solvespace/win32/w32main.cpp
Jonathan Westhues a783f14eff Add an icon file (ugly, but at least it's not the default anymore).
And add the manifest that gets us visual styles on the controls
under Win32.

[git-p4: depot-paths = "//depot/solvespace/": change = 1844]
2008-07-18 01:50:52 -08:00

1052 lines
31 KiB
C++

#include <windows.h>
#include <commctrl.h>
#include <commdlg.h>
#include <gl/gl.h>
#include <gl/glu.h>
#include <stdarg.h>
#include <string.h>
#include <stdio.h>
#include "solvespace.h"
#define FREEZE_SUBKEY "SolveSpace"
#include "freeze.h"
#define MIN_COLS 45
#define TEXT_HEIGHT 20
#define TEXT_WIDTH 9
#define TEXT_LEFT_MARGIN 4
// For the edit controls
#define EDIT_WIDTH 220
#define EDIT_HEIGHT 21
HINSTANCE Instance;
HWND TextWnd;
HWND TextWndScrollBar;
HWND TextEditControl;
int TextEditControlCol, TextEditControlHalfRow;
int TextWndScrollPos; // The scrollbar position, in half-row units
int TextWndHalfRows; // The height of our window, in half-row units
HWND GraphicsWnd;
HGLRC GraphicsHpgl;
HWND GraphicsEditControl;
struct {
int x, y;
} LastMousePos;
char RecentFile[MAX_RECENT][MAX_PATH];
HMENU SubMenus[100];
HMENU RecentOpenMenu, RecentImportMenu;
int ClientIsSmallerBy;
HFONT FixedFont, LinkFont;
void dbp(char *str, ...)
{
va_list f;
static char buf[1024*50];
va_start(f, str);
vsprintf(buf, str, f);
OutputDebugString(buf);
va_end(f);
}
void Error(char *str, ...)
{
va_list f;
char buf[1024];
va_start(f, str);
vsprintf(buf, str, f);
va_end(f);
EnableWindow(GraphicsWnd, FALSE);
EnableWindow(TextWnd, FALSE);
HWND h = GetForegroundWindow();
MessageBox(h, buf, "SolveSpace Error", MB_OK | MB_ICONERROR);
EnableWindow(TextWnd, TRUE);
EnableWindow(GraphicsWnd, TRUE);
SetForegroundWindow(GraphicsWnd);
}
void ExitNow(void) {
PostQuitMessage(0);
}
//-----------------------------------------------------------------------------
// Helpers so that we can read/write registry keys from the platform-
// independent code.
//-----------------------------------------------------------------------------
void CnfFreezeString(char *str, char *name)
{ FreezeStringF(str, FREEZE_SUBKEY, name); }
void CnfFreezeDWORD(DWORD v, char *name)
{ FreezeDWORDF(v, FREEZE_SUBKEY, name); }
void CnfFreezeFloat(float v, char *name)
{ FreezeDWORDF(*((DWORD *)&v), FREEZE_SUBKEY, name); }
void CnfThawString(char *str, int maxLen, char *name)
{ ThawStringF(str, maxLen, FREEZE_SUBKEY, name); }
DWORD CnfThawDWORD(DWORD v, char *name)
{ return ThawDWORDF(v, FREEZE_SUBKEY, name); }
float CnfThawFloat(float v, char *name) {
DWORD d = ThawDWORDF(*((DWORD *)&v), FREEZE_SUBKEY, name);
return *((float *)&d);
}
void SetWindowTitle(char *str) {
SetWindowText(GraphicsWnd, str);
}
//-----------------------------------------------------------------------------
// A separate heap, on which we allocate expressions. Maybe a bit faster,
// since no fragmentation issues whatsoever, and it also makes it possible
// to be sloppy with our memory management, and just free everything at once
// at the end.
//-----------------------------------------------------------------------------
static HANDLE Temp;
void *AllocTemporary(int n)
{
void *v = HeapAlloc(Temp, HEAP_NO_SERIALIZE | HEAP_ZERO_MEMORY, n);
if(!v) oops();
return v;
}
void FreeTemporary(void *p) {
HeapFree(Temp, HEAP_NO_SERIALIZE, p);
}
void FreeAllTemporary(void)
{
if(Temp) HeapDestroy(Temp);
Temp = HeapCreate(HEAP_NO_SERIALIZE, 1024*1024*20, 0);
// This is a good place to validate, because it gets called fairly
// often.
vl();
}
static HANDLE Perm;
void *MemRealloc(void *p, int n) {
if(!p) {
return MemAlloc(n);
}
p = HeapReAlloc(Perm, HEAP_NO_SERIALIZE | HEAP_ZERO_MEMORY, p, n);
if(!p) oops();
return p;
}
void *MemAlloc(int n) {
void *p = HeapAlloc(Perm, HEAP_NO_SERIALIZE | HEAP_ZERO_MEMORY, n);
if(!p) oops();
return p;
}
void MemFree(void *p) {
HeapFree(Perm, HEAP_NO_SERIALIZE, p);
}
void vl(void) {
if(!HeapValidate(Temp, HEAP_NO_SERIALIZE, NULL)) oops();
if(!HeapValidate(Perm, HEAP_NO_SERIALIZE, NULL)) oops();
}
static void PaintTextWnd(HDC hdc)
{
int i;
static BOOL MadeBrushes = FALSE;
static COLORREF BgColor[256];
static COLORREF FgColor[256];
static HBRUSH BgBrush[256];
static HBRUSH FillBrush;
if(!MadeBrushes) {
// Generate the color table.
for(i = 0; SS.TW.fgColors[i].c != 0; i++) {
int c = SS.TW.fgColors[i].c;
if(c < 0 || c > 255) oops();
FgColor[c] = SS.TW.fgColors[i].color;
}
for(i = 0; SS.TW.bgColors[i].c != 0; i++) {
int c = SS.TW.bgColors[i].c;
if(c < 0 || c > 255) oops();
BgColor[c] = SS.TW.bgColors[i].color;
BgBrush[c] = CreateSolidBrush(BgColor[c]);
}
FillBrush = CreateSolidBrush(RGB(0, 0, 0));
MadeBrushes = TRUE;
}
RECT rect;
GetClientRect(TextWnd, &rect);
// Set up the back-buffer
HDC backDc = CreateCompatibleDC(hdc);
int width = rect.right - rect.left;
int height = rect.bottom - rect.top;
HBITMAP backBitmap = CreateCompatibleBitmap(hdc, width, height);
SelectObject(backDc, backBitmap);
FillRect(backDc, &rect, FillBrush);
SelectObject(backDc, FixedFont);
SetBkColor(backDc, RGB(0, 0, 0));
int halfRows = height / (TEXT_HEIGHT/2);
TextWndHalfRows = halfRows;
int bottom = SS.TW.top[SS.TW.rows-1] + 2;
TextWndScrollPos = min(TextWndScrollPos, bottom - halfRows);
TextWndScrollPos = max(TextWndScrollPos, 0);
// Let's set up the scroll bar first
SCROLLINFO si;
memset(&si, 0, sizeof(si));
si.cbSize = sizeof(si);
si.fMask = SIF_DISABLENOSCROLL | SIF_ALL;
si.nMin = 0;
si.nMax = SS.TW.top[SS.TW.rows - 1] + 1;
si.nPos = TextWndScrollPos;
si.nPage = halfRows;
SetScrollInfo(TextWndScrollBar, SB_CTL, &si, TRUE);
int r, c;
for(r = 0; r < SS.TW.rows; r++) {
int top = SS.TW.top[r];
if(top < (TextWndScrollPos-1)) continue;
if(top > TextWndScrollPos+halfRows) break;
for(c = 0; c < min((width/TEXT_WIDTH)+1, SS.TW.MAX_COLS); c++) {
int fg = SS.TW.meta[r][c].fg;
int bg = SS.TW.meta[r][c].bg;
SetTextColor(backDc, FgColor[fg]);
HBRUSH bgb;
if(bg & 0x80000000) {
bgb = (HBRUSH)GetStockObject(BLACK_BRUSH);
SetBkColor(backDc, bg & 0xffffff);
} else {
bgb = BgBrush[bg];
SetBkColor(backDc, BgColor[bg]);
}
if(SS.TW.meta[r][c].link && SS.TW.meta[r][c].link != 'n') {
SelectObject(backDc, LinkFont);
} else {
SelectObject(backDc, FixedFont);
}
int x = TEXT_LEFT_MARGIN + c*TEXT_WIDTH;
int y = (top-TextWndScrollPos)*(TEXT_HEIGHT/2);
RECT a;
a.left = x; a.right = x+TEXT_WIDTH;
a.top = y; a.bottom = y+TEXT_HEIGHT;
FillRect(backDc, &a, bgb);
TextOut(backDc, x, y+2, (char *)&(SS.TW.text[r][c]), 1);
}
}
// And commit the back buffer
BitBlt(hdc, 0, 0, width, height, backDc, 0, 0, SRCCOPY);
DeleteObject(backBitmap);
DeleteDC(backDc);
}
void HandleTextWindowScrollBar(WPARAM wParam, LPARAM lParam)
{
int prevPos = TextWndScrollPos;
switch(LOWORD(wParam)) {
case SB_LINEUP: TextWndScrollPos--; break;
case SB_PAGEUP: TextWndScrollPos -= 4; break;
case SB_LINEDOWN: TextWndScrollPos++; break;
case SB_PAGEDOWN: TextWndScrollPos += 4; break;
case SB_TOP: TextWndScrollPos = 0; break;
case SB_BOTTOM: TextWndScrollPos = SS.TW.rows; break;
case SB_THUMBTRACK:
case SB_THUMBPOSITION: TextWndScrollPos = HIWORD(wParam); break;
}
int bottom = SS.TW.top[SS.TW.rows-1] + 2;
TextWndScrollPos = min(TextWndScrollPos, bottom - TextWndHalfRows);
TextWndScrollPos = max(TextWndScrollPos, 0);
if(prevPos != TextWndScrollPos) {
SCROLLINFO si;
si.cbSize = sizeof(si);
si.fMask = SIF_POS;
si.nPos = TextWndScrollPos;
SetScrollInfo(TextWndScrollBar, SB_CTL, &si, TRUE);
if(TextEditControlIsVisible()) {
int x = TEXT_LEFT_MARGIN + TEXT_WIDTH*TextEditControlCol;
int y = (TextEditControlHalfRow - TextWndScrollPos)*(TEXT_HEIGHT/2);
MoveWindow(TextEditControl, x, y, EDIT_WIDTH, EDIT_HEIGHT, TRUE);
}
InvalidateRect(TextWnd, NULL, FALSE);
}
}
LRESULT CALLBACK TextWndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch (msg) {
case WM_ERASEBKGND:
break;
case WM_CLOSE:
case WM_DESTROY:
SolveSpace::MenuFile(GraphicsWindow::MNU_EXIT);
break;
case WM_PAINT: {
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hwnd, &ps);
PaintTextWnd(hdc);
EndPaint(hwnd, &ps);
break;
}
case WM_SIZING: {
RECT *r = (RECT *)lParam;
int hc = (r->bottom - r->top) - ClientIsSmallerBy;
int extra = hc % (TEXT_HEIGHT/2);
switch(wParam) {
case WMSZ_BOTTOM:
case WMSZ_BOTTOMLEFT:
case WMSZ_BOTTOMRIGHT:
r->bottom -= extra;
break;
case WMSZ_TOP:
case WMSZ_TOPLEFT:
case WMSZ_TOPRIGHT:
r->top += extra;
break;
}
int tooNarrow = (MIN_COLS*TEXT_WIDTH) - (r->right - r->left);
if(tooNarrow >= 0) {
switch(wParam) {
case WMSZ_RIGHT:
case WMSZ_BOTTOMRIGHT:
case WMSZ_TOPRIGHT:
r->right += tooNarrow;
break;
case WMSZ_LEFT:
case WMSZ_BOTTOMLEFT:
case WMSZ_TOPLEFT:
r->left -= tooNarrow;
break;
}
}
break;
}
case WM_LBUTTONDOWN:
case WM_MOUSEMOVE: {
if(TextEditControlIsVisible() || GraphicsEditControlIsVisible()) {
SetCursor(LoadCursor(NULL, IDC_ARROW));
break;
}
GraphicsWindow::Selection ps = SS.GW.hover;
SS.GW.hover.Clear();
int x = LOWORD(lParam);
int y = HIWORD(lParam);
// Find the corresponding character in the text buffer
int c = (x / TEXT_WIDTH);
int hh = (TEXT_HEIGHT)/2;
y += TextWndScrollPos*hh;
int r;
for(r = 0; r < SS.TW.rows; r++) {
if(y >= SS.TW.top[r]*hh && y <= (SS.TW.top[r]+2)*hh) {
break;
}
}
if(r >= SS.TW.rows) {
SetCursor(LoadCursor(NULL, IDC_ARROW));
goto done;
}
#define META (SS.TW.meta[r][c])
if(msg == WM_MOUSEMOVE) {
if(META.link) {
SetCursor(LoadCursor(NULL, IDC_HAND));
if(META.h) {
(META.h)(META.link, META.data);
}
} else {
SetCursor(LoadCursor(NULL, IDC_ARROW));
}
} else {
if(META.link && META.f) {
(META.f)(META.link, META.data);
SS.TW.Show();
InvalidateGraphics();
}
}
done:
if(!ps.Equals(&(SS.GW.hover))) {
InvalidateGraphics();
}
break;
}
case WM_SIZE: {
RECT r;
GetWindowRect(TextWndScrollBar, &r);
int sw = r.right - r.left;
GetClientRect(hwnd, &r);
MoveWindow(TextWndScrollBar, r.right - sw, r.top, sw,
(r.bottom - r.top), TRUE);
// If the window is growing, then the scrollbar position may
// be moving, so it's as if we're dragging the scrollbar.
HandleTextWindowScrollBar(0, 0);
InvalidateRect(TextWnd, NULL, FALSE);
break;
}
case WM_VSCROLL:
HandleTextWindowScrollBar(wParam, lParam);
break;
default:
return DefWindowProc(hwnd, msg, wParam, lParam);
}
return 1;
}
static BOOL ProcessKeyDown(WPARAM wParam)
{
if(GraphicsEditControlIsVisible() && wParam != VK_ESCAPE) {
if(wParam == VK_RETURN) {
char s[1024];
memset(s, 0, sizeof(s));
SendMessage(GraphicsEditControl, WM_GETTEXT, 900, (LPARAM)s);
SS.GW.EditControlDone(s);
return TRUE;
} else {
return FALSE;
}
}
if(TextEditControlIsVisible() && wParam != VK_ESCAPE) {
if(wParam == VK_RETURN) {
char s[1024];
memset(s, 0, sizeof(s));
SendMessage(TextEditControl, WM_GETTEXT, 900, (LPARAM)s);
SS.TW.EditControlDone(s);
} else {
return FALSE;
}
}
if(wParam == VK_BACK && !GraphicsEditControlIsVisible()) {
TextWindow::ScreenHome(0, 0);
SS.TW.Show();
return TRUE;
}
int c;
switch(wParam) {
case VK_OEM_PLUS: c = '+'; break;
case VK_OEM_MINUS: c = '-'; break;
case VK_ESCAPE: c = 27; break;
case VK_OEM_1: c = ';'; break;
case VK_OEM_4: c = '['; break;
case VK_OEM_6: c = ']'; break;
case VK_OEM_5: c = '\\'; break;
case VK_SPACE: c = ' '; break;
case VK_DELETE: c = 127; break;
case VK_TAB: c = '\t'; break;
// These overlap with some character codes that I'm using, so
// don't let them trigger by accident.
case VK_F16:
case VK_INSERT:
case VK_EXECUTE:
case VK_APPS:
case VK_LWIN:
case VK_RWIN: return FALSE;
default:
c = wParam;
break;
}
if(GetAsyncKeyState(VK_SHIFT) & 0x8000) c |= 0x100;
if(GetAsyncKeyState(VK_CONTROL) & 0x8000) c |= 0x200;
for(int i = 0; SS.GW.menu[i].level >= 0; i++) {
if(c == SS.GW.menu[i].accel) {
(SS.GW.menu[i].fn)((GraphicsWindow::MenuId)SS.GW.menu[i].id);
break;
}
}
// No accelerator; process the key as normal.
return FALSE;
}
void ShowTextWindow(BOOL visible)
{
ShowWindow(TextWnd, visible ? SW_SHOWNOACTIVATE : SW_HIDE);
}
static void CreateGlContext(void)
{
HDC hdc = GetDC(GraphicsWnd);
PIXELFORMATDESCRIPTOR pfd;
int pixelFormat;
memset(&pfd, 0, sizeof(pfd));
pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
pfd.nVersion = 1;
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
PFD_DOUBLEBUFFER;
pfd.dwLayerMask = PFD_MAIN_PLANE;
pfd.iPixelType = PFD_TYPE_RGBA;
pfd.cColorBits = 32;
pfd.cDepthBits = 24;
pfd.cAccumBits = 0;
pfd.cStencilBits = 0;
pixelFormat = ChoosePixelFormat(hdc, &pfd);
if(!pixelFormat) oops();
if(!SetPixelFormat(hdc, pixelFormat, &pfd)) oops();
GraphicsHpgl = wglCreateContext(hdc);
wglMakeCurrent(hdc, GraphicsHpgl);
}
void InvalidateGraphics(void)
{
InvalidateRect(GraphicsWnd, NULL, FALSE);
}
void GetGraphicsWindowSize(int *w, int *h)
{
RECT r;
GetClientRect(GraphicsWnd, &r);
*w = r.right - r.left;
*h = r.bottom - r.top;
}
void PaintGraphics(void)
{
int w, h;
GetGraphicsWindowSize(&w, &h);
SS.GW.Paint(w, h);
SwapBuffers(GetDC(GraphicsWnd));
}
SDWORD GetMilliseconds(void)
{
LARGE_INTEGER t, f;
QueryPerformanceCounter(&t);
QueryPerformanceFrequency(&f);
LONGLONG d = t.QuadPart/(f.QuadPart/1000);
return (SDWORD)d;
}
void InvalidateText(void)
{
InvalidateRect(TextWnd, NULL, FALSE);
}
static void ShowEditControl(HWND h, int x, int y, char *s) {
MoveWindow(h, x, y, EDIT_WIDTH, EDIT_HEIGHT, TRUE);
ShowWindow(h, SW_SHOW);
SendMessage(h, WM_SETTEXT, 0, (LPARAM)s);
SendMessage(h, EM_SETSEL, 0, strlen(s));
SetFocus(h);
}
void ShowTextEditControl(int hr, int c, char *s)
{
if(TextEditControlIsVisible() || GraphicsEditControlIsVisible()) return;
int x = TEXT_LEFT_MARGIN + TEXT_WIDTH*c;
int y = (hr - TextWndScrollPos)*(TEXT_HEIGHT/2);
TextEditControlCol = c;
TextEditControlHalfRow = hr;
ShowEditControl(TextEditControl, x, y, s);
}
void HideTextEditControl(void)
{
ShowWindow(TextEditControl, SW_HIDE);
}
BOOL TextEditControlIsVisible(void)
{
return IsWindowVisible(TextEditControl);
}
void ShowGraphicsEditControl(int x, int y, char *s)
{
if(TextEditControlIsVisible() || GraphicsEditControlIsVisible()) return;
RECT r;
GetClientRect(GraphicsWnd, &r);
x = x + (r.right - r.left)/2;
y = (r.bottom - r.top)/2 - y;
// (x, y) are the bottom left, but the edit control is placed by its
// top left corner
y -= 20;
ShowEditControl(GraphicsEditControl, x, y, s);
}
void HideGraphicsEditControl(void)
{
ShowWindow(GraphicsEditControl, SW_HIDE);
}
BOOL GraphicsEditControlIsVisible(void)
{
return IsWindowVisible(GraphicsEditControl);
}
LRESULT CALLBACK GraphicsWndProc(HWND hwnd, UINT msg, WPARAM wParam,
LPARAM lParam)
{
switch (msg) {
case WM_ERASEBKGND:
break;
case WM_SIZE:
InvalidateRect(GraphicsWnd, NULL, FALSE);
break;
case WM_PAINT: {
PaintGraphics();
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hwnd, &ps);
EndPaint(hwnd, &ps);
break;
}
case WM_MOUSEMOVE:
case WM_LBUTTONDOWN:
case WM_LBUTTONUP:
case WM_LBUTTONDBLCLK:
case WM_RBUTTONDOWN:
case WM_MBUTTONDOWN: {
int x = LOWORD(lParam);
int y = HIWORD(lParam);
RECT r;
GetClientRect(GraphicsWnd, &r);
x = x - (r.right - r.left)/2;
y = (r.bottom - r.top)/2 - y;
LastMousePos.x = x;
LastMousePos.y = y;
if(msg == WM_LBUTTONDOWN) {
SS.GW.MouseLeftDown(x, y);
} else if(msg == WM_LBUTTONUP) {
SS.GW.MouseLeftUp(x, y);
} else if(msg == WM_LBUTTONDBLCLK) {
SS.GW.MouseLeftDoubleClick(x, y);
} else if(msg == WM_MBUTTONDOWN || msg == WM_RBUTTONDOWN) {
SS.GW.MouseMiddleOrRightDown(x, y);
} else if(msg == WM_MOUSEMOVE) {
SS.GW.MouseMoved(x, y,
!!(wParam & MK_LBUTTON),
!!(wParam & MK_MBUTTON),
!!(wParam & MK_RBUTTON),
!!(wParam & MK_SHIFT),
!!(wParam & MK_CONTROL));
} else {
oops();
}
break;
}
case WM_MOUSEWHEEL: {
int delta = GET_WHEEL_DELTA_WPARAM(wParam);
SS.GW.MouseScroll(LastMousePos.x, LastMousePos.y, delta);
break;
}
case WM_COMMAND: {
if(HIWORD(wParam) == 0) {
int id = LOWORD(wParam);
if((id >= RECENT_OPEN && id < (RECENT_OPEN + MAX_RECENT))) {
SolveSpace::MenuFile(id);
break;
}
if((id >= RECENT_IMPORT && id < (RECENT_IMPORT + MAX_RECENT))) {
Group::MenuGroup(id);
break;
}
int i;
for(i = 0; SS.GW.menu[i].level >= 0; i++) {
if(id == SS.GW.menu[i].id) {
(SS.GW.menu[i].fn)((GraphicsWindow::MenuId)id);
break;
}
}
if(SS.GW.menu[i].level < 0) oops();
}
break;
}
case WM_CLOSE:
case WM_DESTROY:
SolveSpace::MenuFile(GraphicsWindow::MNU_EXIT);
return 1;
default:
return DefWindowProc(hwnd, msg, wParam, lParam);
}
return 1;
}
//-----------------------------------------------------------------------------
// Common dialog routines, to open or save a file.
//-----------------------------------------------------------------------------
BOOL GetOpenFile(char *file, char *defExtension, char *selPattern)
{
OPENFILENAME ofn;
memset(&ofn, 0, sizeof(ofn));
ofn.lStructSize = sizeof(ofn);
ofn.hInstance = Instance;
ofn.hwndOwner = GraphicsWnd;
ofn.lpstrFilter = selPattern;
ofn.lpstrDefExt = defExtension;
ofn.lpstrFile = file;
ofn.nMaxFile = MAX_PATH;
ofn.Flags = OFN_PATHMUSTEXIST | OFN_FILEMUSTEXIST | OFN_HIDEREADONLY;
EnableWindow(GraphicsWnd, FALSE);
EnableWindow(TextWnd, FALSE);
BOOL r = GetOpenFileName(&ofn);
EnableWindow(TextWnd, TRUE);
EnableWindow(GraphicsWnd, TRUE);
SetForegroundWindow(GraphicsWnd);
return r;
}
BOOL GetSaveFile(char *file, char *defExtension, char *selPattern)
{
OPENFILENAME ofn;
memset(&ofn, 0, sizeof(ofn));
ofn.lStructSize = sizeof(ofn);
ofn.hInstance = Instance;
ofn.hwndOwner = GraphicsWnd;
ofn.lpstrFilter = selPattern;
ofn.lpstrDefExt = defExtension;
ofn.lpstrFile = file;
ofn.nMaxFile = MAX_PATH;
ofn.Flags = OFN_PATHMUSTEXIST | OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT;
EnableWindow(GraphicsWnd, FALSE);
EnableWindow(TextWnd, FALSE);
BOOL r = GetSaveFileName(&ofn);
EnableWindow(TextWnd, TRUE);
EnableWindow(GraphicsWnd, TRUE);
SetForegroundWindow(GraphicsWnd);
return r;
}
int SaveFileYesNoCancel(void)
{
EnableWindow(GraphicsWnd, FALSE);
EnableWindow(TextWnd, FALSE);
int r = MessageBox(GraphicsWnd,
"The program has changed since it was last saved.\r\n\r\n"
"Do you want to save the changes?", "SolveSpace",
MB_YESNOCANCEL | MB_ICONWARNING);
EnableWindow(TextWnd, TRUE);
EnableWindow(GraphicsWnd, TRUE);
SetForegroundWindow(GraphicsWnd);
return r;
}
void GetAbsoluteFilename(char *file)
{
char absoluteFile[MAX_PATH];
GetFullPathName(file, sizeof(absoluteFile), absoluteFile, NULL);
strcpy(file, absoluteFile);
}
void LoadAllFontFiles(void)
{
WIN32_FIND_DATA wfd;
char dir[MAX_PATH];
GetWindowsDirectory(dir, MAX_PATH - 30);
strcat(dir, "\\fonts\\*.ttf");
HANDLE h = FindFirstFile(dir, &wfd);
while(h != INVALID_HANDLE_VALUE) {
TtfFont tf;
ZERO(&tf);
char fullPath[MAX_PATH];
GetWindowsDirectory(fullPath, MAX_PATH - (30 + strlen(wfd.cFileName)));
strcat(fullPath, "\\fonts\\");
strcat(fullPath, wfd.cFileName);
strcpy(tf.fontFile, fullPath);
SS.fonts.l.Add(&tf);
if(!FindNextFile(h, &wfd)) break;
}
}
static void MenuById(int id, BOOL yes, BOOL check)
{
int i;
int subMenu = -1;
for(i = 0; SS.GW.menu[i].level >= 0; i++) {
if(SS.GW.menu[i].level == 0) subMenu++;
if(SS.GW.menu[i].id == id) {
if(subMenu < 0) oops();
if(subMenu >= (sizeof(SubMenus)/sizeof(SubMenus[0]))) oops();
if(check) {
CheckMenuItem(SubMenus[subMenu], id,
yes ? MF_CHECKED : MF_UNCHECKED);
} else {
EnableMenuItem(SubMenus[subMenu], id,
yes ? MF_ENABLED : MF_GRAYED);
}
return;
}
}
oops();
}
void CheckMenuById(int id, BOOL checked)
{
MenuById(id, checked, TRUE);
}
void EnableMenuById(int id, BOOL enabled)
{
MenuById(id, enabled, FALSE);
}
static void DoRecent(HMENU m, int base)
{
while(DeleteMenu(m, 0, MF_BYPOSITION))
;
int i, c = 0;
for(i = 0; i < MAX_RECENT; i++) {
char *s = RecentFile[i];
if(*s) {
AppendMenu(m, MF_STRING, base+i, s);
c++;
}
}
if(c == 0) AppendMenu(m, MF_STRING | MF_GRAYED, 0, "(no recent files)");
}
void RefreshRecentMenus(void)
{
DoRecent(RecentOpenMenu, RECENT_OPEN);
DoRecent(RecentImportMenu, RECENT_IMPORT);
}
HMENU CreateGraphicsWindowMenus(void)
{
HMENU top = CreateMenu();
HMENU m;
int i;
int subMenu = 0;
for(i = 0; SS.GW.menu[i].level >= 0; i++) {
if(SS.GW.menu[i].level == 0) {
m = CreateMenu();
AppendMenu(top, MF_STRING | MF_POPUP, (UINT_PTR)m,
SS.GW.menu[i].label);
if(subMenu >= arraylen(SubMenus)) oops();
SubMenus[subMenu] = m;
subMenu++;
} else if(SS.GW.menu[i].level == 1) {
if(SS.GW.menu[i].label) {
AppendMenu(m, MF_STRING, SS.GW.menu[i].id, SS.GW.menu[i].label);
} else {
AppendMenu(m, MF_SEPARATOR, SS.GW.menu[i].id, "");
}
} else if(SS.GW.menu[i].level == 10) {
RecentOpenMenu = CreateMenu();
AppendMenu(m, MF_STRING | MF_POPUP,
(UINT_PTR)RecentOpenMenu, SS.GW.menu[i].label);
} else if(SS.GW.menu[i].level == 11) {
RecentImportMenu = CreateMenu();
AppendMenu(m, MF_STRING | MF_POPUP,
(UINT_PTR)RecentImportMenu, SS.GW.menu[i].label);
} else oops();
}
RefreshRecentMenus();
return top;
}
static void CreateMainWindows(void)
{
WNDCLASSEX wc;
memset(&wc, 0, sizeof(wc));
wc.cbSize = sizeof(wc);
// The graphics window, where the sketch is drawn and shown.
wc.style = CS_BYTEALIGNCLIENT | CS_BYTEALIGNWINDOW | CS_OWNDC |
CS_DBLCLKS;
wc.lpfnWndProc = (WNDPROC)GraphicsWndProc;
wc.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wc.lpszClassName = "GraphicsWnd";
wc.lpszMenuName = NULL;
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hIcon = (HICON)LoadImage(Instance, MAKEINTRESOURCE(4000),
IMAGE_ICON, 32, 32, 0);
wc.hIconSm = (HICON)LoadImage(Instance, MAKEINTRESOURCE(4000),
IMAGE_ICON, 16, 16, 0);
if(!RegisterClassEx(&wc)) oops();
HMENU top = CreateGraphicsWindowMenus();
GraphicsWnd = CreateWindowEx(0, "GraphicsWnd",
"SolveSpace (Graphics Window)",
WS_OVERLAPPED | WS_THICKFRAME | WS_CLIPCHILDREN | WS_MAXIMIZEBOX |
WS_MINIMIZEBOX | WS_SYSMENU | WS_SIZEBOX | WS_CLIPSIBLINGS,
50, 50, 900, 600, NULL, top, Instance, NULL);
if(!GraphicsWnd) oops();
CreateGlContext();
GraphicsEditControl = CreateWindowEx(WS_EX_CLIENTEDGE, WC_EDIT, "",
WS_CHILD | ES_AUTOHSCROLL | WS_TABSTOP | WS_CLIPSIBLINGS,
50, 50, 100, 21, GraphicsWnd, NULL, Instance, NULL);
SendMessage(GraphicsEditControl, WM_SETFONT, (WPARAM)FixedFont, TRUE);
// The text window, with a comand line and some textual information
// about the sketch.
wc.style &= ~CS_DBLCLKS;
wc.lpfnWndProc = (WNDPROC)TextWndProc;
wc.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
wc.lpszClassName = "TextWnd";
wc.hCursor = NULL;
if(!RegisterClassEx(&wc)) oops();
// We get the desired Alt+Tab behaviour by specifying that the text
// window is a child of the graphics window.
TextWnd = CreateWindowEx(0,
"TextWnd", "SolveSpace (Text Window)", WS_THICKFRAME | WS_CLIPCHILDREN,
650, 500, 420, 300, GraphicsWnd, (HMENU)NULL, Instance, NULL);
if(!TextWnd) oops();
TextWndScrollBar = CreateWindowEx(0, WC_SCROLLBAR, "", WS_CHILD |
SBS_VERT | SBS_LEFTALIGN | WS_VISIBLE | WS_CLIPSIBLINGS,
200, 100, 100, 100, TextWnd, NULL, Instance, NULL);
// Force the scrollbar to get resized to the window,
TextWndProc(TextWnd, WM_SIZE, 0, 0);
TextEditControl = CreateWindowEx(WS_EX_CLIENTEDGE, WC_EDIT, "",
WS_CHILD | ES_AUTOHSCROLL | WS_TABSTOP | WS_CLIPSIBLINGS,
50, 50, 100, 21, TextWnd, NULL, Instance, NULL);
SendMessage(TextEditControl, WM_SETFONT, (WPARAM)FixedFont, TRUE);
RECT r, rc;
GetWindowRect(TextWnd, &r);
GetClientRect(TextWnd, &rc);
ClientIsSmallerBy = (r.bottom - r.top) - (rc.bottom - rc.top);
}
//-----------------------------------------------------------------------------
// Entry point into the program.
//-----------------------------------------------------------------------------
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
LPSTR lpCmdLine, INT nCmdShow)
{
Instance = hInstance;
InitCommonControls();
// A monospaced font
FixedFont = CreateFont(TEXT_HEIGHT-4, TEXT_WIDTH, 0, 0, FW_REGULAR, FALSE,
FALSE, FALSE, ANSI_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
DEFAULT_QUALITY, FF_DONTCARE, "Lucida Console");
LinkFont = CreateFont(TEXT_HEIGHT-4, TEXT_WIDTH, 0, 0, FW_REGULAR, FALSE,
TRUE, FALSE, ANSI_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
DEFAULT_QUALITY, FF_DONTCARE, "Lucida Console");
if(!FixedFont)
FixedFont = (HFONT)GetStockObject(SYSTEM_FONT);
if(!LinkFont)
LinkFont = (HFONT)GetStockObject(SYSTEM_FONT);
// Create the root windows: one for control, with text, and one for
// the graphics
CreateMainWindows();
ThawWindowPos(TextWnd);
ThawWindowPos(GraphicsWnd);
// Create the heap used for long-lived stuff (that gets freed piecewise).
Perm = HeapCreate(HEAP_NO_SERIALIZE, 1024*1024*20, 0);
// Create the heap that we use to store Exprs and other temp stuff.
FreeAllTemporary();
// A filename may have been specified on the command line; if so, then
// strip any quotation marks, and make it absolute.
char file[MAX_PATH] = "";
if(strlen(lpCmdLine)+1 < MAX_PATH) {
char *s = lpCmdLine;
while(*s == ' ' || *s == '"') s++;
strcpy(file, s);
s = strrchr(file, '"');
if(s) *s = '\0';
}
if(*file != '\0') {
GetAbsoluteFilename(file);
}
// Call in to the platform-independent code, and let them do their init
SS.Init(file);
ShowWindow(TextWnd, SW_SHOWNOACTIVATE);
ShowWindow(GraphicsWnd, SW_SHOW);
// And now it's the message loop. All calls in to the rest of the code
// will be from the wndprocs.
MSG msg;
DWORD ret;
while(ret = GetMessage(&msg, NULL, 0, 0)) {
if(msg.message == WM_KEYDOWN) {
if(ProcessKeyDown(msg.wParam)) goto done;
}
if(msg.message == WM_SYSKEYDOWN && msg.hwnd == TextWnd) {
// If the user presses the Alt key when the text window has focus,
// then that should probably go to the graphics window instead.
SetForegroundWindow(GraphicsWnd);
}
TranslateMessage(&msg);
DispatchMessage(&msg);
done:
SS.DoLater();
}
// Write everything back to the registry
FreezeWindowPos(TextWnd);
FreezeWindowPos(GraphicsWnd);
return 0;
}