
to draw those, and hit test with the mouse, and display tool tips when the user hovers with the mouse. Also, underline links only when they're hovered, and not otherwise. And add a separate menu option to align the view to the active workplane, vs. activating the active group's workplane, and remap the bottom two graphics window toolbar icons to that and "nearest iso view" instead of draw in 2d/3d, since people tended to click on those without understanding and cause trouble. And by default, we force a parallel projection; so the factory default camera tangent is now 0.3, not 0. [git-p4: depot-paths = "//depot/solvespace/": change = 2131]
102 lines
3.3 KiB
Makefile
102 lines
3.3 KiB
Makefile
DEFINES = /D_WIN32_WINNT=0x500 /DISOLATION_AWARE_ENABLED /D_WIN32_IE=0x500 /DWIN32_LEAN_AND_MEAN /DWIN32
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# Use the multi-threaded static libc because libpng and zlib do; not sure if anything bad
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# happens if those mix, but don't want to risk it.
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CFLAGS = /W3 /nologo -MT -Iextlib -I..\common\win32 /D_DEBUG /D_CRT_SECURE_NO_WARNINGS /I. /Zi /EHs # /O2
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HEADERS = ..\common\win32\freeze.h ui.h solvespace.h dsc.h sketch.h expr.h polygon.h srf\surface.h
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OBJDIR = obj
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FREEZE = $(OBJDIR)\freeze.obj
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W32OBJS = $(OBJDIR)\w32main.obj \
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$(OBJDIR)\w32util.obj \
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SSOBJS = $(OBJDIR)\solvespace.obj \
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$(OBJDIR)\textwin.obj \
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$(OBJDIR)\textscreens.obj \
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$(OBJDIR)\confscreen.obj \
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$(OBJDIR)\describescreen.obj \
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$(OBJDIR)\graphicswin.obj \
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$(OBJDIR)\modify.obj \
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$(OBJDIR)\clipboard.obj \
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$(OBJDIR)\view.obj \
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$(OBJDIR)\util.obj \
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$(OBJDIR)\style.obj \
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$(OBJDIR)\entity.obj \
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$(OBJDIR)\drawentity.obj \
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$(OBJDIR)\group.obj \
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$(OBJDIR)\groupmesh.obj \
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$(OBJDIR)\request.obj \
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$(OBJDIR)\glhelper.obj \
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$(OBJDIR)\expr.obj \
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$(OBJDIR)\constraint.obj \
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$(OBJDIR)\constrainteq.obj \
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$(OBJDIR)\mouse.obj \
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$(OBJDIR)\draw.obj \
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$(OBJDIR)\toolbar.obj \
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$(OBJDIR)\drawconstraint.obj \
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$(OBJDIR)\file.obj \
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$(OBJDIR)\undoredo.obj \
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$(OBJDIR)\system.obj \
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$(OBJDIR)\polygon.obj \
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$(OBJDIR)\mesh.obj \
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$(OBJDIR)\bsp.obj \
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$(OBJDIR)\ttf.obj \
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$(OBJDIR)\generate.obj \
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$(OBJDIR)\export.obj \
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$(OBJDIR)\exportvector.obj \
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$(OBJDIR)\exportstep.obj \
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SRFOBJS = $(OBJDIR)\ratpoly.obj \
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$(OBJDIR)\curve.obj \
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$(OBJDIR)\surface.obj \
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$(OBJDIR)\triangulate.obj \
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$(OBJDIR)\boolean.obj \
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$(OBJDIR)\surfinter.obj \
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$(OBJDIR)\raycast.obj \
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$(OBJDIR)\merge.obj \
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RES = $(OBJDIR)\resource.res
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LIBS = user32.lib gdi32.lib comctl32.lib advapi32.lib shell32.lib opengl32.lib glu32.lib \
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extlib\libpng.lib extlib\zlib.lib extlib\si\siapp.lib
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all: $(OBJDIR)/solvespace.exe
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@cp $(OBJDIR)/solvespace.exe .
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solvespace t8.slvs
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clean:
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rm -f obj/*
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$(OBJDIR)/solvespace.exe: $(SRFOBJS) $(SSOBJS) $(W32OBJS) $(FREEZE) $(RES)
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@$(CC) $(DEFINES) $(CFLAGS) -Fe$(OBJDIR)/solvespace.exe $(SSOBJS) $(SRFOBJS) $(W32OBJS) $(FREEZE) $(RES) $(LIBS)
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editbin /nologo /STACK:8388608 $(OBJDIR)/solvespace.exe
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@echo solvespace.exe
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$(SSOBJS): $(@B).cpp $(HEADERS)
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@$(CC) $(CFLAGS) $(DEFINES) -c -Fo$(OBJDIR)/$(@B).obj $(@B).cpp
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$(SRFOBJS): srf\$(@B).cpp $(HEADERS)
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@$(CC) $(CFLAGS) $(DEFINES) -c -Fo$(OBJDIR)/$(@B).obj srf\$(@B).cpp
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$(W32OBJS): win32/$(@B).cpp $(HEADERS)
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@$(CC) $(CFLAGS) $(DEFINES) -c -Fo$(OBJDIR)/$(@B).obj win32/$(@B).cpp
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$(FREEZE): ..\common\win32\$(@B).cpp $(HEADERS)
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@$(CC) $(CFLAGS) $(DEFINES) -c -Fo$(OBJDIR)/$(@B).obj ..\common\win32\$(@B).cpp
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$(RES): win32/$(@B).rc icon.ico
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rc win32/$(@B).rc
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mv win32/$(@B).res $(OBJDIR)/$(@B).res
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toolbar.cpp: $(OBJDIR)/icons.h
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glhelper.cpp: bitmapfont.table font.table
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$(OBJDIR)/icons.h: icons/* png2c.pl
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perl png2c.pl $(OBJDIR)/icons.h $(OBJDIR)/icons-proto.h
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