Add some face and point types to describe screen

This commit is contained in:
phkahler 2022-06-11 20:27:36 -04:00 committed by Paul Kahler
parent 3fe6349563
commit be3489e3a0

View File

@ -89,6 +89,7 @@ void TextWindow::DescribeSelection() {
case Entity::Type::POINT_N_ROT_TRANS:
case Entity::Type::POINT_N_COPY:
case Entity::Type::POINT_N_ROT_AA:
case Entity::Type::POINT_N_ROT_AXIS_TRANS:
p = e->PointGetNum();
Printf(false, "%FtPOINT%E at " PT_AS_STR, COSTR(e, p));
break;
@ -179,7 +180,9 @@ void TextWindow::DescribeSelection() {
case Entity::Type::FACE_N_ROT_TRANS:
case Entity::Type::FACE_N_ROT_AA:
case Entity::Type::FACE_N_TRANS:
Printf(false, "%FtPLANE FACE%E");
case Entity::Type::FACE_ROT_NORMAL_PT:
case Entity::Type::FACE_N_ROT_AXIS_TRANS:
Printf(false, "%FtPLANE FACE%E");
p = e->FaceGetNormalNum();
Printf(true, " normal = " PT_AS_NUM, CO(p));
p = e->FaceGetPointNum();