Commit Graph

99 Commits

Author SHA1 Message Date
EvilSpirit
4d58f95b43 Suppress dof calculation flag 2021-12-30 13:59:58 -05:00
EvilSpirit
708a08f04b SolveBySubstitution of linear complexity. 2021-12-30 13:59:58 -05:00
Tom Sutcliffe
7e823df94a Correct which group is forced to mesh when linking an STL file
By making IsForcedToMesh() always return true for STL link groups,
rather than trying to set forceToMesh=true during the import phase.

STL link groups are now always shown as "model already forced to
triangle mesh" in the details screen, but also (unlike when the model
is forced to mesh by a parent group) show the '∆' icon in the group
list.
2021-08-24 13:09:19 -07:00
Tom Sutcliffe
5edb2eebf6 Add "Show Exploded View" menu option
Where each entity in the active workplane sketch is projected a
different amount normal to the workplane, to allow inspection and
easier selection of entities that entirely overlap each other and are
thus otherwise difficult to see or select.

The distance between the exploded "layers" can be controlled in the
configuration page. Negative distances mean the layers are projected in
the opposite direction, relative to the workplane normal.
2021-08-17 17:48:25 +03:00
Eric Chan
37de364257 Addition of ArcLength Ratio and ArcLength Difference constraints to Constraints list 2021-06-28 11:31:53 -04:00
Maxipaille
4308dc136b Fix "Sketch in New Workplane" point & normal to set correct orientation of workplane
Temporary disable other ways because of wrong implementation
2021-06-27 13:17:09 -04:00
robnee
709dc31f78 Fix lookup of stipple pattern before config is available
Fix a bug with the lookup of stipple pattern for default styles when the
config settings are not yet available (install/upgrade/first run). This
caused hidden lines to display as continuous rather than dashed.
2021-04-28 15:59:21 +03:00
robnee
1628097037 Save stipple settings for default styles to config 2021-03-29 14:43:29 -04:00
robnee
10ca307d98 Add exportable option to default styles
Primarily, this enables the user to export of construction entities in 2D
views such as SVG. Previously constuction entities were always skipped.
The "export these objects" is now available for all default styles.
One may turn off export of constraints or the inactive groups for example.
This also adds the exportable flag to the factory settings and
support for saving the exportable option for default styles in the
configuration. Construction entities with custom styles respect this
option as well.  NOTE:  Running this version will add new entries to the
configuration (Registry, .config etc.) on exit when testing this code.
2021-03-17 12:01:58 -04:00
ruevs
8c101d5f28 Fix tangent constraints of curves.
This fixes a regression introduced in  96958f4663
(https://github.com/solvespace/solvespace/pull/833.)
Three `return` statements got "swallowed" by the newly created functions.
(e.g .96958f4663 (diff-49abc03ed071148c0ebae0c64aafb625fa6223135f77aeecdb47dab4cf8b940cL638) )

Because of this it was possible to constrain arcs and cubics tangent to
each other or line segments, without them sharing an endpoint.

This kind of worked, but always chose the "starting" points of the curves
and lines. In the future this can be turned into a feature. See the
discussion in #937.
2021-03-06 14:16:33 -05:00
Koen Schmeets
96958f4663
Fix paste transformed not correcting tangent arcs when mirrored (#833) 2020-12-22 14:09:31 +01:00
phkahler
668fe6f493 Make the redundant constraint timeout a configuration value and add the config UI elements to edit that value. 2020-09-16 16:39:43 -04:00
phkahler
615708440f Fix #131. Prevent UI freeze by having a timeout when finding which constraints can be removed to fix jacobian. 2020-09-16 16:39:43 -04:00
phkahler
f9529916c4 Fix issue161 and 174. Use the same logic for selction and dragging, but ignore entites that are inherently undraggable.
This allows the selection to reach through entities to their corresponding ones on the underlying sketch which can be dragged if they are not fully constrained. This is decided in a new function Entity::CanBeDragged().
2020-08-09 19:55:33 -04:00
phkahler
b3eb589240 Fix issue659 - Problems constraining to ends of Helix.
Create a new copy type for faces that includes the translation aspect of helical extrusions. Also swap the end remappings when the shell is inside out - this was also affecting some Revolve extrusions.
2020-08-07 15:16:47 -04:00
whitequark
afa9e2890e Improve text screen for a selected constraint.
* Show the type of a constraint.
  * Show the workplane a constraint is in, for constraints which can
    be both projected to workplane or be free in 3d space.
  * Clearly distinguish reference from non-reference constraints.
  * Add a checkbox for toggling the reference option.
  * When showing requests a constraint applies to, highlight on hover
    the specific entity being constrained, not just the first one.
2020-08-07 18:06:42 +00:00
ruevs
3888909d02 NURBS: Add intersection boolean operation.
The NURBS operation is properly implemented.

ToDo: The mesh operation in SMesh::MakeFromIntersectionOf
is still done as C=A-(A-B).

Implements: https://github.com/solvespace/solvespace/issues/35
2020-05-10 17:11:19 -04:00
phkahler
f36ac500a1
Add rotated face from point entity type. Fixes issue 585, problems constraining to Revolve and Helix ends. (#586) 2020-04-24 17:37:55 -04:00
phkahler
700b5d6719
Allow Revolve and Helix end surface selection and constraints. (#584) 2020-04-22 19:55:18 -04:00
phkahler
45eb246865
Eliminate some entity copies in lathe groups. Eliminates a crash due to copy numbers going over 1000. May break some older files with constaints on lathed entities. (#582) 2020-04-21 00:44:27 -04:00
phkahler
986da7d224 Implement helical extrusion groups. 2019-07-31 04:16:56 +00:00
Ryan Pavlik
5efb09e6d4 Use the new equality/inequality operators of handles to reduce references to .v. NFC. 2019-07-10 15:40:21 +00:00
Ryan Pavlik
7bd4b149f7 Traits work for handles to permit sharing functionality and operators. NFC. 2019-07-10 15:40:21 +00:00
phkahler
5df53fc59e Implement revolve groups. 2019-06-03 17:32:38 +00:00
whitequark
bd84bc1ae9 Replace entity map implementation with std::unordered_map.
On a single load benchmark this provides about 25% speedup.
2019-05-24 18:19:10 +00:00
whitequark
406c55e8b9 Instead of creating an exact copy of existing constraint, select it. 2019-05-24 16:21:55 +00:00
whitequark
549565958f Skip creating an automatic H/V constraint if it would be redundant.
This means that automatically added H/V constraints now will never
cause the sketch to become overconstrained, which currently makes
that feature almost unusable.
2019-05-24 15:06:53 +00:00
Ryan Pavlik
39c348090b Add CountIf method to IdList to simplify some call sites. NFC.
This also changes GetNumConstraints to return size_t.
2019-05-21 01:19:11 +00:00
Bauke Conijn
7d181f0d0f Include custom styled entities in the same plane when exporting section. 2019-05-13 14:34:22 +00:00
whitequark
eb5501ecd6 Implement a platform abstraction for settings.
This commit mostly just changes the settings code to be in line with
the rest of the platform abstractions, although it also fixes some
settings names to be consistent with others, and uses native bool
types where applicable.

This commit also makes settings-related operations much less
wasteful, not that it should matter.
2018-07-17 15:01:58 +00:00
whitequark
55baaf310f Implement a platform abstraction for menus.
This commit removes a large amount of redundant code that needed
to be kept in sync between platforms and also makes it much easier
to add new menu-related functionality since little to no platform
code needs to be altered anymore.

This commit also greatly improves code locality in context menu
handling by allowing context menu click handlers to be closures.

This commit temporarily introduces a SetMainMenu API, which is rather
hacky but only necessary until an abstraction for windows is added.
2018-07-16 11:21:30 +00:00
whitequark
f54dabbb5f Clean up includes and include guards.
According to the C standard all preprocessor definitions starting
with an underscore are reserved for standard and implementation use,
so don't use those. Also, sort and unique include directives.
2018-07-12 18:48:51 +00:00
whitequark
287bd98a3f Fix copying and pasting image requests. 2017-04-08 17:17:38 +00:00
EvilSpirit
99f6ea34f1 Add an option to display areas of closed contours.
This is useful e.g. for architectural work.
2017-04-08 16:43:06 +00:00
EvilSpirit
8fd11f4886 Fix forcing NURBS to mesh in a step group when the flag is inherited.
Before this commit, if the source group of a step rotate/translate
group is forced to triangle mesh, the UI would show that the step
rotate/translate group is also forced to triangle mesh, but the group
would in fact contain NURBS surfaces.
2017-04-06 07:40:47 +00:00
EvilSpirit
5744d1d599 Implement an image request. 2017-03-12 00:13:56 +00:00
whitequark
e2e74762f4 Rework path and file operations to be more robust.
This commit updates a *lot* of rather questionable path handling
logic to be robust. Specifically:
  * All path operations go through Platform::Path.
  * All ad-hoc path handling functions are removed, together with
    PATH_SEP. This removes code that was in platform-independent
    parts, but had platform-dependent behavior.
  * Group::linkFileRel is removed; only an absolute path is stored
    in Group::linkFile. However, only Group::linkFileRel is saved,
    with the relative path calculated on the fly, from the filename
    passed into SaveToFile. This eliminates dependence on global
    state, and makes it unnecessary to have separare code paths
    for saved and not yet saved files.
  * In a departure from previous practice, functions with
    platform-independent code but platform-dependent behavior
    are all grouped under platform/. This makes it easy to grep
    for functions with platform-dependent behavior.
  * Similarly, new (GUI-independent) code for all platforms is added
    in the same platform.cpp file, guarded with #ifs. It turns out
    that implementations for different platforms had a lot of shared
    code that tended to go out of sync.
2017-03-11 18:58:53 +00:00
EvilSpirit
6bc2ed9771 Remove nonexistent degrees of freedom from lathe groups.
Before this commit, lathe groups had three DOFs, which of course
could not actually move. After this commit, lathe groups have
zero DOFs, as expected.

This bug was introduced in commit 6dced80.
2017-02-17 03:01:45 +00:00
EvilSpirit
ced42440e7 Explicitly represent the parameter used in constraints.
Commit f5485cb and its ancestors add a parameter to some constraints.
This parameter must be materialized and assigned a non-zero value via
ModifyToSatisfy for the solver library to not make unnecessary
changes to the sketch during the initial generation. For this, we
represent it explicitly instead of using hc.param(0), such that
the materialized constraint does not conflict with any user-defined
ones.
2017-02-06 13:02:49 +00:00
EvilSpirit
9148d0cb91 Force DOF check every time a constraint is added.
Before this commit, it was possible to add some redundant constraints
(e.g. vertical, horizontal or midpoint) without failing the sketch,
because SolveBySubstitution() removed the redundant equations.
However, this could result in the solve failing later because
the system didn't converge, without any pointers as to the true
cause of the failure.
2016-12-21 19:40:33 +00:00
EvilSpirit
727c0a97dc Draw projected lines for pt-line-distance constraints in 3d. 2016-12-21 18:43:42 +00:00
EvilSpirit
f5485cbf24 Rewrite equations generated for same-orientation constraints.
This has the same motivations and implementation as in 3d6d873.
2016-11-27 14:25:50 +00:00
EvilSpirit
3d6d873906 Rewrite equations generated for parallel constraints (in 3d).
Before this commit, parallel constraints in 3d are fragile:
constraints that are geometrically fine can end up singular anyway
because VectorsParallel() pivots wrong but converges anyway.
After this commit, much like in cc07058, the constraints are written
in a different form: instead of trying to remove two degrees of
freedom out of three, all three are removed, and one added; namely,
the constraint introduces a free parameter, signed length ratio.
2016-11-27 13:43:48 +00:00
EvilSpirit
cc07058e48 Rewrite equations generated for pt-on-line constraints.
Before this commit, pt-on-line constraints are buggy. To reproduce,
extrude a circle, then add a datum point and constrain it to the
axis of the circle, then move it. The cylinder will collapse.

To quote Jonathan:

> On investigation, I (a) confirm that the problem is
> the unconstrained extrusion depth going to zero, and (b) retract
> my earlier statement blaming extrude and other similar non-entity
> parameter treatment for this problem; you can easily reproduce it
> with a point in 3d constrained to lie on any line whose length
> is free.
>
> PT_ON_LINE is written using VectorsParallel, for no obvious reason.
> Rewriting that constraint to work on two projected distances (using
> any two basis vectors perpendicular to the line) should fix that
> problem, since replacing the "point on line in 3d" constraint with
> two "point on line in 2d" constraints works. That still has
> the hairy ball problem of choosing the basis vectors, which you
> can't do with a continuous function; you'd need Vector::Normal()
> or equivalent.
>
> You could write three equations and make the constraint itself
> introduce one new parameter for t. I don't know how well that
> would work numerically, but it would avoid the hairy ball problem,
> perhaps elegant at the cost of speed.

Indeed, this commit implements the latter solution: it introduces
an additional free parameter. The point being coincident with
the start of the line corresponds to the parameter being zero, and
point being coincident with the end corresponds to one).

In effect, instead of constraining two of three degrees of freedom
(for which the equations do not exist because of the hairy ball
theorem), it constrains three and adds one more.
2016-11-26 19:35:38 +00:00
whitequark
74cb1f589c Add two more points to the TTF text request.
These points can be used for constraining the width of the text
(or to the width of the text).

The main parts of the commit are:
  * TtfFont is restructured to be able to return the aspect ratio
    for a given string.
  * This aspect ratio is written to the savefile, such that even if
    the font is missing, the sketch would still be solved correctly.
  * The two additional points are constrained via perpendicularly
    to the two main points (which form a v vector).

The compatibility features are as follows:
  * When the font is missing in old files, 1:1 aspect ratio is used,
    which works for the replacement symbol anyhow.
  * When the two additional points are missing in old files, their
    would-be positions are calculated and they are moved there,
    avoiding 'jumping' of underconstrained sketches.
2016-11-02 09:22:18 +00:00
EvilSpirit
b37aba00e2 Preserve stipple phase across separate piecewise linear segments.
This significantly increases visual clarity, especially for curves
with a low chord tolerance value.
2016-10-13 23:15:35 +00:00
EvilSpirit
6658b1fa2b Allow combining extrude, lathe, translate and rotate group as assemblies.
This significantly improves performance e.g. in case of a sketch
containing a multitude of wooden panels, as the meshes can be
merely transformed instead of being joined.
2016-10-12 22:02:38 +00:00
EvilSpirit
df83ee4c8f Factor out Style::Stroke. 2016-10-11 23:32:05 +00:00
whitequark
6e860fb148 Make "Show/hide hidden lines" a tri-state button instead.
The states are:
  * Draw all lines (on top of shaded mesh).
  * Draw occluded (by shaded mesh) lines as stippled.
  * Do not draw occluded (by shaded mesh) lines.

As usual, the export output follows the screen output.
2016-08-13 09:44:08 +00:00
whitequark
4b4944264b Align constraint lines to pixel grid.
This ensures that constraints always look crisp, no matter the camera
position.
2016-08-07 17:33:27 +00:00