macOS: fix a crash at startup introduced in 75a09c8b
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e9b9dca2ca
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f6484c78e7
@ -397,13 +397,15 @@ void GraphicsWindow::Init() {
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window = Platform::CreateWindow();
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if(window) {
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using namespace std::placeholders;
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// Do this first, so that if it causes an onRender event we don't try to paint without
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// a canvas.
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window->SetMinContentSize(720, 670);
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window->onClose = std::bind(&SolveSpaceUI::MenuFile, Command::EXIT);
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window->onRender = std::bind(&GraphicsWindow::Paint, this);
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window->onKeyboardEvent = std::bind(&GraphicsWindow::KeyboardEvent, this, _1);
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window->onMouseEvent = std::bind(&GraphicsWindow::MouseEvent, this, _1);
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window->onSixDofEvent = std::bind(&GraphicsWindow::SixDofEvent, this, _1);
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window->onEditingDone = std::bind(&GraphicsWindow::EditControlDone, this, _1);
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window->SetMinContentSize(720, 670);
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PopulateMainMenu();
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}
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}
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