nextpnr/common/scope_lock.h
Keith Rothman 77a5a60a66 Fix latent bug with context locking in placer HeAP.
Signed-off-by: Keith Rothman <537074+litghost@users.noreply.github.com>
2021-02-26 11:40:58 -08:00

57 lines
1.6 KiB
C++

/*
* nextpnr -- Next Generation Place and Route
*
* Copyright (C) 2021 Symbiflow Authors.
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
*/
#ifndef SCOPE_LOCK_H
#define SCOPE_LOCK_H
namespace nextpnr {
// Provides a simple RIAA locking object. ScopeLock takes a lock when
// constructed, and releases the lock on destruction or if "unlock_early" is
// called.
//
// LockingObject must have a method "void lock(void)" and "void unlock(void)".
template<typename LockingObject>
class ScopeLock {
public:
ScopeLock(LockingObject * obj) : obj_(obj), locked_(false) {
obj_->lock();
locked_ = true;
}
ScopeLock(const ScopeLock &other) = delete;
ScopeLock(const ScopeLock &&other) = delete;
~ScopeLock() {
if(locked_) {
obj_->unlock();
}
}
void unlock_early() {
locked_ = false;
obj_->unlock();
}
private:
LockingObject *obj_;
bool locked_;
};
};
#endif /* SCOPE_LOCK_H */