Commit Graph

200 Commits

Author SHA1 Message Date
Koen Schmeets
0dcc8f3369 Fix Xcode auto-fixable issues 2019-11-23 13:08:22 +00:00
Ryan Pavlik
a0e992374d Clean up virtual, override, default, and void params. NFC.
Found by clang-tidy.
2019-09-11 10:31:07 +00:00
Ryan Pavlik
ae417fc14c Use emplace_back. NFC.
Found by clang-tidy.
2019-09-11 10:31:07 +00:00
Ryan Pavlik
34dccbf935 Don't call static methods through an instance. NFC.
Found by clang-tidy.
2019-09-11 10:31:07 +00:00
Ryan Pavlik
c0904e2ba8 Use IsEmpty() or .empty() to check if a container is empty. NFC.
Most found by clang-tidy.
2019-09-10 04:22:21 +00:00
nabijaczleweli
837628ea3e Add VRML (WRL) triangle mesh export.
Transparency is not supported.
2019-08-09 21:30:33 +00:00
whitequark
3d80062b66 GTK: delete all gtkmm objects before destrying Gtk::Main.
Otherwise this results in harmless but annoying spam on applciation
shutdown.

See https://gitlab.gnome.org/GNOME/gtkmm/issues/22.
2019-05-31 23:07:04 +00:00
ruevs
9ac55f392a Win32: fix build with -DOPENGL=1. 2019-05-29 15:06:25 +00:00
whitequark
eb7e12b829 Make sure file from a recent menu exists before using it.
Otherwise it can result in a very confusing error that does not
suggest at all that the file is missing.
2019-05-24 15:57:43 +00:00
whitequark
fabffbab79 Get rid of FreeTemporary. NFC.
Its only use was in a context where it was completely equivalent to
MemFree, so just use that instead, and keep the temporary heap as
purely an arena allocator, that could use something like bump
pointer.
2019-05-23 19:30:31 +00:00
whitequark
d01f715ebf CLI: accept --chord-tol as an option to regenerate.
This is currently necessary to get repeatable results when exporting
assemblies as a part of a batch process, since the mesh geometry in
imported files is not regenerated for export.
2019-05-23 16:31:08 +00:00
Ruevski
260769c03b Win32: Restore Windows XP Compatibility
By setting WINVER=0x0501 (Windows XP) in CMakeLists.txt and adding a few
missing defines in guiwin.cpp and configuring OPENGL=1 in CMake
Solvespace (3.0~25b6eba1) compiles and works perfectly on Windows XP.
Tested with MinGW GCC-6.3.0-1
2019-05-23 14:42:55 +00:00
whitequark
3296474c15 Rework tooltip implementation to track tip area.
This fixes an elusive GTK issue where tooltips would be spuriously
displayed, and makes tooltips behave nicer on Windows.

Unfortunately the macOS code is unchanged as the macOS tooltip
implementation seems seriously broken in ways I do not understand.
2019-05-23 13:54:24 +00:00
whitequark
e9b9dca2ca Win32: use native OpenGL drivers, if available.
After this commit, if the target system does have modern OpenGL
drivers installed, ANGLE is configured to use them, bypassing most
translation (shaders still have to be translated from ESSL to GLSL).

If there are no OpenGL drivers, such as if the graphics drivers were
installed via Windows Update, DirectX translation is still used. This
results in a very noticeable startup delay and minor performance
degradation.

In addition it is no longer necessary to build with -DOPENGL=1 to be
able to run the binary in wine; everything works out of the box.
Before, wine's incomplete HLSL translator would crash.

This change required renaming the variable `texture` in shaders,
since it shadows the Core GLSL function with the same name, and ANGLE
translates texture2D() calls to texture() calls.
2019-05-23 10:58:31 +00:00
whitequark
75a09c8b67 Minor cleanups. NFC.
A few code style changes extracted from the Emscripten port.
2019-05-21 00:48:20 +00:00
whitequark
7f75148671 Win32: ignore WM_MOUSEWHEEL events that are forwarded to other window.
Before this commit, scrolling the property browser positioned on top
of a face in the main window would highlight the face.
2019-05-20 22:58:07 +00:00
whitequark
5dbe090098 Win32: do not insert windows with parents after HWND_TOPMOST.
It is not clear why this code was added (I don't remember) and
the normal parent-child relationship should be sufficient for
the task of keeping property browser on top of the main window.

With SetWindowPos(hwnd, HWND_TOPMOST) though, the property browser
window stays on top of *anything*, even if the user switches to
an entirely different application.
2019-05-20 22:43:29 +00:00
whitequark
be0dc7e2cb Win32: silence a GetProcAddress-related warning. 2019-05-20 22:12:45 +00:00
whitequark
e11e23483d Win32: remove dead code in keyboard event handling.
The forwarding is now performed explicitly in the text window setup
code, so this branch never has a chance to run.
2019-05-20 21:52:06 +00:00
whitequark
bda3b80609 GTK: fix last remains of legacy event handling code. 2019-05-20 21:42:37 +00:00
whitequark
838126f81f GTK: rework f07e975d to fix build on both pre and post 3.24 GTK. 2019-05-13 15:21:11 +00:00
whitequark
c44a471649 Win32: fix destruction order issue leading to crash on close. 2019-05-13 09:13:55 +00:00
Zhuowei Zhang
f07e975db1 GTK: fix build on Ubuntu 18.04 by removing debug define
Ubuntu 18.04 uses GTKMM 3.22.2-2, which doesn't support native file chooser.

Commit bc3e09edbf checks if native file chooser
is available, but the result is overridden with a hardcoded define,
probably for debugging.

Removing the debugging code fixes build on Ubuntu 18.04.
2019-05-13 07:03:22 +00:00
whitequark
bc3e09edbf GTK: use native file chooser dialog, if available.
This requires GTK 3.24+ and (at least for GTK 3.24) the environment
variable GTK_USE_PORTAL to be set to 1.
2019-05-08 22:59:20 +00:00
whitequark
b69ef71e63 Fix misuse of Path in dc6c7bd0. 2019-04-21 06:54:46 +00:00
probonopd
dc6c7bd0ce Add a lookup for resources in ../share/solvespace.
This is useful for relocatable bundles, e.g. AppImage or NixOS.
2019-04-21 06:16:35 +00:00
whitequark
ce0b130d6c Disable mnemonics when pathnames are used as menu item labels.
Based on a patch by Matthew White.
2019-04-13 11:02:43 +00:00
Sergiusz Bazanski
3a3a2755bf Implement Q3DO export.
We plan to use flatbuffers in the future for the next generation of
the .slvs file format, so flatbuffers are built unconditionally; and
the Q3DO exporter itself is tiny.
2019-03-28 08:53:37 +00:00
whitequark
8e4c4b0d46 Check return values of fread, etc in ReadFile/WriteFile. 2019-01-10 07:12:12 +00:00
whitequark
52c41782d8 cli: fix typo. 2018-11-08 04:10:14 +00:00
whitequark
4d1e1341d9 GTK: fix an use-after-free in message dialog ShowModal(). 2018-08-03 13:39:00 +00:00
whitequark
21d1a625e3 Fix a few warnings emitted by Clang. 2018-07-31 21:03:52 +00:00
whitequark
4d1bd55cc2 GTK: fix dismissing the editor with Escape.
Before this commit, the editor was simply hidden, and as a result
pressing Escape in the color chooser would leave the latter open.
2018-07-31 20:49:56 +00:00
Alexander Meißner
bc6a923c4c macOS: fix crash on startup.
Added missing @synthesize acceptsFirstResponder;
Replaced generic ApplicationDelegate in MainMenu.xib
2018-07-31 15:55:11 +00:00
whitequark
c3875cba9e Add missing override qualifier. 2018-07-31 15:54:31 +00:00
whitequark
a4644cc58d GTK: fix message dialogs not being responsive to buttons. 2018-07-22 09:00:13 +00:00
whitequark
8426992f27 Eliminate blocking in Error() and Message() calls.
This serves two purposes.

First, we want to (some day) convert these messages into a less
obtrustive form, something like toaster notifications, such that they
don't interrupt workflow as harshly. That would, of course, be
nonblocking.

Second, some platforms, like Emscripten, do not support nested event
loops, and it's not possible to display a modal dialog on them
synchronously.

When making this commit, I've reviewed all Error() and Message()
calls to ensure that only some of the following is true for all
of them:
  * The call is followed a break or return statement that exits
    an UI entry point (e.g. an MenuX function);
  * The call is followed by cleanup (in fact, in this case the new
    behavior is better, since even with a synchronous modal dialog
    we have to be reentrant);
  * The message is an informational message only and nothing
    unexpected will happen if the operation proceeds in background.

In general, all Error() calls already satisfied the above conditions,
although in some cases I changed control flow aroudn them to more
clearly show that. The Message() calls that didn't satisfy these
conditions were reworked into an asynchronous form.

There are three explicit RunModal() calls left that need to be
reworked into an async form.
2018-07-20 04:40:19 +00:00
whitequark
396cac556d Add missing virtual destructors. 2018-07-19 22:42:24 +00:00
whitequark
fb138f496a Add final qualifiers where applicable.
We have a lot of classes with virtual functions but no virtual
destructor, mostly under render/. While this is not a problem
due to how our hierarchy is structured, some versions of clang
warn about this on the delete statement inside shared_ptr.

We could add a virtual destructor, but adding final qualifiers
expresses intent better, is generally more efficient (since it allows
devirtualizing most virtual calls in render/), and solves
the potential problem clang is warning us about.
2018-07-19 00:11:04 +00:00
whitequark
4f52167a78 Use std::shared_ptr instead of std::unique_ptr for Platform::TimerRef.
We currently support MSVC 2013, and MSVC 2013 has weird bugs around
std::unique_ptr; the one we hit is Connect ID 858243. You can't
actually open the bug report anymore because Microsoft has shut down
Microsoft Connect. We probably shouldn't support a compiler so old
its bugtracker doesn't exist anymore, but there isn't any very good
reason to use unique_ptr for TimerRef either, so let's change that
for the time being.
2018-07-18 23:49:51 +00:00
whitequark
a738e3f82e Eliminate imperative redraws.
This commit removes Platform::Window::Redraw function, and rewrites
its uses to run on timer events. Most UI toolkits have obscure issues
with recursive event handling loops, and Emscripten is purely event-
driven and cannot handle imperative redraws at all.

As a part of this change, the Platform::Timer::WindUp function
is split into three to make the interpretation of its argument
less magical. The new functions are RunAfter (a regular timeout,
setTimeout in browser terms), RunAfterNextFrame (an animation
request, requestAnimationFrame in browser terms), and
RunAfterProcessingEvents (a request to run something after all
events for the current frame are processed, used for coalescing
expensive operations in face of input event queues).

This commit changes two uses of Redraw(): the AnimateOnto() and
ScreenStepDimGo() functions. The latter was actually broken in that
on small sketches, it would run very quickly and not animate
the dimension change at all; this has been fixed.

While we're at it, get rid of unused Platform::Window::NativePtr
function as well.
2018-07-18 23:18:02 +00:00
whitequark
22a9705a21 Win32: fix crash on application exit. 2018-07-18 03:07:48 +00:00
whitequark
5853fa0421 Finish refactoring of platform code.
This commit finally unifies all main() functions and moves the few
remaining application-wide functions where they belong.
2018-07-18 03:04:16 +00:00
whitequark
350d2ad211 CLI: fix crash running the "thumbnail" command. 2018-07-18 02:31:37 +00:00
whitequark
7630e0e4e2 Make some dubious type conversions explicit.
This is to address MSVC warnings.

This commit changes a few configuration fields to use double instead
of float. There doesn't seem to be any reason these use float except
for the legacy Windows code using float for saved configuration.
Changing their type to double improves consistency.
2018-07-18 01:14:59 +00:00
whitequark
c1f1c7c409 Add a platform abstraction for 6-DOF input devices.
This commit mostly just moves code around.
2018-07-18 01:05:19 +00:00
whitequark
6b5db58971 Add a platform abstraction for file dialogs.
This commit merges all ad-hoc file dialog code, such as the feature
where dialogs remember last location and format, and exposes it
through a common interface.

This commit also significantly improves Gtk dialog handling code.
2018-07-17 22:33:45 +00:00
whitequark
d7968978ad Add a platform abstraction for message dialogs.
This commit changes the awfully specific code for dialogs with
messages duplicated three times to go through a generic interface.
It also fixes some issues with the way translated messages
were parameterized.

This commit removes the custom message dialog box used on Windows,
for several reasons. First, it was the last element not respecting
HiDPI displays. Second, other OSes do not easily provide this much
control over rendering default message boxes, and both Gnome and
macOS frown upon non-standard renderings such as those; so the custom
rendering was already not used on the other OSes.
2018-07-17 22:33:45 +00:00
whitequark
84bf37abed GTK: save boolean settings as JSON booleans. 2018-07-17 16:05:46 +00:00
whitequark
a93283df9d macOS: put assertion message into crash reporter dialog.
This commit makes FatalError a GUI-dependent function.
2018-07-17 15:01:58 +00:00
whitequark
eb5501ecd6 Implement a platform abstraction for settings.
This commit mostly just changes the settings code to be in line with
the rest of the platform abstractions, although it also fixes some
settings names to be consistent with others, and uses native bool
types where applicable.

This commit also makes settings-related operations much less
wasteful, not that it should matter.
2018-07-17 15:01:58 +00:00
whitequark
f324477dd0 Implement a platform abstraction for windows.
This commit removes a large amount of code partially duplicated
between the text and the graphics windows, and opens the path to
having more than one model window on screen at any given time,
as well as simplifies platform work.

This commit also adds complete support for High-DPI device pixel
ratio. It adds support for font scale factor (a fractional factor
on top of integral device pixel ratio) on the platform side, but not
on the application side.

This commit also adds error checking to all Windows API calls
(within the abstracted code) and fixes a significant number of
misuses and non-future-proof uses of Windows API.

This commit also makes uses of Windows API idiomatic, e.g. using
the built-in vertical scroll bar, native tooltips, control
subclassing instead of hooks in the global dispatch loop, and so on.

It reinstates tooltip support and removes menu-related hacks.
2018-07-17 13:31:17 +00:00
whitequark
55baaf310f Implement a platform abstraction for menus.
This commit removes a large amount of redundant code that needed
to be kept in sync between platforms and also makes it much easier
to add new menu-related functionality since little to no platform
code needs to be altered anymore.

This commit also greatly improves code locality in context menu
handling by allowing context menu click handlers to be closures.

This commit temporarily introduces a SetMainMenu API, which is rather
hacky but only necessary until an abstraction for windows is added.
2018-07-16 11:21:30 +00:00
whitequark
7ab87caa88 Implement a platform abstraction for timers.
This commit temporarily disables tooltip functionality; it will
be handled natively in a platform abstraction for windows using
much simpler code.
2018-07-16 11:21:30 +00:00
whitequark
975b49f520 Win32: offer to restart application on fatal errors.
This changes the assertion failure behavior to be the same in debug
and release builds: to show the complete failure message, and
to offer to restart the application or defer to Windows Error
Reporting to generate a backtrace. Contrary to popular belief,
WER is not useless, and since SolveSpace publishes pdb files,
WER-generated reports can be symbolized.

This commit also addresses the long-standing problem where showing
a dialog on fatal error would re-enter the application code, thus
causing another error or a crash that is more fatal than the current
one.
2018-07-14 16:05:08 +00:00
whitequark
f2ecd7abe6 macOS: use correct format for connexionName field.
3DConnexion configuration tool appears to use Pascal strings there.
2018-07-12 12:17:22 +00:00
luzpaz
771b415a12 Fix various comment and UI string typos. 2018-07-12 05:05:43 +00:00
whitequark
49ff36fd51 Use a more rigorous check for library containing backtrace(). 2018-07-11 02:36:17 +00:00
whitequark
2b9ffd1542 Fix handling of relative paths with no directory in solvespace-cli.
Before this commit, e.g. `solvespace-cli regenerate foo.slvs`
would save a file called just `.slvs`.
2018-05-10 15:31:55 +00:00
whitequark
ecb6550b5c Change mentions of OpenGL 2 to OpenGL 3.
We ended up in a confusing state where OpenGL 2 (like in "gl2")
actually refers to OpenGL ES 2, which roughly corresponds to
OpenGL 3. Rectify that.
2017-04-06 07:20:50 +00:00
whitequark
7eb6574f90 Rename TextWindow::CHAR_WIDTH to CHAR_WIDTH_.
glibc defines a CHAR_WIDTH macro in limits.h since about 6.3.*.
This is apparently added as a part of ISO TS 18661-1:2014, which
I cannot read because it is not publicly available, and which covers
some sort of floating-point extensions. This is one of those changes
that should never have been done yet here we are.
2017-04-06 06:54:07 +00:00
whitequark
6337bbbcd6 Fix a missing semicolon. 2017-03-22 19:13:00 +00:00
whitequark
827f54f2c4 GTK: ensure the editor always uses contrasting colors.
On some configurations, it seems that the default GTK theme
has a transparent background, which makes black text on black
(GL) background illegible.
2017-03-19 18:43:27 +00:00
EvilSpirit
5744d1d599 Implement an image request. 2017-03-12 00:13:56 +00:00
whitequark
e2e74762f4 Rework path and file operations to be more robust.
This commit updates a *lot* of rather questionable path handling
logic to be robust. Specifically:
  * All path operations go through Platform::Path.
  * All ad-hoc path handling functions are removed, together with
    PATH_SEP. This removes code that was in platform-independent
    parts, but had platform-dependent behavior.
  * Group::linkFileRel is removed; only an absolute path is stored
    in Group::linkFile. However, only Group::linkFileRel is saved,
    with the relative path calculated on the fly, from the filename
    passed into SaveToFile. This eliminates dependence on global
    state, and makes it unnecessary to have separare code paths
    for saved and not yet saved files.
  * In a departure from previous practice, functions with
    platform-independent code but platform-dependent behavior
    are all grouped under platform/. This makes it easy to grep
    for functions with platform-dependent behavior.
  * Similarly, new (GUI-independent) code for all platforms is added
    in the same platform.cpp file, guarded with #ifs. It turns out
    that implementations for different platforms had a lot of shared
    code that tended to go out of sync.
2017-03-11 18:58:53 +00:00
whitequark
335c217114 Collect together and rigorously test all our ad-hoc path functions. 2017-03-11 16:24:12 +00:00
whitequark
15f349049c Make CLI usage text more readable. 2017-03-10 21:05:52 +00:00
whitequark
27b59f601e Fix type conversion warnings. 2017-03-10 21:05:52 +00:00
whitequark
61fe8badf2 GTK: take scale factor into account when positioning entry. 2017-03-04 00:09:05 +00:00
whitequark
8e27a5e34b GTK: take margin and border size into account when positioning entry. 2017-03-04 00:09:05 +00:00
EvilSpirit
312184505c Fix undefined behavior in solvespace-cli. 2017-02-17 02:52:19 +00:00
whitequark
f29d9d7a34 GTK: run DoLater after the next main loop iteration.
Before this commit, DoLater would be run as an idle callback,
which (depending on system performance) could either result in
a half-regenerated sketch being displayed, with only the dragged
entity updated, or no regeneration whatsoever during the drag.

After this commit, the GTK behavior matches macOS and Win32 ones.
2017-02-08 14:27:02 +00:00
whitequark
1871efa02b Commit missing parts of d77f617. 2017-02-06 16:01:10 +00:00
whitequark
2e15f60ef6 Win32: implement support for full-screen graphics window. 2017-02-06 15:12:26 +00:00
whitequark
279424290b Remove a redundant ReloadAllImported() call. 2017-01-31 02:20:10 +00:00
whitequark
6e88eaef69 Fix a path construction issue introduced in 3fc85b7. 2017-01-31 02:15:37 +00:00
whitequark
3fc85b7934 CLI: add the "regenerate" command, for use in Makefiles etc. 2017-01-24 19:55:53 +00:00
whitequark
27a5f6f9bd CLI: include directory name in %-replacement. 2017-01-24 19:54:47 +00:00
whitequark
67a916d19c CLI: show usage when --help/-h passed. 2017-01-24 19:40:30 +00:00
whitequark
bb2cc4aa56 GTK: do not compose rendered geometry with an alpha buffer.
The somewhat confusingly named set_has_alpha() function does not
affect whether alpha can be used during rendering to the area.
Rather, it affects whether alpha will be used when composing
the contents of the area with the window underneath it.
2017-01-21 06:34:44 +00:00
whitequark
068191bf28 GTK: unbreak the color chooser.
We want to suppress accelerators but still get input to (at least)
the window where the editor is opened. It's no harm to permit input
to other windows, but it is bad to route all of it to the editor,
since color chooser depends on being able to receive input.

So, what we do is add modal grab to the *overlay*, which has
the editor and the underlay widget, route all events as usual
to children, and just force the key events to go to the editor,
since otherwise they would still propagate up for some reason.
2017-01-17 13:11:09 +00:00
whitequark
ec07516580 GTK: work around a gtkmm<3.22 bug. 2017-01-14 02:41:23 +00:00
whitequark
29e43e67ea Fall back to en_US if the system locale is not available.
Without this, msgids would be used instead of the more proper
message strings. Also, since RefreshLocale() is never called,
the menu goes missing.
2017-01-14 00:32:47 +00:00
whitequark
6b67cfe63f Except when using OpenGL ES 2, use OpenGL 3.2+ Core profile.
This is primarily done to lower the GTK version dependency below
GTK 3.22, since GTK 3.22 is unlikely to be widely availale any
time soon.
2017-01-13 23:43:02 +00:00
whitequark
6de5133609 GTK: default to the en_US locale if LANGUAGE is set and empty. 2017-01-13 21:13:40 +00:00
whitequark
96476ca2e5 GTK: respect the scale factor when computing coordinates.
This doesn't bring true HiDPI support yet, since there are no HiDPI
assets anyway, but it makes the interface usable.
2017-01-11 03:41:06 +00:00
whitequark
c12672be66 Internationalize platform-specific code. 2017-01-11 03:02:04 +00:00
whitequark
da7c74af2e GTK: only attempt to use libspnav on X11.
This makes SolveSpace run on Wayland.
2017-01-06 22:28:44 +00:00
whitequark
529e1bfd63 Internationalize the main menu. 2017-01-05 12:17:09 +00:00
whitequark
9f697af138 Win32: don't display dialogs for CRT assertions, like for aborts.
Among other annoyances this causes our CI builds to hang infinitely
without any indication in the console.
2017-01-03 01:11:16 +00:00
whitequark
daf3c7b070 GTK, Win32: always map keypad decimal separator to dot.
We only accept dot as a decimal separator, but the OS locale
may use a comma there.
2017-01-02 23:34:18 +00:00
whitequark
6bb73a162c GTK: remove GlWidget, use standard Gtk::GLArea.
This removes a large number of hacks from the codebase, speeds up
the rendering, and removes tearing when dragging entities.
2017-01-02 16:21:05 +00:00
whitequark
7dbbd75969 Drop support for GTK 2.
It's a deprecated platform that has weird OpenGL-related bugs and
is incompatible with using EGL anyway. It was clear we're going
to drop it, the only question was when. Answer: now.
2017-01-02 16:20:12 +00:00
whitequark
435682729e Unix: add FreeBSD compatibility for FindLocalResourceDir(). 2016-12-07 16:02:54 +00:00
whitequark
374d1b5e7f Win32: simplify.
Sanitization done by the removed code is already performed
by CommandLineToArgvW.
2016-12-06 17:32:07 +00:00
whitequark
4a0b4fd8d3 Win32: unbreak solvespace-cli.
It was broken because of three bugs:
  * Uninitialized variables in RunCommand;
  * Trying to use (OEM-encoded) main() argc/argv arguments instead
    of GetCommandLineW();
  * Trying to pass relative paths directly into ssfopen.
2016-12-05 01:24:17 +00:00
whitequark
47244c5e89 Implement a command-line interface.
This commit adds a basic command-line interface. This interface
allows rendering thumbnails and exporting data in batch mode.
2016-11-29 04:01:07 +00:00
whitequark
9301dec98d Use the same code for loading resources in all executables.
All of our executables need resources; e.g. the vector font is
a resource and it is necessary for generation. Before this commit,
the GUI executable loaded the resources in a nice way, and everything
else did it in a very ad-hoc, fragile way.

After this commit, all executables are placed in <build>/bin and
follow the same algorithm:
  * On Windows, resources are compiled and linked into every
    executable.
  * On Linux, resources are copied into <build>/res (which is
    tried first) and <prefix>/share/solvespace (which is tried
    second).
  * On macOS, resources are copied into <build>/res (which is
    tried first) and <build>/bin/solvespace.app/Contents/Resources
    (which is tried second).

In practice this means that we can add as many executables as we want
without duplicating lots of code. In addition, on macOS, we can
place supplementary executables into the bundle, and they can use
resources from the bundle transparently.
2016-11-28 06:18:42 +00:00
whitequark
8dc60f61c1 Fix Windows build with -DOPENGL=1.
This is mostly useful when testing the Windows functionality
on Linux, as wine is currently unable to compile the shaders
that ANGLE outputs.
2016-11-19 05:14:06 +00:00
whitequark
d3f2ac7513 Remove most dependencies on config.h.
The only thing we need it anymore is the package version and platform
configuration, so only include it for that. As a result, less files
are rebuilt when the git commit changes and config.h is regenerated.
2016-11-19 01:00:11 +00:00