nextpnr/common/nextpnr.h
Sergiusz Bazanski 8ca7a6da25 clang-format
2018-07-14 11:10:59 +01:00

505 lines
12 KiB
C++

/*
* nextpnr -- Next Generation Place and Route
*
* Copyright (C) 2018 Clifford Wolf <clifford@symbioticeda.com>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
*/
#include <algorithm>
#include <assert.h>
#include <boost/thread/shared_mutex.hpp>
#include <memory>
#include <stdexcept>
#include <stdint.h>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#ifndef NEXTPNR_H
#define NEXTPNR_H
#ifdef NEXTPNR_NAMESPACE
#define NEXTPNR_NAMESPACE_PREFIX NEXTPNR_NAMESPACE::
#define NEXTPNR_NAMESPACE_BEGIN namespace NEXTPNR_NAMESPACE {
#define NEXTPNR_NAMESPACE_END }
#define USING_NEXTPNR_NAMESPACE using namespace NEXTPNR_NAMESPACE;
#else
#define NEXTPNR_NAMESPACE_PREFIX
#define NEXTPNR_NAMESPACE_BEGIN
#define NEXTPNR_NAMESPACE_END
#define USING_NEXTPNR_NAMESPACE
#endif
#if defined(__GNUC__) || defined(__clang__)
#define NPNR_ATTRIBUTE(...) __attribute__((__VA_ARGS__))
#define NPNR_NORETURN __attribute__((noreturn))
#define NPNR_DEPRECATED __attribute__((deprecated))
#define NPNR_PACKED_STRUCT(...) __VA_ARGS__ __attribute__((packed))
#elif defined(_MSC_VER)
#define NPNR_ATTRIBUTE(...)
#define NPNR_NORETURN __declspec(noreturn)
#define NPNR_DEPRECATED __declspec(deprecated)
#define NPNR_PACKED_STRUCT(...) __pragma(pack(push, 1)) __VA_ARGS__ __pragma(pack(pop))
#else
#define NPNR_ATTRIBUTE(...)
#define NPNR_NORETURN
#define NPNR_DEPRECATED
#define NPNR_PACKED_STRUCT(...) __VA_ARGS__
#endif
NEXTPNR_NAMESPACE_BEGIN
class assertion_failure : public std::runtime_error
{
public:
assertion_failure(std::string msg, std::string expr_str, std::string filename, int line);
std::string msg;
std::string expr_str;
std::string filename;
int line;
};
inline void except_assert_impl(bool expr, const char *message, const char *expr_str, const char *filename, int line)
{
if (!expr)
throw assertion_failure(message, expr_str, filename, line);
}
NPNR_NORETURN
inline void assert_false_impl(std::string message, std::string filename, int line)
{
throw assertion_failure(message, "false", filename, line);
}
#define NPNR_ASSERT(cond) except_assert_impl((cond), #cond, #cond, __FILE__, __LINE__)
#define NPNR_ASSERT_MSG(cond, msg) except_assert_impl((cond), msg, #cond, __FILE__, __LINE__)
#define NPNR_ASSERT_FALSE(msg) assert_false_impl(msg, __FILE__, __LINE__)
struct BaseCtx;
struct Context;
struct IdString
{
int index = 0;
static void initialize_arch(const BaseCtx *ctx);
static void initialize_add(const BaseCtx *ctx, const char *s, int idx);
IdString() {}
void set(const BaseCtx *ctx, const std::string &s);
IdString(const BaseCtx *ctx, const std::string &s) { set(ctx, s); }
IdString(const BaseCtx *ctx, const char *s) { set(ctx, s); }
const std::string &str(const BaseCtx *ctx) const;
const char *c_str(const BaseCtx *ctx) const;
bool operator<(const IdString &other) const { return index < other.index; }
bool operator==(const IdString &other) const { return index == other.index; }
bool operator!=(const IdString &other) const { return index != other.index; }
bool empty() const { return index == 0; }
};
NEXTPNR_NAMESPACE_END
namespace std {
template <> struct hash<NEXTPNR_NAMESPACE_PREFIX IdString>
{
std::size_t operator()(const NEXTPNR_NAMESPACE_PREFIX IdString &obj) const noexcept
{
return std::hash<int>()(obj.index);
}
};
} // namespace std
NEXTPNR_NAMESPACE_BEGIN
struct GraphicElement
{
enum type_t
{
G_NONE,
G_LINE,
G_BOX,
G_CIRCLE,
G_LABEL
} type = G_NONE;
enum style_t
{
G_FRAME,
G_HIDDEN,
G_INACTIVE,
G_ACTIVE,
} style = G_FRAME;
float x1 = 0, y1 = 0, x2 = 0, y2 = 0, z = 0;
std::string text;
};
NEXTPNR_NAMESPACE_END
#include "archdefs.h"
NEXTPNR_NAMESPACE_BEGIN
struct DecalXY
{
DecalId decal;
float x = 0, y = 0;
};
struct BelPin
{
BelId bel;
PortPin pin;
};
struct CellInfo;
enum PlaceStrength
{
STRENGTH_NONE = 0,
STRENGTH_WEAK = 1,
STRENGTH_STRONG = 2,
STRENGTH_FIXED = 3,
STRENGTH_LOCKED = 4,
STRENGTH_USER = 5
};
struct PortRef
{
CellInfo *cell = nullptr;
IdString port;
delay_t budget = 0;
};
struct PipMap
{
PipId pip = PipId();
PlaceStrength strength = STRENGTH_NONE;
};
struct NetInfo
{
IdString name;
PortRef driver;
std::vector<PortRef> users;
std::unordered_map<IdString, std::string> attrs;
// wire -> uphill_pip
std::unordered_map<WireId, PipMap> wires;
};
enum PortType
{
PORT_IN = 0,
PORT_OUT = 1,
PORT_INOUT = 2
};
struct PortInfo
{
IdString name;
NetInfo *net;
PortType type;
};
struct CellInfo
{
IdString name, type;
std::unordered_map<IdString, PortInfo> ports;
std::unordered_map<IdString, std::string> attrs, params;
BelId bel;
PlaceStrength belStrength = STRENGTH_NONE;
// cell_port -> bel_pin
std::unordered_map<IdString, IdString> pins;
};
struct UIUpdatesRequired
{
bool allUIReload;
bool frameUIReload;
std::unordered_set<BelId> belUIReload;
std::unordered_set<WireId> wireUIReload;
std::unordered_set<PipId> pipUIReload;
std::unordered_set<GroupId> groupUIReload;
};
class ReadContext;
class MutateContext;
class BaseReadCtx;
class BaseMutateCtx;
// Data that every architecture object should contain.
class BaseCtx
{
friend class ReadContext;
friend class MutateContext;
friend class BaseReadCtx;
friend class BaseMutateCtx;
private:
mutable boost::shared_mutex mtx_;
bool allUiReload = false;
bool frameUiReload = false;
std::unordered_set<BelId> belUiReload;
std::unordered_set<WireId> wireUiReload;
std::unordered_set<PipId> pipUiReload;
std::unordered_set<GroupId> groupUiReload;
public:
IdString id(const std::string &s) const { return IdString(this, s); }
IdString id(const char *s) const { return IdString(this, s); }
// TODO(q3k): These need to be made private.
std::unordered_map<IdString, std::unique_ptr<NetInfo>> nets;
std::unordered_map<IdString, std::unique_ptr<CellInfo>> cells;
mutable std::unordered_map<std::string, int> *idstring_str_to_idx;
mutable std::vector<const std::string *> *idstring_idx_to_str;
BaseCtx()
{
idstring_str_to_idx = new std::unordered_map<std::string, int>;
idstring_idx_to_str = new std::vector<const std::string *>;
IdString::initialize_add(this, "", 0);
IdString::initialize_arch(this);
allUiReload = true;
}
~BaseCtx()
{
delete idstring_str_to_idx;
delete idstring_idx_to_str;
}
Context *getCtx() { return reinterpret_cast<Context *>(this); }
const Context *getCtx() const { return reinterpret_cast<const Context *>(this); }
// --------------------------------------------------------------
// Get a readwrite proxy to arch - this will keep a readwrite lock on the
// entire architecture until the proxy object goes out of scope.
MutateContext rwproxy(void);
// Get a read-only proxy to arch - this will keep a read lock on the
// entire architecture until the proxy object goes out of scope. Other read
// locks can be taken while this one still exists. Ie., the UI can draw
// elements while the PnR is going a RO operation.
ReadContext rproxy(void) const;
};
// State-accessing read-only methods that every architecture object should
// contain.
class BaseReadCtx
{
protected:
const BaseCtx *base_;
public:
BaseReadCtx(const BaseCtx *base) : base_(base) {}
};
// State-accesssing read/write methods that every architecture object should
// contain.
class BaseMutateCtx
{
protected:
BaseCtx *base_;
public:
BaseMutateCtx(BaseCtx *base) : base_(base) {}
void refreshUi(void) { base_->allUiReload = true; }
void refreshUiFrame(void) { base_->frameUiReload = true; }
void refreshUiBel(BelId bel) { base_->belUiReload.insert(bel); }
void refreshUiWire(WireId wire) { base_->wireUiReload.insert(wire); }
void refreshUiPip(PipId pip) { base_->pipUiReload.insert(pip); }
void refreshUiGroup(GroupId group) { base_->groupUiReload.insert(group); }
UIUpdatesRequired getUIUpdatesRequired(void)
{
UIUpdatesRequired req;
req.allUIReload = base_->allUiReload;
req.frameUIReload = base_->frameUiReload;
req.belUIReload = base_->belUiReload;
req.wireUIReload = base_->wireUiReload;
req.pipUIReload = base_->pipUiReload;
req.groupUIReload = base_->groupUiReload;
base_->allUiReload = false;
base_->frameUiReload = false;
base_->belUiReload.clear();
base_->wireUiReload.clear();
base_->pipUiReload.clear();
base_->groupUiReload.clear();
return req;
}
};
NEXTPNR_NAMESPACE_END
#include "arch.h"
NEXTPNR_NAMESPACE_BEGIN
// Read proxy to access ReadMethods while holding lock on underlying BaseCtx.
class ReadContext : public ArchReadMethods
{
friend class BaseCtx;
private:
boost::shared_mutex *lock_;
ReadContext(const Arch *parent) : ArchReadMethods(parent), lock_(&parent->mtx_) { lock_->lock_shared(); }
public:
~ReadContext()
{
if (lock_ != nullptr) {
lock_->unlock_shared();
}
}
ReadContext(ReadContext &&other) : ArchReadMethods(other), lock_(other.lock_) { other.lock_ = nullptr; }
};
// Read proxy to access MutateMethods while holding lock on underlying BaseCtx.
class MutateContext : public ArchReadMethods, public ArchMutateMethods
{
friend class BaseCtx;
private:
boost::shared_mutex *lock_;
MutateContext(Arch *parent) : ArchReadMethods(parent), ArchMutateMethods(parent), lock_(&parent->mtx_)
{
lock_->lock();
}
public:
~MutateContext()
{
if (lock_ != nullptr) {
lock_->unlock();
}
}
MutateContext(MutateContext &&other) : ArchReadMethods(other), ArchMutateMethods(other), lock_(other.lock_)
{
other.lock_ = nullptr;
}
};
struct Context : Arch
{
bool verbose = false;
bool debug = false;
bool force = false;
bool timing_driven = true;
float target_freq = 12e6;
Context(ArchArgs args) : Arch(args) {}
// --------------------------------------------------------------
// provided by router1.cc
bool getActualRouteDelay(WireId src_wire, WireId dst_wire, delay_t &delay);
// --------------------------------------------------------------
uint64_t rngstate = 0x3141592653589793;
uint64_t rng64()
{
// xorshift64star
// https://arxiv.org/abs/1402.6246
uint64_t retval = rngstate * 0x2545F4914F6CDD1D;
rngstate ^= rngstate >> 12;
rngstate ^= rngstate << 25;
rngstate ^= rngstate >> 27;
return retval;
}
int rng() { return rng64() & 0x3fffffff; }
int rng(int n)
{
assert(n > 0);
// round up to power of 2
int m = n - 1;
m |= (m >> 1);
m |= (m >> 2);
m |= (m >> 4);
m |= (m >> 8);
m |= (m >> 16);
m += 1;
while (1) {
int x = rng64() & (m - 1);
if (x < n)
return x;
}
}
void rngseed(uint64_t seed)
{
rngstate = seed ? seed : 0x3141592653589793;
for (int i = 0; i < 5; i++)
rng64();
}
template <typename T> void shuffle(std::vector<T> &a)
{
for (size_t i = 0; i != a.size(); i++) {
size_t j = i + rng(a.size() - i);
if (j > i)
std::swap(a[i], a[j]);
}
}
template <typename T> void sorted_shuffle(std::vector<T> &a)
{
std::sort(a.begin(), a.end());
shuffle(a);
}
uint32_t checksum() const;
void check() const;
};
NEXTPNR_NAMESPACE_END
#endif