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@ -81,7 +81,7 @@
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);..\..\;$(ProjectDir)third\include\libevent\include;$(ProjectDir);$(ProjectDir)third\include\lua;$(ProjectDir)third\include\boost171;$(ProjectDir)third\include\</IncludePath>
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<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);..\..\;$(ProjectDir)third\include\libevent\include;$(ProjectDir);$(ProjectDir)third\include\lua;$(ProjectDir)third\include\;D:\include</IncludePath>
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<ReferencePath>$(ReferencePath)</ReferencePath>
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<LibraryPath>$(VC_LibraryPath_x64);$(WindowsSDK_LibraryPath_x64);$(ProjectDir)third\lib</LibraryPath>
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</PropertyGroup>
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@ -124,7 +124,7 @@
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_WINSOCK_DEPRECATED_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;_DEBUG;_CONSOLE;_WSPIAPI_H_;_WINSOCKAPI_;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_WEBSOCKETPP_CPP11_TYPE_TRAITS_;_WEBSOCKETPP_CPP11_RANDOM_DEVICE_;ASIO_STANDALONE ;_WINSOCK_DEPRECATED_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;_DEBUG;_CONSOLE;_WSPIAPI_H_;_WINSOCKAPI_;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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</ClCompile>
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@ -1,6 +1,7 @@
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#include "websocket_client.h"
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#include "websocketpp/config/asio_no_tls_client.hpp"
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#include "websocketpp/client.hpp"
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#include <websocketpp/config/asio_no_tls_client.hpp>
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#include <websocketpp/client.hpp>
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#include <iostream>
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typedef websocketpp::client<websocketpp::config::asio_client> client;
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@ -9,90 +10,63 @@ using websocketpp::lib::placeholders::_1;
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using websocketpp::lib::placeholders::_2;
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using websocketpp::lib::bind;
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// pull out the type of messages sent by our config
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typedef websocketpp::config::asio_client::message_type::ptr message_ptr;
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void on_open(client* c, websocketpp::connection_hdl hdl)
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{
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std::string msg = "hello";
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c->send(hdl, msg, websocketpp::frame::opcode::text);
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c->get_alog().write(websocketpp::log::alevel::app, "Tx: " + msg);
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}
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void on_message(client* c, websocketpp::connection_hdl hdl, message_ptr msg)
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{
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// This message handler will be invoked once for each incoming message. It
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// prints the message and then sends a copy of the message back to the server.
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void on_message(client* c, websocketpp::connection_hdl hdl, message_ptr msg) {
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std::cout << "on_message called with hdl: " << hdl.lock().get()
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<< " and message: " << msg->get_payload()
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<< std::endl;
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websocketpp::lib::error_code ec;
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//c->send(hdl,msg->get_payload(),msg->get_opcode(),ec);
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if (ec)
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{
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std::cout << "Echo failed because " << ec.message() << std::endl;
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c->send(hdl, msg->get_payload(), msg->get_opcode(), ec);
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if (ec) {
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std::cout << "Echo failed because: " << ec.message() << std::endl;
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}
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}
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//定时器回调函数
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void Timeout(client* c, websocketpp::connection_hdl& hdl, boost::asio::deadline_timer* pt, const boost::system::error_code& ec)
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{
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if (ec)
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{
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std::cout << "timer is cancel " << std::endl;
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return;
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}
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static int count = 0;
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c->send(hdl, "hello", websocketpp::frame::opcode::text);
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count++;
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if (count > 5)//定时器触发五次后关闭连接
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{
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c->close(hdl, websocketpp::close::status::normal, "");
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return;
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}
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pt->expires_at(pt->expires_at() + boost::posix_time::seconds(5));
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pt->async_wait(bind(Timeout, c, hdl, pt, ::_1));
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}
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int TestPoint(int argc, char* argv[])
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{
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int main11(int argc, char* argv[]) {
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// Create a client endpoint
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client c;
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std::string uri = "ws://xx.xx.xx.xx:xxx";
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std::string uri = "ws://localhost:9002";
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c.set_access_channels(websocketpp::log::alevel::all);
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c.clear_access_channels(websocketpp::log::alevel::frame_payload);
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c.clear_access_channels(websocketpp::log::alevel::frame_header);
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// 初始化 ASIO
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c.init_asio();
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// 注册消息回调
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c.set_message_handler(bind(&on_message, &c, ::_1, ::_2));
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c.set_open_handler(bind(&on_open, &c, _1));
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websocketpp::lib::error_code ec;
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client::connection_ptr con = c.get_connection(uri, ec);
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con->add_subprotocol("janus-protocol");
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if (ec)
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{
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std::cout << "could not create connection because: " << ec.message() << std::endl;
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return 0;
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if (argc == 2) {
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uri = argv[1];
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}
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auto hdl = con->get_handle();
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c.connect(con);
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try {
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// Set logging to be pretty verbose (everything except message payloads)
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c.set_access_channels(websocketpp::log::alevel::all);
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c.clear_access_channels(websocketpp::log::alevel::frame_payload);
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boost::asio::deadline_timer t(c.get_io_service(), boost::posix_time::seconds(5)); //设置一个5s超时的定时器
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t.async_wait(bind(&Timeout, &c, hdl, &t, ::_1));
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// Initialize ASIO
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c.init_asio();
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std::thread th([&c] { c.run(); });
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// Register our message handler
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c.set_message_handler(bind(&on_message, &c, ::_1, ::_2));
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//休眠13s后取消定时器并关闭连接
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sleep(13);
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t.cancel();
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c.close(hdl, websocketpp::close::status::normal, "");
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websocketpp::lib::error_code ec;
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client::connection_ptr con = c.get_connection(uri, ec);
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if (ec) {
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std::cout << "could not create connection because: " << ec.message() << std::endl;
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return 0;
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}
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th.join();
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// Note that connect here only requests a connection. No network messages are
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// exchanged until the event loop starts running in the next line.
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c.connect(con);
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// Start the ASIO io_service run loop
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// this will cause a single connection to be made to the server. c.run()
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// will exit when this connection is closed.
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c.run();
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}
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catch (websocketpp::exception const& e) {
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std::cout << e.what() << std::endl;
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}
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}
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