Increase MAX_UNDO to 100
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@ -530,7 +530,7 @@ public:
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style.Clear();
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style.Clear();
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}
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}
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} UndoState;
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} UndoState;
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enum { MAX_UNDO = 16 };
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enum { MAX_UNDO = 100 };
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typedef struct {
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typedef struct {
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UndoState d[MAX_UNDO];
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UndoState d[MAX_UNDO];
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int cnt;
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int cnt;
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