// Time represents an absolute point in time, internally represented as // microseconds (s/1,000,000) since a platform-dependent epoch. Each // platform's epoch, along with other system-dependent clock interface // routines, is defined in time_PLATFORM.cc. // // TimeDelta represents a duration of time, internally represented in // microseconds. // // TimeTicks represents an abstract time that is always incrementing for use // in measuring time durations. It is internally represented in microseconds. // It can not be converted to a human-readable time, but is guaranteed not to // decrease (if the user changes the computer clock, Time::Now() may actually // decrease or jump). #ifndef BASE_TIME_TIME_H_ #define BASE_TIME_TIME_H_ #include #include "base/base_types.h" #include "base/base_export.h" #if defined(OS_WIN) # include #else # include #endif // OS_WIN namespace nbase { class Time; class TimeTicks; class BASE_EXPORT TimeDelta { public: TimeDelta() : delta_(0) {} // Converts units of time to TimeDeltas. static TimeDelta FromDays(int64_t days); static TimeDelta FromHours(int64_t hours); static TimeDelta FromMinutes(int64_t minutes); static TimeDelta FromSeconds(int64_t secs); static TimeDelta FromMilliseconds(int64_t ms); static TimeDelta FromMicroseconds(int64_t us); // Returns the internal numeric value of the TimeDelta object. int64_t ToInternalValue() const { return delta_; } #if defined(OS_POSIX) struct timespec ToTimeSpec() const; #endif // Returns the time delta in some unit. The F versions return a floating // point value, the "regular" versions return a rounded-down value. int ToDays() const; int ToHours() const; int ToMinutes() const; double ToSecondsF() const; int64_t ToSeconds() const; double ToMillisecondsF() const; int64_t ToMilliseconds() const; int64_t ToMillisecondsRoundedUp() const; int64_t ToMicroseconds() const; TimeDelta& operator=(TimeDelta other) { delta_ = other.delta_; return *this; } // Computations with other deltas. TimeDelta operator+(TimeDelta other) const { return TimeDelta(delta_ + other.delta_); } TimeDelta operator-(TimeDelta other) const { return TimeDelta(delta_ - other.delta_); } TimeDelta& operator+=(TimeDelta other) { delta_ += other.delta_; return *this; } TimeDelta& operator-=(TimeDelta other) { delta_ -= other.delta_; return *this; } TimeDelta operator-() const { return TimeDelta(-delta_); } // Computations with ints, note that we only allow multiplicative operations // with ints, and additive operations with other deltas. TimeDelta operator*(int64_t a) const { return TimeDelta(delta_ * a); } TimeDelta operator/(int64_t a) const { return TimeDelta(delta_ / a); } TimeDelta& operator*=(int64_t a) { delta_ *= a; return *this; } TimeDelta& operator/=(int64_t a) { delta_ /= a; return *this; } int64_t operator/(TimeDelta a) const { return delta_ / a.delta_; } // Defined below because it depends on the definition of the other classes. Time operator+(Time t) const; TimeTicks operator+(TimeTicks t) const; // Comparison operators. bool operator==(TimeDelta other) const { return delta_ == other.delta_; } bool operator!=(TimeDelta other) const { return delta_ != other.delta_; } bool operator<(TimeDelta other) const { return delta_ < other.delta_; } bool operator<=(TimeDelta other) const { return delta_ <= other.delta_; } bool operator>(TimeDelta other) const { return delta_ > other.delta_; } bool operator>=(TimeDelta other) const { return delta_ >= other.delta_; } private: friend class Time; friend class TimeTicks; friend TimeDelta operator*(int64_t a, TimeDelta td); // Constructs a delta given the duration in microseconds. explicit TimeDelta(int64_t delta_us) : delta_(delta_us) {} // Delta in microseconds. int64_t delta_; }; inline TimeDelta operator*(int64_t a, TimeDelta td) { return TimeDelta(a * td.delta_); } // Time ----------------------------------------------------------------------- // Represents a wall clock time. class BASE_EXPORT Time { public: static const int64_t kMillisecondsPerSecond = 1000; static const int64_t kMicrosecondsPerMillisecond = 1000; static const int64_t kMicrosecondsPerSecond = kMicrosecondsPerMillisecond * kMillisecondsPerSecond; static const int64_t kMicrosecondsPerMinute = kMicrosecondsPerSecond * 60; static const int64_t kMicrosecondsPerHour = kMicrosecondsPerMinute * 60; static const int64_t kMicrosecondsPerDay = kMicrosecondsPerHour * 24; static const int64_t kMicrosecondsPerWeek = kMicrosecondsPerDay * 7; static const int64_t kNanosecondsPerMicrosecond = 1000; static const int64_t kNanosecondsPerSecond = kNanosecondsPerMicrosecond * kMicrosecondsPerSecond; #if !defined(OS_WIN) // On Mac & Linux, this value is the delta from the Windows epoch of 1601 to // the Posix delta of 1970. This is used for migrating between the old // 1970-based epochs to the new 1601-based ones. It should be removed from // this global header and put in the platform-specific ones when we remove the // migration code. static const int64_t kWindowsEpochDeltaMicroseconds; #endif // Represents an exploded time that can be formatted nicely. This is kind of // like the Win32 SYSTEMTIME structure or the Unix "struct tm" with a few // additions and changes to prevent errors. struct BASE_EXPORT TimeStruct { int year_; // Four digit year "2011" int month_; // 1-based month (values 1 = January, etc.) int day_of_week_; // 0-based day of week (0 = Sunday, etc.) int day_of_month_; // 1-based day of month (1-31) int hour_; // Hour within the current day (0-23) int minute_; // Minute within the current hour (0-59) int second_; // Second within the current minute (0-59). int millisecond_; // Milliseconds within the current second (0-999) explicit TimeStruct() : year_(0), month_(0), day_of_week_(0), day_of_month_(0), hour_(0), minute_(0), second_(0), millisecond_(0) {} bool IsValidValues() const; int year() { return year_; } int month() { return month_; } int day_of_week() { return day_of_week_; } int day_of_month() { return day_of_month_; } int hour() { return hour_; } int minute() { return minute_; } int second() { return second_; } int millisecond() { return millisecond_; } }; public: explicit Time() : us_(0) {} explicit Time(int64_t us) : us_(us) {} explicit Time(bool is_local, TimeStruct &ts); explicit Time(bool is_local, int year, int month, int day, int hour, int minute, int second, int millisecond = 0); bool is_null() const { return us_ == 0; } int64_t ToInternalValue() const { return us_; } // Returns the current time. static Time Now(); // Converts to/from TimeStruct in UTC and a Time class. static Time FromTimeStruct(bool is_local, TimeStruct &ts); TimeStruct ToTimeStruct(bool is_local); // Converts to/from time_t in UTC and a Time class. static Time FromTimeT(time_t tt); time_t ToTimeT() const; #if defined(OS_WIN) // Converts to/from FILETIME. static Time FromFileTime(FILETIME ft); FILETIME ToFileTime() const; #endif // OS_WIN Time& operator=(Time other) { us_ = other.us_; return *this; } // Compute the difference between two times. TimeDelta operator-(Time other) const { return TimeDelta(us_ - other.us_); } // Modify by some time delta. Time& operator+=(TimeDelta delta) { us_ += delta.delta_; return *this; } Time& operator-=(TimeDelta delta) { us_ -= delta.delta_; return *this; } // Return a new time modified by some delta. Time operator+(TimeDelta delta) const { return Time(us_ + delta.delta_); } Time operator-(TimeDelta delta) const { return Time(us_ - delta.delta_); } // Comparison operators bool operator==(Time other) const { return us_ == other.us_; } bool operator!=(Time other) const { return us_ != other.us_; } bool operator<(Time other) const { return us_ < other.us_; } bool operator<=(Time other) const { return us_ <= other.us_; } bool operator>(Time other) const { return us_ > other.us_; } bool operator>=(Time other) const { return us_ >= other.us_; } private: friend class TimeDelta; // The representation of Jan 1, 1970 UTC in microseconds since the // platform-dependent epoch. static const int64_t kTimeTToMicrosecondsOffset; // NTime in microseconds in UTC. int64_t us_; }; // Inline the TimeDelta factory methods, for fast TimeDelta construction. // static inline TimeDelta TimeDelta::FromDays(int64_t days) { return TimeDelta(days * Time::kMicrosecondsPerDay); } // static inline TimeDelta TimeDelta::FromHours(int64_t hours) { return TimeDelta(hours * Time::kMicrosecondsPerHour); } // static inline TimeDelta TimeDelta::FromMinutes(int64_t minutes) { return TimeDelta(minutes * Time::kMicrosecondsPerMinute); } // static inline TimeDelta TimeDelta::FromSeconds(int64_t secs) { return TimeDelta(secs * Time::kMicrosecondsPerSecond); } // static inline TimeDelta TimeDelta::FromMilliseconds(int64_t ms) { return TimeDelta(ms * Time::kMicrosecondsPerMillisecond); } // static inline TimeDelta TimeDelta::FromMicroseconds(int64_t us) { return TimeDelta(us); } inline Time TimeDelta::operator+(Time t) const { return Time(t.us_ + delta_); } // TimeTicks ------------------------------------------------------------------ class BASE_EXPORT TimeTicks { public: TimeTicks() : ticks_(0) {} explicit TimeTicks(int64_t ticks) : ticks_(ticks) {} // Platform-dependent tick count representing "right now." // The resolution of this clock is ~1-15ms. Resolution varies depending // on hardware/operating system configuration. static TimeTicks Now(); // Returns a platform-dependent high-resolution tick count. Implementation // is hardware dependent and may or may not return sub-millisecond // resolution. THIS CALL IS GENERALLY MUCH MORE EXPENSIVE THAN Now() AND // SHOULD ONLY BE USED WHEN IT IS REALLY NEEDED. static TimeTicks HighResNow(); // Returns true if this object has not been initialized. bool is_null() const { return ticks_ == 0; } // Returns the internal numeric value of the TimeTicks object. int64_t ToInternalValue() const { return ticks_; } TimeTicks& operator=(TimeTicks other) { ticks_ = other.ticks_; return *this; } // Compute the difference between two times. TimeDelta operator-(TimeTicks other) const { return TimeDelta(ticks_ - other.ticks_); } // Modify by some time delta. TimeTicks& operator+=(TimeDelta delta) { ticks_ += delta.delta_; return *this; } TimeTicks& operator-=(TimeDelta delta) { ticks_ -= delta.delta_; return *this; } // Return a new TimeTicks modified by some delta. TimeTicks operator+(TimeDelta delta) const { return TimeTicks(ticks_ + delta.delta_); } TimeTicks operator-(TimeDelta delta) const { return TimeTicks(ticks_ - delta.delta_); } // Comparison operators bool operator==(TimeTicks other) const { return ticks_ == other.ticks_; } bool operator!=(TimeTicks other) const { return ticks_ != other.ticks_; } bool operator<(TimeTicks other) const { return ticks_ < other.ticks_; } bool operator<=(TimeTicks other) const { return ticks_ <= other.ticks_; } bool operator>(TimeTicks other) const { return ticks_ > other.ticks_; } bool operator>=(TimeTicks other) const { return ticks_ >= other.ticks_; } protected: friend class TimeDelta; // Tick count in microseconds. int64_t ticks_; }; inline TimeTicks TimeDelta::operator+(TimeTicks t) const { return TimeTicks(t.ticks_ + delta_); } } // namespace nbase #endif // BASE_TIME_TIME_H_