nextpnr/tests/gui/quadtree.cc

123 lines
3.9 KiB
C++

/*
* nextpnr -- Next Generation Place and Route
*
* Copyright (C) 2018 Serge Bazanski <q3k@symbioticeda.com>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
*/
#include "gtest/gtest.h"
#include "nextpnr.h"
#include "quadtree.h"
USING_NEXTPNR_NAMESPACE
using QT = QuadTree<int, int>;
class QuadTreeTest : public ::testing::Test
{
protected:
virtual void SetUp() { qt_ = new QT(QT::BoundingBox(0, 0, width_, height_)); }
virtual void TearDown() { delete qt_; }
int width_ = 100;
int height_ = 100;
QT *qt_;
};
// Test that we're doing bound checking correctly.
TEST_F(QuadTreeTest, insert_bound_checking)
{
ASSERT_TRUE(qt_->insert(QT::BoundingBox(10, 10, 20, 20), 10));
ASSERT_TRUE(qt_->insert(QT::BoundingBox(0, 0, 100, 100), 10));
ASSERT_FALSE(qt_->insert(QT::BoundingBox(10, 10, 101, 20), 10));
ASSERT_FALSE(qt_->insert(QT::BoundingBox(-1, 10, 101, 20), 10));
ASSERT_FALSE(qt_->insert(QT::BoundingBox(-1, -1, 20, 20), 10));
}
// Test whether we are not losing any elements.
TEST_F(QuadTreeTest, insert_count)
{
auto rng = NEXTPNR_NAMESPACE::DeterministicRNG();
// Add 10000 random rectangles.
for (unsigned int i = 0; i < 10000; i++) {
int x0 = rng.rng(width_);
int y0 = rng.rng(height_);
int w = rng.rng(width_ - x0);
int h = rng.rng(width_ - y0);
int x1 = x0 + w;
int y1 = y0 + h;
ASSERT_TRUE(qt_->insert(QT::BoundingBox(x0, y0, x1, y1), i));
ASSERT_EQ(qt_->size(), i + 1);
}
// Add 100000 random points.
for (unsigned int i = 0; i < 100000; i++) {
int x0 = rng.rng(width_);
int y0 = rng.rng(height_);
int x1 = x0;
int y1 = y0;
ASSERT_TRUE(qt_->insert(QT::BoundingBox(x0, y0, x1, y1), i));
ASSERT_EQ(qt_->size(), i + 10001);
}
}
// Test that we can insert and retrieve the same element.
TEST_F(QuadTreeTest, insert_retrieve_same)
{
auto rng = NEXTPNR_NAMESPACE::DeterministicRNG();
// Add 10000 small random rectangles.
rng.rngseed(0);
for (int i = 0; i < 10000; i++) {
int x0 = rng.rng(width_);
int y0 = rng.rng(height_);
int w = rng.rng(width_ - x0);
int h = rng.rng(width_ - y0);
int x1 = x0 + w / 4;
int y1 = y0 + h / 4;
ASSERT_TRUE(qt_->insert(QT::BoundingBox(x0, y0, x1, y1), i));
}
// Restart RNG, make sure we get the same rectangles back.
rng.rngseed(0);
for (int i = 0; i < 10000; i++) {
int x0 = rng.rng(width_);
int y0 = rng.rng(height_);
int w = rng.rng(width_ - x0);
int h = rng.rng(width_ - y0);
int x1 = x0 + w / 4;
int y1 = y0 + h / 4;
// try to find something in the middle of the square
int x = (x1 - x0) / 2 + x0;
int y = (y1 - y0) / 2 + y0;
auto res = qt_->get(x, y);
// Somewhat arbirary test to make sure we don't return obscene
// amounts of data.
ASSERT_LT(res.size(), 200UL);
bool found = false;
for (auto elem : res) {
// Is this what we're looking for?
if (elem == i) {
found = true;
break;
}
}
ASSERT_TRUE(found);
}
}