187 lines
5.4 KiB
C++
187 lines
5.4 KiB
C++
/*
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* nextpnr -- Next Generation Place and Route
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*
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* Copyright (C) 2021 Symbiflow Authors
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*
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* Permission to use, copy, modify, and/or distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*
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*/
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#include "nextpnr.h"
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#include "archdefs.h"
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#include "site_arch.h"
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#include "site_lut_mapping_cache.h"
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NEXTPNR_NAMESPACE_BEGIN
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// ============================================================================
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SiteLutMappingKey SiteLutMappingKey::create (const SiteInformation& siteInfo) {
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const Context *ctx = siteInfo.ctx;
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// Look for LUT cells in the site
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std::vector<CellInfo*> lutCells;
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lutCells.reserve(siteInfo.cells_in_site.size());
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for (CellInfo* cellInfo : siteInfo.cells_in_site) {
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// Not a LUT cell
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if (cellInfo->lut_cell.pins.empty()) {
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continue;
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}
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// Not bound to a LUT BEL
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BelId bel = cellInfo->bel;
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const auto &bel_data = bel_info(ctx->chip_info, bel);
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if (bel_data.lut_element == -1) {
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continue;
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}
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lutCells.push_back(cellInfo);
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}
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// Sort cells by BEL indices to maintain always the same order
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std::sort(lutCells.begin(), lutCells.end(),
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[](const CellInfo* a, const CellInfo* b)
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{
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return a->bel.index > b->bel.index;
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});
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// Initialize the key
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SiteLutMappingKey key;
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key.tileType = siteInfo.tile_type;
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key.siteType = ctx->chip_info->sites[siteInfo.site].site_type;
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key.numCells = 0;
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// Get bound nets. Store localized (to the LUT cluster) net indices only
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// to get always the same key for the same LUT port configuration even
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// when the actual global net names are different.
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dict<IdString, int32_t> netMap;
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for (CellInfo* cellInfo : lutCells) {
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NPNR_ASSERT(key.numCells < SiteLutMappingKey::MAX_LUT_CELLS);
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auto& cell = key.cells[key.numCells++];
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cell.type = cellInfo->type;
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cell.belIndex = cellInfo->bel.index;
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cell.conns.fill(0);
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size_t portId = 0;
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for (const auto& port : cellInfo->ports) {
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const auto& portInfo = port.second;
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// Consider only LUT inputs
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if (portInfo.type != PORT_IN) {
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continue;
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}
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// Assign net id if any
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int32_t netId = 0;
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if (portInfo.net != nullptr) {
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auto netInfo = portInfo.net;
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auto it = netMap.find(netInfo->name);
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if (it != netMap.end()) {
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netId = it->second;
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}
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else {
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netId = (int32_t)netMap.size() + 1;
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netMap[netInfo->name] = netId;
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}
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}
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NPNR_ASSERT(portId < SiteLutMappingKey::MAX_LUT_INPUTS);
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cell.conns[portId++] = netId;
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}
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}
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// Compute hash
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key.computeHash();
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return key;
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}
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// ============================================================================
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bool SiteLutMappingResult::apply (const SiteInformation& siteInfo) {
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Context *ctx = const_cast<Context*>(siteInfo.ctx);
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TileStatus &tileStatus = ctx->get_tile_status(siteInfo.tile);
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for (auto& cell : cells) {
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// Get the bound cell
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CellInfo* cellInfo = tileStatus.boundcells[cell.belIndex];
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NPNR_ASSERT(cellInfo);
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// Double check BEL binding
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NPNR_ASSERT(cellInfo->bel.tile = siteInfo.tile);
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NPNR_ASSERT(cellInfo->bel.index = cell.belIndex);
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// Cell <-> BEL pin map
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size_t numPins = cellInfo->lut_cell.pins.size();
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for (size_t pinIdx = 0; pinIdx < numPins; ++pinIdx) {
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const IdString& cellPin = cellInfo->lut_cell.pins[pinIdx];
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auto &belPins = cellInfo->cell_bel_pins[cellPin];
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// There is only one pin
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belPins.resize(1);
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belPins[0] = cell.belPins[cellPin];
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}
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// LUT data
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// FIXME: Is there any other info that is being updated than vcc_pins ?
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cellInfo->lut_cell.vcc_pins = std::move(cell.lutCell.vcc_pins);
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}
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return true;
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}
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// ============================================================================
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void SiteLutMappingCache::add (const SiteLutMappingKey& key,
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const SiteLutMappingResult& result)
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{
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cache_[key] = result;
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}
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bool SiteLutMappingCache::get (const SiteLutMappingKey& key,
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SiteLutMappingResult* result)
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{
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if (cache_.count(key) == 0) {
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numMisses++;
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return false;
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}
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numHits++;
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*result = cache_[key];
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return true;
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}
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void SiteLutMappingCache::clear () {
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cache_.clear();
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clearStats();
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}
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void SiteLutMappingCache::clearStats () {
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numHits = 0;
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numMisses = 0;
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}
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// ============================================================================
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NEXTPNR_NAMESPACE_END
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