Commit Graph

4 Commits

Author SHA1 Message Date
whitequark
9c99f69da5 Clean up unused shader variables. 2018-07-12 11:43:25 +00:00
whitequark
20a4a2b23f Avoid using tan as identifier in shaders.
This conflicts with the tan() function, currently only on macOS.
2018-07-12 11:40:51 +00:00
luzpaz
771b415a12 Fix various comment and UI string typos. 2018-07-12 05:05:43 +00:00
whitequark
ecb6550b5c Change mentions of OpenGL 2 to OpenGL 3.
We ended up in a confusing state where OpenGL 2 (like in "gl2")
actually refers to OpenGL ES 2, which roughly corresponds to
OpenGL 3. Rectify that.
2017-04-06 07:20:50 +00:00