nim_duilib/examples/proto_debuger/websocket_server_form.h
2022-03-14 00:05:00 +08:00

58 lines
1.2 KiB
C++

#pragma once
#pragma once
#include <string>
#include "msgdef.h"
#include <stdlib.h>
#include <malloc.h>
#include <memory.h>
#include <tchar.h>
#include "base/base.h"
#include "serial_port.h"
#include "duilib/UIlib.h"
#include "tcp_client.h"
#include "lua_wraper.h"
#include "global.h"
#include <fstream>
#include "udp_libevent.h"
#include <istream>
#include "websocket_client.h"
#include "lua_bind.h"
#include "websocket_server.h"
class WebsocketServerForm :
public ui::ChildBox,
LuaBindInterface
{
public:
WebsocketServerForm(ui::Window* hwnd,
string url, WebsocketServer* server);
~WebsocketServerForm();
virtual void Init() override;
LuaDelegate* LuaVM();
void ShowDataInEdit(const char*) ;
private:
ui::Label* m_label_1;
ui::RichEdit* m_rich_edit_1;
ui::RichEdit* m_rich_edit_2;
ui::RichEdit* m_websocket_send_edit;
ui::Button* m_btn_send_data;
ui::Button* m_btn_save_lua;
ui::Button* m_btn_close_form;
ui::CheckBox* m_check_box_1;
ui::CheckBox* m_check_box_2;
ui::CheckBox* m_check_box_3;
ui::CheckBox* m_check_box_4;
std::string m_url;
WebsocketServer* m_server;
std::fstream mLuaFileRead;
std::ofstream mLuaFileEdit;
LuaDelegate* mLua;
std::string mLuaScript;
std::ifstream mLuaFile;
};