT_FALSE("populateQuadTree: could not insert element");
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}
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}
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}
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QMatrix4x4 FPGAViewWidget::getProjection(void)
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{
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QMatrix4x4 matrix;
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const float aspect = float(width()) / float(height());
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matrix.perspective(90, aspect, zoomNear_ - 0.01f, zoomFar_ + 0.01f);
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return matrix;
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}
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void FPGAViewWidget::paintGL()
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{
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auto gl = QOpenGLContext::currentContext()->functions();
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#if defined(__APPLE__)
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const qreal retinaScale = devicePixelRatio();
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#else
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const qreal retinaScale = devicePixelRatioF();
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#endif
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gl->glViewport(0, 0, width() * retinaScale, height() * retinaScale);
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gl->glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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QMatrix4x4 matrix = getProjection();
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matrix.translate(0.0f, 0.0f, -zoom_);
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matrix *= viewMove_;
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// Calculate world thickness to achieve a screen 1px/1.1px line.
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float thick1Px = mouseToWorldDimensions(1, 0).x();
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float thick11Px = mouseToWorldDimensions(1.1, 0).x();
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float thick2Px = mouseToWorldDimensions(2, 0).x();
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{
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QMutexLocker locker(&rendererDataLock_);
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// Must be called from a thread holding the OpenGL context
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update_vbos();
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}
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// Render the grid.
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lineShader_.draw(GraphicElement::STYLE_GRID, colors_.grid, thick1Px, matrix);
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// Render Arch graphics.
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lineShader_.draw(GraphicElement::STYLE_FRAME, colors_.frame, thick11Px, matrix);
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lineShader_.draw(GraphicElement::STYLE_HIDDEN, colors_.hidden, thick11Px, matrix);
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lineShader_.draw(GraphicElement::STYLE_INACTIVE, colors_.inactive, thick11Px, matrix);
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lineShader_.draw(GraphicElement::STYLE_ACTIVE, colors_.active, thick11Px, matrix);
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// Draw highlighted items.
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for (int i = 0; i < 8; i++) {
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GraphicElement::style_t style = (GraphicElement::style_t)(GraphicElement::STYLE_HIGHLIGHTED0 + i);
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lineShader_.draw(style, colors_.highlight[i], thick11Px, matrix);
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}
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lineShader_.draw(GraphicElement::STYLE_SELECTED, colors_.selected, thick11Px, matrix);
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lineShader_.draw(GraphicElement::STYLE_HOVER, colors_.hovered, thick2Px, matrix);
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if (movieSaving) {
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if (movieCounter == currentFrameSkip) {
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QMutexLocker lock(&rendererArgsLock_);
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movieCounter = 0;
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QImage image = grabFramebuffer();
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if (!movieSkipSame || movieLastImage != image) {
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currentMovieFrame++;
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QString number = QString("movie_%1.png").arg(currentMovieFrame, 5, 10, QChar('0'));
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QFileInfo fileName = QFileInfo(QDir(movieDir), number);
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QImageWriter imageWriter(fileName.absoluteFilePath(), "png");
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imageWriter.write(image);
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movieLastImage = image;
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}
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} else {
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movieCounter++;
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}
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}
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// Render ImGui
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QtImGui::newFrame();
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QMutexLocker lock(&rendererArgsLock_);
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if (!(rendererArgs_->hoveredDecal == DecalXY()) && rendererArgs_->hintText.size() > 0) {
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ImGui::SetNextWindowPos(ImVec2(rendererArgs_->x, rendererArgs_->y));
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ImGui::BeginTooltip();
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ImGui::PushTextWrapPos(ImGui::GetFontSize() * 35.0f);
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ImGui::TextUnformatted(rendererArgs_->hintText.c_str());
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ImGui::PopTextWrapPos();
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ImGui::EndTooltip();
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}
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ImGui::Render();
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}
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void FPGAViewWidget::pokeRenderer(void) { renderRunner_->poke(); }
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void FPGAViewWidget::enableDisableDecals(bool bels, bool wires, bool pips, bool groups)
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{
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displayBel_ = bels;
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displayWire_ = wires;
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displayPip_ = pips;
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displayGroup_ = groups;
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}
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void FPGAViewWidget::renderLines(void)
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{
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if (ctx_ == nullptr)
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return;
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// Data from Context needed to render all decals.
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std::vector<std::pair<DecalXY, BelId>> belDecals;
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std::vector<std::pair<DecalXY, WireId>> wireDecals;
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std::vector<std::pair<DecalXY, PipId>> pipDecals;
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std::vector<std::pair<DecalXY, GroupId>> groupDecals;
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bool decalsChanged = false;
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{
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// Take the UI/Normal mutex on the Context, copy over all we need as
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// fast as we can.
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std::lock_guard<std::mutex> lock_ui(ctx_->ui_mutex);
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std::lock_guard<std::mutex> lock(ctx_->mutex);
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// For now, collapse any decal changes into change of all decals.
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// TODO(q3k): fix this
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if (ctx_->allUiReload) {
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ctx_->allUiReload = false;
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decalsChanged = true;
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}
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if (ctx_->frameUiReload) {
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ctx_->frameUiReload = false;
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decalsChanged = true;
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}
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if (ctx_->belUiReload.size() > 0) {
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ctx_->belUiReload.clear();
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decalsChanged = true;
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}
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if (ctx_->wireUiReload.size() > 0) {
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ctx_->wireUiReload.clear();
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decalsChanged = true;
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}
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if (ctx_->pipUiReload.size() > 0) {
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ctx_->pipUiReload.clear();
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decalsChanged = true;
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}
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if (ctx_->groupUiReload.size() > 0) {
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ctx_->groupUiReload.clear();
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decalsChanged = true;
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}
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// Local copy of decals, taken as fast as possible to not block the P&R.
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if (decalsChanged) {
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if (displayBel_) {
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for (auto bel : ctx_->getBels()) {
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belDecals.push_back({ctx_->getBelDecal(bel), bel});
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}
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}
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if (displayWire_) {
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for (auto wire : ctx_->getWires()) {
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wireDecals.push_back({ctx_->getWireDecal(wire), wire});
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}
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}
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if (displayPip_) {
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for (auto pip : ctx_->getPips()) {
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pipDecals.push_back({ctx_->getPipDecal(pip), pip});
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}
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}
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if (displayGroup_) {
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for (auto group : ctx_->getGroups()) {
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groupDecals.push_back({ctx_->getGroupDecal(group), group});
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}
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}
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}
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}
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// Arguments from the main UI thread on what we should render.
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std::vector<DecalXY> selectedDecals;
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DecalXY hoveredDecal;
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std::vector<DecalXY> highlightedDecals[8];
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bool highlightedOrSelectedChanged;
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bool gridChanged;
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{
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// Take the renderer arguments lock, copy over all we need.
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QMutexLocker lock(&rendererArgsLock_);
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selectedDecals = rendererArgs_->selectedDecals;
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hoveredDecal = rendererArgs_->hoveredDecal;
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|
|
for (int i = 0; i < 8; i++)
|
|
highlightedDecals[i] = rendererArgs_->highlightedDecals[i];
|
|
|
|
highlightedOrSelectedChanged = rendererArgs_->changed;
|
|
gridChanged = rendererArgs_->gridChanged;
|
|
rendererArgs_->changed = false;
|
|
rendererArgs_->gridChanged = false;
|
|
}
|
|
|
|
// Render decals if necessary.
|
|
if (decalsChanged) {
|
|
int last_render[GraphicElement::STYLE_HIGHLIGHTED0];
|
|
{
|
|
QMutexLocker locker(&rendererDataLock_);
|
|
for (int i = 0; i < GraphicElement::STYLE_HIGHLIGHTED0; i++)
|
|
last_render[i] = rendererData_->gfxByStyle[(enum GraphicElement::style_t)i].last_render;
|
|
}
|
|
|
|
auto data = std::unique_ptr<FPGAViewWidget::RendererData>(new FPGAViewWidget::RendererData);
|
|
// Reset bounding box.
|
|
data->bbGlobal.clear();
|
|
|
|
// Draw Bels.
|
|
if (displayBel_) {
|
|
for (auto const &decal : belDecals) {
|
|
renderArchDecal(data->gfxByStyle, data->bbGlobal, decal.first);
|
|
}
|
|
}
|
|
// Draw Wires.
|
|
if (displayWire_) {
|
|
for (auto const &decal : wireDecals) {
|
|
renderArchDecal(data->gfxByStyle, data->bbGlobal, decal.first);
|
|
}
|
|
}
|
|
// Draw Pips.
|
|
if (displayPip_) {
|
|
for (auto const &decal : pipDecals) {
|
|
renderArchDecal(data->gfxByStyle, data->bbGlobal, decal.first);
|
|
}
|
|
}
|
|
// Draw Groups.
|
|
if (displayGroup_) {
|
|
for (auto const &decal : groupDecals) {
|
|
renderArchDecal(data->gfxByStyle, data->bbGlobal, decal.first);
|
|
}
|
|
}
|
|
|
|
// Bounding box should be calculated by now.
|
|
NPNR_ASSERT(data->bbGlobal.w() != 0);
|
|
NPNR_ASSERT(data->bbGlobal.h() != 0);
|
|
|
|
// Enlarge the bounding box slightly for the picking - when we insert
|
|
// elements into it, we enlarge their bounding boxes slightly, so
|
|
// we need to give ourselves some sagery margin here.
|
|
auto bb = data->bbGlobal;
|
|
bb.setX0(bb.x0() - 1);
|
|
bb.setY0(bb.y0() - 1);
|
|
bb.setX1(bb.x1() + 1);
|
|
bb.setY1(bb.y1() + 1);
|
|
|
|
// Populate picking quadtree.
|
|
data->qt = std::unique_ptr<PickQuadTree>(new PickQuadTree(bb));
|
|
for (auto const &decal : belDecals) {
|
|
populateQuadTree(data.get(), decal.first,
|
|
PickedElement::fromBel(decal.second, decal.first.x, decal.first.y));
|
|
}
|
|
for (auto const &decal : wireDecals) {
|
|
populateQuadTree(data.get(), decal.first,
|
|
PickedElement::fromWire(decal.second, decal.first.x, decal.first.y));
|
|
}
|
|
for (auto const &decal : pipDecals) {
|
|
populateQuadTree(data.get(), decal.first,
|
|
PickedElement::fromPip(decal.second, decal.first.x, decal.first.y));
|
|
}
|
|
for (auto const &decal : groupDecals) {
|
|
populateQuadTree(data.get(), decal.first,
|
|
PickedElement::fromGroup(decal.second, decal.first.x, decal.first.y));
|
|
}
|
|
|
|
// Swap over.
|
|
{
|
|
QMutexLocker lock(&rendererDataLock_);
|
|
|
|
// If we're not re-rendering any highlights/selections, let's
|
|
// copy them over from the current object.
|
|
data->gfxGrid = rendererData_->gfxGrid;
|
|
if (!highlightedOrSelectedChanged) {
|
|
data->gfxSelected = rendererData_->gfxSelected;
|
|
data->gfxHovered = rendererData_->gfxHovered;
|
|
for (int i = 0; i < 8; i++)
|
|
data->gfxHighlighted[i] = rendererData_->gfxHighlighted[i];
|
|
}
|
|
for (int i = 0; i < GraphicElement::STYLE_HIGHLIGHTED0; i++)
|
|
data->gfxByStyle[(enum GraphicElement::style_t)i].last_render = ++last_render[i];
|
|
rendererData_ = std::move(data);
|
|
}
|
|
}
|
|
if (gridChanged) {
|
|
QMutexLocker locker(&rendererDataLock_);
|
|
rendererData_->gfxGrid.clear();
|
|
// Render grid.
|
|
for (float i = 0.0f; i < 1.0f * ctx_->getGridDimX() + 1; i += 1.0f) {
|
|
PolyLine(i, 0.0f, i, 1.0f * ctx_->getGridDimY()).build(rendererData_->gfxGrid);
|
|
}
|
|
for (float i = 0.0f; i < 1.0f * ctx_->getGridDimY() + 1; i += 1.0f) {
|
|
PolyLine(0.0f, i, 1.0f * ctx_->getGridDimX(), i).build(rendererData_->gfxGrid);
|
|
}
|
|
rendererData_->gfxGrid.last_render++;
|
|
}
|
|
if (highlightedOrSelectedChanged) {
|
|
QMutexLocker locker(&rendererDataLock_);
|
|
|
|
// Whether the currently being hovered decal is also selected.
|
|
bool hoveringSelected = false;
|
|
// Render selected.
|
|
rendererData_->bbSelected.clear();
|
|
rendererData_->gfxSelected.clear();
|
|
for (auto &decal : selectedDecals) {
|
|
if (decal == hoveredDecal)
|
|
hoveringSelected = true;
|
|
renderDecal(rendererData_->gfxSelected, rendererData_->bbSelected, decal);
|
|
}
|
|
rendererData_->gfxSelected.last_render++;
|
|
|
|
// Render hovered.
|
|
rendererData_->gfxHovered.clear();
|
|
if (!hoveringSelected) {
|
|
renderDecal(rendererData_->gfxHovered, rendererData_->bbGlobal, hoveredDecal);
|
|
}
|
|
rendererData_->gfxHovered.last_render++;
|
|
|
|
// Render highlighted.
|
|
for (int i = 0; i < 8; i++) {
|
|
rendererData_->gfxHighlighted[i].clear();
|
|
for (auto &decal : highlightedDecals[i]) {
|
|
renderDecal(rendererData_->gfxHighlighted[i], rendererData_->bbGlobal, decal);
|
|
}
|
|
rendererData_->gfxHighlighted[i].last_render++;
|
|
}
|
|
}
|
|
|
|
{
|
|
QMutexLocker lock(&rendererArgsLock_);
|
|
|
|
if (rendererArgs_->zoomOutbound) {
|
|
zoomOutbound();
|
|
rendererArgs_->zoomOutbound = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
void FPGAViewWidget::movieStart(QString dir, long frameSkip, bool skipSame)
|
|
{
|
|
QMutexLocker locker(&rendererArgsLock_);
|
|
movieLastImage = QImage();
|
|
movieSkipSame = skipSame;
|
|
movieDir = dir;
|
|
currentMovieFrame = 0;
|
|
movieCounter = 0;
|
|
currentFrameSkip = frameSkip;
|
|
movieSaving = true;
|
|
}
|
|
|
|
void FPGAViewWidget::movieStop()
|
|
{
|
|
QMutexLocker locker(&rendererArgsLock_);
|
|
movieSaving = false;
|
|
}
|
|
|
|
void FPGAViewWidget::onSelectedArchItem(std::vector<DecalXY> decals, bool keep)
|
|
{
|
|
{
|
|
QMutexLocker locker(&rendererArgsLock_);
|
|
if (keep) {
|
|
std::copy(decals.begin(), decals.end(), std::back_inserter(rendererArgs_->selectedDecals));
|
|
} else {
|
|
rendererArgs_->selectedDecals = decals;
|
|
}
|
|
rendererArgs_->changed = true;
|
|
}
|
|
pokeRenderer();
|
|
}
|
|
|
|
void FPGAViewWidget::onHighlightGroupChanged(std::vector<DecalXY> decals, int group)
|
|
{
|
|
{
|
|
QMutexLocker locker(&rendererArgsLock_);
|
|
rendererArgs_->highlightedDecals[group] = decals;
|
|
rendererArgs_->changed = true;
|
|
}
|
|
pokeRenderer();
|
|
}
|
|
|
|
void FPGAViewWidget::onHoverItemChanged(DecalXY decal)
|
|
{
|
|
QMutexLocker locked(&rendererArgsLock_);
|
|
rendererArgs_->hoveredDecal = decal;
|
|
rendererArgs_->changed = true;
|
|
pokeRenderer();
|
|
}
|
|
|
|
void FPGAViewWidget::resizeGL(int width, int height) {}
|
|
|
|
boost::optional<FPGAViewWidget::PickedElement> FPGAViewWidget::pickElement(float worldx, float worldy)
|
|
{
|
|
// Get elements from renderer whose BBs correspond to the pick.
|
|
std::vector<PickedElement> elems;
|
|
{
|
|
QMutexLocker locker(&rendererDataLock_);
|
|
if (rendererData_->qt == nullptr) {
|
|
return {};
|
|
}
|
|
elems = rendererData_->qt->get(worldx, worldy);
|
|
}
|
|
|
|
if (elems.size() == 0) {
|
|
return {};
|
|
}
|
|
|
|
// Calculate distances to all elements picked.
|
|
using ElemDist = std::pair<const PickedElement *, float>;
|
|
std::vector<ElemDist> distances;
|
|
std::transform(elems.begin(), elems.end(), std::back_inserter(distances), [&](const PickedElement &e) -> ElemDist {
|
|
return std::make_pair(&e, e.distance(ctx_, worldx, worldy));
|
|
});
|
|
|
|
// Find closest non -1 element.
|
|
auto closest = std::min_element(distances.begin(), distances.end(), [&](const ElemDist &a, const ElemDist &b) {
|
|
if (a.second == -1)
|
|
return false;
|
|
if (b.second == -1)
|
|
return true;
|
|
return a.second < b.second;
|
|
});
|
|
|
|
// All out of reach?
|
|
if (closest->second < 0) {
|
|
return {};
|
|
}
|
|
|
|
return *(closest->first);
|
|
}
|
|
|
|
void FPGAViewWidget::mousePressEvent(QMouseEvent *event)
|
|
{
|
|
ImGuiIO &io = ImGui::GetIO();
|
|
if (io.WantCaptureMouse)
|
|
return;
|
|
|
|
bool shift = QApplication::keyboardModifiers().testFlag(Qt::ShiftModifier);
|
|
bool ctrl = QApplication::keyboardModifiers().testFlag(Qt::ControlModifier);
|
|
bool btn_right = event->buttons() & Qt::RightButton;
|
|
bool btn_mid = event->buttons() & Qt::MidButton;
|
|
bool btn_left = event->buttons() & Qt::LeftButton;
|
|
|
|
if (btn_right || btn_mid || (btn_left && shift)) {
|
|
lastDragPos_ = event->pos();
|
|
}
|
|
if (btn_left && !shift) {
|
|
auto world = mouseToWorldCoordinates(event->x(), event->y());
|
|
auto closestOr = pickElement(world.x(), world.y());
|
|
if (!closestOr) {
|
|
// If we clicked on empty space and aren't holding down ctrl,
|
|
// clear the selection.
|
|
if (!ctrl) {
|
|
QMutexLocker locked(&rendererArgsLock_);
|
|
rendererArgs_->selectedDecals.clear();
|
|
rendererArgs_->changed = true;
|
|
pokeRenderer();
|
|
}
|
|
return;
|
|
}
|
|
|
|
auto closest = closestOr.get();
|
|
if (closest.type == ElementType::BEL) {
|
|
clickedBel(closest.bel, ctrl);
|
|
} else if (closest.type == ElementType::WIRE) {
|
|
clickedWire(closest.wire, ctrl);
|
|
} else if (closest.type == ElementType::PIP) {
|
|
clickedPip(closest.pip, ctrl);
|
|
}
|
|
}
|
|
}
|
|
|
|
void FPGAViewWidget::mouseMoveEvent(QMouseEvent *event)
|
|
{
|
|
ImGuiIO &io = ImGui::GetIO();
|
|
if (io.WantCaptureMouse)
|
|
return;
|
|
|
|
bool shift = QApplication::keyboardModifiers().testFlag(Qt::ShiftModifier);
|
|
bool btn_right = event->buttons() & Qt::RightButton;
|
|
bool btn_mid = event->buttons() & Qt::MidButton;
|
|
bool btn_left = event->buttons() & Qt::LeftButton;
|
|
|
|
if (btn_right || btn_mid || (btn_left && shift)) {
|
|
const int dx = event->x() - lastDragPos_.x();
|
|
const int dy = event->y() - lastDragPos_.y();
|
|
lastDragPos_ = event->pos();
|
|
|
|
auto world = mouseToWorldDimensions(dx, dy);
|
|
viewMove_.translate(world.x(), -world.y());
|
|
|
|
update();
|
|
return;
|
|
}
|
|
|
|
auto world = mouseToWorldCoordinates(event->x(), event->y());
|
|
auto closestOr = pickElement(world.x(), world.y());
|
|
// No elements? No decal.
|
|
if (!closestOr) {
|
|
QMutexLocker locked(&rendererArgsLock_);
|
|
rendererArgs_->hoveredDecal = DecalXY();
|
|
rendererArgs_->changed = true;
|
|
rendererArgs_->hintText = "";
|
|
pokeRenderer();
|
|
return;
|
|
}
|
|
|
|
auto closest = closestOr.get();
|
|
|
|
{
|
|
QMutexLocker locked(&rendererArgsLock_);
|
|
rendererArgs_->hoveredDecal = closest.decal(ctx_);
|
|
rendererArgs_->changed = true;
|
|
rendererArgs_->x = event->x();
|
|
rendererArgs_->y = event->y();
|
|
if (closest.type == ElementType::BEL) {
|
|
rendererArgs_->hintText = std::string("BEL\n") + ctx_->getBelName(closest.bel).str(ctx_);
|
|
CellInfo *cell = ctx_->getBoundBelCell(closest.bel);
|
|
if (cell != nullptr)
|
|
rendererArgs_->hintText += std::string("\nCELL\n") + ctx_->nameOf(cell);
|
|
} else if (closest.type == ElementType::WIRE) {
|
|
rendererArgs_->hintText = std::string("WIRE\n") + ctx_->getWireName(closest.wire).str(ctx_);
|
|
NetInfo *net = ctx_->getBoundWireNet(closest.wire);
|
|
if (net != nullptr)
|
|
rendererArgs_->hintText += std::string("\nNET\n") + ctx_->nameOf(net);
|
|
} else if (closest.type == ElementType::PIP) {
|
|
rendererArgs_->hintText = std::string("PIP\n") + ctx_->getPipName(closest.pip).str(ctx_);
|
|
NetInfo *net = ctx_->getBoundPipNet(closest.pip);
|
|
if (net != nullptr)
|
|
rendererArgs_->hintText += std::string("\nNET\n") + ctx_->nameOf(net);
|
|
} else if (closest.type == ElementType::GROUP) {
|
|
rendererArgs_->hintText = std::string("GROUP\n") + ctx_->getGroupName(closest.group).str(ctx_);
|
|
} else
|
|
rendererArgs_->hintText = "";
|
|
|
|
pokeRenderer();
|
|
}
|
|
update();
|
|
}
|
|
|
|
// Invert the projection matrix to calculate screen/mouse to world/grid
|
|
// coordinates.
|
|
QVector4D FPGAViewWidget::mouseToWorldCoordinates(int x, int y)
|
|
{
|
|
auto projection = getProjection();
|
|
|
|
QMatrix4x4 vp;
|
|
vp.viewport(0, 0, width(), height());
|
|
|
|
QVector4D vec(x, y, 1, 1);
|
|
vec = vp.inverted() * vec;
|
|
vec = projection.inverted() * QVector4D(vec.x(), vec.y(), -1, 1);
|
|
|
|
// Hic sunt dracones.
|
|
// TODO(q3k): grab a book, remind yourself linear algebra and undo this
|
|
// operation properly.
|
|
QVector3D ray = vec.toVector3DAffine();
|
|
ray.normalize();
|
|
ray.setX((ray.x() / -ray.z()) * zoom_);
|
|
ray.setY((ray.y() / ray.z()) * zoom_);
|
|
ray.setZ(1.0);
|
|
|
|
vec = viewMove_.inverted() * QVector4D(ray.x(), ray.y(), ray.z(), 1.0);
|
|
vec.setZ(0);
|
|
|
|
return vec;
|
|
}
|
|
|
|
QVector4D FPGAViewWidget::mouseToWorldDimensions(float x, float y)
|
|
{
|
|
QMatrix4x4 p = getProjection();
|
|
p.translate(0.0f, 0.0f, -zoom_);
|
|
QVector2D unit = p.map(QVector4D(1, 1, 0, 1)).toVector2DAffine();
|
|
|
|
float sx = (((float)x) / (width() / 2));
|
|
float sy = (((float)y) / (height() / 2));
|
|
return QVector4D(sx / unit.x(), sy / unit.y(), 0, 1);
|
|
}
|
|
|
|
void FPGAViewWidget::wheelEvent(QWheelEvent *event)
|
|
{
|
|
ImGuiIO &io = ImGui::GetIO();
|
|
if (io.WantCaptureMouse)
|
|
return;
|
|
|
|
QPoint degree = event->angleDelta() / 8;
|
|
|
|
if (!degree.isNull())
|
|
zoom(degree.y());
|
|
}
|
|
|
|
void FPGAViewWidget::zoom(int level)
|
|
{
|
|
if (zoom_ < zoomLvl1_) {
|
|
zoom_ -= level / 500.0;
|
|
} else if (zoom_ < zoomLvl2_) {
|
|
zoom_ -= level / 100.0;
|
|
} else {
|
|
zoom_ -= level / 10.0;
|
|
}
|
|
|
|
if (zoom_ < zoomNear_)
|
|
zoom_ = zoomNear_;
|
|
else if (zoom_ > zoomFar_)
|
|
zoom_ = zoomFar_;
|
|
update();
|
|
}
|
|
|
|
void FPGAViewWidget::clampZoom()
|
|
{
|
|
if (zoom_ < zoomNear_)
|
|
zoom_ = zoomNear_;
|
|
else if (zoom_ > zoomFar_)
|
|
zoom_ = zoomFar_;
|
|
}
|
|
|
|
void FPGAViewWidget::zoomIn() { zoom(10); }
|
|
|
|
void FPGAViewWidget::zoomOut() { zoom(-10); }
|
|
|
|
void FPGAViewWidget::zoomToBB(const PickQuadTree::BoundingBox &bb, float margin, bool clamp)
|
|
{
|
|
if (fabs(bb.w()) < 0.00005 && fabs(bb.h()) < 0.00005)
|
|
return;
|
|
|
|
viewMove_.setToIdentity();
|
|
viewMove_.translate(-(bb.x0() + bb.w() / 2), -(bb.y0() + bb.h() / 2));
|
|
|
|
// Our FOV is π/2, so distance for camera to see a plane of width H is H/2.
|
|
// We add 1 unit to cover half a unit of extra space around.
|
|
float distance_w = bb.w() / 2 + margin;
|
|
float distance_h = bb.h() / 2 + margin;
|
|
zoom_ = std::max(distance_w, distance_h);
|
|
if (clamp)
|
|
clampZoom();
|
|
}
|
|
|
|
void FPGAViewWidget::zoomSelected()
|
|
{
|
|
{
|
|
QMutexLocker lock(&rendererDataLock_);
|
|
if (rendererData_->bbSelected.x0() != std::numeric_limits<float>::infinity())
|
|
zoomToBB(rendererData_->bbSelected, 0.5f, true);
|
|
}
|
|
update();
|
|
}
|
|
|
|
void FPGAViewWidget::zoomOutbound()
|
|
{
|
|
{
|
|
QMutexLocker lock(&rendererDataLock_);
|
|
zoomToBB(rendererData_->bbGlobal, 1.0f, false);
|
|
zoomFar_ = zoom_;
|
|
}
|
|
}
|
|
|
|
void FPGAViewWidget::leaveEvent(QEvent *event)
|
|
{
|
|
QMutexLocker locked(&rendererArgsLock_);
|
|
rendererArgs_->hoveredDecal = DecalXY();
|
|
rendererArgs_->changed = true;
|
|
rendererArgs_->hintText = "";
|
|
pokeRenderer();
|
|
}
|
|
|
|
void FPGAViewWidget::update_vbos()
|
|
{
|
|
lineShader_.update_vbos(GraphicElement::STYLE_GRID, rendererData_->gfxGrid);
|
|
|
|
for (int style = GraphicElement::STYLE_FRAME; style < GraphicElement::STYLE_HIGHLIGHTED0; style++) {
|
|
lineShader_.update_vbos((enum GraphicElement::style_t)(style), rendererData_->gfxByStyle[style]);
|
|
}
|
|
|
|
for (int i = 0; i < 8; i++) {
|
|
GraphicElement::style_t style = (GraphicElement::style_t)(GraphicElement::STYLE_HIGHLIGHTED0 + i);
|
|
lineShader_.update_vbos(style, rendererData_->gfxHighlighted[i]);
|
|
}
|
|
|
|
lineShader_.update_vbos(GraphicElement::STYLE_SELECTED, rendererData_->gfxSelected);
|
|
lineShader_.update_vbos(GraphicElement::STYLE_HOVER, rendererData_->gfxHovered);
|
|
}
|
|
|
|
NEXTPNR_NAMESPACE_END
|