Operator: Get node coordinates in the given coordinate system
Signed-off-by: Thorsten Liebig <Thorsten.Liebig@gmx.de>
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@ -187,6 +187,14 @@ bool Operator::GetYeeCoords(int ny, unsigned int pos[3], double* coords, bool du
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return true;
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}
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bool Operator::GetNodeCoords(unsigned int pos[3], double* coords, bool dualMesh, CoordinateSystem c_system) const
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{
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for (int n=0;n<3;++n)
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coords[n]=GetDiscLine(n,pos[n],dualMesh);
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TransformCoordSystem(coords,coords,m_MeshType,c_system);
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return true;
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}
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double Operator::GetEdgeLength(int n, const unsigned int* pos, bool dualMesh) const
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{
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return GetDiscDelta(n,pos[n],dualMesh)*gridDelta;
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@ -101,6 +101,8 @@ public:
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//! Get the coordinates for a given node index and component, according to the yee-algorithm. Returns true if inside the FDTD domain.
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virtual bool GetYeeCoords(int ny, unsigned int pos[3], double* coords, bool dualMesh) const;
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virtual bool GetNodeCoords(unsigned int pos[3], double* coords, bool dualMesh=false, CoordinateSystem c_system=UNDEFINED_CS) const;
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//! Get the node width for a given direction \a n and a given mesh position \a pos
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virtual double GetNodeWidth(int ny, const unsigned int pos[3], bool dualMesh = false) const {return GetEdgeLength(ny,pos,!dualMesh);}
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//! Get the node width for a given direction \a n and a given mesh position \a pos
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