do not Invalidate() when dragging new points to prevent refresh bugs on Windows
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@ -305,7 +305,6 @@ void GraphicsWindow::MouseMoved(double x, double y, bool leftDown,
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HitTestMakeSelection(mp);
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HitTestMakeSelection(mp);
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SS.MarkGroupDirtyByEntity(pending.point);
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SS.MarkGroupDirtyByEntity(pending.point);
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orig.mouse = mp;
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orig.mouse = mp;
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Invalidate();
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break;
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break;
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case Pending::DRAGGING_POINTS:
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case Pending::DRAGGING_POINTS:
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