128 lines
2.7 KiB
C++
128 lines
2.7 KiB
C++
#ifndef LUA_WRAPER_H
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#define LUA_WRAPER_H
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#include <string.h>
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#include <iostream>
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#include<typeinfo>
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#include <iostream>
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#include <map>
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extern "C" {
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#include "lua.h"
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#include "lauxlib.h"
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#include "lualib.h"
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}
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class LuaDelegate {
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public:
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LuaDelegate();
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LuaDelegate(std::map<std::string, lua_CFunction>);
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int DoFile(std::string);
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void Stop();
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int DoString(std::string);
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int UpdateScript(std::string);
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int pushstack(lua_Number arg) {
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lua_pushnumber(mVM, arg);
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return 1;
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}
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int pushstack(lua_Integer arg) {
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lua_pushinteger(mVM, arg);
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return 1;
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}
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int pushstack(void* arg) {
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lua_pushlightuserdata(mVM, arg);
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return 1;
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}
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int pushstack(const char* arg) {
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lua_pushstring(mVM,arg);
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return 1;
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}
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int pushstack(bool arg) {
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lua_pushboolean (mVM, arg);
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return 1;
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}
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int pushstack(std::string arg) {
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lua_pushstring(mVM, arg.c_str());
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return 1;
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}
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int pushstack(lua_CFunction fn, int n) {
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lua_pushcclosure(mVM, fn, n);
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return 1;
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}
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template <typename ... Types>
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int pushstack(lua_Number arg1, Types... rest) {
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lua_pushnumber(mVM, arg1);
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int ret = pushstack(rest...) + 1;
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return ret;
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}
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template <typename ... Types>
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int pushstack(lua_Integer arg1, Types... rest) {
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lua_pushinteger (mVM, arg1);
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int ret = pushstack(rest...) + 1;
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return ret;
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}
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template <typename ... Types>
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int pushstack(bool arg1, Types... rest) {
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lua_pushboolean(mVM, arg1);
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int ret = pushstack(rest...) + 1;
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return ret;
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}
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template <typename ... Types>
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int pushstack(std::string arg1, Types... rest) {
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lua_pushstring(mVM, arg1.c_str());
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int ret = pushstack(rest...) + 1;
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return ret;
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}
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template <typename ... Types>
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int pushstack(void* arg1, Types... rest) {
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lua_pushlightuserdata(mVM, arg1);
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int ret = pushstack(rest...) + 1;
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return ret;
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}
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template <typename ... Types>
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int pushstack(lua_CFunction fn, int n, Types... rest) {
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lua_pushcclosure(mVM, fn,n);
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int ret = pushstack(rest...) + 1;
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return ret;
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}
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template <typename ... Types>
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int pushstack(const char* arg1, Types... rest) {
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lua_pushstring(mVM, arg1);
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int ret = pushstack(rest...) + 1;
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return ret;
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}
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template<typename... T>
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int CallFuntion(std::string name,T... para){
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int i = lua_getglobal(mVM,name.c_str());
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if(LUA_TNIL == i){
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return -1;
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}
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int ret = pushstack(para...);
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std::cout << "parameter count is " << ret;
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lua_call(mVM, ret, 0);
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return 0;
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}
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lua_State* VM();
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void PrintError(lua_State *L);
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int BindFunction(std::string name, lua_CFunction);
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void OnSerialData(std::string);
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void DumpStack();
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~LuaDelegate();
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private:
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lua_State *mVM;
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std::string mFile;
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std::string mScript;
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std::map<std::string, lua_CFunction> mFunc;
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};
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#endif
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