Don't consider workplane origin point for bounding box calculation.
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600c39db91
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505f503cc3
@ -396,6 +396,7 @@ void SolveSpaceUI::ForceReferences() {
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// The origin for our coordinate system, always zero
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// The origin for our coordinate system, always zero
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Entity *origin = SK.GetEntity(wrkpl->point[0]);
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Entity *origin = SK.GetEntity(wrkpl->point[0]);
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origin->PointForceTo(Vector::From(0, 0, 0));
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origin->PointForceTo(Vector::From(0, 0, 0));
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origin->construction = true;
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SK.GetParam(origin->param[0])->known = true;
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SK.GetParam(origin->param[0])->known = true;
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SK.GetParam(origin->param[1])->known = true;
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SK.GetParam(origin->param[1])->known = true;
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SK.GetParam(origin->param[2])->known = true;
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SK.GetParam(origin->param[2])->known = true;
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@ -375,6 +375,7 @@ void Group::Generate(IdList<Entity,hEntity> *entity,
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Entity point = {};
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Entity point = {};
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point.type = Entity::Type::POINT_N_COPY;
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point.type = Entity::Type::POINT_N_COPY;
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point.numPoint = SK.GetEntity(predef.origin)->PointGetNum();
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point.numPoint = SK.GetEntity(predef.origin)->PointGetNum();
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point.construction = true;
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point.group = h;
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point.group = h;
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point.h = h.entity(2);
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point.h = h.entity(2);
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entity->Add(&point);
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entity->Add(&point);
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