nextpnr/common/nextpnr.h
David Shah b100087024 python: Add bindings for hierarchy structures
Signed-off-by: David Shah <dave@ds0.me>
2019-12-27 10:44:30 +00:00

878 lines
24 KiB
C++

/*
* nextpnr -- Next Generation Place and Route
*
* Copyright (C) 2018 Clifford Wolf <clifford@symbioticeda.com>
* Copyright (C) 2018 Serge Bazanski <q3k@symbioticeda.com>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
*/
#include <algorithm>
#include <assert.h>
#include <condition_variable>
#include <memory>
#include <mutex>
#include <stdexcept>
#include <stdint.h>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include <boost/functional/hash.hpp>
#include <boost/lexical_cast.hpp>
#include <boost/range/adaptor/reversed.hpp>
#include <boost/thread.hpp>
#ifndef NEXTPNR_H
#define NEXTPNR_H
#ifdef NEXTPNR_NAMESPACE
#define NEXTPNR_NAMESPACE_PREFIX NEXTPNR_NAMESPACE::
#define NEXTPNR_NAMESPACE_BEGIN namespace NEXTPNR_NAMESPACE {
#define NEXTPNR_NAMESPACE_END }
#define USING_NEXTPNR_NAMESPACE using namespace NEXTPNR_NAMESPACE;
#else
#define NEXTPNR_NAMESPACE_PREFIX
#define NEXTPNR_NAMESPACE_BEGIN
#define NEXTPNR_NAMESPACE_END
#define USING_NEXTPNR_NAMESPACE
#endif
#if defined(__GNUC__) || defined(__clang__)
#define NPNR_ATTRIBUTE(...) __attribute__((__VA_ARGS__))
#define NPNR_NORETURN __attribute__((noreturn))
#define NPNR_DEPRECATED __attribute__((deprecated))
#define NPNR_PACKED_STRUCT(...) __VA_ARGS__ __attribute__((packed))
#elif defined(_MSC_VER)
#define NPNR_ATTRIBUTE(...)
#define NPNR_NORETURN __declspec(noreturn)
#define NPNR_DEPRECATED __declspec(deprecated)
#define NPNR_PACKED_STRUCT(...) __pragma(pack(push, 1)) __VA_ARGS__ __pragma(pack(pop))
#else
#define NPNR_ATTRIBUTE(...)
#define NPNR_NORETURN
#define NPNR_DEPRECATED
#define NPNR_PACKED_STRUCT(...) __VA_ARGS__
#endif
NEXTPNR_NAMESPACE_BEGIN
class assertion_failure : public std::runtime_error
{
public:
assertion_failure(std::string msg, std::string expr_str, std::string filename, int line);
std::string msg;
std::string expr_str;
std::string filename;
int line;
};
NPNR_NORETURN
inline void assert_fail_impl(const char *message, const char *expr_str, const char *filename, int line)
{
throw assertion_failure(message, expr_str, filename, line);
}
NPNR_NORETURN
inline void assert_fail_impl_str(std::string message, const char *expr_str, const char *filename, int line)
{
throw assertion_failure(message, expr_str, filename, line);
}
#define NPNR_ASSERT(cond) (!(cond) ? assert_fail_impl(#cond, #cond, __FILE__, __LINE__) : (void)true)
#define NPNR_ASSERT_MSG(cond, msg) (!(cond) ? assert_fail_impl(msg, #cond, __FILE__, __LINE__) : (void)true)
#define NPNR_ASSERT_FALSE(msg) (assert_fail_impl(msg, "false", __FILE__, __LINE__))
#define NPNR_ASSERT_FALSE_STR(msg) (assert_fail_impl_str(msg, "false", __FILE__, __LINE__))
struct BaseCtx;
struct Context;
struct IdString
{
int index;
static void initialize_arch(const BaseCtx *ctx);
static void initialize_add(const BaseCtx *ctx, const char *s, int idx);
constexpr IdString(int index = 0) : index(index) {}
void set(const BaseCtx *ctx, const std::string &s);
IdString(const BaseCtx *ctx, const std::string &s) { set(ctx, s); }
IdString(const BaseCtx *ctx, const char *s) { set(ctx, s); }
const std::string &str(const BaseCtx *ctx) const;
const char *c_str(const BaseCtx *ctx) const;
bool operator<(const IdString &other) const { return index < other.index; }
bool operator==(const IdString &other) const { return index == other.index; }
bool operator!=(const IdString &other) const { return index != other.index; }
bool empty() const { return index == 0; }
};
NEXTPNR_NAMESPACE_END
namespace std {
template <> struct hash<NEXTPNR_NAMESPACE_PREFIX IdString>
{
std::size_t operator()(const NEXTPNR_NAMESPACE_PREFIX IdString &obj) const noexcept
{
return std::hash<int>()(obj.index);
}
};
} // namespace std
NEXTPNR_NAMESPACE_BEGIN
struct GraphicElement
{
enum type_t
{
TYPE_NONE,
TYPE_LINE,
TYPE_ARROW,
TYPE_BOX,
TYPE_CIRCLE,
TYPE_LABEL,
TYPE_MAX
} type = TYPE_NONE;
enum style_t
{
STYLE_GRID,
STYLE_FRAME, // Static "frame". Contrast between STYLE_INACTIVE and STYLE_ACTIVE
STYLE_HIDDEN, // Only display when object is selected or highlighted
STYLE_INACTIVE, // Render using low-contrast color
STYLE_ACTIVE, // Render using high-contast color
// UI highlight groups
STYLE_HIGHLIGHTED0,
STYLE_HIGHLIGHTED1,
STYLE_HIGHLIGHTED2,
STYLE_HIGHLIGHTED3,
STYLE_HIGHLIGHTED4,
STYLE_HIGHLIGHTED5,
STYLE_HIGHLIGHTED6,
STYLE_HIGHLIGHTED7,
STYLE_SELECTED,
STYLE_HOVER,
STYLE_MAX
} style = STYLE_FRAME;
float x1 = 0, y1 = 0, x2 = 0, y2 = 0, z = 0;
std::string text;
GraphicElement(){};
GraphicElement(type_t type, style_t style, float x1, float y1, float x2, float y2, float z)
: type(type), style(style), x1(x1), y1(y1), x2(x2), y2(y2), z(z){};
};
struct Loc
{
int x = -1, y = -1, z = -1;
Loc() {}
Loc(int x, int y, int z) : x(x), y(y), z(z) {}
bool operator==(const Loc &other) const { return (x == other.x) && (y == other.y) && (z == other.z); }
bool operator!=(const Loc &other) const { return (x != other.x) || (y != other.y) || (z != other.z); }
};
struct TimingConstrObjectId
{
int32_t index = -1;
bool operator==(const TimingConstrObjectId &other) const { return index == other.index; }
bool operator!=(const TimingConstrObjectId &other) const { return index != other.index; }
};
NEXTPNR_NAMESPACE_END
namespace std {
template <> struct hash<NEXTPNR_NAMESPACE_PREFIX Loc>
{
std::size_t operator()(const NEXTPNR_NAMESPACE_PREFIX Loc &obj) const noexcept
{
std::size_t seed = 0;
boost::hash_combine(seed, hash<int>()(obj.x));
boost::hash_combine(seed, hash<int>()(obj.y));
boost::hash_combine(seed, hash<int>()(obj.z));
return seed;
}
};
template <> struct hash<NEXTPNR_NAMESPACE_PREFIX TimingConstrObjectId>
{
std::size_t operator()(const NEXTPNR_NAMESPACE_PREFIX TimingConstrObjectId &obj) const noexcept
{
return hash<int>()(obj.index);
}
};
} // namespace std
#include "archdefs.h"
NEXTPNR_NAMESPACE_BEGIN
struct DecalXY
{
DecalId decal;
float x = 0, y = 0;
bool operator==(const DecalXY &other) const { return (decal == other.decal && x == other.x && y == other.y); }
};
struct BelPin
{
BelId bel;
IdString pin;
};
struct CellInfo;
struct Region
{
IdString name;
bool constr_bels = false;
bool constr_wires = false;
bool constr_pips = false;
std::unordered_set<BelId> bels;
std::unordered_set<WireId> wires;
std::unordered_set<Loc> piplocs;
};
enum PlaceStrength
{
STRENGTH_NONE = 0,
STRENGTH_WEAK = 1,
STRENGTH_STRONG = 2,
STRENGTH_FIXED = 3,
STRENGTH_LOCKED = 4,
STRENGTH_USER = 5
};
struct PortRef
{
CellInfo *cell = nullptr;
IdString port;
delay_t budget = 0;
};
struct PipMap
{
PipId pip = PipId();
PlaceStrength strength = STRENGTH_NONE;
};
struct Property
{
enum State : char
{
S0 = '0',
S1 = '1',
Sx = 'x',
Sz = 'z'
};
Property();
Property(int64_t intval, int width = 32);
Property(const std::string &strval);
Property(State bit);
Property &operator=(const Property &other) = default;
bool is_string;
// The string literal (for string values), or a string of [01xz] (for numeric values)
std::string str;
// The lower 64 bits (for numeric values), unused for string values
int64_t intval;
void update_intval()
{
intval = 0;
for (int i = 0; i < int(str.size()); i++) {
NPNR_ASSERT(str[i] == S0 || str[i] == S1 || str[i] == Sx || str[i] == Sz);
if ((str[i] == S1) && i < 64)
intval |= (1ULL << i);
}
}
int64_t as_int64() const
{
NPNR_ASSERT(!is_string);
return intval;
}
std::vector<bool> as_bits() const
{
std::vector<bool> result;
result.reserve(str.size());
NPNR_ASSERT(!is_string);
for (auto c : str)
result.push_back(c == S1);
return result;
}
std::string as_string() const
{
NPNR_ASSERT(is_string);
return str;
}
const char *c_str() const
{
NPNR_ASSERT(is_string);
return str.c_str();
}
size_t size() const { return is_string ? 8 * str.size() : str.size(); }
double as_double() const
{
NPNR_ASSERT(is_string);
return std::stod(str);
}
bool as_bool() const
{
if (int(str.size()) <= 64)
return intval != 0;
else
return std::any_of(str.begin(), str.end(), [](char c) { return c == S1; });
}
bool is_fully_def() const
{
return !is_string && std::all_of(str.begin(), str.end(), [](char c) { return c == S0 || c == S1; });
}
Property extract(int offset, int len, State padding = State::S0) const
{
Property ret;
ret.is_string = false;
ret.str.reserve(len);
for (int i = offset; i < offset + len; i++)
ret.str.push_back(i < int(str.size()) ? str[i] : padding);
ret.update_intval();
return ret;
}
// Convert to a string representation, escaping literal strings matching /^[01xz]* *$/ by adding a space at the end,
// to disambiguate from binary strings
std::string to_string() const;
// Convert a string of four-value binary [01xz], or a literal string escaped according to the above rule
// to a Property
static Property from_string(const std::string &s);
};
inline bool operator==(const Property &a, const Property &b) { return a.is_string == b.is_string && a.str == b.str; }
inline bool operator!=(const Property &a, const Property &b) { return a.is_string != b.is_string || a.str != b.str; }
struct ClockConstraint;
struct NetInfo : ArchNetInfo
{
IdString name, hierpath;
int32_t udata = 0;
PortRef driver;
std::vector<PortRef> users;
std::unordered_map<IdString, Property> attrs;
// wire -> uphill_pip
std::unordered_map<WireId, PipMap> wires;
std::vector<IdString> aliases; // entries in net_aliases that point to this net
std::unique_ptr<ClockConstraint> clkconstr;
TimingConstrObjectId tmg_id;
Region *region = nullptr;
};
enum PortType
{
PORT_IN = 0,
PORT_OUT = 1,
PORT_INOUT = 2
};
struct PortInfo
{
IdString name;
NetInfo *net;
PortType type;
TimingConstrObjectId tmg_id;
};
struct CellInfo : ArchCellInfo
{
IdString name, type, hierpath;
int32_t udata;
std::unordered_map<IdString, PortInfo> ports;
std::unordered_map<IdString, Property> attrs, params;
BelId bel;
PlaceStrength belStrength = STRENGTH_NONE;
// cell_port -> bel_pin
std::unordered_map<IdString, IdString> pins;
// placement constraints
CellInfo *constr_parent = nullptr;
std::vector<CellInfo *> constr_children;
const int UNCONSTR = INT_MIN;
int constr_x = UNCONSTR; // this.x - parent.x
int constr_y = UNCONSTR; // this.y - parent.y
int constr_z = UNCONSTR; // this.z - parent.z
bool constr_abs_z = false; // parent.z := 0
// parent.[xyz] := 0 when (constr_parent == nullptr)
Region *region = nullptr;
TimingConstrObjectId tmg_id;
void addInput(IdString name);
void addOutput(IdString name);
void addInout(IdString name);
void setParam(IdString name, Property value);
void unsetParam(IdString name);
void setAttr(IdString name, Property value);
void unsetAttr(IdString name);
};
enum TimingPortClass
{
TMG_CLOCK_INPUT, // Clock input to a sequential cell
TMG_GEN_CLOCK, // Generated clock output (PLL, DCC, etc)
TMG_REGISTER_INPUT, // Input to a register, with an associated clock (may also have comb. fanout too)
TMG_REGISTER_OUTPUT, // Output from a register
TMG_COMB_INPUT, // Combinational input, no paths end here
TMG_COMB_OUTPUT, // Combinational output, no paths start here
TMG_STARTPOINT, // Unclocked primary startpoint, such as an IO cell output
TMG_ENDPOINT, // Unclocked primary endpoint, such as an IO cell input
TMG_IGNORE, // Asynchronous to all clocks, "don't care", and should be ignored (false path) for analysis
};
enum ClockEdge
{
RISING_EDGE,
FALLING_EDGE
};
struct TimingClockingInfo
{
IdString clock_port; // Port name of clock domain
ClockEdge edge;
DelayInfo setup, hold; // Input timing checks
DelayInfo clockToQ; // Output clock-to-Q time
};
struct ClockConstraint
{
DelayInfo high;
DelayInfo low;
DelayInfo period;
TimingConstrObjectId domain_tmg_id;
};
struct TimingConstraintObject
{
TimingConstrObjectId id;
enum
{
ANYTHING,
CLOCK_DOMAIN,
NET,
CELL,
CELL_PORT
} type;
IdString entity; // Name of clock net; net or cell
IdString port; // Name of port on a cell
};
struct TimingConstraint
{
IdString name;
enum
{
FALSE_PATH,
MIN_DELAY,
MAX_DELAY,
MULTICYCLE,
} type;
delay_t value;
std::unordered_set<TimingConstrObjectId> from;
std::unordered_set<TimingConstrObjectId> to;
};
// Represents the contents of a non-leaf cell in a design
// with hierarchy
struct HierarchicalPort
{
IdString name;
PortType dir;
std::vector<IdString> nets;
int offset;
bool upto;
};
struct HierarchicalCell
{
IdString name, type, parent, fullpath;
// Name inside cell instance -> global name
std::unordered_map<IdString, IdString> leaf_cells, nets;
std::unordered_map<IdString, HierarchicalPort> ports;
// Name inside cell instance -> global name
std::unordered_map<IdString, IdString> hier_cells;
};
inline bool operator==(const std::pair<const TimingConstrObjectId, TimingConstraint *> &a,
const std::pair<TimingConstrObjectId, TimingConstraint *> &b)
{
return a.first == b.first && a.second == b.second;
}
struct DeterministicRNG
{
uint64_t rngstate;
DeterministicRNG() : rngstate(0x3141592653589793) {}
uint64_t rng64()
{
// xorshift64star
// https://arxiv.org/abs/1402.6246
uint64_t retval = rngstate * 0x2545F4914F6CDD1D;
rngstate ^= rngstate >> 12;
rngstate ^= rngstate << 25;
rngstate ^= rngstate >> 27;
return retval;
}
int rng() { return rng64() & 0x3fffffff; }
int rng(int n)
{
assert(n > 0);
// round up to power of 2
int m = n - 1;
m |= (m >> 1);
m |= (m >> 2);
m |= (m >> 4);
m |= (m >> 8);
m |= (m >> 16);
m += 1;
while (1) {
int x = rng64() & (m - 1);
if (x < n)
return x;
}
}
void rngseed(uint64_t seed)
{
rngstate = seed ? seed : 0x3141592653589793;
for (int i = 0; i < 5; i++)
rng64();
}
template <typename T> void shuffle(std::vector<T> &a)
{
for (size_t i = 0; i != a.size(); i++) {
size_t j = i + rng(a.size() - i);
if (j > i)
std::swap(a[i], a[j]);
}
}
template <typename T> void sorted_shuffle(std::vector<T> &a)
{
std::sort(a.begin(), a.end());
shuffle(a);
}
};
struct BaseCtx
{
// Lock to perform mutating actions on the Context.
std::mutex mutex;
boost::thread::id mutex_owner;
// Lock to be taken by UI when wanting to access context - the yield()
// method will lock/unlock it when its' released the main mutex to make
// sure the UI is not starved.
std::mutex ui_mutex;
// ID String database.
mutable std::unordered_map<std::string, int> *idstring_str_to_idx;
mutable std::vector<const std::string *> *idstring_idx_to_str;
// Project settings and config switches
std::unordered_map<IdString, Property> settings;
// Placed nets and cells.
std::unordered_map<IdString, std::unique_ptr<NetInfo>> nets;
std::unordered_map<IdString, std::unique_ptr<CellInfo>> cells;
// Hierarchical (non-leaf) cells by full path
std::unordered_map<IdString, HierarchicalCell> hierarchy;
// This is the root of the above structure
IdString top_module;
// Aliases for nets, which may have more than one name due to assignments and hierarchy
std::unordered_map<IdString, IdString> net_aliases;
// Top-level ports
std::unordered_map<IdString, PortInfo> ports;
// Floorplanning regions
std::unordered_map<IdString, std::unique_ptr<Region>> region;
// Context meta data
std::unordered_map<IdString, Property> attrs;
BaseCtx()
{
idstring_str_to_idx = new std::unordered_map<std::string, int>;
idstring_idx_to_str = new std::vector<const std::string *>;
IdString::initialize_add(this, "", 0);
IdString::initialize_arch(this);
TimingConstraintObject wildcard;
wildcard.id.index = 0;
wildcard.type = TimingConstraintObject::ANYTHING;
constraintObjects.push_back(wildcard);
}
~BaseCtx()
{
delete idstring_str_to_idx;
delete idstring_idx_to_str;
}
// Must be called before performing any mutating changes on the Ctx/Arch.
void lock(void)
{
mutex.lock();
mutex_owner = boost::this_thread::get_id();
}
void unlock(void)
{
NPNR_ASSERT(boost::this_thread::get_id() == mutex_owner);
mutex.unlock();
}
// Must be called by the UI before rendering data. This lock will be
// prioritized when processing code calls yield().
void lock_ui(void)
{
ui_mutex.lock();
mutex.lock();
}
void unlock_ui(void)
{
mutex.unlock();
ui_mutex.unlock();
}
// Yield to UI by unlocking the main mutex, flashing the UI mutex and
// relocking the main mutex. Call this when you're performing a
// long-standing action while holding a lock to let the UI show
// visualization updates.
// Must be called with the main lock taken.
void yield(void)
{
unlock();
ui_mutex.lock();
ui_mutex.unlock();
lock();
}
IdString id(const std::string &s) const { return IdString(this, s); }
IdString id(const char *s) const { return IdString(this, s); }
Context *getCtx() { return reinterpret_cast<Context *>(this); }
const Context *getCtx() const { return reinterpret_cast<const Context *>(this); }
const char *nameOf(IdString name) const { return name.c_str(this); }
template <typename T> const char *nameOf(const T *obj) const
{
if (obj == nullptr)
return "";
return obj->name.c_str(this);
}
const char *nameOfBel(BelId bel) const;
const char *nameOfWire(WireId wire) const;
const char *nameOfPip(PipId pip) const;
const char *nameOfGroup(GroupId group) const;
// --------------------------------------------------------------
bool allUiReload = true;
bool frameUiReload = false;
std::unordered_set<BelId> belUiReload;
std::unordered_set<WireId> wireUiReload;
std::unordered_set<PipId> pipUiReload;
std::unordered_set<GroupId> groupUiReload;
void refreshUi() { allUiReload = true; }
void refreshUiFrame() { frameUiReload = true; }
void refreshUiBel(BelId bel) { belUiReload.insert(bel); }
void refreshUiWire(WireId wire) { wireUiReload.insert(wire); }
void refreshUiPip(PipId pip) { pipUiReload.insert(pip); }
void refreshUiGroup(GroupId group) { groupUiReload.insert(group); }
// --------------------------------------------------------------
// Timing Constraint API
// constraint name -> constraint
std::unordered_map<IdString, std::unique_ptr<TimingConstraint>> constraints;
// object ID -> object
std::vector<TimingConstraintObject> constraintObjects;
// object ID -> constraint
std::unordered_multimap<TimingConstrObjectId, TimingConstraint *> constrsFrom;
std::unordered_multimap<TimingConstrObjectId, TimingConstraint *> constrsTo;
TimingConstrObjectId timingWildcardObject();
TimingConstrObjectId timingClockDomainObject(NetInfo *clockDomain);
TimingConstrObjectId timingNetObject(NetInfo *net);
TimingConstrObjectId timingCellObject(CellInfo *cell);
TimingConstrObjectId timingPortObject(CellInfo *cell, IdString port);
NetInfo *getNetByAlias(IdString alias) const
{
return nets.count(alias) ? nets.at(alias).get() : nets.at(net_aliases.at(alias)).get();
}
void addConstraint(std::unique_ptr<TimingConstraint> constr);
void removeConstraint(IdString constrName);
// Intended to simplify Python API
void addClock(IdString net, float freq);
void createRectangularRegion(IdString name, int x0, int y0, int x1, int y1);
void addBelToRegion(IdString name, BelId bel);
void constrainCellToRegion(IdString cell, IdString region_name);
// Helper functions for Python bindings
NetInfo *createNet(IdString name);
void connectPort(IdString net, IdString cell, IdString port);
void disconnectPort(IdString cell, IdString port);
void ripupNet(IdString name);
void lockNetRouting(IdString name);
CellInfo *createCell(IdString name, IdString type);
void copyBelPorts(IdString cell, BelId bel);
// Workaround for lack of wrappable constructors
DecalXY constructDecalXY(DecalId decal, float x, float y);
void archInfoToAttributes();
void attributesToArchInfo();
};
NEXTPNR_NAMESPACE_END
#include "arch.h"
NEXTPNR_NAMESPACE_BEGIN
struct Context : Arch, DeterministicRNG
{
bool verbose = false;
bool debug = false;
bool force = false;
Context(ArchArgs args) : Arch(args) {}
// --------------------------------------------------------------
WireId getNetinfoSourceWire(const NetInfo *net_info) const;
WireId getNetinfoSinkWire(const NetInfo *net_info, const PortRef &sink) const;
delay_t getNetinfoRouteDelay(const NetInfo *net_info, const PortRef &sink) const;
// provided by router1.cc
bool checkRoutedDesign() const;
bool getActualRouteDelay(WireId src_wire, WireId dst_wire, delay_t *delay = nullptr,
std::unordered_map<WireId, PipId> *route = nullptr, bool useEstimate = true);
// --------------------------------------------------------------
// provided by sdf.cc
void writeSDF(std::ostream &out, bool cvc_mode = false) const;
// --------------------------------------------------------------
uint32_t checksum() const;
void check() const;
void archcheck() const;
template <typename T> T setting(const char *name, T defaultValue)
{
IdString new_id = id(name);
auto found = settings.find(new_id);
if (found != settings.end())
return boost::lexical_cast<T>(found->second.is_string ? found->second.as_string()
: std::to_string(found->second.as_int64()));
else
settings[id(name)] = std::to_string(defaultValue);
return defaultValue;
}
template <typename T> T setting(const char *name) const
{
IdString new_id = id(name);
auto found = settings.find(new_id);
if (found != settings.end())
return boost::lexical_cast<T>(found->second.is_string ? found->second.as_string()
: std::to_string(found->second.as_int64()));
else
throw std::runtime_error("settings does not exists");
}
};
NEXTPNR_NAMESPACE_END
#endif