Web: Some fix for critical runtime error and cleanups.
This commit is contained in:
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cf597277fa
commit
b5cde57bb6
@ -346,6 +346,7 @@ MenuBarRef GetOrCreateMainMenu(bool *unique) {
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class TouchEventHelper {
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public:
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// FIXME(emscripten): Workaround. touchstart and touchend repeats two times.
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bool touchActionStarted = false;
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int previousNumTouches = 0;
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@ -356,10 +357,10 @@ public:
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// double startPinchDistance = 0;
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double previousPinchDistance = 0;
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std::function<void(MouseEvent*)> onPointerDown;
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std::function<void(MouseEvent*)> onPointerMove;
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std::function<void(MouseEvent*)> onPointerUp;
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std::function<void(MouseEvent*)> onScroll;
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std::function<void(MouseEvent*, void*)> onPointerDown;
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std::function<void(MouseEvent*, void*)> onPointerMove;
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std::function<void(MouseEvent*, void*)> onPointerUp;
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std::function<void(MouseEvent*, void*)> onScroll;
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void clear(void) {
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touchActionStarted = false;
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@ -370,43 +371,31 @@ public:
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previousPinchDistance = 0;
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}
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void calculateCenterPosition(const EmscriptenTouchEvent *emEvent, double* dst_x, double* dst_y) {
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if (!emEvent) {
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return;
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}
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void calculateCenterPosition(const EmscriptenTouchEvent& emEvent, double& dst_x, double& dst_y) {
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double x = 0;
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double y = 0;
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for (int i = 0; i < emEvent->numTouches; i++) {
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x += emEvent->touches[i].clientX;
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y += emEvent->touches[i].clientY;
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}
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if (dst_x) {
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*dst_x = x / emEvent->numTouches;
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}
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if (dst_y) {
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*dst_y = y / emEvent->numTouches;
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for (int i = 0; i < emEvent.numTouches; i++) {
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x += emEvent.touches[i].clientX;
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y += emEvent.touches[i].clientY;
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}
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dst_x = x / emEvent.numTouches;
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dst_y = y / emEvent.numTouches;
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}
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void calculatePinchDistance(const EmscriptenTouchEvent *emEvent, double* dst_distance) {
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if (!emEvent) {
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void calculatePinchDistance(const EmscriptenTouchEvent& emEvent, double& dst_distance) {
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if (emEvent.numTouches < 2) {
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return;
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}
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if (emEvent->numTouches < 2) {
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return;
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}
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double x1 = emEvent->touches[0].clientX;
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double y1 = emEvent->touches[0].clientY;
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double x2 = emEvent->touches[1].clientX;
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double y2 = emEvent->touches[1].clientY;
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if (dst_distance) {
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*dst_distance = std::sqrt(std::pow(x1 - x2, 2) + std::pow(y1 - y2, 2));
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}
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double x1 = emEvent.touches[0].clientX;
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double y1 = emEvent.touches[0].clientY;
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double x2 = emEvent.touches[1].clientX;
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double y2 = emEvent.touches[1].clientY;
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dst_distance = std::sqrt(std::pow(x1 - x2, 2) + std::pow(y1 - y2, 2));
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}
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void createMouseEventPRESS(const EmscriptenTouchEvent& emEvent, MouseEvent& dst_mouseevent) {
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double x = 0, y = 0;
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this->calculateCenterPosition(&emEvent, &x, &y);
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this->calculateCenterPosition(emEvent, x, y);
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this->centerX = x;
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this->centerY = y;
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this->touchActionStarted = true;
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@ -423,7 +412,7 @@ public:
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case 2: {
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dst_mouseevent.button = MouseEvent::Button::RIGHT;
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// double distance = 0;
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this->calculatePinchDistance(&emEvent, &this->previousPinchDistance);
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this->calculatePinchDistance(emEvent, this->previousPinchDistance);
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// this->startPinchDistance = distance;
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// this->previousPinchDistance = distance;
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break;
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@ -434,68 +423,57 @@ public:
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}
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}
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bool createMouseEventRELEASE(const EmscriptenTouchEvent &emEvent, MouseEvent* dst_mouseevent) {
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double x = 0, y = 0;
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this->calculateCenterPosition(&emEvent, &x, &y);
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this->centerX = x;
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this->centerY = y;
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void createMouseEventRELEASE(const EmscriptenTouchEvent& emEvent, MouseEvent& dst_mouseevent) {
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this->calculateCenterPosition(emEvent, this->centerX, this->centerY);
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this->previousNumTouches = 0;
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dst_mouseevent->type = MouseEvent::Type::RELEASE;
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dst_mouseevent->x = x;
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dst_mouseevent->y = y;
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dst_mouseevent->shiftDown = emEvent.shiftKey;
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dst_mouseevent->controlDown = emEvent.ctrlKey;
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dst_mouseevent.type = MouseEvent::Type::RELEASE;
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dst_mouseevent.x = this->centerX;
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dst_mouseevent.y = this->centerY;
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dst_mouseevent.shiftDown = emEvent.shiftKey;
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dst_mouseevent.controlDown = emEvent.ctrlKey;
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switch(this->previousNumTouches) {
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case 1:
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dst_mouseevent->button = MouseEvent::Button::LEFT;
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dst_mouseevent.button = MouseEvent::Button::LEFT;
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break;
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case 2:
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dst_mouseevent->button = MouseEvent::Button::RIGHT;
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dst_mouseevent.button = MouseEvent::Button::RIGHT;
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break;
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default:
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dst_mouseevent->button = MouseEvent::Button::MIDDLE;
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dst_mouseevent.button = MouseEvent::Button::MIDDLE;
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break;
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}
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return true;
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}
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bool createMouseEventMOTION(const EmscriptenTouchEvent *emEvent, MouseEvent* dst_mouseevent) {
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dst_mouseevent->type = MouseEvent::Type::MOTION;
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double x = 0, y = 0;
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this->calculateCenterPosition(emEvent, &x, &y);
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this->centerX = x;
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this->centerY = y;
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dst_mouseevent->x = this->centerX;
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dst_mouseevent->y = this->centerY;
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dst_mouseevent->shiftDown = emEvent->shiftKey;
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dst_mouseevent->controlDown = emEvent->ctrlKey;
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switch(emEvent->numTouches) {
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void createMouseEventMOTION(const EmscriptenTouchEvent& emEvent, MouseEvent& dst_mouseevent) {
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dst_mouseevent.type = MouseEvent::Type::MOTION;
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this->calculateCenterPosition(emEvent, this->centerX, this->centerY);
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dst_mouseevent.x = this->centerX;
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dst_mouseevent.y = this->centerY;
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dst_mouseevent.shiftDown = emEvent.shiftKey;
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dst_mouseevent.controlDown = emEvent.ctrlKey;
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switch(emEvent.numTouches) {
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case 1:
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dst_mouseevent->button = MouseEvent::Button::LEFT;
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dst_mouseevent.button = MouseEvent::Button::LEFT;
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break;
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case 2:
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dst_mouseevent->button = MouseEvent::Button::RIGHT;
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dst_mouseevent.button = MouseEvent::Button::RIGHT;
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break;
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default:
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dst_mouseevent->button = MouseEvent::Button::MIDDLE;
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dst_mouseevent.button = MouseEvent::Button::MIDDLE;
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break;
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}
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return true;
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}
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bool createMouseEventSCROLL(const EmscriptenTouchEvent* emEvent, MouseEvent& event) {
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void createMouseEventSCROLL(const EmscriptenTouchEvent& emEvent, MouseEvent& event) {
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event.type = MouseEvent::Type::SCROLL_VERT;
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double newDistance = 0;
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this->calculatePinchDistance(emEvent, &newDistance);
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double x = 0, y = 0;
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this->calculateCenterPosition(emEvent, &x, &y);
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this->centerX = x;
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this->centerY = y;
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this->calculatePinchDistance(emEvent, newDistance);
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this->calculateCenterPosition(emEvent, this->centerX, this->centerY);
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event.x = this->centerX;
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event.y = this->centerY;
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event.shiftDown = emEvent->shiftKey;
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event.controlDown = emEvent->ctrlKey;
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event.shiftDown = emEvent.shiftKey;
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event.controlDown = emEvent.ctrlKey;
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// FIXME(emscripten): best value range for scrollDelta ?
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event.scrollDelta = (newDistance - this->previousPinchDistance) / 25.0;
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if (std::abs(event.scrollDelta) > 2) {
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event.scrollDelta = 2;
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@ -504,180 +482,84 @@ public:
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}
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}
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this->previousPinchDistance = newDistance;
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return true;
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}
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void onTouchStart(const EmscriptenTouchEvent *emEvent) {
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if (!emEvent) {
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return;
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}
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void onTouchStart(const EmscriptenTouchEvent& emEvent, void* callbackParameter) {
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if (this->touchActionStarted) {
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dbp("onTouchStart(): Break due to already started.");
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// dbp("onTouchStart(): Break due to already started.");
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return;
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}
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MouseEvent event;
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this->createMouseEventPRESS(*emEvent, event);
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this->previousNumTouches = emEvent->numTouches;
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this->createMouseEventPRESS(emEvent, event);
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this->previousNumTouches = emEvent.numTouches;
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if (this->onPointerDown) {
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dbp("onPointerDown(): numTouches=%d, timestamp=%f", emEvent->numTouches, emEvent->timestamp);
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this->onPointerDown(&event);
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// dbp("onPointerDown(): numTouches=%d, timestamp=%f", emEvent.numTouches, emEvent.timestamp);
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this->onPointerDown(&event, callbackParameter);
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}
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}
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void onTouchMove(const EmscriptenTouchEvent *emEvent) {
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if (!emEvent) {
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return;
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}
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this->calculateCenterPosition(emEvent, &this->centerX, &this->centerY);
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int newNumTouches = emEvent->numTouches;
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void onTouchMove(const EmscriptenTouchEvent& emEvent, void* callbackParameter) {
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this->calculateCenterPosition(emEvent, this->centerX, this->centerY);
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int newNumTouches = emEvent.numTouches;
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if (newNumTouches != this->previousNumTouches) {
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// MouseEvent event = { };
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// event.type = MouseEvent::Type::RELEASE;
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// event.x = this->centerX;
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// event.y = this->centerY;
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// event.shiftDown = emEvent->shiftKey;
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// event.controlDown = emEvent->ctrlKey;
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// switch(this->previousNumTouches) {
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// case 1:
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// event.button = MouseEvent::Button::LEFT;
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// break;
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// case 2:
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// event.button = MouseEvent::Button::RIGHT;
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// {
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// double distance = 0;
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// this->calculatePinchDistance(emEvent, &distance);
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// this->startPinchDistance = distance;
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// this->previousPinchDistance = this->startPinchDistance;
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// }
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// break;
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// default:
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// event.button = MouseEvent::Button::MIDDLE;
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// break;
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// }
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MouseEvent event;
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if (!this->createMouseEventRELEASE(*emEvent, &event)) {
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dbp("Failed to createMouseEventRELEASE() at L%d", __LINE__);
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return;
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}
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MouseEvent releaseEvent;
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this->createMouseEventRELEASE(emEvent, releaseEvent);
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if (this->onPointerUp) {
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dbp("onPointerUp(): numTouches=%d, timestamp=%f", emEvent->numTouches, emEvent->timestamp);
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this->onPointerUp(&event);
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// dbp("onPointerUp(): numTouches=%d, timestamp=%f", emEvent.numTouches, emEvent.timestamp);
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this->onPointerUp(&releaseEvent, callbackParameter);
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}
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// event.type = MouseEvent::Type::PRESS;
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// switch(emEvent->numTouches) {
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// case 1:
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// event.button = MouseEvent::Button::LEFT;
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// break;
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// case 2:
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// event.button = MouseEvent::Button::RIGHT;
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// break;
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// default:
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// event.button = MouseEvent::Button::MIDDLE;
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// break;
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// }
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// if (!this->createMouseEventPRESS(emEvent, &event)) {
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// dbp("Failed to createMouseEventPRESS() at L%d", __LINE__);
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// return;
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// }
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this->createMouseEventPRESS(*emEvent, event);
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MouseEvent pressEvent;
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this->createMouseEventPRESS(emEvent, pressEvent);
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if (this->onPointerDown) {
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dbp("onPointerDown(): numTouches=%d, timestamp=%f", emEvent->numTouches, emEvent->timestamp);
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this->onPointerDown(&event);
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// dbp("onPointerDown(): numTouches=%d, timestamp=%f", emEvent.numTouches, emEvent.timestamp);
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this->onPointerDown(&pressEvent, callbackParameter);
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}
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}
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MouseEvent event = { };
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// event.type = MouseEvent::Type::MOTION;
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// event.x = this->centerX;
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// event.y = this->centerY;
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// event.shiftDown = emEvent->shiftKey;
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// event.controlDown = emEvent->ctrlKey;
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// switch(emEvent->numTouches) {
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// case 1:
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// event.button = MouseEvent::Button::LEFT;
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// break;
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// case 2:
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// event.button = MouseEvent::Button::RIGHT;
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// break;
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// default:
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// event.button = MouseEvent::Button::MIDDLE;
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// break;
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// }
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this->createMouseEventMOTION(emEvent, &event);
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MouseEvent motionEvent = { };
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this->createMouseEventMOTION(emEvent, motionEvent);
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if (this->onPointerMove) {
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dbp("onPointerMove(): numTouches=%d, timestamp=%f", emEvent->numTouches, emEvent->timestamp);
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this->onPointerMove(&event);
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// dbp("onPointerMove(): numTouches=%d, timestamp=%f", emEvent.numTouches, emEvent.timestamp);
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this->onPointerMove(&motionEvent, callbackParameter);
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}
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if (emEvent->numTouches == 2) {
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// double newDistance = 0;
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// this->calculatePinchDistance(emEvent, &newDistance);
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// if (newDistance != this->previousPinchDistance) {
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// dbp("Scroll %f", (newDistance - this->previousPinchDistance));
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// MouseEvent scrollEvent = { };
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// scrollEvent.type = MouseEvent::Type::SCROLL_VERT;
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// scrollEvent.scrollDelta = (newDistance - this->previousPinchDistance) / 10.0;
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// if (this->onScroll) {
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// this->onScroll(&scrollEvent);
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// }
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// this->previousPinchDistance = newDistance;
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// }
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MouseEvent event;
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if (this->createMouseEventSCROLL(emEvent, event)) {
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if (event.scrollDelta != 0) {
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if (this->onScroll) {
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dbp("Scroll %f", event.scrollDelta);
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this->onScroll(&event);
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}
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if (emEvent.numTouches == 2) {
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MouseEvent scrollEvent;
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this->createMouseEventSCROLL(emEvent, scrollEvent);
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if (scrollEvent.scrollDelta != 0) {
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if (this->onScroll) {
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// dbp("Scroll %f", scrollEvent.scrollDelta);
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this->onScroll(&scrollEvent, callbackParameter);
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}
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}
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}
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this->previousNumTouches = emEvent->numTouches;
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this->previousNumTouches = emEvent.numTouches;
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}
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void onTouchEnd(const EmscriptenTouchEvent *emEvent) {
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if (!emEvent) {
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return;
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}
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void onTouchEnd(const EmscriptenTouchEvent& emEvent, void* callbackParameter) {
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if (!this->touchActionStarted) {
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return;
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}
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MouseEvent event = { };
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// event.type = MouseEvent::Type::RELEASE;
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// event.x = this->centerX;
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// event.y = this->centerY;
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// event.shiftDown = emEvent->shiftKey;
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// event.controlDown = emEvent->ctrlKey;
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// switch(this->previousNumTouches) {
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// case 1:
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// event.button = MouseEvent::Button::LEFT;
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// break;
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// case 2:
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// event.button = MouseEvent::Button::RIGHT;
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// break;
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// default:
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// event.button = MouseEvent::Button::MIDDLE;
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// break;
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// }
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this->createMouseEventRELEASE(*emEvent, &event);
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MouseEvent releaseEvent = { };
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this->createMouseEventRELEASE(emEvent, releaseEvent);
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if (this->onPointerUp) {
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dbp("onPointerUp(): numTouches=%d, timestamp=%d", emEvent->numTouches, emEvent->timestamp);
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this->onPointerUp(&event);
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// dbp("onPointerUp(): numTouches=%d, timestamp=%d", emEvent.numTouches, emEvent.timestamp);
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this->onPointerUp(&releaseEvent, callbackParameter);
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}
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this->clear();
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}
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void onTouchCancel(const EmscriptenTouchEvent *emEvent) {
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this->onTouchEnd(emEvent);
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void onTouchCancel(const EmscriptenTouchEvent& emEvent, void* callbackParameter) {
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this->onTouchEnd(emEvent, callbackParameter);
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}
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};
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@ -852,22 +734,26 @@ public:
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WindowImplHtml *window = (WindowImplHtml *)data;
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if (!initialized) {
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touchEventHelper.onPointerDown = [window](MouseEvent* event) -> void {
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touchEventHelper.onPointerDown = [](MouseEvent* event, void* param) -> void {
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WindowImplHtml* window = (WindowImplHtml*)param;
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if (window->onMouseEvent) {
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window->onMouseEvent(*event);
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}
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};
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touchEventHelper.onPointerMove = [window](MouseEvent* event) -> void {
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touchEventHelper.onPointerMove = [](MouseEvent* event, void* param) -> void {
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WindowImplHtml* window = (WindowImplHtml*)param;
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if (window->onMouseEvent) {
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window->onMouseEvent(*event);
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}
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};
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touchEventHelper.onPointerUp = [window](MouseEvent* event) -> void {
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touchEventHelper.onPointerUp = [](MouseEvent* event, void* param) -> void {
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WindowImplHtml* window = (WindowImplHtml*)param;
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if (window->onMouseEvent) {
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window->onMouseEvent(*event);
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}
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};
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touchEventHelper.onScroll = [window](MouseEvent* event) -> void {
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touchEventHelper.onScroll = [](MouseEvent* event, void* param) -> void {
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WindowImplHtml* window = (WindowImplHtml*)param;
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if (window->onMouseEvent) {
|
||||
window->onMouseEvent(*event);
|
||||
}
|
||||
@ -877,16 +763,16 @@ public:
|
||||
|
||||
switch(emEventType) {
|
||||
case EMSCRIPTEN_EVENT_TOUCHSTART:
|
||||
touchEventHelper.onTouchStart(emEvent);
|
||||
touchEventHelper.onTouchStart(*emEvent, window);
|
||||
break;
|
||||
case EMSCRIPTEN_EVENT_TOUCHMOVE:
|
||||
touchEventHelper.onTouchMove(emEvent);
|
||||
touchEventHelper.onTouchMove(*emEvent, window);
|
||||
break;
|
||||
case EMSCRIPTEN_EVENT_TOUCHEND:
|
||||
touchEventHelper.onTouchEnd(emEvent);
|
||||
touchEventHelper.onTouchEnd(*emEvent, window);
|
||||
break;
|
||||
case EMSCRIPTEN_EVENT_TOUCHCANCEL:
|
||||
touchEventHelper.onTouchCancel(emEvent);
|
||||
touchEventHelper.onTouchCancel(*emEvent, window);
|
||||
break;
|
||||
default:
|
||||
return EM_FALSE;
|
||||
|
Loading…
Reference in New Issue
Block a user