Split draw.cpp and textscreens.cpp, and move a few things around.
This creates mouse.cpp and confscreen.cpp. [git-p4: depot-paths = "//depot/solvespace/": change = 2040]
This commit is contained in:
parent
308ef7e345
commit
35df6bd06a
2
Makefile
2
Makefile
@ -15,6 +15,7 @@ W32OBJS = $(OBJDIR)\w32main.obj \
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SSOBJS = $(OBJDIR)\solvespace.obj \
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$(OBJDIR)\textwin.obj \
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$(OBJDIR)\textscreens.obj \
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$(OBJDIR)\confscreen.obj \
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$(OBJDIR)\graphicswin.obj \
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$(OBJDIR)\modify.obj \
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$(OBJDIR)\util.obj \
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@ -28,6 +29,7 @@ SSOBJS = $(OBJDIR)\solvespace.obj \
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$(OBJDIR)\expr.obj \
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$(OBJDIR)\constraint.obj \
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$(OBJDIR)\constrainteq.obj \
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$(OBJDIR)\mouse.obj \
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$(OBJDIR)\draw.obj \
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$(OBJDIR)\toolbar.obj \
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$(OBJDIR)\drawconstraint.obj \
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359
confscreen.cpp
Normal file
359
confscreen.cpp
Normal file
@ -0,0 +1,359 @@
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//-----------------------------------------------------------------------------
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// For the configuration screen, setup items that are not specific to the
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// file being edited right now.
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//-----------------------------------------------------------------------------
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#include "solvespace.h"
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void TextWindow::ScreenChangeLightDirection(int link, DWORD v) {
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char str[1024];
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sprintf(str, "%.2f, %.2f, %.2f", CO(SS.lightDir[v]));
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ShowTextEditControl(29+2*v, 8, str);
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SS.TW.edit.meaning = EDIT_LIGHT_DIRECTION;
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SS.TW.edit.i = v;
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}
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void TextWindow::ScreenChangeLightIntensity(int link, DWORD v) {
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char str[1024];
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sprintf(str, "%.2f", SS.lightIntensity[v]);
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ShowTextEditControl(29+2*v, 30, str);
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SS.TW.edit.meaning = EDIT_LIGHT_INTENSITY;
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SS.TW.edit.i = v;
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}
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void TextWindow::ScreenChangeColor(int link, DWORD v) {
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char str[1024];
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sprintf(str, "%.2f, %.2f, %.2f",
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REDf(SS.modelColor[v]),
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GREENf(SS.modelColor[v]),
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BLUEf(SS.modelColor[v]));
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ShowTextEditControl(9+2*v, 12, str);
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SS.TW.edit.meaning = EDIT_COLOR;
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SS.TW.edit.i = v;
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}
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void TextWindow::ScreenChangeChordTolerance(int link, DWORD v) {
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char str[1024];
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sprintf(str, "%.2f", SS.chordTol);
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ShowTextEditControl(37, 3, str);
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SS.TW.edit.meaning = EDIT_CHORD_TOLERANCE;
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}
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void TextWindow::ScreenChangeMaxSegments(int link, DWORD v) {
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char str[1024];
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sprintf(str, "%d", SS.maxSegments);
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ShowTextEditControl(41, 3, str);
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SS.TW.edit.meaning = EDIT_MAX_SEGMENTS;
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}
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void TextWindow::ScreenChangeCameraTangent(int link, DWORD v) {
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char str[1024];
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sprintf(str, "%.3f", 1000*SS.cameraTangent);
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ShowTextEditControl(47, 3, str);
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SS.TW.edit.meaning = EDIT_CAMERA_TANGENT;
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}
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void TextWindow::ScreenChangeGridSpacing(int link, DWORD v) {
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ShowTextEditControl(51, 3, SS.MmToString(SS.gridSpacing));
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SS.TW.edit.meaning = EDIT_GRID_SPACING;
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}
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void TextWindow::ScreenChangeExportScale(int link, DWORD v) {
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char str[1024];
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sprintf(str, "%.3f", (double)SS.exportScale);
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ShowTextEditControl(57, 3, str);
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SS.TW.edit.meaning = EDIT_EXPORT_SCALE;
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}
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void TextWindow::ScreenChangeExportOffset(int link, DWORD v) {
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ShowTextEditControl(61, 3, SS.MmToString(SS.exportOffset));
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SS.TW.edit.meaning = EDIT_EXPORT_OFFSET;
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}
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void TextWindow::ScreenChangeFixExportColors(int link, DWORD v) {
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SS.fixExportColors = !SS.fixExportColors;
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}
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void TextWindow::ScreenChangeBackFaces(int link, DWORD v) {
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SS.drawBackFaces = !SS.drawBackFaces;
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InvalidateGraphics();
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}
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void TextWindow::ScreenChangeShadedTriangles(int link, DWORD v) {
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SS.exportShadedTriangles = !SS.exportShadedTriangles;
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InvalidateGraphics();
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}
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void TextWindow::ScreenChangePwlCurves(int link, DWORD v) {
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SS.exportPwlCurves = !SS.exportPwlCurves;
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InvalidateGraphics();
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}
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void TextWindow::ScreenChangeCanvasSizeAuto(int link, DWORD v) {
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SS.exportCanvasSizeAuto = !SS.exportCanvasSizeAuto;
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InvalidateGraphics();
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}
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void TextWindow::ScreenChangeCanvasSize(int link, DWORD v) {
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double d;
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switch(v) {
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case 0: d = SS.exportMargin.left; break;
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case 1: d = SS.exportMargin.right; break;
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case 2: d = SS.exportMargin.bottom; break;
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case 3: d = SS.exportMargin.top; break;
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case 10: d = SS.exportCanvas.width; break;
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case 11: d = SS.exportCanvas.height; break;
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case 12: d = SS.exportCanvas.dx; break;
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case 13: d = SS.exportCanvas.dy; break;
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default: return;
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}
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int row = 75, col;
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if(v < 10) {
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row += v*2;
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col = 11;
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} else {
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row += (v - 10)*2;
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col = 13;
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}
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ShowTextEditControl(row, col, SS.MmToString(d));
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SS.TW.edit.meaning = EDIT_CANVAS_SIZE;
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SS.TW.edit.i = v;
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}
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void TextWindow::ShowConfiguration(void) {
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int i;
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Printf(true, "%Ft material color-(r, g, b)");
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for(i = 0; i < SS.MODEL_COLORS; i++) {
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Printf(false, "%Bp #%d: %Bp %Bp (%@, %@, %@) %f%D%Ll%Fl[change]%E",
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(i & 1) ? 'd' : 'a',
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i, 0x80000000 | SS.modelColor[i],
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(i & 1) ? 'd' : 'a',
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REDf(SS.modelColor[i]),
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GREENf(SS.modelColor[i]),
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BLUEf(SS.modelColor[i]),
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&ScreenChangeColor, i);
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}
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Printf(false, "");
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Printf(false, "%Ft light direction intensity");
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for(i = 0; i < 2; i++) {
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Printf(false, "%Bp #%d (%2,%2,%2)%Fl%D%f%Ll[c]%E "
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"%2 %Fl%D%f%Ll[c]%E",
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(i & 1) ? 'd' : 'a', i,
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CO(SS.lightDir[i]), i, &ScreenChangeLightDirection,
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SS.lightIntensity[i], i, &ScreenChangeLightIntensity);
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}
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Printf(false, "");
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Printf(false, "%Ft chord tolerance (in screen pixels)%E");
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Printf(false, "%Ba %2 %Fl%Ll%f%D[change]%E; now %d triangles",
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SS.chordTol,
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&ScreenChangeChordTolerance, 0,
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SK.GetGroup(SS.GW.activeGroup)->displayMesh.l.n);
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Printf(false, "%Ft max piecewise linear segments%E");
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Printf(false, "%Ba %d %Fl%Ll%f[change]%E",
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SS.maxSegments,
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&ScreenChangeMaxSegments);
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Printf(false, "");
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Printf(false, "%Ft perspective factor (0 for parallel)%E");
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Printf(false, "%Ba %3 %Fl%Ll%f%D[change]%E",
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SS.cameraTangent*1000,
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&ScreenChangeCameraTangent, 0);
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Printf(false, "%Ft snap grid spacing%E");
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Printf(false, "%Ba %s %Fl%Ll%f%D[change]%E",
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SS.MmToString(SS.gridSpacing),
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&ScreenChangeGridSpacing, 0);
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Printf(false, "");
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Printf(false, "%Ft export scale factor (1.0=mm, 25.4=inch)");
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Printf(false, "%Ba %3 %Fl%Ll%f%D[change]%E",
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(double)SS.exportScale,
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&ScreenChangeExportScale, 0);
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Printf(false, "%Ft cutter radius offset (0=no offset) ");
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Printf(false, "%Ba %s %Fl%Ll%f%D[change]%E",
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SS.MmToString(SS.exportOffset),
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&ScreenChangeExportOffset, 0);
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Printf(false, "");
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Printf(false, "%Ft export shaded 2d triangles: "
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"%Fh%f%Ll%s%E%Fs%s%E / %Fh%f%Ll%s%E%Fs%s%E",
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&ScreenChangeShadedTriangles,
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(SS.exportShadedTriangles ? "" : "yes"),
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(SS.exportShadedTriangles ? "yes" : ""),
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&ScreenChangeShadedTriangles,
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(!SS.exportShadedTriangles ? "" : "no"),
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(!SS.exportShadedTriangles ? "no" : ""));
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if(fabs(SS.exportOffset) > LENGTH_EPS) {
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Printf(false, "%Ft curves as piecewise linear:%E %Fsyes%Ft "
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"(since cutter radius is not zero)");
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} else {
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Printf(false, "%Ft curves as piecewise linear: "
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"%Fh%f%Ll%s%E%Fs%s%E / %Fh%f%Ll%s%E%Fs%s%E",
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&ScreenChangePwlCurves,
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(SS.exportPwlCurves ? "" : "yes"),
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(SS.exportPwlCurves ? "yes" : ""),
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&ScreenChangePwlCurves,
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(!SS.exportPwlCurves ? "" : "no"),
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(!SS.exportPwlCurves ? "no" : ""));
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}
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Printf(false, "");
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Printf(false, "%Ft export canvas size: "
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"%Fh%f%Ll%s%E%Fs%s%E / %Fh%f%Ll%s%E%Fs%s%E",
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&ScreenChangeCanvasSizeAuto,
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(!SS.exportCanvasSizeAuto ? "" : "fixed"),
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(!SS.exportCanvasSizeAuto ? "fixed" : ""),
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&ScreenChangeCanvasSizeAuto,
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(SS.exportCanvasSizeAuto ? "" : "auto"),
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(SS.exportCanvasSizeAuto ? "auto" : ""));
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if(SS.exportCanvasSizeAuto) {
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Printf(false, "%Ft (by margins around exported geometry)");
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Printf(false, "%Ba%Ft left: %Fd%s %Fl%Ll%f%D[change]%E",
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SS.MmToString(SS.exportMargin.left), &ScreenChangeCanvasSize, 0);
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Printf(false, "%Bd%Ft right: %Fd%s %Fl%Ll%f%D[change]%E",
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SS.MmToString(SS.exportMargin.right), &ScreenChangeCanvasSize, 1);
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Printf(false, "%Ba%Ft bottom: %Fd%s %Fl%Ll%f%D[change]%E",
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SS.MmToString(SS.exportMargin.bottom), &ScreenChangeCanvasSize, 2);
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Printf(false, "%Bd%Ft top: %Fd%s %Fl%Ll%f%D[change]%E",
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SS.MmToString(SS.exportMargin.top), &ScreenChangeCanvasSize, 3);
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} else {
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Printf(false, "%Ft (by absolute dimensions and offsets)");
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Printf(false, "%Ba%Ft width: %Fd%s %Fl%Ll%f%D[change]%E",
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SS.MmToString(SS.exportCanvas.width), &ScreenChangeCanvasSize, 10);
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Printf(false, "%Bd%Ft height: %Fd%s %Fl%Ll%f%D[change]%E",
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SS.MmToString(SS.exportCanvas.height), &ScreenChangeCanvasSize, 11);
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Printf(false, "%Ba%Ft offset x: %Fd%s %Fl%Ll%f%D[change]%E",
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SS.MmToString(SS.exportCanvas.dx), &ScreenChangeCanvasSize, 12);
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Printf(false, "%Bd%Ft offset y: %Fd%s %Fl%Ll%f%D[change]%E",
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SS.MmToString(SS.exportCanvas.dy), &ScreenChangeCanvasSize, 13);
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}
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Printf(false, "");
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Printf(false, "%Ft fix white exported lines: "
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"%Fh%f%Ll%s%E%Fs%s%E / %Fh%f%Ll%s%E%Fs%s%E",
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&ScreenChangeFixExportColors,
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( SS.fixExportColors ? "" : "yes"), ( SS.fixExportColors ? "yes" : ""),
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&ScreenChangeFixExportColors,
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(!SS.fixExportColors ? "" : "no"), (!SS.fixExportColors ? "no" : ""));
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Printf(false, "%Ft draw triangle back faces: "
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"%Fh%f%Ll%s%E%Fs%s%E / %Fh%f%Ll%s%E%Fs%s%E",
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&ScreenChangeBackFaces,
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(SS.drawBackFaces ? "" : "yes"), (SS.drawBackFaces ? "yes" : ""),
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&ScreenChangeBackFaces,
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(!SS.drawBackFaces ? "" : "no"), (!SS.drawBackFaces ? "no" : ""));
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Printf(false, "");
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Printf(false, " %Ftgl vendor %E%s", glGetString(GL_VENDOR));
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Printf(false, " %Ft renderer %E%s", glGetString(GL_RENDERER));
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Printf(false, " %Ft version %E%s", glGetString(GL_VERSION));
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}
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bool TextWindow::EditControlDoneForConfiguration(char *s) {
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switch(edit.meaning) {
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case EDIT_LIGHT_INTENSITY:
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SS.lightIntensity[edit.i] = min(1, max(0, atof(s)));
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InvalidateGraphics();
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break;
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case EDIT_LIGHT_DIRECTION: {
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double x, y, z;
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if(sscanf(s, "%lf, %lf, %lf", &x, &y, &z)==3) {
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SS.lightDir[edit.i] = Vector::From(x, y, z);
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} else {
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Error("Bad format: specify coordinates as x, y, z");
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}
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InvalidateGraphics();
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break;
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}
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case EDIT_COLOR: {
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double r, g, b;
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if(sscanf(s, "%lf, %lf, %lf", &r, &g, &b)==3) {
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SS.modelColor[edit.i] = RGB(r*255, g*255, b*255);
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} else {
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Error("Bad format: specify color as r, g, b");
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}
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break;
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}
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case EDIT_CHORD_TOLERANCE: {
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SS.chordTol = min(10, max(0.1, atof(s)));
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SS.GenerateAll(0, INT_MAX);
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break;
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}
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case EDIT_MAX_SEGMENTS: {
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SS.maxSegments = min(1000, max(7, atoi(s)));
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SS.GenerateAll(0, INT_MAX);
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break;
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}
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case EDIT_CAMERA_TANGENT: {
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SS.cameraTangent = (min(2, max(0, atof(s))))/1000.0;
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if(SS.forceParallelProj) {
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Message("The perspective factor will have no effect until you "
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"disable View -> Force Parallel Projection.");
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}
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InvalidateGraphics();
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break;
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}
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case EDIT_GRID_SPACING: {
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SS.gridSpacing = (float)min(1e4, max(1e-3, SS.StringToMm(s)));
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InvalidateGraphics();
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break;
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}
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case EDIT_EXPORT_SCALE: {
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Expr *e = Expr::From(s);
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if(e) {
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double ev = e->Eval();
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if(fabs(ev) < 0.001 || isnan(ev)) {
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Error("Export scale must not be zero!");
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} else {
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SS.exportScale = (float)ev;
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}
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} else {
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Error("Not a valid number or expression: '%s'", s);
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}
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break;
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}
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case EDIT_EXPORT_OFFSET: {
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Expr *e = Expr::From(s);
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if(e) {
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double ev = SS.ExprToMm(e);
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if(isnan(ev) || ev < 0) {
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Error("Cutter radius offset must not be negative!");
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} else {
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SS.exportOffset = (float)ev;
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}
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} else {
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Error("Not a valid number or expression: '%s'", s);
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}
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break;
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}
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case EDIT_CANVAS_SIZE: {
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Expr *e = Expr::From(s);
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if(!e) {
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Error("Not a valid number or expression: '%s'", s);
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break;
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}
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float d = (float)SS.ExprToMm(e);
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switch(edit.i) {
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case 0: SS.exportMargin.left = d; break;
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case 1: SS.exportMargin.right = d; break;
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case 2: SS.exportMargin.bottom = d; break;
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case 3: SS.exportMargin.top = d; break;
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case 10: SS.exportCanvas.width = d; break;
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case 11: SS.exportCanvas.height = d; break;
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case 12: SS.exportCanvas.dx = d; break;
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case 13: SS.exportCanvas.dy = d; break;
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}
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break;
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}
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default: return false;
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}
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return true;
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}
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@ -164,49 +164,6 @@ void GraphicsWindow::Init(void) {
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EnsureValidActives();
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}
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void GraphicsWindow::NormalizeProjectionVectors(void) {
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Vector norm = projRight.Cross(projUp);
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projUp = norm.Cross(projRight);
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projUp = projUp.ScaledBy(1/projUp.Magnitude());
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projRight = projRight.ScaledBy(1/projRight.Magnitude());
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}
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//-----------------------------------------------------------------------------
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// Project a point in model space to screen space, exactly as gl would; return
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// units are pixels.
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//-----------------------------------------------------------------------------
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Point2d GraphicsWindow::ProjectPoint(Vector p) {
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Vector p3 = ProjectPoint3(p);
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Point2d p2 = { p3.x, p3.y };
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return p2;
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}
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//-----------------------------------------------------------------------------
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// Project a point in model space to screen space, exactly as gl would; return
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// units are pixels. The z coordinate is also returned, also in pixels.
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//-----------------------------------------------------------------------------
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Vector GraphicsWindow::ProjectPoint3(Vector p) {
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double w;
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Vector r = ProjectPoint4(p, &w);
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return r.ScaledBy(scale/w);
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}
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//-----------------------------------------------------------------------------
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// Project a point in model space halfway into screen space. The scale is
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// not applied, and the perspective divide isn't applied; instead the w
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// coordinate is returned separately.
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//-----------------------------------------------------------------------------
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Vector GraphicsWindow::ProjectPoint4(Vector p, double *w) {
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p = p.Plus(offset);
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Vector r;
|
||||
r.x = p.Dot(projRight);
|
||||
r.y = p.Dot(projUp);
|
||||
r.z = p.Dot(projUp.Cross(projRight));
|
||||
|
||||
*w = 1 + r.z*SS.CameraTangent()*scale;
|
||||
return r;
|
||||
}
|
||||
|
||||
void GraphicsWindow::AnimateOntoWorkplane(void) {
|
||||
if(!LockedInWorkplane()) return;
|
||||
|
||||
|
971
mouse.cpp
Normal file
971
mouse.cpp
Normal file
@ -0,0 +1,971 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// Anything relating to mouse, keyboard, or 6-DOF mouse input.
|
||||
//-----------------------------------------------------------------------------
|
||||
#include "solvespace.h"
|
||||
|
||||
void GraphicsWindow::UpdateDraggedPoint(hEntity hp, double mx, double my) {
|
||||
Entity *p = SK.GetEntity(hp);
|
||||
Vector pos = p->PointGetNum();
|
||||
UpdateDraggedNum(&pos, mx, my);
|
||||
p->PointForceTo(pos);
|
||||
}
|
||||
|
||||
void GraphicsWindow::UpdateDraggedNum(Vector *pos, double mx, double my) {
|
||||
*pos = pos->Plus(projRight.ScaledBy((mx - orig.mouse.x)/scale));
|
||||
*pos = pos->Plus(projUp.ScaledBy((my - orig.mouse.y)/scale));
|
||||
|
||||
orig.mouse.x = mx;
|
||||
orig.mouse.y = my;
|
||||
InvalidateGraphics();
|
||||
}
|
||||
|
||||
void GraphicsWindow::MouseMoved(double x, double y, bool leftDown,
|
||||
bool middleDown, bool rightDown, bool shiftDown, bool ctrlDown)
|
||||
{
|
||||
if(GraphicsEditControlIsVisible()) return;
|
||||
if(context.active) return;
|
||||
|
||||
if(rightDown) {
|
||||
middleDown = true;
|
||||
shiftDown = !shiftDown;
|
||||
}
|
||||
|
||||
if(SS.showToolbar) {
|
||||
if(ToolbarMouseMoved((int)x, (int)y)) {
|
||||
hover.Clear();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
Point2d mp = { x, y };
|
||||
|
||||
if(rightDown && orig.mouse.DistanceTo(mp) < 5 && !orig.startedMoving) {
|
||||
// Avoid accidentally panning (or rotating if shift is down) if the
|
||||
// user wants a context menu.
|
||||
return;
|
||||
}
|
||||
orig.startedMoving = true;
|
||||
|
||||
// If the middle button is down, then mouse movement is used to pan and
|
||||
// rotate our view. This wins over everything else.
|
||||
if(middleDown) {
|
||||
hover.Clear();
|
||||
|
||||
double dx = (x - orig.mouse.x) / scale;
|
||||
double dy = (y - orig.mouse.y) / scale;
|
||||
|
||||
if(!(shiftDown || ctrlDown)) {
|
||||
double s = 0.3*(PI/180)*scale; // degrees per pixel
|
||||
projRight = orig.projRight.RotatedAbout(orig.projUp, -s*dx);
|
||||
projUp = orig.projUp.RotatedAbout(orig.projRight, s*dy);
|
||||
|
||||
NormalizeProjectionVectors();
|
||||
} else if(ctrlDown) {
|
||||
double theta = atan2(orig.mouse.y, orig.mouse.x);
|
||||
theta -= atan2(y, x);
|
||||
|
||||
Vector normal = orig.projRight.Cross(orig.projUp);
|
||||
projRight = orig.projRight.RotatedAbout(normal, theta);
|
||||
projUp = orig.projUp.RotatedAbout(normal, theta);
|
||||
|
||||
NormalizeProjectionVectors();
|
||||
} else {
|
||||
offset.x = orig.offset.x + dx*projRight.x + dy*projUp.x;
|
||||
offset.y = orig.offset.y + dx*projRight.y + dy*projUp.y;
|
||||
offset.z = orig.offset.z + dx*projRight.z + dy*projUp.z;
|
||||
}
|
||||
|
||||
orig.projRight = projRight;
|
||||
orig.projUp = projUp;
|
||||
orig.offset = offset;
|
||||
orig.mouse.x = x;
|
||||
orig.mouse.y = y;
|
||||
|
||||
InvalidateGraphics();
|
||||
return;
|
||||
}
|
||||
|
||||
if(pending.operation == 0) {
|
||||
double dm = orig.mouse.DistanceTo(mp);
|
||||
// If we're currently not doing anything, then see if we should
|
||||
// start dragging something.
|
||||
if(leftDown && dm > 3) {
|
||||
if(hover.entity.v) {
|
||||
Entity *e = SK.GetEntity(hover.entity);
|
||||
if(e->IsPoint()) {
|
||||
// Start dragging this point.
|
||||
ClearSelection();
|
||||
pending.point = hover.entity;
|
||||
pending.operation = DRAGGING_POINT;
|
||||
} else if(e->type == Entity::CIRCLE) {
|
||||
// Drag the radius.
|
||||
ClearSelection();
|
||||
pending.circle = hover.entity;
|
||||
pending.operation = DRAGGING_RADIUS;
|
||||
} else if(e->IsNormal()) {
|
||||
ClearSelection();
|
||||
pending.normal = hover.entity;
|
||||
pending.operation = DRAGGING_NORMAL;
|
||||
}
|
||||
} else if(hover.constraint.v &&
|
||||
SK.GetConstraint(hover.constraint)->HasLabel())
|
||||
{
|
||||
ClearSelection();
|
||||
pending.constraint = hover.constraint;
|
||||
pending.operation = DRAGGING_CONSTRAINT;
|
||||
}
|
||||
if(pending.operation != 0) {
|
||||
// We just started a drag, so remember for the undo before
|
||||
// the drag changes anything.
|
||||
SS.UndoRemember();
|
||||
}
|
||||
} else {
|
||||
// Otherwise, just hit test and give up; but don't hit test
|
||||
// if the mouse is down, because then the user could hover
|
||||
// a point, mouse down (thus selecting it), and drag, in an
|
||||
// effort to drag the point, but instead hover a different
|
||||
// entity before we move far enough to start the drag.
|
||||
if(!leftDown) HitTestMakeSelection(mp);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// If the user has started an operation from the menu, but not
|
||||
// completed it, then just do the selection.
|
||||
if(pending.operation < FIRST_PENDING) {
|
||||
HitTestMakeSelection(mp);
|
||||
return;
|
||||
}
|
||||
|
||||
// We're currently dragging something; so do that. But if we haven't
|
||||
// painted since the last time we solved, do nothing, because there's
|
||||
// no sense solving a frame and not displaying it.
|
||||
if(!havePainted) return;
|
||||
switch(pending.operation) {
|
||||
case DRAGGING_CONSTRAINT: {
|
||||
Constraint *c = SK.constraint.FindById(pending.constraint);
|
||||
UpdateDraggedNum(&(c->disp.offset), x, y);
|
||||
break;
|
||||
}
|
||||
case DRAGGING_NEW_LINE_POINT:
|
||||
HitTestMakeSelection(mp);
|
||||
// and fall through
|
||||
case DRAGGING_NEW_POINT:
|
||||
case DRAGGING_POINT: {
|
||||
Entity *p = SK.GetEntity(pending.point);
|
||||
if((p->type == Entity::POINT_N_ROT_TRANS) &&
|
||||
(shiftDown || ctrlDown))
|
||||
{
|
||||
// These points also come with a rotation, which the user can
|
||||
// edit by pressing shift or control.
|
||||
Quaternion q = p->PointGetQuaternion();
|
||||
Vector p3 = p->PointGetNum();
|
||||
Point2d p2 = ProjectPoint(p3);
|
||||
|
||||
Vector u = q.RotationU(), v = q.RotationV();
|
||||
if(ctrlDown) {
|
||||
double d = mp.DistanceTo(p2);
|
||||
if(d < 25) {
|
||||
// Don't start dragging the position about the normal
|
||||
// until we're a little ways out, to get a reasonable
|
||||
// reference pos
|
||||
orig.mouse = mp;
|
||||
break;
|
||||
}
|
||||
double theta = atan2(orig.mouse.y-p2.y, orig.mouse.x-p2.x);
|
||||
theta -= atan2(y-p2.y, x-p2.x);
|
||||
|
||||
Vector gn = projRight.Cross(projUp);
|
||||
u = u.RotatedAbout(gn, -theta);
|
||||
v = v.RotatedAbout(gn, -theta);
|
||||
} else {
|
||||
double dx = -(x - orig.mouse.x);
|
||||
double dy = -(y - orig.mouse.y);
|
||||
double s = 0.3*(PI/180); // degrees per pixel
|
||||
u = u.RotatedAbout(projUp, -s*dx);
|
||||
u = u.RotatedAbout(projRight, s*dy);
|
||||
v = v.RotatedAbout(projUp, -s*dx);
|
||||
v = v.RotatedAbout(projRight, s*dy);
|
||||
}
|
||||
q = Quaternion::From(u, v);
|
||||
p->PointForceQuaternionTo(q);
|
||||
// Let's rotate about the selected point; so fix up the
|
||||
// translation so that that point didn't move.
|
||||
p->PointForceTo(p3);
|
||||
orig.mouse = mp;
|
||||
} else {
|
||||
UpdateDraggedPoint(pending.point, x, y);
|
||||
HitTestMakeSelection(mp);
|
||||
}
|
||||
SS.MarkGroupDirtyByEntity(pending.point);
|
||||
break;
|
||||
}
|
||||
case DRAGGING_NEW_CUBIC_POINT: {
|
||||
UpdateDraggedPoint(pending.point, x, y);
|
||||
HitTestMakeSelection(mp);
|
||||
|
||||
hRequest hr = pending.point.request();
|
||||
Vector p0 = SK.GetEntity(hr.entity(1))->PointGetNum();
|
||||
Vector p3 = SK.GetEntity(hr.entity(4))->PointGetNum();
|
||||
Vector p1 = p0.ScaledBy(2.0/3).Plus(p3.ScaledBy(1.0/3));
|
||||
SK.GetEntity(hr.entity(2))->PointForceTo(p1);
|
||||
Vector p2 = p0.ScaledBy(1.0/3).Plus(p3.ScaledBy(2.0/3));
|
||||
SK.GetEntity(hr.entity(3))->PointForceTo(p2);
|
||||
|
||||
SS.MarkGroupDirtyByEntity(pending.point);
|
||||
break;
|
||||
}
|
||||
case DRAGGING_NEW_ARC_POINT: {
|
||||
UpdateDraggedPoint(pending.point, x, y);
|
||||
HitTestMakeSelection(mp);
|
||||
|
||||
hRequest hr = pending.point.request();
|
||||
Vector ona = SK.GetEntity(hr.entity(2))->PointGetNum();
|
||||
Vector onb = SK.GetEntity(hr.entity(3))->PointGetNum();
|
||||
Vector center = (ona.Plus(onb)).ScaledBy(0.5);
|
||||
|
||||
SK.GetEntity(hr.entity(1))->PointForceTo(center);
|
||||
|
||||
SS.MarkGroupDirtyByEntity(pending.point);
|
||||
break;
|
||||
}
|
||||
case DRAGGING_NEW_RADIUS:
|
||||
case DRAGGING_RADIUS: {
|
||||
Entity *circle = SK.GetEntity(pending.circle);
|
||||
Vector center = SK.GetEntity(circle->point[0])->PointGetNum();
|
||||
Point2d c2 = ProjectPoint(center);
|
||||
double r = c2.DistanceTo(mp)/scale;
|
||||
SK.GetEntity(circle->distance)->DistanceForceTo(r);
|
||||
|
||||
SS.MarkGroupDirtyByEntity(pending.circle);
|
||||
break;
|
||||
}
|
||||
|
||||
case DRAGGING_NORMAL: {
|
||||
Entity *normal = SK.GetEntity(pending.normal);
|
||||
Vector p = SK.GetEntity(normal->point[0])->PointGetNum();
|
||||
Point2d p2 = ProjectPoint(p);
|
||||
|
||||
Quaternion q = normal->NormalGetNum();
|
||||
Vector u = q.RotationU(), v = q.RotationV();
|
||||
|
||||
if(ctrlDown) {
|
||||
double theta = atan2(orig.mouse.y-p2.y, orig.mouse.x-p2.x);
|
||||
theta -= atan2(y-p2.y, x-p2.x);
|
||||
|
||||
Vector normal = projRight.Cross(projUp);
|
||||
u = u.RotatedAbout(normal, -theta);
|
||||
v = v.RotatedAbout(normal, -theta);
|
||||
} else {
|
||||
double dx = -(x - orig.mouse.x);
|
||||
double dy = -(y - orig.mouse.y);
|
||||
double s = 0.3*(PI/180); // degrees per pixel
|
||||
u = u.RotatedAbout(projUp, -s*dx);
|
||||
u = u.RotatedAbout(projRight, s*dy);
|
||||
v = v.RotatedAbout(projUp, -s*dx);
|
||||
v = v.RotatedAbout(projRight, s*dy);
|
||||
}
|
||||
orig.mouse = mp;
|
||||
normal->NormalForceTo(Quaternion::From(u, v));
|
||||
|
||||
SS.MarkGroupDirtyByEntity(pending.normal);
|
||||
break;
|
||||
}
|
||||
|
||||
default: oops();
|
||||
}
|
||||
if(pending.operation != 0 && pending.operation != DRAGGING_CONSTRAINT) {
|
||||
SS.GenerateAll();
|
||||
}
|
||||
havePainted = false;
|
||||
}
|
||||
|
||||
void GraphicsWindow::ClearPending(void) {
|
||||
memset(&pending, 0, sizeof(pending));
|
||||
}
|
||||
|
||||
void GraphicsWindow::MouseMiddleOrRightDown(double x, double y) {
|
||||
if(GraphicsEditControlIsVisible()) return;
|
||||
|
||||
orig.offset = offset;
|
||||
orig.projUp = projUp;
|
||||
orig.projRight = projRight;
|
||||
orig.mouse.x = x;
|
||||
orig.mouse.y = y;
|
||||
orig.startedMoving = false;
|
||||
}
|
||||
|
||||
void GraphicsWindow::ContextMenuListStyles(void) {
|
||||
CreateContextSubmenu();
|
||||
Style *s;
|
||||
bool empty = true;
|
||||
for(s = SK.style.First(); s; s = SK.style.NextAfter(s)) {
|
||||
if(s->h.v < Style::FIRST_CUSTOM) continue;
|
||||
|
||||
AddContextMenuItem(s->DescriptionString(), CMNU_FIRST_STYLE + s->h.v);
|
||||
empty = false;
|
||||
}
|
||||
|
||||
if(!empty) AddContextMenuItem(NULL, CONTEXT_SEPARATOR);
|
||||
|
||||
AddContextMenuItem("No Style", CMNU_NO_STYLE);
|
||||
AddContextMenuItem("Newly Created Custom Style...", CMNU_NEW_CUSTOM_STYLE);
|
||||
}
|
||||
|
||||
void GraphicsWindow::MouseRightUp(double x, double y) {
|
||||
// Don't show a context menu if the user is right-clicking the toolbar,
|
||||
// or if they are finishing a pan.
|
||||
if(ToolbarMouseMoved((int)x, (int)y)) return;
|
||||
if(orig.startedMoving) return;
|
||||
|
||||
if(context.active) return;
|
||||
context.active = true;
|
||||
|
||||
if(pending.operation == DRAGGING_NEW_LINE_POINT) {
|
||||
// Special case; use a right click to stop drawing lines, since
|
||||
// a left click would draw another one. This is quicker and more
|
||||
// intuitive than hitting escape.
|
||||
ClearPending();
|
||||
}
|
||||
|
||||
GroupSelection();
|
||||
if(hover.IsEmpty() && gs.n == 0 && gs.constraints == 0) {
|
||||
// No reason to display a context menu.
|
||||
goto done;
|
||||
}
|
||||
|
||||
// We can either work on the selection (like the functions are designed to)
|
||||
// or on the hovered item. In the latter case we can fudge things by just
|
||||
// selecting the hovered item, and then applying our operation to the
|
||||
// selection.
|
||||
bool toggleForStyles = false,
|
||||
toggleForGroupInfo = false,
|
||||
toggleForDelete = false,
|
||||
toggleForStyleInfo = false;
|
||||
|
||||
if(!hover.IsEmpty()) {
|
||||
AddContextMenuItem("Toggle Hovered Item Selection",
|
||||
CMNU_TOGGLE_SELECTION);
|
||||
}
|
||||
|
||||
if(gs.stylables > 0) {
|
||||
ContextMenuListStyles();
|
||||
AddContextMenuItem("Assign Selection to Style", CONTEXT_SUBMENU);
|
||||
} else if(gs.n == 0 && gs.constraints == 0 && hover.IsStylable()) {
|
||||
ContextMenuListStyles();
|
||||
AddContextMenuItem("Assign Hovered Item to Style", CONTEXT_SUBMENU);
|
||||
toggleForStyles = true;
|
||||
}
|
||||
|
||||
if(gs.n + gs.constraints == 1) {
|
||||
AddContextMenuItem("Group Info for Selected Item", CMNU_GROUP_INFO);
|
||||
} else if(!hover.IsEmpty() && gs.n == 0 && gs.constraints == 0) {
|
||||
AddContextMenuItem("Group Info for Hovered Item", CMNU_GROUP_INFO);
|
||||
toggleForGroupInfo = true;
|
||||
}
|
||||
|
||||
if(gs.n + gs.constraints == 1 && gs.stylables == 1) {
|
||||
AddContextMenuItem("Style Info for Selected Item", CMNU_STYLE_INFO);
|
||||
} else if(hover.IsStylable() && gs.n == 0 && gs.constraints == 0) {
|
||||
AddContextMenuItem("Style Info for Hovered Item", CMNU_STYLE_INFO);
|
||||
toggleForStyleInfo = true;
|
||||
}
|
||||
|
||||
if(hover.constraint.v && gs.n == 0 && gs.constraints == 0) {
|
||||
Constraint *c = SK.GetConstraint(hover.constraint);
|
||||
if(c->HasLabel() && c->type != Constraint::COMMENT) {
|
||||
AddContextMenuItem("Toggle Reference Dimension",
|
||||
CMNU_REFERENCE_DIM);
|
||||
}
|
||||
if(c->type == Constraint::ANGLE ||
|
||||
c->type == Constraint::EQUAL_ANGLE)
|
||||
{
|
||||
AddContextMenuItem("Other Supplementary Angle",
|
||||
CMNU_OTHER_ANGLE);
|
||||
}
|
||||
}
|
||||
|
||||
if(gs.n > 0 || gs.constraints > 0) {
|
||||
AddContextMenuItem(NULL, CONTEXT_SEPARATOR);
|
||||
AddContextMenuItem("Delete Selection", CMNU_DELETE_SEL);
|
||||
AddContextMenuItem("Unselect All", CMNU_UNSELECT_ALL);
|
||||
} else if(!hover.IsEmpty()) {
|
||||
AddContextMenuItem(NULL, CONTEXT_SEPARATOR);
|
||||
AddContextMenuItem("Delete Hovered Item", CMNU_DELETE_SEL);
|
||||
toggleForDelete = true;
|
||||
}
|
||||
|
||||
int ret = ShowContextMenu();
|
||||
switch(ret) {
|
||||
case CMNU_TOGGLE_SELECTION:
|
||||
ToggleSelectionStateOfHovered();
|
||||
break;
|
||||
|
||||
case CMNU_UNSELECT_ALL:
|
||||
MenuEdit(MNU_UNSELECT_ALL);
|
||||
break;
|
||||
|
||||
case CMNU_DELETE_SEL:
|
||||
if(toggleForDelete) ToggleSelectionStateOfHovered();
|
||||
MenuEdit(MNU_DELETE);
|
||||
break;
|
||||
|
||||
case CMNU_REFERENCE_DIM:
|
||||
ToggleSelectionStateOfHovered();
|
||||
Constraint::MenuConstrain(MNU_REFERENCE);
|
||||
break;
|
||||
|
||||
case CMNU_OTHER_ANGLE:
|
||||
ToggleSelectionStateOfHovered();
|
||||
Constraint::MenuConstrain(MNU_OTHER_ANGLE);
|
||||
break;
|
||||
|
||||
case CMNU_GROUP_INFO: {
|
||||
if(toggleForGroupInfo) ToggleSelectionStateOfHovered();
|
||||
|
||||
hGroup hg;
|
||||
GroupSelection();
|
||||
if(gs.entities == 1) {
|
||||
hg = SK.GetEntity(gs.entity[0])->group;
|
||||
} else if(gs.points == 1) {
|
||||
hg = SK.GetEntity(gs.point[0])->group;
|
||||
} else if(gs.constraints == 1) {
|
||||
hg = SK.GetConstraint(gs.constraint[0])->group;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
ClearSelection();
|
||||
|
||||
SS.TW.GoToScreen(TextWindow::SCREEN_GROUP_INFO);
|
||||
SS.TW.shown.group = hg;
|
||||
SS.later.showTW = true;
|
||||
break;
|
||||
}
|
||||
|
||||
case CMNU_STYLE_INFO: {
|
||||
if(toggleForStyleInfo) ToggleSelectionStateOfHovered();
|
||||
|
||||
hStyle hs;
|
||||
GroupSelection();
|
||||
if(gs.entities == 1) {
|
||||
hs = Style::ForEntity(gs.entity[0]);
|
||||
} else if(gs.points == 1) {
|
||||
hs = Style::ForEntity(gs.point[0]);
|
||||
} else if(gs.constraints == 1) {
|
||||
hs = SK.GetConstraint(gs.constraint[0])->disp.style;
|
||||
if(!hs.v) hs.v = Style::CONSTRAINT;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
ClearSelection();
|
||||
|
||||
SS.TW.GoToScreen(TextWindow::SCREEN_STYLE_INFO);
|
||||
SS.TW.shown.style = hs;
|
||||
SS.later.showTW = true;
|
||||
break;
|
||||
}
|
||||
|
||||
case CMNU_NEW_CUSTOM_STYLE: {
|
||||
if(toggleForStyles) ToggleSelectionStateOfHovered();
|
||||
DWORD v = Style::CreateCustomStyle();
|
||||
Style::AssignSelectionToStyle(v);
|
||||
break;
|
||||
}
|
||||
|
||||
case CMNU_NO_STYLE:
|
||||
if(toggleForStyles) ToggleSelectionStateOfHovered();
|
||||
Style::AssignSelectionToStyle(0);
|
||||
break;
|
||||
|
||||
default:
|
||||
if(ret >= CMNU_FIRST_STYLE) {
|
||||
if(toggleForStyles) ToggleSelectionStateOfHovered();
|
||||
Style::AssignSelectionToStyle(ret - CMNU_FIRST_STYLE);
|
||||
}
|
||||
// otherwise it was probably cancelled, so do nothing
|
||||
break;
|
||||
}
|
||||
|
||||
done:
|
||||
context.active = false;
|
||||
}
|
||||
|
||||
hRequest GraphicsWindow::AddRequest(int type) {
|
||||
return AddRequest(type, true);
|
||||
}
|
||||
hRequest GraphicsWindow::AddRequest(int type, bool rememberForUndo) {
|
||||
if(rememberForUndo) SS.UndoRemember();
|
||||
|
||||
Request r;
|
||||
memset(&r, 0, sizeof(r));
|
||||
r.group = activeGroup;
|
||||
Group *g = SK.GetGroup(activeGroup);
|
||||
if(g->type == Group::DRAWING_3D || g->type == Group::DRAWING_WORKPLANE) {
|
||||
r.construction = false;
|
||||
} else {
|
||||
r.construction = true;
|
||||
}
|
||||
r.workplane = ActiveWorkplane();
|
||||
r.type = type;
|
||||
SK.request.AddAndAssignId(&r);
|
||||
|
||||
// We must regenerate the parameters, so that the code that tries to
|
||||
// place this request's entities where the mouse is can do so. But
|
||||
// we mustn't try to solve until reasonable values have been supplied
|
||||
// for these new parameters, or else we'll get a numerical blowup.
|
||||
SS.GenerateAll(-1, -1);
|
||||
SS.MarkGroupDirty(r.group);
|
||||
return r.h;
|
||||
}
|
||||
|
||||
bool GraphicsWindow::ConstrainPointByHovered(hEntity pt) {
|
||||
if(!hover.entity.v) return false;
|
||||
|
||||
Entity *e = SK.GetEntity(hover.entity);
|
||||
if(e->IsPoint()) {
|
||||
Constraint::ConstrainCoincident(e->h, pt);
|
||||
return true;
|
||||
}
|
||||
if(e->IsCircle()) {
|
||||
Constraint::Constrain(Constraint::PT_ON_CIRCLE,
|
||||
pt, Entity::NO_ENTITY, e->h);
|
||||
return true;
|
||||
}
|
||||
if(e->type == Entity::LINE_SEGMENT) {
|
||||
Constraint::Constrain(Constraint::PT_ON_LINE,
|
||||
pt, Entity::NO_ENTITY, e->h);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void GraphicsWindow::MouseLeftDown(double mx, double my) {
|
||||
if(GraphicsEditControlIsVisible()) return;
|
||||
HideTextEditControl();
|
||||
|
||||
if(SS.showToolbar) {
|
||||
if(ToolbarMouseDown((int)mx, (int)my)) return;
|
||||
}
|
||||
|
||||
// Make sure the hover is up to date.
|
||||
MouseMoved(mx, my, false, false, false, false, false);
|
||||
orig.mouse.x = mx;
|
||||
orig.mouse.y = my;
|
||||
|
||||
// The current mouse location
|
||||
Vector v = offset.ScaledBy(-1);
|
||||
v = v.Plus(projRight.ScaledBy(mx/scale));
|
||||
v = v.Plus(projUp.ScaledBy(my/scale));
|
||||
|
||||
hRequest hr;
|
||||
switch(pending.operation) {
|
||||
case MNU_DATUM_POINT:
|
||||
hr = AddRequest(Request::DATUM_POINT);
|
||||
SK.GetEntity(hr.entity(0))->PointForceTo(v);
|
||||
ConstrainPointByHovered(hr.entity(0));
|
||||
|
||||
ClearSuper();
|
||||
break;
|
||||
|
||||
case MNU_LINE_SEGMENT:
|
||||
hr = AddRequest(Request::LINE_SEGMENT);
|
||||
SK.GetEntity(hr.entity(1))->PointForceTo(v);
|
||||
ConstrainPointByHovered(hr.entity(1));
|
||||
|
||||
ClearSuper();
|
||||
|
||||
pending.operation = DRAGGING_NEW_LINE_POINT;
|
||||
pending.point = hr.entity(2);
|
||||
pending.description = "click to place next point of line";
|
||||
SK.GetEntity(pending.point)->PointForceTo(v);
|
||||
break;
|
||||
|
||||
case MNU_RECTANGLE: {
|
||||
if(!SS.GW.LockedInWorkplane()) {
|
||||
Error("Can't draw rectangle in 3d; select a workplane first.");
|
||||
ClearSuper();
|
||||
break;
|
||||
}
|
||||
hRequest lns[4];
|
||||
int i;
|
||||
SS.UndoRemember();
|
||||
for(i = 0; i < 4; i++) {
|
||||
lns[i] = AddRequest(Request::LINE_SEGMENT, false);
|
||||
}
|
||||
for(i = 0; i < 4; i++) {
|
||||
Constraint::ConstrainCoincident(
|
||||
lns[i].entity(1), lns[(i+1)%4].entity(2));
|
||||
SK.GetEntity(lns[i].entity(1))->PointForceTo(v);
|
||||
SK.GetEntity(lns[i].entity(2))->PointForceTo(v);
|
||||
}
|
||||
for(i = 0; i < 4; i++) {
|
||||
Constraint::Constrain(
|
||||
(i % 2) ? Constraint::HORIZONTAL : Constraint::VERTICAL,
|
||||
Entity::NO_ENTITY, Entity::NO_ENTITY,
|
||||
lns[i].entity(0));
|
||||
}
|
||||
ConstrainPointByHovered(lns[2].entity(1));
|
||||
|
||||
pending.operation = DRAGGING_NEW_POINT;
|
||||
pending.point = lns[1].entity(2);
|
||||
pending.description = "click to place other corner of rectangle";
|
||||
break;
|
||||
}
|
||||
case MNU_CIRCLE:
|
||||
hr = AddRequest(Request::CIRCLE);
|
||||
SK.GetEntity(hr.entity(1))->PointForceTo(v);
|
||||
SK.GetEntity(hr.entity(32))->NormalForceTo(
|
||||
Quaternion::From(SS.GW.projRight, SS.GW.projUp));
|
||||
ConstrainPointByHovered(hr.entity(1));
|
||||
|
||||
ClearSuper();
|
||||
|
||||
pending.operation = DRAGGING_NEW_RADIUS;
|
||||
pending.circle = hr.entity(0);
|
||||
pending.description = "click to set radius";
|
||||
SK.GetParam(hr.param(0))->val = 0;
|
||||
break;
|
||||
|
||||
case MNU_ARC: {
|
||||
if(!SS.GW.LockedInWorkplane()) {
|
||||
Error("Can't draw arc in 3d; select a workplane first.");
|
||||
ClearPending();
|
||||
break;
|
||||
}
|
||||
hr = AddRequest(Request::ARC_OF_CIRCLE);
|
||||
// This fudge factor stops us from immediately failing to solve
|
||||
// because of the arc's implicit (equal radius) tangent.
|
||||
Vector adj = SS.GW.projRight.WithMagnitude(2/SS.GW.scale);
|
||||
SK.GetEntity(hr.entity(1))->PointForceTo(v.Minus(adj));
|
||||
SK.GetEntity(hr.entity(2))->PointForceTo(v);
|
||||
SK.GetEntity(hr.entity(3))->PointForceTo(v);
|
||||
ConstrainPointByHovered(hr.entity(2));
|
||||
|
||||
ClearSuper();
|
||||
|
||||
pending.operation = DRAGGING_NEW_ARC_POINT;
|
||||
pending.point = hr.entity(3);
|
||||
pending.description = "click to place point";
|
||||
break;
|
||||
}
|
||||
case MNU_CUBIC:
|
||||
hr = AddRequest(Request::CUBIC);
|
||||
SK.GetEntity(hr.entity(1))->PointForceTo(v);
|
||||
SK.GetEntity(hr.entity(2))->PointForceTo(v);
|
||||
SK.GetEntity(hr.entity(3))->PointForceTo(v);
|
||||
SK.GetEntity(hr.entity(4))->PointForceTo(v);
|
||||
ConstrainPointByHovered(hr.entity(1));
|
||||
|
||||
ClearSuper();
|
||||
|
||||
pending.operation = DRAGGING_NEW_CUBIC_POINT;
|
||||
pending.point = hr.entity(4);
|
||||
pending.description = "click to place next point of cubic";
|
||||
break;
|
||||
|
||||
case MNU_WORKPLANE:
|
||||
if(LockedInWorkplane()) {
|
||||
Error("Sketching in a workplane already; sketch in 3d before "
|
||||
"creating new workplane.");
|
||||
ClearSuper();
|
||||
break;
|
||||
}
|
||||
hr = AddRequest(Request::WORKPLANE);
|
||||
SK.GetEntity(hr.entity(1))->PointForceTo(v);
|
||||
SK.GetEntity(hr.entity(32))->NormalForceTo(
|
||||
Quaternion::From(SS.GW.projRight, SS.GW.projUp));
|
||||
ConstrainPointByHovered(hr.entity(1));
|
||||
|
||||
ClearSuper();
|
||||
break;
|
||||
|
||||
case MNU_TTF_TEXT: {
|
||||
if(!SS.GW.LockedInWorkplane()) {
|
||||
Error("Can't draw text in 3d; select a workplane first.");
|
||||
ClearSuper();
|
||||
break;
|
||||
}
|
||||
hr = AddRequest(Request::TTF_TEXT);
|
||||
Request *r = SK.GetRequest(hr);
|
||||
r->str.strcpy("Abc");
|
||||
r->font.strcpy("arial.ttf");
|
||||
|
||||
SK.GetEntity(hr.entity(1))->PointForceTo(v);
|
||||
SK.GetEntity(hr.entity(2))->PointForceTo(v);
|
||||
|
||||
pending.operation = DRAGGING_NEW_POINT;
|
||||
pending.point = hr.entity(2);
|
||||
pending.description = "click to place bottom left of text";
|
||||
break;
|
||||
}
|
||||
|
||||
case MNU_COMMENT: {
|
||||
ClearSuper();
|
||||
Constraint c;
|
||||
ZERO(&c);
|
||||
c.group = SS.GW.activeGroup;
|
||||
c.workplane = SS.GW.ActiveWorkplane();
|
||||
c.type = Constraint::COMMENT;
|
||||
c.disp.offset = v;
|
||||
c.comment.strcpy("NEW COMMENT -- DOUBLE-CLICK TO EDIT");
|
||||
Constraint::AddConstraint(&c);
|
||||
break;
|
||||
}
|
||||
|
||||
case DRAGGING_RADIUS:
|
||||
case DRAGGING_NEW_POINT:
|
||||
// The MouseMoved event has already dragged it as desired.
|
||||
ClearPending();
|
||||
break;
|
||||
|
||||
case DRAGGING_NEW_ARC_POINT:
|
||||
case DRAGGING_NEW_CUBIC_POINT:
|
||||
ConstrainPointByHovered(pending.point);
|
||||
ClearPending();
|
||||
break;
|
||||
|
||||
case DRAGGING_NEW_LINE_POINT: {
|
||||
if(ConstrainPointByHovered(pending.point)) {
|
||||
ClearPending();
|
||||
break;
|
||||
}
|
||||
// Create a new line segment, so that we continue drawing.
|
||||
hRequest hr = AddRequest(Request::LINE_SEGMENT);
|
||||
SK.GetEntity(hr.entity(1))->PointForceTo(v);
|
||||
SK.GetEntity(hr.entity(2))->PointForceTo(v);
|
||||
|
||||
// Constrain the line segments to share an endpoint
|
||||
Constraint::ConstrainCoincident(pending.point, hr.entity(1));
|
||||
|
||||
// And drag an endpoint of the new line segment
|
||||
pending.operation = DRAGGING_NEW_LINE_POINT;
|
||||
pending.point = hr.entity(2);
|
||||
pending.description = "click to place next point of next line";
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case 0:
|
||||
default:
|
||||
ClearPending();
|
||||
ToggleSelectionStateOfHovered();
|
||||
break;
|
||||
}
|
||||
|
||||
SS.later.showTW = true;
|
||||
InvalidateGraphics();
|
||||
}
|
||||
|
||||
void GraphicsWindow::MouseLeftUp(double mx, double my) {
|
||||
switch(pending.operation) {
|
||||
case DRAGGING_POINT:
|
||||
case DRAGGING_CONSTRAINT:
|
||||
case DRAGGING_NORMAL:
|
||||
case DRAGGING_RADIUS:
|
||||
ClearPending();
|
||||
break;
|
||||
|
||||
default:
|
||||
break; // do nothing
|
||||
}
|
||||
}
|
||||
|
||||
void GraphicsWindow::MouseLeftDoubleClick(double mx, double my) {
|
||||
if(GraphicsEditControlIsVisible()) return;
|
||||
HideTextEditControl();
|
||||
|
||||
if(hover.constraint.v) {
|
||||
constraintBeingEdited = hover.constraint;
|
||||
ClearSuper();
|
||||
|
||||
Constraint *c = SK.GetConstraint(constraintBeingEdited);
|
||||
if(c->reference) {
|
||||
// Not meaningful to edit a reference dimension
|
||||
return;
|
||||
}
|
||||
|
||||
Vector p3 = c->GetLabelPos();
|
||||
Point2d p2 = ProjectPoint(p3);
|
||||
|
||||
char s[1024];
|
||||
switch(c->type) {
|
||||
case Constraint::COMMENT:
|
||||
strcpy(s, c->comment.str);
|
||||
break;
|
||||
|
||||
case Constraint::ANGLE:
|
||||
case Constraint::LENGTH_RATIO:
|
||||
sprintf(s, "%.3f", c->valA);
|
||||
break;
|
||||
|
||||
default:
|
||||
strcpy(s, SS.MmToString(fabs(c->valA)));
|
||||
break;
|
||||
}
|
||||
ShowGraphicsEditControl((int)p2.x, (int)p2.y-4, s);
|
||||
}
|
||||
}
|
||||
|
||||
void GraphicsWindow::EditControlDone(char *s) {
|
||||
HideGraphicsEditControl();
|
||||
Constraint *c = SK.GetConstraint(constraintBeingEdited);
|
||||
|
||||
if(c->type == Constraint::COMMENT) {
|
||||
SS.UndoRemember();
|
||||
c->comment.strcpy(s);
|
||||
return;
|
||||
}
|
||||
|
||||
Expr *e = Expr::From(s);
|
||||
if(e) {
|
||||
SS.UndoRemember();
|
||||
|
||||
switch(c->type) {
|
||||
case Constraint::PT_LINE_DISTANCE:
|
||||
case Constraint::PT_FACE_DISTANCE:
|
||||
case Constraint::PT_PLANE_DISTANCE: {
|
||||
// The sign is not displayed to the user, but this is a signed
|
||||
// distance internally. To flip the sign, the user enters a
|
||||
// negative distance.
|
||||
bool wasNeg = (c->valA < 0);
|
||||
if(wasNeg) {
|
||||
c->valA = -SS.ExprToMm(e);
|
||||
} else {
|
||||
c->valA = SS.ExprToMm(e);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case Constraint::ANGLE:
|
||||
case Constraint::LENGTH_RATIO:
|
||||
// These don't get the units conversion for distance, and
|
||||
// they're always positive
|
||||
c->valA = fabs(e->Eval());
|
||||
break;
|
||||
|
||||
default:
|
||||
// These are always positive, and they get the units conversion.
|
||||
c->valA = fabs(SS.ExprToMm(e));
|
||||
break;
|
||||
}
|
||||
SS.MarkGroupDirty(c->group);
|
||||
SS.GenerateAll();
|
||||
} else {
|
||||
Error("Not a valid number or expression: '%s'", s);
|
||||
}
|
||||
}
|
||||
|
||||
bool GraphicsWindow::KeyDown(int c) {
|
||||
if(c == ('h' - 'a') + 1) {
|
||||
// Treat backspace identically to escape.
|
||||
MenuEdit(MNU_UNSELECT_ALL);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void GraphicsWindow::MouseScroll(double x, double y, int delta) {
|
||||
double offsetRight = offset.Dot(projRight);
|
||||
double offsetUp = offset.Dot(projUp);
|
||||
|
||||
double righti = x/scale - offsetRight;
|
||||
double upi = y/scale - offsetUp;
|
||||
|
||||
if(delta > 0) {
|
||||
scale *= 1.2;
|
||||
} else {
|
||||
scale /= 1.2;
|
||||
}
|
||||
|
||||
double rightf = x/scale - offsetRight;
|
||||
double upf = y/scale - offsetUp;
|
||||
|
||||
offset = offset.Plus(projRight.ScaledBy(rightf - righti));
|
||||
offset = offset.Plus(projUp.ScaledBy(upf - upi));
|
||||
|
||||
InvalidateGraphics();
|
||||
}
|
||||
|
||||
void GraphicsWindow::MouseLeave(void) {
|
||||
// Un-hover everything when the mouse leaves our window, unless there's
|
||||
// currently a context menu shown.
|
||||
if(!context.active) {
|
||||
hover.Clear();
|
||||
toolbarTooltipped = 0;
|
||||
toolbarHovered = 0;
|
||||
PaintGraphics();
|
||||
}
|
||||
}
|
||||
|
||||
void GraphicsWindow::SpaceNavigatorMoved(double tx, double ty, double tz,
|
||||
double rx, double ry, double rz,
|
||||
bool shiftDown)
|
||||
{
|
||||
if(!havePainted) return;
|
||||
Vector out = projRight.Cross(projUp);
|
||||
|
||||
// rotation vector is axis of rotation, and its magnitude is angle
|
||||
Vector aa = Vector::From(rx, ry, rz);
|
||||
// but it's given with respect to screen projection frame
|
||||
aa = aa.ScaleOutOfCsys(projRight, projUp, out);
|
||||
double aam = aa.Magnitude();
|
||||
if(aam != 0.0) aa = aa.WithMagnitude(1);
|
||||
|
||||
// This can either transform our view, or transform an imported part.
|
||||
GroupSelection();
|
||||
Entity *e = NULL;
|
||||
Group *g = NULL;
|
||||
if(gs.points == 1 && gs.n == 1) e = SK.GetEntity(gs.point [0]);
|
||||
if(gs.entities == 1 && gs.n == 1) e = SK.GetEntity(gs.entity[0]);
|
||||
if(e) g = SK.GetGroup(e->group);
|
||||
if(g && g->type == Group::IMPORTED && !shiftDown) {
|
||||
// Apply the transformation to an imported part. Gain down the Z
|
||||
// axis, since it's hard to see what you're doing on that one since
|
||||
// it's normal to the screen.
|
||||
Vector t = projRight.ScaledBy(tx/scale).Plus(
|
||||
projUp .ScaledBy(ty/scale).Plus(
|
||||
out .ScaledBy(0.1*tz/scale)));
|
||||
Quaternion q = Quaternion::From(aa, aam);
|
||||
|
||||
// If we go five seconds without SpaceNavigator input, or if we've
|
||||
// switched groups, then consider that a new action and save an undo
|
||||
// point.
|
||||
SDWORD now = GetMilliseconds();
|
||||
if(now - lastSpaceNavigatorTime > 5000 ||
|
||||
lastSpaceNavigatorGroup.v != g->h.v)
|
||||
{
|
||||
SS.UndoRemember();
|
||||
}
|
||||
|
||||
g->TransformImportedBy(t, q);
|
||||
|
||||
lastSpaceNavigatorTime = now;
|
||||
lastSpaceNavigatorGroup = g->h;
|
||||
SS.MarkGroupDirty(g->h);
|
||||
SS.later.generateAll = true;
|
||||
} else {
|
||||
// Apply the transformation to the view of the everything. The
|
||||
// x and y components are translation; but z component is scale,
|
||||
// not translation, or else it would do nothing in a parallel
|
||||
// projection
|
||||
offset = offset.Plus(projRight.ScaledBy(tx/scale));
|
||||
offset = offset.Plus(projUp.ScaledBy(ty/scale));
|
||||
scale *= exp(0.001*tz);
|
||||
|
||||
if(aam != 0.0) {
|
||||
projRight = projRight.RotatedAbout(aa, -aam);
|
||||
projUp = projUp. RotatedAbout(aa, -aam);
|
||||
NormalizeProjectionVectors();
|
||||
}
|
||||
}
|
||||
|
||||
havePainted = false;
|
||||
InvalidateGraphics();
|
||||
}
|
||||
|
||||
void GraphicsWindow::SpaceNavigatorButtonUp(void) {
|
||||
ZoomToFit(false);
|
||||
InvalidateGraphics();
|
||||
}
|
||||
|
@ -511,13 +511,13 @@ bool TextWindow::EditControlDoneForStyles(char *str) {
|
||||
} else {
|
||||
s->width = v;
|
||||
}
|
||||
return true;
|
||||
break;
|
||||
}
|
||||
case EDIT_STYLE_TEXT_ANGLE:
|
||||
SS.UndoRemember();
|
||||
s = Style::Get(edit.style);
|
||||
s->textAngle = WRAP_SYMMETRIC(atof(str), 360);
|
||||
return true;
|
||||
break;
|
||||
|
||||
case EDIT_BACKGROUND_COLOR:
|
||||
case EDIT_STYLE_COLOR: {
|
||||
@ -536,7 +536,7 @@ bool TextWindow::EditControlDoneForStyles(char *str) {
|
||||
} else {
|
||||
Error("Bad format: specify color as r, g, b");
|
||||
}
|
||||
return true;
|
||||
break;
|
||||
}
|
||||
case EDIT_STYLE_NAME:
|
||||
if(!StringAllPrintable(str) || !*str) {
|
||||
@ -546,10 +546,11 @@ bool TextWindow::EditControlDoneForStyles(char *str) {
|
||||
s = Style::Get(edit.style);
|
||||
s->name.strcpy(str);
|
||||
}
|
||||
return true;
|
||||
break;
|
||||
|
||||
default: return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void TextWindow::ShowStyleInfo(void) {
|
||||
|
343
textscreens.cpp
343
textscreens.cpp
@ -579,244 +579,6 @@ void TextWindow::ShowGroupSolveInfo(void) {
|
||||
Printf(false, "by selecting Edit -> Undo.");
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// For the configuration screen, setup items that are not specific to the
|
||||
// file being edited right now.
|
||||
//-----------------------------------------------------------------------------
|
||||
void TextWindow::ScreenChangeLightDirection(int link, DWORD v) {
|
||||
char str[1024];
|
||||
sprintf(str, "%.2f, %.2f, %.2f", CO(SS.lightDir[v]));
|
||||
ShowTextEditControl(29+2*v, 8, str);
|
||||
SS.TW.edit.meaning = EDIT_LIGHT_DIRECTION;
|
||||
SS.TW.edit.i = v;
|
||||
}
|
||||
void TextWindow::ScreenChangeLightIntensity(int link, DWORD v) {
|
||||
char str[1024];
|
||||
sprintf(str, "%.2f", SS.lightIntensity[v]);
|
||||
ShowTextEditControl(29+2*v, 30, str);
|
||||
SS.TW.edit.meaning = EDIT_LIGHT_INTENSITY;
|
||||
SS.TW.edit.i = v;
|
||||
}
|
||||
void TextWindow::ScreenChangeColor(int link, DWORD v) {
|
||||
char str[1024];
|
||||
sprintf(str, "%.2f, %.2f, %.2f",
|
||||
REDf(SS.modelColor[v]),
|
||||
GREENf(SS.modelColor[v]),
|
||||
BLUEf(SS.modelColor[v]));
|
||||
ShowTextEditControl(9+2*v, 12, str);
|
||||
SS.TW.edit.meaning = EDIT_COLOR;
|
||||
SS.TW.edit.i = v;
|
||||
}
|
||||
void TextWindow::ScreenChangeChordTolerance(int link, DWORD v) {
|
||||
char str[1024];
|
||||
sprintf(str, "%.2f", SS.chordTol);
|
||||
ShowTextEditControl(37, 3, str);
|
||||
SS.TW.edit.meaning = EDIT_CHORD_TOLERANCE;
|
||||
}
|
||||
void TextWindow::ScreenChangeMaxSegments(int link, DWORD v) {
|
||||
char str[1024];
|
||||
sprintf(str, "%d", SS.maxSegments);
|
||||
ShowTextEditControl(41, 3, str);
|
||||
SS.TW.edit.meaning = EDIT_MAX_SEGMENTS;
|
||||
}
|
||||
void TextWindow::ScreenChangeCameraTangent(int link, DWORD v) {
|
||||
char str[1024];
|
||||
sprintf(str, "%.3f", 1000*SS.cameraTangent);
|
||||
ShowTextEditControl(47, 3, str);
|
||||
SS.TW.edit.meaning = EDIT_CAMERA_TANGENT;
|
||||
}
|
||||
void TextWindow::ScreenChangeGridSpacing(int link, DWORD v) {
|
||||
ShowTextEditControl(51, 3, SS.MmToString(SS.gridSpacing));
|
||||
SS.TW.edit.meaning = EDIT_GRID_SPACING;
|
||||
}
|
||||
void TextWindow::ScreenChangeExportScale(int link, DWORD v) {
|
||||
char str[1024];
|
||||
sprintf(str, "%.3f", (double)SS.exportScale);
|
||||
|
||||
ShowTextEditControl(57, 3, str);
|
||||
SS.TW.edit.meaning = EDIT_EXPORT_SCALE;
|
||||
}
|
||||
void TextWindow::ScreenChangeExportOffset(int link, DWORD v) {
|
||||
ShowTextEditControl(61, 3, SS.MmToString(SS.exportOffset));
|
||||
SS.TW.edit.meaning = EDIT_EXPORT_OFFSET;
|
||||
}
|
||||
void TextWindow::ScreenChangeFixExportColors(int link, DWORD v) {
|
||||
SS.fixExportColors = !SS.fixExportColors;
|
||||
}
|
||||
void TextWindow::ScreenChangeBackFaces(int link, DWORD v) {
|
||||
SS.drawBackFaces = !SS.drawBackFaces;
|
||||
InvalidateGraphics();
|
||||
}
|
||||
void TextWindow::ScreenChangeShadedTriangles(int link, DWORD v) {
|
||||
SS.exportShadedTriangles = !SS.exportShadedTriangles;
|
||||
InvalidateGraphics();
|
||||
}
|
||||
void TextWindow::ScreenChangePwlCurves(int link, DWORD v) {
|
||||
SS.exportPwlCurves = !SS.exportPwlCurves;
|
||||
InvalidateGraphics();
|
||||
}
|
||||
void TextWindow::ScreenChangeCanvasSizeAuto(int link, DWORD v) {
|
||||
SS.exportCanvasSizeAuto = !SS.exportCanvasSizeAuto;
|
||||
InvalidateGraphics();
|
||||
}
|
||||
void TextWindow::ScreenChangeCanvasSize(int link, DWORD v) {
|
||||
double d;
|
||||
switch(v) {
|
||||
case 0: d = SS.exportMargin.left; break;
|
||||
case 1: d = SS.exportMargin.right; break;
|
||||
case 2: d = SS.exportMargin.bottom; break;
|
||||
case 3: d = SS.exportMargin.top; break;
|
||||
|
||||
case 10: d = SS.exportCanvas.width; break;
|
||||
case 11: d = SS.exportCanvas.height; break;
|
||||
case 12: d = SS.exportCanvas.dx; break;
|
||||
case 13: d = SS.exportCanvas.dy; break;
|
||||
|
||||
default: return;
|
||||
}
|
||||
int row = 75, col;
|
||||
if(v < 10) {
|
||||
row += v*2;
|
||||
col = 11;
|
||||
} else {
|
||||
row += (v - 10)*2;
|
||||
col = 13;
|
||||
}
|
||||
ShowTextEditControl(row, col, SS.MmToString(d));
|
||||
SS.TW.edit.meaning = EDIT_CANVAS_SIZE;
|
||||
SS.TW.edit.i = v;
|
||||
}
|
||||
void TextWindow::ShowConfiguration(void) {
|
||||
int i;
|
||||
Printf(true, "%Ft material color-(r, g, b)");
|
||||
|
||||
for(i = 0; i < SS.MODEL_COLORS; i++) {
|
||||
Printf(false, "%Bp #%d: %Bp %Bp (%@, %@, %@) %f%D%Ll%Fl[change]%E",
|
||||
(i & 1) ? 'd' : 'a',
|
||||
i, 0x80000000 | SS.modelColor[i],
|
||||
(i & 1) ? 'd' : 'a',
|
||||
REDf(SS.modelColor[i]),
|
||||
GREENf(SS.modelColor[i]),
|
||||
BLUEf(SS.modelColor[i]),
|
||||
&ScreenChangeColor, i);
|
||||
}
|
||||
|
||||
Printf(false, "");
|
||||
Printf(false, "%Ft light direction intensity");
|
||||
for(i = 0; i < 2; i++) {
|
||||
Printf(false, "%Bp #%d (%2,%2,%2)%Fl%D%f%Ll[c]%E "
|
||||
"%2 %Fl%D%f%Ll[c]%E",
|
||||
(i & 1) ? 'd' : 'a', i,
|
||||
CO(SS.lightDir[i]), i, &ScreenChangeLightDirection,
|
||||
SS.lightIntensity[i], i, &ScreenChangeLightIntensity);
|
||||
}
|
||||
|
||||
Printf(false, "");
|
||||
Printf(false, "%Ft chord tolerance (in screen pixels)%E");
|
||||
Printf(false, "%Ba %2 %Fl%Ll%f%D[change]%E; now %d triangles",
|
||||
SS.chordTol,
|
||||
&ScreenChangeChordTolerance, 0,
|
||||
SK.GetGroup(SS.GW.activeGroup)->displayMesh.l.n);
|
||||
Printf(false, "%Ft max piecewise linear segments%E");
|
||||
Printf(false, "%Ba %d %Fl%Ll%f[change]%E",
|
||||
SS.maxSegments,
|
||||
&ScreenChangeMaxSegments);
|
||||
|
||||
Printf(false, "");
|
||||
Printf(false, "%Ft perspective factor (0 for parallel)%E");
|
||||
Printf(false, "%Ba %3 %Fl%Ll%f%D[change]%E",
|
||||
SS.cameraTangent*1000,
|
||||
&ScreenChangeCameraTangent, 0);
|
||||
Printf(false, "%Ft snap grid spacing%E");
|
||||
Printf(false, "%Ba %s %Fl%Ll%f%D[change]%E",
|
||||
SS.MmToString(SS.gridSpacing),
|
||||
&ScreenChangeGridSpacing, 0);
|
||||
|
||||
Printf(false, "");
|
||||
Printf(false, "%Ft export scale factor (1.0=mm, 25.4=inch)");
|
||||
Printf(false, "%Ba %3 %Fl%Ll%f%D[change]%E",
|
||||
(double)SS.exportScale,
|
||||
&ScreenChangeExportScale, 0);
|
||||
Printf(false, "%Ft cutter radius offset (0=no offset) ");
|
||||
Printf(false, "%Ba %s %Fl%Ll%f%D[change]%E",
|
||||
SS.MmToString(SS.exportOffset),
|
||||
&ScreenChangeExportOffset, 0);
|
||||
|
||||
Printf(false, "");
|
||||
Printf(false, "%Ft export shaded 2d triangles: "
|
||||
"%Fh%f%Ll%s%E%Fs%s%E / %Fh%f%Ll%s%E%Fs%s%E",
|
||||
&ScreenChangeShadedTriangles,
|
||||
(SS.exportShadedTriangles ? "" : "yes"),
|
||||
(SS.exportShadedTriangles ? "yes" : ""),
|
||||
&ScreenChangeShadedTriangles,
|
||||
(!SS.exportShadedTriangles ? "" : "no"),
|
||||
(!SS.exportShadedTriangles ? "no" : ""));
|
||||
if(fabs(SS.exportOffset) > LENGTH_EPS) {
|
||||
Printf(false, "%Ft curves as piecewise linear:%E %Fsyes%Ft "
|
||||
"(since cutter radius is not zero)");
|
||||
} else {
|
||||
Printf(false, "%Ft curves as piecewise linear: "
|
||||
"%Fh%f%Ll%s%E%Fs%s%E / %Fh%f%Ll%s%E%Fs%s%E",
|
||||
&ScreenChangePwlCurves,
|
||||
(SS.exportPwlCurves ? "" : "yes"),
|
||||
(SS.exportPwlCurves ? "yes" : ""),
|
||||
&ScreenChangePwlCurves,
|
||||
(!SS.exportPwlCurves ? "" : "no"),
|
||||
(!SS.exportPwlCurves ? "no" : ""));
|
||||
}
|
||||
|
||||
Printf(false, "");
|
||||
Printf(false, "%Ft export canvas size: "
|
||||
"%Fh%f%Ll%s%E%Fs%s%E / %Fh%f%Ll%s%E%Fs%s%E",
|
||||
&ScreenChangeCanvasSizeAuto,
|
||||
(!SS.exportCanvasSizeAuto ? "" : "fixed"),
|
||||
(!SS.exportCanvasSizeAuto ? "fixed" : ""),
|
||||
&ScreenChangeCanvasSizeAuto,
|
||||
(SS.exportCanvasSizeAuto ? "" : "auto"),
|
||||
(SS.exportCanvasSizeAuto ? "auto" : ""));
|
||||
if(SS.exportCanvasSizeAuto) {
|
||||
Printf(false, "%Ft (by margins around exported geometry)");
|
||||
Printf(false, "%Ba%Ft left: %Fd%s %Fl%Ll%f%D[change]%E",
|
||||
SS.MmToString(SS.exportMargin.left), &ScreenChangeCanvasSize, 0);
|
||||
Printf(false, "%Bd%Ft right: %Fd%s %Fl%Ll%f%D[change]%E",
|
||||
SS.MmToString(SS.exportMargin.right), &ScreenChangeCanvasSize, 1);
|
||||
Printf(false, "%Ba%Ft bottom: %Fd%s %Fl%Ll%f%D[change]%E",
|
||||
SS.MmToString(SS.exportMargin.bottom), &ScreenChangeCanvasSize, 2);
|
||||
Printf(false, "%Bd%Ft top: %Fd%s %Fl%Ll%f%D[change]%E",
|
||||
SS.MmToString(SS.exportMargin.top), &ScreenChangeCanvasSize, 3);
|
||||
} else {
|
||||
Printf(false, "%Ft (by absolute dimensions and offsets)");
|
||||
Printf(false, "%Ba%Ft width: %Fd%s %Fl%Ll%f%D[change]%E",
|
||||
SS.MmToString(SS.exportCanvas.width), &ScreenChangeCanvasSize, 10);
|
||||
Printf(false, "%Bd%Ft height: %Fd%s %Fl%Ll%f%D[change]%E",
|
||||
SS.MmToString(SS.exportCanvas.height), &ScreenChangeCanvasSize, 11);
|
||||
Printf(false, "%Ba%Ft offset x: %Fd%s %Fl%Ll%f%D[change]%E",
|
||||
SS.MmToString(SS.exportCanvas.dx), &ScreenChangeCanvasSize, 12);
|
||||
Printf(false, "%Bd%Ft offset y: %Fd%s %Fl%Ll%f%D[change]%E",
|
||||
SS.MmToString(SS.exportCanvas.dy), &ScreenChangeCanvasSize, 13);
|
||||
}
|
||||
|
||||
Printf(false, "");
|
||||
Printf(false, "%Ft fix white exported lines: "
|
||||
"%Fh%f%Ll%s%E%Fs%s%E / %Fh%f%Ll%s%E%Fs%s%E",
|
||||
&ScreenChangeFixExportColors,
|
||||
( SS.fixExportColors ? "" : "yes"), ( SS.fixExportColors ? "yes" : ""),
|
||||
&ScreenChangeFixExportColors,
|
||||
(!SS.fixExportColors ? "" : "no"), (!SS.fixExportColors ? "no" : ""));
|
||||
|
||||
Printf(false, "%Ft draw triangle back faces: "
|
||||
"%Fh%f%Ll%s%E%Fs%s%E / %Fh%f%Ll%s%E%Fs%s%E",
|
||||
&ScreenChangeBackFaces,
|
||||
(SS.drawBackFaces ? "" : "yes"), (SS.drawBackFaces ? "yes" : ""),
|
||||
&ScreenChangeBackFaces,
|
||||
(!SS.drawBackFaces ? "" : "no"), (!SS.drawBackFaces ? "no" : ""));
|
||||
|
||||
Printf(false, "");
|
||||
Printf(false, " %Ftgl vendor %E%s", glGetString(GL_VENDOR));
|
||||
Printf(false, " %Ft renderer %E%s", glGetString(GL_RENDERER));
|
||||
Printf(false, " %Ft version %E%s", glGetString(GL_VERSION));
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// When we're stepping a dimension. User specifies the finish value, and
|
||||
// how many steps to take in between current and finish, re-solving each
|
||||
@ -903,7 +665,6 @@ void TextWindow::ShowMeshVolume(void) {
|
||||
Printf(true, "%Fl%Ll%f(back)%E", &ScreenHome);
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// The edit control is visible, and the user just pressed enter.
|
||||
//-----------------------------------------------------------------------------
|
||||
@ -957,81 +718,6 @@ void TextWindow::EditControlDone(char *s) {
|
||||
}
|
||||
break;
|
||||
}
|
||||
case EDIT_LIGHT_INTENSITY:
|
||||
SS.lightIntensity[edit.i] = min(1, max(0, atof(s)));
|
||||
InvalidateGraphics();
|
||||
break;
|
||||
case EDIT_LIGHT_DIRECTION: {
|
||||
double x, y, z;
|
||||
if(sscanf(s, "%lf, %lf, %lf", &x, &y, &z)==3) {
|
||||
SS.lightDir[edit.i] = Vector::From(x, y, z);
|
||||
} else {
|
||||
Error("Bad format: specify coordinates as x, y, z");
|
||||
}
|
||||
InvalidateGraphics();
|
||||
break;
|
||||
}
|
||||
case EDIT_COLOR: {
|
||||
double r, g, b;
|
||||
if(sscanf(s, "%lf, %lf, %lf", &r, &g, &b)==3) {
|
||||
SS.modelColor[edit.i] = RGB(r*255, g*255, b*255);
|
||||
} else {
|
||||
Error("Bad format: specify color as r, g, b");
|
||||
}
|
||||
break;
|
||||
}
|
||||
case EDIT_CHORD_TOLERANCE: {
|
||||
SS.chordTol = min(10, max(0.1, atof(s)));
|
||||
SS.GenerateAll(0, INT_MAX);
|
||||
break;
|
||||
}
|
||||
case EDIT_MAX_SEGMENTS: {
|
||||
SS.maxSegments = min(1000, max(7, atoi(s)));
|
||||
SS.GenerateAll(0, INT_MAX);
|
||||
break;
|
||||
}
|
||||
case EDIT_CAMERA_TANGENT: {
|
||||
SS.cameraTangent = (min(2, max(0, atof(s))))/1000.0;
|
||||
if(SS.forceParallelProj) {
|
||||
Message("The perspective factor will have no effect until you "
|
||||
"disable View -> Force Parallel Projection.");
|
||||
}
|
||||
InvalidateGraphics();
|
||||
break;
|
||||
}
|
||||
case EDIT_GRID_SPACING: {
|
||||
SS.gridSpacing = (float)min(1e4, max(1e-3, SS.StringToMm(s)));
|
||||
InvalidateGraphics();
|
||||
break;
|
||||
}
|
||||
case EDIT_EXPORT_SCALE: {
|
||||
Expr *e = Expr::From(s);
|
||||
if(e) {
|
||||
double ev = e->Eval();
|
||||
if(fabs(ev) < 0.001 || isnan(ev)) {
|
||||
Error("Export scale must not be zero!");
|
||||
} else {
|
||||
SS.exportScale = (float)ev;
|
||||
}
|
||||
} else {
|
||||
Error("Not a valid number or expression: '%s'", s);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case EDIT_EXPORT_OFFSET: {
|
||||
Expr *e = Expr::From(s);
|
||||
if(e) {
|
||||
double ev = SS.ExprToMm(e);
|
||||
if(isnan(ev) || ev < 0) {
|
||||
Error("Cutter radius offset must not be negative!");
|
||||
} else {
|
||||
SS.exportOffset = (float)ev;
|
||||
}
|
||||
} else {
|
||||
Error("Not a valid number or expression: '%s'", s);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case EDIT_HELIX_TURNS:
|
||||
case EDIT_HELIX_PITCH:
|
||||
case EDIT_HELIX_DRADIUS: {
|
||||
@ -1063,7 +749,6 @@ void TextWindow::EditControlDone(char *s) {
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case EDIT_STEP_DIM_FINISH: {
|
||||
Expr *e = Expr::From(s);
|
||||
if(!e) {
|
||||
@ -1077,35 +762,19 @@ void TextWindow::EditControlDone(char *s) {
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case EDIT_STEP_DIM_STEPS:
|
||||
shown.dimSteps = min(300, max(1, atoi(s)));
|
||||
break;
|
||||
|
||||
case EDIT_CANVAS_SIZE: {
|
||||
Expr *e = Expr::From(s);
|
||||
if(!e) {
|
||||
Error("Not a valid number or expression: '%s'", s);
|
||||
break;
|
||||
}
|
||||
float d = (float)SS.ExprToMm(e);
|
||||
switch(edit.i) {
|
||||
case 0: SS.exportMargin.left = d; break;
|
||||
case 1: SS.exportMargin.right = d; break;
|
||||
case 2: SS.exportMargin.bottom = d; break;
|
||||
case 3: SS.exportMargin.top = d; break;
|
||||
|
||||
case 10: SS.exportCanvas.width = d; break;
|
||||
case 11: SS.exportCanvas.height = d; break;
|
||||
case 12: SS.exportCanvas.dx = d; break;
|
||||
case 13: SS.exportCanvas.dy = d; break;
|
||||
default: {
|
||||
bool st = EditControlDoneForStyles(s),
|
||||
cf = EditControlDoneForConfiguration(s);
|
||||
if(st && cf) {
|
||||
// The identifiers were somehow assigned not uniquely?
|
||||
oops();
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
EditControlDoneForStyles(s);
|
||||
break;
|
||||
}
|
||||
InvalidateGraphics();
|
||||
SS.later.showTW = true;
|
||||
|
1
ui.h
1
ui.h
@ -199,6 +199,7 @@ public:
|
||||
static void ScreenChangeBackgroundColor(int link, DWORD v);
|
||||
|
||||
bool EditControlDoneForStyles(char *s);
|
||||
bool EditControlDoneForConfiguration(char *s);
|
||||
void EditControlDone(char *s);
|
||||
};
|
||||
|
||||
|
@ -1,5 +1,4 @@
|
||||
|
||||
split draw.cpp
|
||||
multi-drag
|
||||
|
||||
-----
|
||||
|
Loading…
Reference in New Issue
Block a user