openEMS/FDTD/engine_multithread.cpp
Sebastian Held 384cfe5677 bugfix Windows: FTZ and DAZ bits in SSE computation unit is thread dependent.
This fix sets the FTZ ans DAZ bits in every thread to gain the speedup.
Linux seems to store these bits per process rather than per thread.
2012-10-06 20:50:36 +02:00

343 lines
10 KiB
C++

/*
* Copyright (C) 2010 Sebastian Held (sebastian.held@gmx.de)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
//#define ENABLE_DEBUG_TIME
#ifdef ENABLE_DEBUG_TIME
#define DEBUG_TIME(x) x;
#else
#define DEBUG_TIME(x) ;
#endif
#include "engine_multithread.h"
#include "extensions/engine_extension.h"
#include "tools/array_ops.h"
#include "boost/date_time/posix_time/posix_time.hpp"
#include "boost/date_time/gregorian/gregorian.hpp"
#include <iomanip>
//! \brief construct an Engine_Multithread instance
//! it's the responsibility of the caller to free the returned pointer
Engine_Multithread* Engine_Multithread::New(const Operator_Multithread* op, unsigned int numThreads)
{
cout << "Create FDTD engine (compressed SSE + multi-threading)" << endl;
Engine_Multithread* e = new Engine_Multithread(op);
e->setNumThreads( numThreads );
e->Init();
return e;
}
Engine_Multithread::Engine_Multithread(const Operator_Multithread* op) : ENGINE_MULTITHREAD_BASE(op)
{
m_Op_MT = op;
m_type = SSE;
m_IterateBarrier = 0;
m_startBarrier = 0;
m_stopBarrier = 0;
#ifdef ENABLE_DEBUG_TIME
m_MPI_Barrier = 0;
#endif
}
Engine_Multithread::~Engine_Multithread()
{
#ifdef ENABLE_DEBUG_TIME
NS_Engine_Multithread::DBG().cout() << "Engine_Multithread::~Engine_Multithread()" << endl;
std::map<boost::thread::id, std::vector<double> >::iterator it;
for (it=m_timer_list.begin(); it!=m_timer_list.end(); it++)
{
NS_Engine_Multithread::DBG().cout() << "*** DEBUG Thread: " << it->first << std::endl;
std::vector<double>::iterator it2;
for (it2=it->second.begin(); it2<it->second.end();)
{
NS_Engine_Multithread::DBG().cout() << "after voltage update, before barrier1: " << fixed << setprecision(6) << *(it2++) << std::endl;
NS_Engine_Multithread::DBG().cout() << "after barrier1, before barrier2: " << fixed << setprecision(6) << *(it2++) << std::endl;
NS_Engine_Multithread::DBG().cout() << "after barrier2, before current update: " << fixed << setprecision(6) << *(it2++) << std::endl;
NS_Engine_Multithread::DBG().cout() << "after current update, before barrier3: " << fixed << setprecision(6) << *(it2++) << std::endl;
NS_Engine_Multithread::DBG().cout() << "after barrier3: " << fixed << setprecision(6) << *(it2++) << std::endl;
}
}
#endif
Reset();
}
void Engine_Multithread::setNumThreads( unsigned int numThreads )
{
m_numThreads = numThreads;
}
void Engine_Multithread::Init()
{
m_stopThreads = true;
ENGINE_MULTITHREAD_BASE::Init();
// initialize threads
m_stopThreads = false;
if (m_numThreads == 0)
m_numThreads = boost::thread::hardware_concurrency();
vector<unsigned int> m_Start_Lines;
vector<unsigned int> m_Stop_Lines;
m_Op_MT->CalcStartStopLines( m_numThreads, m_Start_Lines, m_Stop_Lines );
if (g_settings.GetVerboseLevel()>0)
cout << "Multithreaded engine using " << m_numThreads << " threads. Utilization: (";
m_IterateBarrier = new boost::barrier(m_numThreads); // numThread workers
m_startBarrier = new boost::barrier(m_numThreads+1); // numThread workers + 1 controller
m_stopBarrier = new boost::barrier(m_numThreads+1); // numThread workers + 1 controller
#ifdef MPI_SUPPORT
m_MPI_Barrier = 0;
#endif
for (unsigned int n=0; n<m_numThreads; n++)
{
unsigned int start = m_Start_Lines.at(n);
unsigned int stop = m_Stop_Lines.at(n);
unsigned int stop_h = stop;
if (n == m_numThreads-1)
{
// last thread
stop_h = stop-1;
if (g_settings.GetVerboseLevel()>0)
cout << stop-start+1 << ")" << endl;
}
else
if (g_settings.GetVerboseLevel()>0)
cout << stop-start+1 << ";";
// NS_Engine_Multithread::DBG().cout() << "###DEBUG## Thread " << n << ": start=" << start << " stop=" << stop << " stop_h=" << stop_h << std::endl;
boost::thread *t = new boost::thread( NS_Engine_Multithread::thread(this,start,stop,stop_h,n) );
m_thread_group.add_thread( t );
}
for (size_t n=0; n<m_Eng_exts.size(); ++n)
m_Eng_exts.at(n)->SetNumberOfThreads(m_numThreads);
}
void Engine_Multithread::Reset()
{
if (!m_stopThreads) // prevent multiple invocations
{
ClearExtensions(); //prevent extensions from interfering with thread reset...
// stop the threads
//NS_Engine_Multithread::DBG().cout() << "stopping all threads" << endl;
m_iterTS = 1;
m_startBarrier->wait(); // start the threads
m_stopThreads = true;
m_stopBarrier->wait(); // wait for the threads to finish
m_thread_group.join_all(); // wait for termination
delete m_IterateBarrier;
m_IterateBarrier = 0;
delete m_startBarrier;
m_startBarrier = 0;
delete m_stopBarrier;
m_stopBarrier = 0;
}
ENGINE_MULTITHREAD_BASE::Reset();
}
bool Engine_Multithread::IterateTS(unsigned int iterTS)
{
m_iterTS = iterTS;
//cout << "bool Engine_Multithread::IterateTS(): starting threads ...";
m_startBarrier->wait(); // start the threads
//cout << "... threads started";
m_stopBarrier->wait(); // wait for the threads to finish <iterTS> time steps
return true;
}
void Engine_Multithread::DoPreVoltageUpdates(int threadID)
{
//execute extensions in reverse order -> highest priority gets access to the voltages last
for (int n=m_Eng_exts.size()-1; n>=0; --n)
{
m_Eng_exts.at(n)->DoPreVoltageUpdates(threadID);
m_IterateBarrier->wait();
}
}
void Engine_Multithread::DoPostVoltageUpdates(int threadID)
{
//execute extensions in normal order -> highest priority gets access to the voltages first
for (size_t n=0; n<m_Eng_exts.size(); ++n)
{
m_Eng_exts.at(n)->DoPostVoltageUpdates(threadID);
m_IterateBarrier->wait();
}
}
void Engine_Multithread::Apply2Voltages(int threadID)
{
//execute extensions in normal order -> highest priority gets access to the voltages first
for (size_t n=0; n<m_Eng_exts.size(); ++n)
{
m_Eng_exts.at(n)->Apply2Voltages(threadID);
m_IterateBarrier->wait();
}
}
void Engine_Multithread::DoPreCurrentUpdates(int threadID)
{
//execute extensions in reverse order -> highest priority gets access to the currents last
for (int n=m_Eng_exts.size()-1; n>=0; --n)
{
m_Eng_exts.at(n)->DoPreCurrentUpdates(threadID);
m_IterateBarrier->wait();
}
}
void Engine_Multithread::DoPostCurrentUpdates(int threadID)
{
//execute extensions in normal order -> highest priority gets access to the currents first
for (size_t n=0; n<m_Eng_exts.size(); ++n)
{
m_Eng_exts.at(n)->DoPostCurrentUpdates(threadID);
m_IterateBarrier->wait();
}
}
void Engine_Multithread::Apply2Current(int threadID)
{
//execute extensions in normal order -> highest priority gets access to the currents first
for (size_t n=0; n<m_Eng_exts.size(); ++n)
{
m_Eng_exts.at(n)->Apply2Current(threadID);
m_IterateBarrier->wait();
}
}
//
// *************************************************************************************************************************
//
namespace NS_Engine_Multithread
{
thread::thread( Engine_Multithread* ptr, unsigned int start, unsigned int stop, unsigned int stop_h, unsigned int threadID )
{
m_enginePtr = ptr;
m_start = start;
m_stop = stop;
m_stop_h = stop_h;
m_threadID = threadID;
}
void thread::operator()()
{
//std::cout << "thread::operator() Parameters: " << m_start << " " << m_stop << std::endl;
//DBG().cout() << "Thread " << m_threadID << " (" << boost::this_thread::get_id() << ") started." << endl;
// speed up the calculation of denormal floating point values (flush-to-zero)
#ifndef SSE_CORRECT_DENORMALS
unsigned int oldMXCSR = _mm_getcsr(); //read the old MXCSR setting
unsigned int newMXCSR = oldMXCSR | 0x8040; // set DAZ and FZ bits
_mm_setcsr( newMXCSR ); //write the new MXCSR setting to the MXCSR
#endif
while (!m_enginePtr->m_stopThreads)
{
// wait for start
//DBG().cout() << "Thread " << m_threadID << " (" << boost::this_thread::get_id() << ") waiting..." << endl;
m_enginePtr->m_startBarrier->wait();
//cout << "Thread " << boost::this_thread::get_id() << " waiting... started." << endl;
DEBUG_TIME( Timer timer1 );
for (unsigned int iter=0; iter<m_enginePtr->m_iterTS; ++iter)
{
// pre voltage stuff...
m_enginePtr->DoPreVoltageUpdates(m_threadID);
//voltage updates
m_enginePtr->UpdateVoltages(m_start,m_stop-m_start+1);
// record time
DEBUG_TIME( m_enginePtr->m_timer_list[boost::this_thread::get_id()].push_back( timer1.elapsed() ); )
//cout << "Thread " << boost::this_thread::get_id() << " m_barrier1 waiting..." << endl;
m_enginePtr->m_IterateBarrier->wait();
// record time
DEBUG_TIME( m_enginePtr->m_timer_list[boost::this_thread::get_id()].push_back( timer1.elapsed() ); )
//post voltage stuff...
m_enginePtr->DoPostVoltageUpdates(m_threadID);
m_enginePtr->Apply2Voltages(m_threadID);
#ifdef MPI_SUPPORT
if (m_threadID==0)
{
if (m_enginePtr->m_MPI_Barrier)
m_enginePtr->m_MPI_Barrier->wait();
m_enginePtr->SendReceiveVoltages();
}
m_enginePtr->m_IterateBarrier->wait();
#endif
// record time
DEBUG_TIME( m_enginePtr->m_timer_list[boost::this_thread::get_id()].push_back( timer1.elapsed() ); )
//pre current stuff
m_enginePtr->DoPreCurrentUpdates(m_threadID);
//current updates
m_enginePtr->UpdateCurrents(m_start,m_stop_h-m_start+1);
// record time
DEBUG_TIME( m_enginePtr->m_timer_list[boost::this_thread::get_id()].push_back( timer1.elapsed() ); )
m_enginePtr->m_IterateBarrier->wait();
// record time
DEBUG_TIME( m_enginePtr->m_timer_list[boost::this_thread::get_id()].push_back( timer1.elapsed() ); )
//post current stuff
m_enginePtr->DoPostCurrentUpdates(m_threadID);
m_enginePtr->Apply2Current(m_threadID);
#ifdef MPI_SUPPORT
if (m_threadID==0)
{
if (m_enginePtr->m_MPI_Barrier)
m_enginePtr->m_MPI_Barrier->wait();
m_enginePtr->SendReceiveCurrents();
}
m_enginePtr->m_IterateBarrier->wait();
#endif
if (m_threadID == 0)
++m_enginePtr->numTS; // only the first thread increments numTS
}
m_enginePtr->m_stopBarrier->wait();
}
//DBG().cout() << "Thread " << m_threadID << " (" << boost::this_thread::get_id() << ") finished." << endl;
}
} // namespace