
This commit removes Platform::Window::Redraw function, and rewrites its uses to run on timer events. Most UI toolkits have obscure issues with recursive event handling loops, and Emscripten is purely event- driven and cannot handle imperative redraws at all. As a part of this change, the Platform::Timer::WindUp function is split into three to make the interpretation of its argument less magical. The new functions are RunAfter (a regular timeout, setTimeout in browser terms), RunAfterNextFrame (an animation request, requestAnimationFrame in browser terms), and RunAfterProcessingEvents (a request to run something after all events for the current frame are processed, used for coalescing expensive operations in face of input event queues). This commit changes two uses of Redraw(): the AnimateOnto() and ScreenStepDimGo() functions. The latter was actually broken in that on small sketches, it would run very quickly and not animate the dimension change at all; this has been fixed. While we're at it, get rid of unused Platform::Window::NativePtr function as well.
946 lines
34 KiB
C++
946 lines
34 KiB
C++
//-----------------------------------------------------------------------------
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// Implementation of the Group class, which represents a set of entities and
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// constraints that are solved together, in some cases followed by another
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// operation, like to extrude surfaces from the entities or to step and
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// repeat them parametrically.
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//
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// Copyright 2008-2013 Jonathan Westhues.
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//-----------------------------------------------------------------------------
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#include "solvespace.h"
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const hParam Param::NO_PARAM = { 0 };
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#define NO_PARAM (Param::NO_PARAM)
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const hGroup Group::HGROUP_REFERENCES = { 1 };
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//-----------------------------------------------------------------------------
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// The group structure includes pointers to other dynamically-allocated
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// memory. This clears and frees them all.
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//-----------------------------------------------------------------------------
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void Group::Clear() {
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polyLoops.Clear();
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bezierLoops.Clear();
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bezierOpens.Clear();
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thisMesh.Clear();
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runningMesh.Clear();
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thisShell.Clear();
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runningShell.Clear();
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displayMesh.Clear();
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displayOutlines.Clear();
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impMesh.Clear();
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impShell.Clear();
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impEntity.Clear();
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// remap is the only one that doesn't get recreated when we regen
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remap.Clear();
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}
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void Group::AddParam(IdList<Param,hParam> *param, hParam hp, double v) {
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Param pa = {};
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pa.h = hp;
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pa.val = v;
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param->Add(&pa);
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}
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bool Group::IsVisible() {
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if(!visible) return false;
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Group *active = SK.GetGroup(SS.GW.activeGroup);
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if(order > active->order) return false;
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return true;
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}
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int Group::GetNumConstraints(void) {
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int num = 0;
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for(int i = 0; i < SK.constraint.n; i++) {
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Constraint *c = &SK.constraint.elem[i];
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if(c->group.v != h.v) continue;
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num++;
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}
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return num;
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}
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Vector Group::ExtrusionGetVector() {
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return Vector::From(h.param(0), h.param(1), h.param(2));
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}
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void Group::ExtrusionForceVectorTo(const Vector &v) {
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SK.GetParam(h.param(0))->val = v.x;
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SK.GetParam(h.param(1))->val = v.y;
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SK.GetParam(h.param(2))->val = v.z;
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}
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void Group::MenuGroup(Command id) {
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MenuGroup(id, Platform::Path());
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}
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void Group::MenuGroup(Command id, Platform::Path linkFile) {
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Platform::SettingsRef settings = Platform::GetSettings();
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Group g = {};
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g.visible = true;
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g.color = RGBi(100, 100, 100);
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g.scale = 1;
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g.linkFile = linkFile;
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SS.GW.GroupSelection();
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auto const &gs = SS.GW.gs;
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switch(id) {
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case Command::GROUP_3D:
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g.type = Type::DRAWING_3D;
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g.name = C_("group-name", "sketch-in-3d");
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break;
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case Command::GROUP_WRKPL:
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g.type = Type::DRAWING_WORKPLANE;
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g.name = C_("group-name", "sketch-in-plane");
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if(gs.points == 1 && gs.n == 1) {
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g.subtype = Subtype::WORKPLANE_BY_POINT_ORTHO;
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Vector u = SS.GW.projRight, v = SS.GW.projUp;
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u = u.ClosestOrtho();
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v = v.Minus(u.ScaledBy(v.Dot(u)));
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v = v.ClosestOrtho();
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g.predef.q = Quaternion::From(u, v);
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g.predef.origin = gs.point[0];
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} else if(gs.points == 1 && gs.lineSegments == 2 && gs.n == 3) {
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g.subtype = Subtype::WORKPLANE_BY_LINE_SEGMENTS;
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g.predef.origin = gs.point[0];
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g.predef.entityB = gs.entity[0];
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g.predef.entityC = gs.entity[1];
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Vector ut = SK.GetEntity(g.predef.entityB)->VectorGetNum();
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Vector vt = SK.GetEntity(g.predef.entityC)->VectorGetNum();
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ut = ut.WithMagnitude(1);
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vt = vt.WithMagnitude(1);
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if(fabs(SS.GW.projUp.Dot(vt)) < fabs(SS.GW.projUp.Dot(ut))) {
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swap(ut, vt);
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g.predef.swapUV = true;
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}
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if(SS.GW.projRight.Dot(ut) < 0) g.predef.negateU = true;
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if(SS.GW.projUp. Dot(vt) < 0) g.predef.negateV = true;
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} else if(gs.workplanes == 1 && gs.n == 1) {
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if(gs.entity[0].isFromRequest()) {
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Entity *wrkpl = SK.GetEntity(gs.entity[0]);
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Entity *normal = SK.GetEntity(wrkpl->normal);
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g.subtype = Subtype::WORKPLANE_BY_POINT_ORTHO;
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g.predef.origin = wrkpl->point[0];
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g.predef.q = normal->NormalGetNum();
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} else {
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Group *wrkplg = SK.GetGroup(gs.entity[0].group());
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g.subtype = wrkplg->subtype;
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g.predef.origin = wrkplg->predef.origin;
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if(wrkplg->subtype == Subtype::WORKPLANE_BY_LINE_SEGMENTS) {
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g.predef.entityB = wrkplg->predef.entityB;
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g.predef.entityC = wrkplg->predef.entityC;
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g.predef.swapUV = wrkplg->predef.swapUV;
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g.predef.negateU = wrkplg->predef.negateU;
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g.predef.negateV = wrkplg->predef.negateV;
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} else if(wrkplg->subtype == Subtype::WORKPLANE_BY_POINT_ORTHO) {
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g.predef.q = wrkplg->predef.q;
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} else ssassert(false, "Unexpected workplane subtype");
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}
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} else {
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Error(_("Bad selection for new sketch in workplane. This "
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"group can be created with:\n\n"
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" * a point (through the point, orthogonal to coordinate axes)\n"
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" * a point and two line segments (through the point, "
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"parallel to the lines)\n"
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" * a workplane (copy of the workplane)\n"));
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return;
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}
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break;
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case Command::GROUP_EXTRUDE:
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if(!SS.GW.LockedInWorkplane()) {
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Error(_("Activate a workplane (Sketch -> In Workplane) before "
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"extruding. The sketch will be extruded normal to the "
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"workplane."));
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return;
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}
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g.type = Type::EXTRUDE;
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g.opA = SS.GW.activeGroup;
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g.predef.entityB = SS.GW.ActiveWorkplane();
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g.subtype = Subtype::ONE_SIDED;
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g.name = C_("group-name", "extrude");
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break;
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case Command::GROUP_LATHE:
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if(gs.points == 1 && gs.vectors == 1 && gs.n == 2) {
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g.predef.origin = gs.point[0];
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g.predef.entityB = gs.vector[0];
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} else if(gs.lineSegments == 1 && gs.n == 1) {
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g.predef.origin = SK.GetEntity(gs.entity[0])->point[0];
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g.predef.entityB = gs.entity[0];
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// since a line segment is a vector
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} else {
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Error(_("Bad selection for new lathe group. This group can "
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"be created with:\n\n"
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" * a point and a line segment or normal "
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"(revolved about an axis parallel to line / "
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"normal, through point)\n"
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" * a line segment (revolved about line segment)\n"));
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return;
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}
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g.type = Type::LATHE;
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g.opA = SS.GW.activeGroup;
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g.name = C_("group-name", "lathe");
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break;
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case Command::GROUP_ROT: {
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if(gs.points == 1 && gs.n == 1 && SS.GW.LockedInWorkplane()) {
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g.predef.origin = gs.point[0];
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Entity *w = SK.GetEntity(SS.GW.ActiveWorkplane());
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g.predef.entityB = w->Normal()->h;
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g.activeWorkplane = w->h;
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} else if(gs.points == 1 && gs.vectors == 1 && gs.n == 2) {
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g.predef.origin = gs.point[0];
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g.predef.entityB = gs.vector[0];
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} else {
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Error(_("Bad selection for new rotation. This group can "
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"be created with:\n\n"
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" * a point, while locked in workplane (rotate "
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"in plane, about that point)\n"
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" * a point and a line or a normal (rotate about "
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"an axis through the point, and parallel to "
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"line / normal)\n"));
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return;
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}
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g.type = Type::ROTATE;
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g.opA = SS.GW.activeGroup;
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g.valA = 3;
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g.subtype = Subtype::ONE_SIDED;
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g.name = C_("group-name", "rotate");
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break;
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}
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case Command::GROUP_TRANS:
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g.type = Type::TRANSLATE;
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g.opA = SS.GW.activeGroup;
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g.valA = 3;
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g.subtype = Subtype::ONE_SIDED;
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g.predef.entityB = SS.GW.ActiveWorkplane();
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g.activeWorkplane = SS.GW.ActiveWorkplane();
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g.name = C_("group-name", "translate");
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break;
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case Command::GROUP_LINK: {
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g.type = Type::LINKED;
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g.meshCombine = CombineAs::ASSEMBLE;
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if(g.linkFile.IsEmpty()) {
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Platform::FileDialogRef dialog = Platform::CreateOpenFileDialog(SS.GW.window);
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dialog->AddFilters(Platform::SolveSpaceModelFileFilters);
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dialog->ThawChoices(settings, "LinkSketch");
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if(!dialog->RunModal()) return;
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dialog->FreezeChoices(settings, "LinkSketch");
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g.linkFile = dialog->GetFilename();
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}
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// Assign the default name of the group based on the name of
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// the linked file.
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g.name = g.linkFile.FileStem();
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for(size_t i = 0; i < g.name.length(); i++) {
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if(!(isalnum(g.name[i]) || (unsigned)g.name[i] >= 0x80)) {
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// convert punctuation to dashes
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g.name[i] = '-';
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}
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}
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break;
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}
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default: ssassert(false, "Unexpected menu ID");
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}
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// Copy color from the previous mesh-contributing group.
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if(g.IsMeshGroup() && SK.groupOrder.n > 0) {
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Group *running = SK.GetRunningMeshGroupFor(SS.GW.activeGroup);
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if(running != NULL) {
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g.color = running->color;
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}
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}
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SS.GW.ClearSelection();
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SS.UndoRemember();
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bool afterActive = false;
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for(int i = 0; i < SK.groupOrder.n; i++) {
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Group *gi = SK.GetGroup(SK.groupOrder.elem[i]);
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if(afterActive)
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gi->order += 1;
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if(gi->h.v == SS.GW.activeGroup.v) {
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g.order = gi->order + 1;
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afterActive = true;
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}
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}
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SK.group.AddAndAssignId(&g);
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Group *gg = SK.GetGroup(g.h);
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if(gg->type == Type::LINKED) {
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SS.ReloadAllLinked(SS.saveFile);
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}
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gg->clean = false;
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SS.GW.activeGroup = gg->h;
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SS.GenerateAll();
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if(gg->type == Type::DRAWING_WORKPLANE) {
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// Can't set the active workplane for this one until after we've
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// regenerated, because the workplane doesn't exist until then.
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gg->activeWorkplane = gg->h.entity(0);
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}
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gg->Activate();
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TextWindow::ScreenSelectGroup(0, gg->h.v);
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SS.GW.AnimateOntoWorkplane();
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}
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void Group::TransformImportedBy(Vector t, Quaternion q) {
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ssassert(type == Type::LINKED, "Expected a linked group");
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hParam tx, ty, tz, qw, qx, qy, qz;
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tx = h.param(0);
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ty = h.param(1);
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tz = h.param(2);
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qw = h.param(3);
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qx = h.param(4);
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qy = h.param(5);
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qz = h.param(6);
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Quaternion qg = Quaternion::From(qw, qx, qy, qz);
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qg = q.Times(qg);
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Vector tg = Vector::From(tx, ty, tz);
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tg = tg.Plus(t);
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SK.GetParam(tx)->val = tg.x;
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SK.GetParam(ty)->val = tg.y;
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SK.GetParam(tz)->val = tg.z;
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SK.GetParam(qw)->val = qg.w;
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SK.GetParam(qx)->val = qg.vx;
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SK.GetParam(qy)->val = qg.vy;
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SK.GetParam(qz)->val = qg.vz;
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}
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bool Group::IsForcedToMeshBySource() const {
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const Group *srcg = this;
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if(type == Type::TRANSLATE || type == Type::ROTATE) {
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// A step and repeat gets merged against the group's previous group,
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// not our own previous group.
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srcg = SK.GetGroup(opA);
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if(srcg->forceToMesh) return true;
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}
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Group *g = srcg->RunningMeshGroup();
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if(g == NULL) return false;
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return g->forceToMesh || g->IsForcedToMeshBySource();
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}
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bool Group::IsForcedToMesh() const {
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return forceToMesh || IsForcedToMeshBySource();
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}
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std::string Group::DescriptionString() {
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if(name.empty()) {
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return ssprintf("g%03x-%s", h.v, _("(unnamed)"));
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} else {
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return ssprintf("g%03x-%s", h.v, name.c_str());
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}
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}
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void Group::Activate() {
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if(type == Type::EXTRUDE || type == Type::LINKED || type == Type::LATHE ||
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type == Type::TRANSLATE || type == Type::ROTATE) {
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SS.GW.showFaces = true;
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} else {
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SS.GW.showFaces = false;
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}
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SS.MarkGroupDirty(h); // for good measure; shouldn't be needed
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SS.ScheduleShowTW();
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}
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void Group::Generate(IdList<Entity,hEntity> *entity,
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IdList<Param,hParam> *param)
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{
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Vector gn = (SS.GW.projRight).Cross(SS.GW.projUp);
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Vector gp = SS.GW.projRight.Plus(SS.GW.projUp);
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Vector gc = (SS.GW.offset).ScaledBy(-1);
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gn = gn.WithMagnitude(200/SS.GW.scale);
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gp = gp.WithMagnitude(200/SS.GW.scale);
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int a, i;
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switch(type) {
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case Type::DRAWING_3D:
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return;
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case Type::DRAWING_WORKPLANE: {
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Quaternion q;
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if(subtype == Subtype::WORKPLANE_BY_LINE_SEGMENTS) {
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Vector u = SK.GetEntity(predef.entityB)->VectorGetNum();
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Vector v = SK.GetEntity(predef.entityC)->VectorGetNum();
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u = u.WithMagnitude(1);
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Vector n = u.Cross(v);
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v = (n.Cross(u)).WithMagnitude(1);
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if(predef.swapUV) swap(u, v);
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if(predef.negateU) u = u.ScaledBy(-1);
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if(predef.negateV) v = v.ScaledBy(-1);
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q = Quaternion::From(u, v);
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} else if(subtype == Subtype::WORKPLANE_BY_POINT_ORTHO) {
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// Already given, numerically.
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q = predef.q;
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} else ssassert(false, "Unexpected workplane subtype");
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Entity normal = {};
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normal.type = Entity::Type::NORMAL_N_COPY;
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normal.numNormal = q;
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normal.point[0] = h.entity(2);
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normal.group = h;
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normal.h = h.entity(1);
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entity->Add(&normal);
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Entity point = {};
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point.type = Entity::Type::POINT_N_COPY;
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point.numPoint = SK.GetEntity(predef.origin)->PointGetNum();
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point.construction = true;
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point.group = h;
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point.h = h.entity(2);
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entity->Add(&point);
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Entity wp = {};
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wp.type = Entity::Type::WORKPLANE;
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wp.normal = normal.h;
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wp.point[0] = point.h;
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wp.group = h;
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wp.h = h.entity(0);
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entity->Add(&wp);
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return;
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}
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case Type::EXTRUDE: {
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AddParam(param, h.param(0), gn.x);
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AddParam(param, h.param(1), gn.y);
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AddParam(param, h.param(2), gn.z);
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int ai, af;
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if(subtype == Subtype::ONE_SIDED) {
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ai = 0; af = 2;
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} else if(subtype == Subtype::TWO_SIDED) {
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ai = -1; af = 1;
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} else ssassert(false, "Unexpected extrusion subtype");
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// Get some arbitrary point in the sketch, that will be used
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// as a reference when defining top and bottom faces.
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hEntity pt = { 0 };
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for(i = 0; i < entity->n; i++) {
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Entity *e = &(entity->elem[i]);
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if(e->group.v != opA.v) continue;
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if(e->IsPoint()) pt = e->h;
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e->CalculateNumerical(/*forExport=*/false);
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hEntity he = e->h; e = NULL;
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// As soon as I call CopyEntity, e may become invalid! That
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// adds entities, which may cause a realloc.
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CopyEntity(entity, SK.GetEntity(he), ai, REMAP_BOTTOM,
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h.param(0), h.param(1), h.param(2),
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NO_PARAM, NO_PARAM, NO_PARAM, NO_PARAM,
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CopyAs::N_TRANS);
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CopyEntity(entity, SK.GetEntity(he), af, REMAP_TOP,
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h.param(0), h.param(1), h.param(2),
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NO_PARAM, NO_PARAM, NO_PARAM, NO_PARAM,
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CopyAs::N_TRANS);
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MakeExtrusionLines(entity, he);
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}
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// Remapped versions of that arbitrary point will be used to
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// provide points on the plane faces.
|
|
MakeExtrusionTopBottomFaces(entity, pt);
|
|
return;
|
|
}
|
|
|
|
case Type::LATHE: {
|
|
Vector axis_pos = SK.GetEntity(predef.origin)->PointGetNum();
|
|
Vector axis_dir = SK.GetEntity(predef.entityB)->VectorGetNum();
|
|
|
|
// Remapped entity index.
|
|
int ai = 1;
|
|
|
|
for(i = 0; i < entity->n; i++) {
|
|
Entity *e = &(entity->elem[i]);
|
|
if(e->group.v != opA.v) continue;
|
|
|
|
e->CalculateNumerical(/*forExport=*/false);
|
|
hEntity he = e->h;
|
|
|
|
// As soon as I call CopyEntity, e may become invalid! That
|
|
// adds entities, which may cause a realloc.
|
|
CopyEntity(entity, SK.GetEntity(predef.origin), 0, ai,
|
|
NO_PARAM, NO_PARAM, NO_PARAM,
|
|
NO_PARAM, NO_PARAM, NO_PARAM, NO_PARAM,
|
|
CopyAs::NUMERIC);
|
|
|
|
CopyEntity(entity, SK.GetEntity(he), 0, REMAP_LATHE_START,
|
|
NO_PARAM, NO_PARAM, NO_PARAM,
|
|
NO_PARAM, NO_PARAM, NO_PARAM, NO_PARAM,
|
|
CopyAs::NUMERIC);
|
|
|
|
CopyEntity(entity, SK.GetEntity(he), 0, REMAP_LATHE_END,
|
|
NO_PARAM, NO_PARAM, NO_PARAM,
|
|
NO_PARAM, NO_PARAM, NO_PARAM, NO_PARAM,
|
|
CopyAs::NUMERIC);
|
|
|
|
MakeLatheCircles(entity, param, he, axis_pos, axis_dir, ai);
|
|
ai++;
|
|
}
|
|
return;
|
|
}
|
|
|
|
case Type::TRANSLATE: {
|
|
// inherit meshCombine from source group
|
|
Group *srcg = SK.GetGroup(opA);
|
|
meshCombine = srcg->meshCombine;
|
|
// The translation vector
|
|
AddParam(param, h.param(0), gp.x);
|
|
AddParam(param, h.param(1), gp.y);
|
|
AddParam(param, h.param(2), gp.z);
|
|
|
|
int n = (int)valA, a0 = 0;
|
|
if(subtype == Subtype::ONE_SIDED && skipFirst) {
|
|
a0++; n++;
|
|
}
|
|
|
|
for(a = a0; a < n; a++) {
|
|
for(i = 0; i < entity->n; i++) {
|
|
Entity *e = &(entity->elem[i]);
|
|
if(e->group.v != opA.v) continue;
|
|
|
|
e->CalculateNumerical(/*forExport=*/false);
|
|
CopyEntity(entity, e,
|
|
a*2 - (subtype == Subtype::ONE_SIDED ? 0 : (n-1)),
|
|
(a == (n - 1)) ? REMAP_LAST : a,
|
|
h.param(0), h.param(1), h.param(2),
|
|
NO_PARAM, NO_PARAM, NO_PARAM, NO_PARAM,
|
|
CopyAs::N_TRANS);
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
case Type::ROTATE: {
|
|
// inherit meshCombine from source group
|
|
Group *srcg = SK.GetGroup(opA);
|
|
meshCombine = srcg->meshCombine;
|
|
// The center of rotation
|
|
AddParam(param, h.param(0), gc.x);
|
|
AddParam(param, h.param(1), gc.y);
|
|
AddParam(param, h.param(2), gc.z);
|
|
// The rotation quaternion
|
|
AddParam(param, h.param(3), 30*PI/180);
|
|
AddParam(param, h.param(4), gn.x);
|
|
AddParam(param, h.param(5), gn.y);
|
|
AddParam(param, h.param(6), gn.z);
|
|
|
|
int n = (int)valA, a0 = 0;
|
|
if(subtype == Subtype::ONE_SIDED && skipFirst) {
|
|
a0++; n++;
|
|
}
|
|
|
|
for(a = a0; a < n; a++) {
|
|
for(i = 0; i < entity->n; i++) {
|
|
Entity *e = &(entity->elem[i]);
|
|
if(e->group.v != opA.v) continue;
|
|
|
|
e->CalculateNumerical(/*forExport=*/false);
|
|
CopyEntity(entity, e,
|
|
a*2 - (subtype == Subtype::ONE_SIDED ? 0 : (n-1)),
|
|
(a == (n - 1)) ? REMAP_LAST : a,
|
|
h.param(0), h.param(1), h.param(2),
|
|
h.param(3), h.param(4), h.param(5), h.param(6),
|
|
CopyAs::N_ROT_AA);
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
case Type::LINKED:
|
|
// The translation vector
|
|
AddParam(param, h.param(0), gp.x);
|
|
AddParam(param, h.param(1), gp.y);
|
|
AddParam(param, h.param(2), gp.z);
|
|
// The rotation quaternion
|
|
AddParam(param, h.param(3), 1);
|
|
AddParam(param, h.param(4), 0);
|
|
AddParam(param, h.param(5), 0);
|
|
AddParam(param, h.param(6), 0);
|
|
|
|
for(i = 0; i < impEntity.n; i++) {
|
|
Entity *ie = &(impEntity.elem[i]);
|
|
CopyEntity(entity, ie, 0, 0,
|
|
h.param(0), h.param(1), h.param(2),
|
|
h.param(3), h.param(4), h.param(5), h.param(6),
|
|
CopyAs::N_ROT_TRANS);
|
|
}
|
|
return;
|
|
}
|
|
ssassert(false, "Unexpected group type");
|
|
}
|
|
|
|
bool Group::IsSolvedOkay() {
|
|
return this->solved.how == SolveResult::OKAY ||
|
|
(this->allowRedundant && this->solved.how == SolveResult::REDUNDANT_OKAY);
|
|
}
|
|
|
|
void Group::AddEq(IdList<Equation,hEquation> *l, Expr *expr, int index) {
|
|
Equation eq;
|
|
eq.e = expr;
|
|
eq.h = h.equation(index);
|
|
l->Add(&eq);
|
|
}
|
|
|
|
void Group::GenerateEquations(IdList<Equation,hEquation> *l) {
|
|
if(type == Type::LINKED) {
|
|
// Normalize the quaternion
|
|
ExprQuaternion q = {
|
|
Expr::From(h.param(3)),
|
|
Expr::From(h.param(4)),
|
|
Expr::From(h.param(5)),
|
|
Expr::From(h.param(6)) };
|
|
AddEq(l, (q.Magnitude())->Minus(Expr::From(1)), 0);
|
|
} else if(type == Type::ROTATE) {
|
|
// The axis and center of rotation are specified numerically
|
|
#define EC(x) (Expr::From(x))
|
|
#define EP(x) (Expr::From(h.param(x)))
|
|
ExprVector orig = SK.GetEntity(predef.origin)->PointGetExprs();
|
|
AddEq(l, (orig.x)->Minus(EP(0)), 0);
|
|
AddEq(l, (orig.y)->Minus(EP(1)), 1);
|
|
AddEq(l, (orig.z)->Minus(EP(2)), 2);
|
|
// param 3 is the angle, which is free
|
|
Vector axis = SK.GetEntity(predef.entityB)->VectorGetNum();
|
|
axis = axis.WithMagnitude(1);
|
|
AddEq(l, (EC(axis.x))->Minus(EP(4)), 3);
|
|
AddEq(l, (EC(axis.y))->Minus(EP(5)), 4);
|
|
AddEq(l, (EC(axis.z))->Minus(EP(6)), 5);
|
|
#undef EC
|
|
#undef EP
|
|
} else if(type == Type::EXTRUDE) {
|
|
if(predef.entityB.v != Entity::FREE_IN_3D.v) {
|
|
// The extrusion path is locked along a line, normal to the
|
|
// specified workplane.
|
|
Entity *w = SK.GetEntity(predef.entityB);
|
|
ExprVector u = w->Normal()->NormalExprsU();
|
|
ExprVector v = w->Normal()->NormalExprsV();
|
|
ExprVector extruden = {
|
|
Expr::From(h.param(0)),
|
|
Expr::From(h.param(1)),
|
|
Expr::From(h.param(2)) };
|
|
|
|
AddEq(l, u.Dot(extruden), 0);
|
|
AddEq(l, v.Dot(extruden), 1);
|
|
}
|
|
} else if(type == Type::TRANSLATE) {
|
|
if(predef.entityB.v != Entity::FREE_IN_3D.v) {
|
|
Entity *w = SK.GetEntity(predef.entityB);
|
|
ExprVector n = w->Normal()->NormalExprsN();
|
|
ExprVector trans;
|
|
trans = ExprVector::From(h.param(0), h.param(1), h.param(2));
|
|
|
|
// The translation vector is parallel to the workplane
|
|
AddEq(l, trans.Dot(n), 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
hEntity Group::Remap(hEntity in, int copyNumber) {
|
|
// A hash table is used to accelerate the search
|
|
int hash = ((unsigned)(in.v*61 + copyNumber)) % REMAP_PRIME;
|
|
int i = remapCache[hash];
|
|
if(i >= 0 && i < remap.n) {
|
|
EntityMap *em = &(remap.elem[i]);
|
|
if(em->input.v == in.v && em->copyNumber == copyNumber) {
|
|
return h.entity(em->h.v);
|
|
}
|
|
}
|
|
// but if we don't find it in the hash table, then linear search
|
|
for(i = 0; i < remap.n; i++) {
|
|
EntityMap *em = &(remap.elem[i]);
|
|
if(em->input.v == in.v && em->copyNumber == copyNumber) {
|
|
// We already have a mapping for this entity.
|
|
remapCache[hash] = i;
|
|
return h.entity(em->h.v);
|
|
}
|
|
}
|
|
// And if we still don't find it, then create a new entry.
|
|
EntityMap em;
|
|
em.input = in;
|
|
em.copyNumber = copyNumber;
|
|
remap.AddAndAssignId(&em);
|
|
return h.entity(em.h.v);
|
|
}
|
|
|
|
void Group::MakeExtrusionLines(IdList<Entity,hEntity> *el, hEntity in) {
|
|
Entity *ep = SK.GetEntity(in);
|
|
|
|
Entity en = {};
|
|
if(ep->IsPoint()) {
|
|
// A point gets extruded to form a line segment
|
|
en.point[0] = Remap(ep->h, REMAP_TOP);
|
|
en.point[1] = Remap(ep->h, REMAP_BOTTOM);
|
|
en.group = h;
|
|
en.construction = ep->construction;
|
|
en.style = ep->style;
|
|
en.h = Remap(ep->h, REMAP_PT_TO_LINE);
|
|
en.type = Entity::Type::LINE_SEGMENT;
|
|
el->Add(&en);
|
|
} else if(ep->type == Entity::Type::LINE_SEGMENT) {
|
|
// A line gets extruded to form a plane face; an endpoint of the
|
|
// original line is a point in the plane, and the line is in the plane.
|
|
Vector a = SK.GetEntity(ep->point[0])->PointGetNum();
|
|
Vector b = SK.GetEntity(ep->point[1])->PointGetNum();
|
|
Vector ab = b.Minus(a);
|
|
|
|
en.param[0] = h.param(0);
|
|
en.param[1] = h.param(1);
|
|
en.param[2] = h.param(2);
|
|
en.numPoint = a;
|
|
en.numNormal = Quaternion::From(0, ab.x, ab.y, ab.z);
|
|
|
|
en.group = h;
|
|
en.construction = ep->construction;
|
|
en.style = ep->style;
|
|
en.h = Remap(ep->h, REMAP_LINE_TO_FACE);
|
|
en.type = Entity::Type::FACE_XPROD;
|
|
el->Add(&en);
|
|
}
|
|
}
|
|
|
|
void Group::MakeLatheCircles(IdList<Entity,hEntity> *el, IdList<Param,hParam> *param, hEntity in, Vector pt, Vector axis, int ai) {
|
|
Entity *ep = SK.GetEntity(in);
|
|
|
|
Entity en = {};
|
|
if(ep->IsPoint()) {
|
|
// A point gets revolved to form an arc.
|
|
en.point[0] = Remap(predef.origin, ai);
|
|
en.point[1] = Remap(ep->h, REMAP_LATHE_START);
|
|
en.point[2] = Remap(ep->h, REMAP_LATHE_END);
|
|
|
|
// Get arc center and point on arc.
|
|
Entity *pc = SK.GetEntity(en.point[0]);
|
|
Entity *pp = SK.GetEntity(en.point[1]);
|
|
|
|
// Project arc point to the revolution axis and use it for arc center.
|
|
double k = pp->numPoint.Minus(pt).Dot(axis) / axis.Dot(axis);
|
|
pc->numPoint = pt.Plus(axis.ScaledBy(k));
|
|
|
|
// Create arc entity.
|
|
en.group = h;
|
|
en.construction = ep->construction;
|
|
en.style = ep->style;
|
|
en.h = Remap(ep->h, REMAP_PT_TO_ARC);
|
|
en.type = Entity::Type::ARC_OF_CIRCLE;
|
|
|
|
// Generate a normal.
|
|
Entity n = {};
|
|
n.workplane = en.workplane;
|
|
n.h = Remap(ep->h, REMAP_PT_TO_NORMAL);
|
|
n.group = en.group;
|
|
n.style = en.style;
|
|
n.type = Entity::Type::NORMAL_N_COPY;
|
|
|
|
// Create basis for the normal.
|
|
Vector nu = pp->numPoint.Minus(pc->numPoint).WithMagnitude(1.0);
|
|
Vector nv = nu.Cross(axis).WithMagnitude(1.0);
|
|
n.numNormal = Quaternion::From(nv, nu);
|
|
|
|
// The point determines where the normal gets displayed on-screen;
|
|
// it's entirely cosmetic.
|
|
n.point[0] = en.point[0];
|
|
el->Add(&n);
|
|
en.normal = n.h;
|
|
el->Add(&en);
|
|
} else if(ep->type == Entity::Type::LINE_SEGMENT) {
|
|
// An axis-perpendicular line gets revolved to form a face.
|
|
Vector a = SK.GetEntity(ep->point[0])->PointGetNum();
|
|
Vector b = SK.GetEntity(ep->point[1])->PointGetNum();
|
|
Vector u = b.Minus(a).WithMagnitude(1.0);
|
|
|
|
// Check for perpendicularity: calculate cosine of the angle
|
|
// between axis and line direction and check that
|
|
// cos(angle) == 0 <-> angle == +-90 deg.
|
|
if(fabs(u.Dot(axis) / axis.Magnitude()) < ANGLE_COS_EPS) {
|
|
en.param[0] = h.param(0);
|
|
en.param[1] = h.param(1);
|
|
en.param[2] = h.param(2);
|
|
Vector v = axis.Cross(u).WithMagnitude(1.0);
|
|
Vector n = u.Cross(v);
|
|
en.numNormal = Quaternion::From(0, n.x, n.y, n.z);
|
|
|
|
en.group = h;
|
|
en.construction = ep->construction;
|
|
en.style = ep->style;
|
|
en.h = Remap(ep->h, REMAP_LINE_TO_FACE);
|
|
en.type = Entity::Type::FACE_NORMAL_PT;
|
|
en.point[0] = ep->point[0];
|
|
el->Add(&en);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Group::MakeExtrusionTopBottomFaces(IdList<Entity,hEntity> *el, hEntity pt)
|
|
{
|
|
if(pt.v == 0) return;
|
|
Group *src = SK.GetGroup(opA);
|
|
Vector n = src->polyLoops.normal;
|
|
|
|
// When there is no loop normal (e.g. if the loop is broken), use normal of workplane
|
|
// as fallback, to avoid breaking constraints depending on the faces.
|
|
if(n.Equals(Vector::From(0.0, 0.0, 0.0)) && src->type == Group::Type::DRAWING_WORKPLANE) {
|
|
n = SK.GetEntity(src->h.entity(0))->Normal()->NormalN();
|
|
}
|
|
|
|
Entity en = {};
|
|
en.type = Entity::Type::FACE_NORMAL_PT;
|
|
en.group = h;
|
|
|
|
en.numNormal = Quaternion::From(0, n.x, n.y, n.z);
|
|
en.point[0] = Remap(pt, REMAP_TOP);
|
|
en.h = Remap(Entity::NO_ENTITY, REMAP_TOP);
|
|
el->Add(&en);
|
|
|
|
en.point[0] = Remap(pt, REMAP_BOTTOM);
|
|
en.h = Remap(Entity::NO_ENTITY, REMAP_BOTTOM);
|
|
el->Add(&en);
|
|
}
|
|
|
|
void Group::CopyEntity(IdList<Entity,hEntity> *el,
|
|
Entity *ep, int timesApplied, int remap,
|
|
hParam dx, hParam dy, hParam dz,
|
|
hParam qw, hParam qvx, hParam qvy, hParam qvz,
|
|
CopyAs as)
|
|
{
|
|
Entity en = {};
|
|
en.type = ep->type;
|
|
en.extraPoints = ep->extraPoints;
|
|
en.h = Remap(ep->h, remap);
|
|
en.timesApplied = timesApplied;
|
|
en.group = h;
|
|
en.construction = ep->construction;
|
|
en.style = ep->style;
|
|
en.str = ep->str;
|
|
en.font = ep->font;
|
|
en.file = ep->file;
|
|
|
|
switch(ep->type) {
|
|
case Entity::Type::WORKPLANE:
|
|
// Don't copy these.
|
|
return;
|
|
|
|
case Entity::Type::POINT_N_COPY:
|
|
case Entity::Type::POINT_N_TRANS:
|
|
case Entity::Type::POINT_N_ROT_TRANS:
|
|
case Entity::Type::POINT_N_ROT_AA:
|
|
case Entity::Type::POINT_IN_3D:
|
|
case Entity::Type::POINT_IN_2D:
|
|
if(as == CopyAs::N_TRANS) {
|
|
en.type = Entity::Type::POINT_N_TRANS;
|
|
en.param[0] = dx;
|
|
en.param[1] = dy;
|
|
en.param[2] = dz;
|
|
} else if(as == CopyAs::NUMERIC) {
|
|
en.type = Entity::Type::POINT_N_COPY;
|
|
} else {
|
|
if(as == CopyAs::N_ROT_AA) {
|
|
en.type = Entity::Type::POINT_N_ROT_AA;
|
|
} else {
|
|
en.type = Entity::Type::POINT_N_ROT_TRANS;
|
|
}
|
|
en.param[0] = dx;
|
|
en.param[1] = dy;
|
|
en.param[2] = dz;
|
|
en.param[3] = qw;
|
|
en.param[4] = qvx;
|
|
en.param[5] = qvy;
|
|
en.param[6] = qvz;
|
|
}
|
|
en.numPoint = (ep->actPoint).ScaledBy(scale);
|
|
break;
|
|
|
|
case Entity::Type::NORMAL_N_COPY:
|
|
case Entity::Type::NORMAL_N_ROT:
|
|
case Entity::Type::NORMAL_N_ROT_AA:
|
|
case Entity::Type::NORMAL_IN_3D:
|
|
case Entity::Type::NORMAL_IN_2D:
|
|
if(as == CopyAs::N_TRANS || as == CopyAs::NUMERIC) {
|
|
en.type = Entity::Type::NORMAL_N_COPY;
|
|
} else {
|
|
if(as == CopyAs::N_ROT_AA) {
|
|
en.type = Entity::Type::NORMAL_N_ROT_AA;
|
|
} else {
|
|
en.type = Entity::Type::NORMAL_N_ROT;
|
|
}
|
|
en.param[0] = qw;
|
|
en.param[1] = qvx;
|
|
en.param[2] = qvy;
|
|
en.param[3] = qvz;
|
|
}
|
|
en.numNormal = ep->actNormal;
|
|
if(scale < 0) en.numNormal = en.numNormal.Mirror();
|
|
|
|
en.point[0] = Remap(ep->point[0], remap);
|
|
break;
|
|
|
|
case Entity::Type::DISTANCE_N_COPY:
|
|
case Entity::Type::DISTANCE:
|
|
en.type = Entity::Type::DISTANCE_N_COPY;
|
|
en.numDistance = ep->actDistance*fabs(scale);
|
|
break;
|
|
|
|
case Entity::Type::FACE_NORMAL_PT:
|
|
case Entity::Type::FACE_XPROD:
|
|
case Entity::Type::FACE_N_ROT_TRANS:
|
|
case Entity::Type::FACE_N_TRANS:
|
|
case Entity::Type::FACE_N_ROT_AA:
|
|
if(as == CopyAs::N_TRANS) {
|
|
en.type = Entity::Type::FACE_N_TRANS;
|
|
en.param[0] = dx;
|
|
en.param[1] = dy;
|
|
en.param[2] = dz;
|
|
} else if (as == CopyAs::NUMERIC) {
|
|
en.type = Entity::Type::FACE_NORMAL_PT;
|
|
} else {
|
|
if(as == CopyAs::N_ROT_AA) {
|
|
en.type = Entity::Type::FACE_N_ROT_AA;
|
|
} else {
|
|
en.type = Entity::Type::FACE_N_ROT_TRANS;
|
|
}
|
|
en.param[0] = dx;
|
|
en.param[1] = dy;
|
|
en.param[2] = dz;
|
|
en.param[3] = qw;
|
|
en.param[4] = qvx;
|
|
en.param[5] = qvy;
|
|
en.param[6] = qvz;
|
|
}
|
|
en.numPoint = (ep->actPoint).ScaledBy(scale);
|
|
en.numNormal = (ep->actNormal).ScaledBy(scale);
|
|
break;
|
|
|
|
default: {
|
|
int i, points;
|
|
bool hasNormal, hasDistance;
|
|
EntReqTable::GetEntityInfo(ep->type, ep->extraPoints,
|
|
NULL, &points, &hasNormal, &hasDistance);
|
|
for(i = 0; i < points; i++) {
|
|
en.point[i] = Remap(ep->point[i], remap);
|
|
}
|
|
if(hasNormal) en.normal = Remap(ep->normal, remap);
|
|
if(hasDistance) en.distance = Remap(ep->distance, remap);
|
|
break;
|
|
}
|
|
}
|
|
|
|
// If the entity came from an linked file where it was invisible then
|
|
// ep->actiVisble will be false, and we should hide it. Or if the entity
|
|
// came from a copy (e.g. step and repeat) of a force-hidden linked
|
|
// entity, then we also want to hide it.
|
|
en.forceHidden = (!ep->actVisible) || ep->forceHidden;
|
|
|
|
el->Add(&en);
|
|
}
|
|
|