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@ -14,8 +14,6 @@ UdpForm::~UdpForm()
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void UdpForm::Init()
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{
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ui::ChildBox::Init();
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ui::Label* m_label_1 = dynamic_cast<ui::Label*>(FindSubControl(L"uart_info_label"));
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ui::RichEdit* m_rich_edit_1 = dynamic_cast<ui::RichEdit*>(FindSubControl(L"uart_recv_eidt"));
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ui::RichEdit* m_rich_edit_2 = dynamic_cast<ui::RichEdit*>(FindSubControl(L"lua_script"));
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@ -24,7 +22,6 @@ void UdpForm::Init()
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ui::Button* m_button_2 = dynamic_cast<ui::Button*>(FindSubControl(L"btn_close_uart"));
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ui::Button* m_button_3 = dynamic_cast<ui::Button*>(FindSubControl(L"btn_save_lua"));
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ui::Button* m_button_4 = dynamic_cast<ui::Button*>(FindSubControl(L"btn_do_lua"));
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}
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LuaDelegate* UdpForm::LuaVM()
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@ -34,8 +31,10 @@ LuaDelegate* UdpForm::LuaVM()
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void UdpForm::ShowDataInEdit(const char*)
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{
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}
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void UdpForm::HandleMessage(ui::EventArgs& msg)
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{
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}
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@ -25,13 +25,11 @@
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class UdpForm :
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public ui::ChildBox
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{
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public:
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UdpForm(ui::Window* hwnd, string url, uint32_t port, UdpDataGramLibevent* p);
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~UdpForm();
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virtual void Init() override;
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LuaDelegate* LuaVM();
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protected:
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void ShowDataInEdit(const char*) ;
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@ -45,7 +43,6 @@ private:
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ui::Button* m_button_3;
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ui::Button* m_button_4;
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virtual void HandleMessage(ui::EventArgs& msg);
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std::string mLuaScript;
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std::string m_url;
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3
examples/proto_debuger/udp_group_libevent.cpp
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3
examples/proto_debuger/udp_group_libevent.cpp
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@ -0,0 +1,3 @@
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#include "udp_group_libevent.h"
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55
examples/proto_debuger/udp_group_libevent.h
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55
examples/proto_debuger/udp_group_libevent.h
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@ -0,0 +1,55 @@
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#pragma once
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#include <string>
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT 0x0500
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#include <WinSock2.h>
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#endif
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#ifdef linux
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#include<sys/types.h>
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#include<sys/socket.h>
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#include<arpa/inet.h>
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#define EVENT__HAVE_PTHREADS
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#endif
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#include <stdint.h>
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#include <iostream>
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#include <mutex>
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#include <thread>
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#include <map>
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#include <functional>
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#include <functional>
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class UdpGroupLibevent {
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public:
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typedef std::function<void(const char* dat, int len, struct sockaddr_in)> OnReadDataHandle;
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UdpGroupLibevent(std::string ip, uint32_t port);
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OnReadDataHandle* OnReadHandle();
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typedef enum {
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RUNNING,
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STOP,
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FAIL
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}STATUS;
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friend void read_cb(int, short, void*);
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void SetOnReadHandle(OnReadDataHandle*);
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void SendTo(const char* dat, uint32_t len, std::string ip, int port);
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int SocketFD();
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private:
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int bind_socket(struct event* ev, const char* ip, uint16_t port);
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uint32_t m_port; // 监听端口号
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std::string m_bind_ip; // 绑定端口号
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uint16_t m_backlog;
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int m_sock_fd;
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struct sockaddr_in m_bind_addr; // 绑定地址
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struct event* m_event;
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STATUS m_status; //
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std::thread* m_thread; // 当前线程
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intptr_t mSocketFD; // 操作系统原生socket
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OnReadDataHandle* mOnRead;
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};
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