#include "StdAfx.h" namespace ui { using namespace Gdiplus; Brush_Gdiplus::Brush_Gdiplus(DWORD color) : IBrush(color) { brush_.reset(new SolidBrush(color)); } Brush_Gdiplus::Brush_Gdiplus(HBITMAP bitmap) : IBrush(bitmap) { Gdiplus::Bitmap image(bitmap, NULL); bitmap_brush_.reset(new TextureBrush(&image)); } Brush_Gdiplus::Brush_Gdiplus(const Brush_Gdiplus& r) : IBrush(r) { if (r.brush_) brush_.reset(r.brush_->Clone()); if (r.bitmap_brush_) bitmap_brush_.reset(r.bitmap_brush_->Clone()); } ui::IBrush* Brush_Gdiplus::Clone() { return new Brush_Gdiplus(*this); } } // namespace ui