Use an enum to select the mode of operation for GenerateAll.
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2f734d9cfa
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b28fa34e4a
@ -150,7 +150,7 @@ void GraphicsWindow::PasteClipboard(Vector trans, double theta, double scale) {
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r->construction = cr->construction;
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r->construction = cr->construction;
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// Need to regen to get the right number of points, if extraPoints
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// Need to regen to get the right number of points, if extraPoints
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// changed.
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// changed.
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SS.GenerateAll(-1, -1);
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SS.GenerateAll(SolveSpaceUI::GENERATE_REGEN);
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SS.MarkGroupDirty(r->group);
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SS.MarkGroupDirty(r->group);
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bool hasDistance;
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bool hasDistance;
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int i, pts;
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int i, pts;
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@ -313,12 +313,12 @@ bool TextWindow::EditControlDoneForConfiguration(const char *s) {
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}
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}
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case EDIT_CHORD_TOLERANCE: {
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case EDIT_CHORD_TOLERANCE: {
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SS.chordTol = min(10.0, max(0.1, atof(s)));
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SS.chordTol = min(10.0, max(0.1, atof(s)));
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SS.GenerateAll(0, INT_MAX);
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SS.GenerateAll(SolveSpaceUI::GENERATE_ALL);
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break;
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break;
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}
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}
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case EDIT_MAX_SEGMENTS: {
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case EDIT_MAX_SEGMENTS: {
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SS.maxSegments = min(1000, max(7, atoi(s)));
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SS.maxSegments = min(1000, max(7, atoi(s)));
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SS.GenerateAll(0, INT_MAX);
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SS.GenerateAll(SolveSpaceUI::GENERATE_ALL);
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break;
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break;
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}
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}
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case EDIT_CAMERA_TANGENT: {
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case EDIT_CAMERA_TANGENT: {
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@ -255,7 +255,7 @@ bool SolveSpaceUI::SaveToFile(const std::string &filename) {
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// the impFileRel for our possibly-new filename.
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// the impFileRel for our possibly-new filename.
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SS.ScheduleShowTW();
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SS.ScheduleShowTW();
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SS.ReloadAllImported();
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SS.ReloadAllImported();
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SS.GenerateAll(0, INT_MAX);
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SS.GenerateAll(SolveSpaceUI::GENERATE_ALL);
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fh = ssfopen(filename, "wb");
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fh = ssfopen(filename, "wb");
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if(!fh) {
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if(!fh) {
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@ -158,13 +158,22 @@ void SolveSpaceUI::GenerateAll(void) {
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}
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}
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if(firstDirty == INT_MAX || lastVisible == 0) {
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if(firstDirty == INT_MAX || lastVisible == 0) {
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// All clean; so just regenerate the entities, and don't solve anything.
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// All clean; so just regenerate the entities, and don't solve anything.
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GenerateAll(-1, -1);
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GenerateAll(GENERATE_REGEN);
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} else {
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} else {
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SS.nakedEdges.Clear();
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SS.nakedEdges.Clear();
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GenerateAll(firstDirty, lastVisible);
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GenerateAll(firstDirty, lastVisible);
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}
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}
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}
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}
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void SolveSpaceUI::GenerateAll(GenerateType type, bool andFindFree) {
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switch(type) {
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case GENERATE_ALL: GenerateAll(0, INT_MAX, andFindFree); break;
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case GENERATE_REGEN: GenerateAll(-1, -1, andFindFree); break;
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case GENERATE_UNTIL_ACTIVE: GenerateAll(0, -2, andFindFree); break;
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default: oops();
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}
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}
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void SolveSpaceUI::GenerateAll(int first, int last, bool andFindFree) {
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void SolveSpaceUI::GenerateAll(int first, int last, bool andFindFree) {
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int i, j;
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int i, j;
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@ -678,7 +678,7 @@ void GraphicsWindow::DeleteTaggedRequests(void) {
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ClearSuper();
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ClearSuper();
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// And regenerate to get rid of what it generates, plus anything
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// And regenerate to get rid of what it generates, plus anything
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// that references it (since the regen code checks for that).
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// that references it (since the regen code checks for that).
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SS.GenerateAll(0, INT_MAX);
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SS.GenerateAll(SolveSpaceUI::GENERATE_ALL);
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EnsureValidActives();
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EnsureValidActives();
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SS.ScheduleShowTW();
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SS.ScheduleShowTW();
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}
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}
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@ -886,7 +886,7 @@ void GraphicsWindow::MenuEdit(int id) {
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case MNU_REGEN_ALL:
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case MNU_REGEN_ALL:
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SS.ReloadAllImported();
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SS.ReloadAllImported();
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SS.GenerateAll(0, -2);
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SS.GenerateAll(SolveSpaceUI::GENERATE_UNTIL_ACTIVE);
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SS.ScheduleShowTW();
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SS.ScheduleShowTW();
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break;
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break;
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@ -743,7 +743,7 @@ hRequest GraphicsWindow::AddRequest(int type, bool rememberForUndo) {
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// place this request's entities where the mouse is can do so. But
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// place this request's entities where the mouse is can do so. But
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// we mustn't try to solve until reasonable values have been supplied
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// we mustn't try to solve until reasonable values have been supplied
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// for these new parameters, or else we'll get a numerical blowup.
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// for these new parameters, or else we'll get a numerical blowup.
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SS.GenerateAll(-1, -1);
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SS.GenerateAll(SolveSpaceUI::GENERATE_REGEN);
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SS.MarkGroupDirty(r.group);
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SS.MarkGroupDirty(r.group);
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return r.h;
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return r.h;
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}
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}
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@ -1006,7 +1006,7 @@ void GraphicsWindow::MouseLeftDown(double mx, double my) {
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}
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}
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(SK.GetRequest(hr)->extraPoints)++;
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(SK.GetRequest(hr)->extraPoints)++;
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SS.GenerateAll(-1, -1);
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SS.GenerateAll(SolveSpaceUI::GENERATE_REGEN);
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int ep = r->extraPoints;
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int ep = r->extraPoints;
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Vector last = SK.GetEntity(hr.entity(3+ep))->PointGetNum();
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Vector last = SK.GetEntity(hr.entity(3+ep))->PointGetNum();
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@ -294,7 +294,7 @@ void SolveSpaceUI::AfterNewFile(void) {
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SS.GW.projRight = Vector::From(1, 0, 0);
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SS.GW.projRight = Vector::From(1, 0, 0);
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SS.GW.projUp = Vector::From(0, 1, 0);
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SS.GW.projUp = Vector::From(0, 1, 0);
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GenerateAll(-1, -1);
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GenerateAll(GENERATE_REGEN);
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TW.Init();
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TW.Init();
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GW.Init();
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GW.Init();
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@ -312,7 +312,7 @@ void SolveSpaceUI::AfterNewFile(void) {
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// thing visible is the not-yet-generated surfaces.
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// thing visible is the not-yet-generated surfaces.
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GW.ZoomToFit(true);
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GW.ZoomToFit(true);
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GenerateAll(0, INT_MAX);
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GenerateAll(GENERATE_ALL);
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SS.ScheduleShowTW();
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SS.ScheduleShowTW();
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// Then zoom to fit again, to fit the triangles
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// Then zoom to fit again, to fit the triangles
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GW.ZoomToFit(false);
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GW.ZoomToFit(false);
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@ -713,7 +713,7 @@ void SolveSpaceUI::MenuAnalyze(int id) {
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case GraphicsWindow::MNU_SHOW_DOF:
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case GraphicsWindow::MNU_SHOW_DOF:
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// This works like a normal solve, except that it calculates
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// This works like a normal solve, except that it calculates
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// which variables are free/bound at the same time.
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// which variables are free/bound at the same time.
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SS.GenerateAll(0, INT_MAX, true);
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SS.GenerateAll(SolveSpaceUI::GENERATE_ALL, true);
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break;
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break;
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case GraphicsWindow::MNU_TRACE_PT:
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case GraphicsWindow::MNU_TRACE_PT:
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@ -926,6 +926,13 @@ public:
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bool PruneRequests(hGroup hg);
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bool PruneRequests(hGroup hg);
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bool PruneConstraints(hGroup hg);
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bool PruneConstraints(hGroup hg);
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enum GenerateType {
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GENERATE_ALL,
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GENERATE_REGEN,
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GENERATE_UNTIL_ACTIVE,
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};
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void GenerateAll(GenerateType type, bool andFindFree = false);
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void GenerateAll(void);
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void GenerateAll(void);
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void GenerateAll(int first, int last, bool andFindFree=false);
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void GenerateAll(int first, int last, bool andFindFree=false);
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void SolveGroup(hGroup hg, bool andFindFree);
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void SolveGroup(hGroup hg, bool andFindFree);
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@ -266,7 +266,7 @@ void TextWindow::ScreenDeleteGroup(int link, uint32_t v) {
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// This is a major change, so let's re-solve everything.
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// This is a major change, so let's re-solve everything.
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SS.TW.ClearSuper();
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SS.TW.ClearSuper();
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SS.GW.ClearSuper();
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SS.GW.ClearSuper();
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SS.GenerateAll(0, INT_MAX);
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SS.GenerateAll(SolveSpaceUI::GENERATE_ALL);
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}
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}
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void TextWindow::ShowGroupInfo(void) {
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void TextWindow::ShowGroupInfo(void) {
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Group *g = SK.group.FindById(shown.group);
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Group *g = SK.group.FindById(shown.group);
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@ -127,7 +127,7 @@ void SolveSpaceUI::PopOntoCurrentFrom(UndoStack *uk) {
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SS.GW.ClearSuper();
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SS.GW.ClearSuper();
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SS.TW.ClearSuper();
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SS.TW.ClearSuper();
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SS.ReloadAllImported();
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SS.ReloadAllImported();
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SS.GenerateAll(0, INT_MAX);
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SS.GenerateAll(SolveSpaceUI::GENERATE_ALL);
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SS.ScheduleShowTW();
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SS.ScheduleShowTW();
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// Activate the group that was active before.
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// Activate the group that was active before.
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