solvespace/src/sketch.h
EvilSpirit 9148d0cb91 Force DOF check every time a constraint is added.
Before this commit, it was possible to add some redundant constraints
(e.g. vertical, horizontal or midpoint) without failing the sketch,
because SolveBySubstitution() removed the redundant equations.
However, this could result in the solve failing later because
the system didn't converge, without any pointers as to the true
cause of the failure.
2016-12-21 19:40:33 +00:00

912 lines
27 KiB
C++

//-----------------------------------------------------------------------------
// The parametric structure of our sketch, in multiple groups, that generate
// geometric entities and surfaces.
//
// Copyright 2008-2013 Jonathan Westhues.
//-----------------------------------------------------------------------------
#ifndef __SKETCH_H
#define __SKETCH_H
class hGroup;
class hRequest;
class hEntity;
class hParam;
class hStyle;
class hConstraint;
class hEquation;
class Entity;
class Param;
class Equation;
class Style;
enum class PolyError : uint32_t {
GOOD = 0,
NOT_CLOSED = 1,
NOT_COPLANAR = 2,
SELF_INTERSECTING = 3,
ZERO_LEN_EDGE = 4
};
enum class StipplePattern : uint32_t {
CONTINUOUS = 0,
SHORT_DASH = 1,
DASH = 2,
LONG_DASH = 3,
DASH_DOT = 4,
DASH_DOT_DOT = 5,
DOT = 6,
FREEHAND = 7,
ZIGZAG = 8,
LAST = ZIGZAG
};
const std::vector<double> &StipplePatternDashes(StipplePattern pattern);
double StipplePatternLength(StipplePattern pattern);
enum class Command : uint32_t;
// All of the hWhatever handles are a 32-bit ID, that is used to represent
// some data structure in the sketch.
class hGroup {
public:
// bits 15: 0 -- group index
uint32_t v;
inline hEntity entity(int i) const;
inline hParam param(int i) const;
inline hEquation equation(int i) const;
};
class hRequest {
public:
// bits 15: 0 -- request index
uint32_t v;
inline hEntity entity(int i) const;
inline hParam param(int i) const;
inline bool IsFromReferences() const;
};
class hEntity {
public:
// bits 15: 0 -- entity index
// 31:16 -- request index
uint32_t v;
inline bool isFromRequest() const;
inline hRequest request() const;
inline hGroup group() const;
inline hEquation equation(int i) const;
};
class hParam {
public:
// bits 15: 0 -- param index
// 31:16 -- request index
uint32_t v;
inline hRequest request() const;
};
class hStyle {
public:
uint32_t v;
};
class EntityId {
public:
uint32_t v; // entity ID, starting from 0
};
class EntityMap {
public:
int tag;
EntityId h;
hEntity input;
int copyNumber;
// (input, copyNumber) gets mapped to ((Request)xxx).entity(h.v)
void Clear() {}
};
// A set of requests. Every request must have an associated group.
class Group {
public:
static const hGroup HGROUP_REFERENCES;
int tag;
hGroup h;
enum class Type : uint32_t {
DRAWING_3D = 5000,
DRAWING_WORKPLANE = 5001,
EXTRUDE = 5100,
LATHE = 5101,
ROTATE = 5200,
TRANSLATE = 5201,
LINKED = 5300
};
Group::Type type;
int order;
hGroup opA;
hGroup opB;
bool visible;
bool suppress;
bool relaxConstraints;
bool allowRedundant;
bool allDimsReference;
double scale;
bool clean;
bool dofCheckOk;
hEntity activeWorkplane;
double valA;
double valB;
double valC;
RgbaColor color;
struct {
SolveResult how;
int dof;
List<hConstraint> remove;
} solved;
enum class Subtype : uint32_t {
// For drawings in 2d
WORKPLANE_BY_POINT_ORTHO = 6000,
WORKPLANE_BY_LINE_SEGMENTS = 6001,
// For extrudes, translates, and rotates
ONE_SIDED = 7000,
TWO_SIDED = 7001
};
Group::Subtype subtype;
bool skipFirst; // for step and repeat ops
struct {
Quaternion q;
hEntity origin;
hEntity entityB;
hEntity entityC;
bool swapUV;
bool negateU;
bool negateV;
} predef;
SPolygon polyLoops;
SBezierLoopSetSet bezierLoops;
SBezierList bezierOpens;
struct {
PolyError how;
SEdge notClosedAt;
Vector errorPointAt;
} polyError;
bool booleanFailed;
SShell thisShell;
SShell runningShell;
SMesh thisMesh;
SMesh runningMesh;
bool displayDirty;
SMesh displayMesh;
SOutlineList displayOutlines;
enum class CombineAs : uint32_t {
UNION = 0,
DIFFERENCE = 1,
ASSEMBLE = 2
};
CombineAs meshCombine;
bool forceToMesh;
IdList<EntityMap,EntityId> remap;
enum { REMAP_PRIME = 19477 };
int remapCache[REMAP_PRIME];
std::string linkFile;
std::string linkFileRel;
SMesh impMesh;
SShell impShell;
EntityList impEntity;
std::string name;
void Activate();
std::string DescriptionString();
void Clear();
static void AddParam(ParamList *param, hParam hp, double v);
void Generate(EntityList *entity, ParamList *param);
bool IsSolvedOkay();
void TransformImportedBy(Vector t, Quaternion q);
// When a request generates entities from entities, and the source
// entities may have come from multiple requests, it's necessary to
// remap the entity ID so that it's still unique. We do this with a
// mapping list.
enum {
REMAP_LAST = 1000,
REMAP_TOP = 1001,
REMAP_BOTTOM = 1002,
REMAP_PT_TO_LINE = 1003,
REMAP_LINE_TO_FACE = 1004,
REMAP_LATHE_START = 1006,
REMAP_LATHE_END = 1007,
REMAP_PT_TO_ARC = 1008,
REMAP_PT_TO_NORMAL = 1009,
};
hEntity Remap(hEntity in, int copyNumber);
void MakeExtrusionLines(EntityList *el, hEntity in);
void MakeLatheCircles(IdList<Entity,hEntity> *el, IdList<Param,hParam> *param, hEntity in, Vector pt, Vector axis, int ai);
void MakeExtrusionTopBottomFaces(EntityList *el, hEntity pt);
void CopyEntity(EntityList *el,
Entity *ep, int timesApplied, int remap,
hParam dx, hParam dy, hParam dz,
hParam qw, hParam qvx, hParam qvy, hParam qvz,
bool asTrans, bool asAxisAngle);
void AddEq(IdList<Equation,hEquation> *l, Expr *expr, int index);
void GenerateEquations(IdList<Equation,hEquation> *l);
bool IsVisible();
int GetNumConstraints();
Vector ExtrusionGetVector();
void ExtrusionForceVectorTo(const Vector &v);
// Assembling the curves into loops, and into a piecewise linear polygon
// at the same time.
void AssembleLoops(bool *allClosed, bool *allCoplanar, bool *allNonZeroLen);
void GenerateLoops();
// And the mesh stuff
Group *PreviousGroup();
Group *RunningMeshGroup();
bool IsMeshGroup();
void GenerateShellAndMesh();
template<class T> void GenerateForStepAndRepeat(T *steps, T *outs, Group::CombineAs forWhat);
template<class T> void GenerateForBoolean(T *a, T *b, T *o, Group::CombineAs how);
void GenerateDisplayItems();
enum class DrawMeshAs { DEFAULT, HOVERED, SELECTED };
void DrawMesh(DrawMeshAs how, Canvas *canvas);
void Draw(Canvas *canvas);
void DrawPolyError(Canvas *canvas);
void DrawFilledPaths(Canvas *canvas);
SPolygon GetPolygon();
static void MenuGroup(Command id);
};
// A user request for some primitive or derived operation; for example a
// line, or a step and repeat.
class Request {
public:
// Some predefined requests, that are present in every sketch.
static const hRequest HREQUEST_REFERENCE_XY;
static const hRequest HREQUEST_REFERENCE_YZ;
static const hRequest HREQUEST_REFERENCE_ZX;
int tag;
hRequest h;
// Types of requests
enum class Type : uint32_t {
WORKPLANE = 100,
DATUM_POINT = 101,
LINE_SEGMENT = 200,
CUBIC = 300,
CUBIC_PERIODIC = 301,
CIRCLE = 400,
ARC_OF_CIRCLE = 500,
TTF_TEXT = 600
};
Request::Type type;
int extraPoints;
hEntity workplane; // or Entity::FREE_IN_3D
hGroup group;
hStyle style;
bool construction;
std::string str;
std::string font;
double aspectRatio;
static hParam AddParam(ParamList *param, hParam hp);
void Generate(EntityList *entity, ParamList *param);
std::string DescriptionString() const;
int IndexOfPoint(hEntity he) const;
void Clear() {}
};
#define MAX_POINTS_IN_ENTITY (12)
class EntityBase {
public:
int tag;
hEntity h;
static const hEntity FREE_IN_3D;
static const hEntity NO_ENTITY;
enum class Type : uint32_t {
POINT_IN_3D = 2000,
POINT_IN_2D = 2001,
POINT_N_TRANS = 2010,
POINT_N_ROT_TRANS = 2011,
POINT_N_COPY = 2012,
POINT_N_ROT_AA = 2013,
NORMAL_IN_3D = 3000,
NORMAL_IN_2D = 3001,
NORMAL_N_COPY = 3010,
NORMAL_N_ROT = 3011,
NORMAL_N_ROT_AA = 3012,
DISTANCE = 4000,
DISTANCE_N_COPY = 4001,
FACE_NORMAL_PT = 5000,
FACE_XPROD = 5001,
FACE_N_ROT_TRANS = 5002,
FACE_N_TRANS = 5003,
FACE_N_ROT_AA = 5004,
WORKPLANE = 10000,
LINE_SEGMENT = 11000,
CUBIC = 12000,
CUBIC_PERIODIC = 12001,
CIRCLE = 13000,
ARC_OF_CIRCLE = 14000,
TTF_TEXT = 15000
};
Type type;
hGroup group;
hEntity workplane; // or Entity::FREE_IN_3D
// When it comes time to draw an entity, we look here to get the
// defining variables.
hEntity point[MAX_POINTS_IN_ENTITY];
int extraPoints;
hEntity normal;
hEntity distance;
// The only types that have their own params are points, normals,
// and directions.
hParam param[7];
// Transformed points/normals/distances have their numerical base
Vector numPoint;
Quaternion numNormal;
double numDistance;
std::string str;
std::string font;
double aspectRatio;
// For entities that are derived by a transformation, the number of
// times to apply the transformation.
int timesApplied;
Quaternion GetAxisAngleQuaternion(int param0) const;
ExprQuaternion GetAxisAngleQuaternionExprs(int param0) const;
bool IsCircle() const;
Expr *CircleGetRadiusExpr() const;
double CircleGetRadiusNum() const;
void ArcGetAngles(double *thetaa, double *thetab, double *dtheta) const;
bool HasVector() const;
ExprVector VectorGetExprs() const;
ExprVector VectorGetExprsInWorkplane(hEntity wrkpl) const;
Vector VectorGetNum() const;
Vector VectorGetRefPoint() const;
Vector VectorGetStartPoint() const;
// For distances
bool IsDistance() const;
double DistanceGetNum() const;
Expr *DistanceGetExpr() const;
void DistanceForceTo(double v);
bool IsWorkplane() const;
// The plane is points P such that P dot (xn, yn, zn) - d = 0
void WorkplaneGetPlaneExprs(ExprVector *n, Expr **d) const;
ExprVector WorkplaneGetOffsetExprs() const;
Vector WorkplaneGetOffset() const;
EntityBase *Normal() const;
bool IsFace() const;
ExprVector FaceGetNormalExprs() const;
Vector FaceGetNormalNum() const;
ExprVector FaceGetPointExprs() const;
Vector FaceGetPointNum() const;
bool IsPoint() const;
// Applies for any of the point types
Vector PointGetNum() const;
ExprVector PointGetExprs() const;
void PointGetExprsInWorkplane(hEntity wrkpl, Expr **u, Expr **v) const;
ExprVector PointGetExprsInWorkplane(hEntity wrkpl) const;
void PointForceTo(Vector v);
void PointForceParamTo(Vector v);
// These apply only the POINT_N_ROT_TRANS, which has an assoc rotation
Quaternion PointGetQuaternion() const;
void PointForceQuaternionTo(Quaternion q);
bool IsNormal() const;
// Applies for any of the normal types
Quaternion NormalGetNum() const;
ExprQuaternion NormalGetExprs() const;
void NormalForceTo(Quaternion q);
Vector NormalU() const;
Vector NormalV() const;
Vector NormalN() const;
ExprVector NormalExprsU() const;
ExprVector NormalExprsV() const;
ExprVector NormalExprsN() const;
Vector CubicGetStartNum() const;
Vector CubicGetFinishNum() const;
ExprVector CubicGetStartTangentExprs() const;
ExprVector CubicGetFinishTangentExprs() const;
Vector CubicGetStartTangentNum() const;
Vector CubicGetFinishTangentNum() const;
bool HasEndpoints() const;
Vector EndpointStart() const;
Vector EndpointFinish() const;
void TtfTextGetPointsExprs(ExprVector *eap, ExprVector *ebp) const;
void AddEq(IdList<Equation,hEquation> *l, Expr *expr, int index) const;
void GenerateEquations(IdList<Equation,hEquation> *l) const;
void Clear() {}
};
class Entity : public EntityBase {
public:
// Necessary for Entity e = {} to zero-initialize, since
// classes with base classes are not aggregates and
// the default constructor does not initialize members.
//
// Note EntityBase({}); without explicitly value-initializing
// the base class, MSVC2013 will default-initialize it, leaving
// POD members with indeterminate value.
Entity() : EntityBase({}), forceHidden(), actPoint(), actNormal(),
actDistance(), actVisible(), style(), construction(),
beziers(), edges(), edgesChordTol(), screenBBox(), screenBBoxValid() {};
// A linked entity that was hidden in the source file ends up hidden
// here too.
bool forceHidden;
// All points/normals/distances have their numerical value; this is
// a convenience, to simplify the link/assembly code, so that the
// part is entirely described by the entities.
Vector actPoint;
Quaternion actNormal;
double actDistance;
// and the shown state also gets saved here, for later import
bool actVisible;
hStyle style;
bool construction;
SBezierList beziers;
SEdgeList edges;
double edgesChordTol;
BBox screenBBox;
bool screenBBoxValid;
bool IsStylable() const;
bool IsVisible() const;
enum class DrawAs { DEFAULT, OVERLAY, HIDDEN, HOVERED, SELECTED };
void Draw(DrawAs how, Canvas *canvas);
void GetReferencePoints(std::vector<Vector> *refs);
int GetPositionOfPoint(const Camera &camera, Point2d p);
void ComputeInterpolatingSpline(SBezierList *sbl, bool periodic) const;
void GenerateBezierCurves(SBezierList *sbl) const;
void GenerateEdges(SEdgeList *el);
SBezierList *GetOrGenerateBezierCurves();
SEdgeList *GetOrGenerateEdges();
BBox GetOrGenerateScreenBBox(bool *hasBBox);
void CalculateNumerical(bool forExport);
std::string DescriptionString() const;
void Clear() {
beziers.l.Clear();
edges.l.Clear();
}
};
class EntReqTable {
public:
static bool GetRequestInfo(Request::Type req, int extraPoints,
EntityBase::Type *ent, int *pts, bool *hasNormal, bool *hasDistance);
static bool GetEntityInfo(EntityBase::Type ent, int extraPoints,
Request::Type *req, int *pts, bool *hasNormal, bool *hasDistance);
static Request::Type GetRequestForEntity(EntityBase::Type ent);
};
class Param {
public:
int tag;
hParam h;
double val;
bool known;
bool free;
// Used only in the solver
hParam substd;
static const hParam NO_PARAM;
void Clear() {}
};
class hConstraint {
public:
uint32_t v;
inline hEquation equation(int i) const;
inline hParam param(int i) const;
};
class ConstraintBase {
public:
int tag;
hConstraint h;
static const hConstraint NO_CONSTRAINT;
enum class Type : uint32_t {
POINTS_COINCIDENT = 20,
PT_PT_DISTANCE = 30,
PT_PLANE_DISTANCE = 31,
PT_LINE_DISTANCE = 32,
PT_FACE_DISTANCE = 33,
PROJ_PT_DISTANCE = 34,
PT_IN_PLANE = 41,
PT_ON_LINE = 42,
PT_ON_FACE = 43,
EQUAL_LENGTH_LINES = 50,
LENGTH_RATIO = 51,
EQ_LEN_PT_LINE_D = 52,
EQ_PT_LN_DISTANCES = 53,
EQUAL_ANGLE = 54,
EQUAL_LINE_ARC_LEN = 55,
LENGTH_DIFFERENCE = 56,
SYMMETRIC = 60,
SYMMETRIC_HORIZ = 61,
SYMMETRIC_VERT = 62,
SYMMETRIC_LINE = 63,
AT_MIDPOINT = 70,
HORIZONTAL = 80,
VERTICAL = 81,
DIAMETER = 90,
PT_ON_CIRCLE = 100,
SAME_ORIENTATION = 110,
ANGLE = 120,
PARALLEL = 121,
PERPENDICULAR = 122,
ARC_LINE_TANGENT = 123,
CUBIC_LINE_TANGENT = 124,
CURVE_CURVE_TANGENT = 125,
EQUAL_RADIUS = 130,
WHERE_DRAGGED = 200,
COMMENT = 1000
};
Type type;
hGroup group;
hEntity workplane;
// These are the parameters for the constraint.
double valA;
hEntity ptA;
hEntity ptB;
hEntity entityA;
hEntity entityB;
hEntity entityC;
hEntity entityD;
bool other;
bool other2;
bool reference; // a ref dimension, that generates no eqs
std::string comment; // since comments are represented as constraints
bool HasLabel() const;
void Generate(IdList<Param, hParam> *param) const;
void GenerateEquations(IdList<Equation,hEquation> *entity,
bool forReference = false) const;
// Some helpers when generating symbolic constraint equations
void ModifyToSatisfy();
void AddEq(IdList<Equation,hEquation> *l, Expr *expr, int index) const;
void AddEq(IdList<Equation,hEquation> *l, const ExprVector &v, int baseIndex = 0) const;
static Expr *DirectionCosine(hEntity wrkpl, ExprVector ae, ExprVector be);
static Expr *Distance(hEntity workplane, hEntity pa, hEntity pb);
static Expr *PointLineDistance(hEntity workplane, hEntity pt, hEntity ln);
static Expr *PointPlaneDistance(ExprVector p, hEntity plane);
static ExprVector VectorsParallel3d(ExprVector a, ExprVector b, hParam p);
static ExprVector PointInThreeSpace(hEntity workplane, Expr *u, Expr *v);
void Clear() {}
};
class Constraint : public ConstraintBase {
public:
// See Entity::Entity().
Constraint() : ConstraintBase({}), disp() {}
// These define how the constraint is drawn on-screen.
struct {
Vector offset;
hStyle style;
} disp;
bool IsVisible() const;
bool IsStylable() const;
hStyle GetStyle() const;
bool HasLabel() const;
std::string Label() const;
enum class DrawAs { DEFAULT, HOVERED, SELECTED };
void Draw(DrawAs how, Canvas *canvas);
Vector GetLabelPos(const Camera &camera);
void GetReferencePoints(const Camera &camera, std::vector<Vector> *refs);
void DoLayout(DrawAs how, Canvas *canvas,
Vector *labelPos, std::vector<Vector> *refs);
void DoLine(Canvas *canvas, Canvas::hStroke hcs, Vector a, Vector b);
void DoStippledLine(Canvas *canvas, Canvas::hStroke hcs, Vector a, Vector b);
bool DoLineExtend(Canvas *canvas, Canvas::hStroke hcs,
Vector p0, Vector p1, Vector pt, double salient);
void DoArcForAngle(Canvas *canvas, Canvas::hStroke hcs,
Vector a0, Vector da, Vector b0, Vector db,
Vector offset, Vector *ref, bool trim);
void DoArrow(Canvas *canvas, Canvas::hStroke hcs,
Vector p, Vector dir, Vector n, double width, double angle, double da);
void DoLineWithArrows(Canvas *canvas, Canvas::hStroke hcs,
Vector ref, Vector a, Vector b, bool onlyOneExt);
int DoLineTrimmedAgainstBox(Canvas *canvas, Canvas::hStroke hcs,
Vector ref, Vector a, Vector b, bool extend,
Vector gr, Vector gu, double swidth, double sheight);
int DoLineTrimmedAgainstBox(Canvas *canvas, Canvas::hStroke hcs,
Vector ref, Vector a, Vector b, bool extend = true);
void DoLabel(Canvas *canvas, Canvas::hStroke hcs,
Vector ref, Vector *labelPos, Vector gr, Vector gu);
void DoProjectedPoint(Canvas *canvas, Canvas::hStroke hcs, Vector *p);
void DoProjectedPoint(Canvas *canvas, Canvas::hStroke hcs, Vector *p, Vector n, Vector o);
void DoEqualLenTicks(Canvas *canvas, Canvas::hStroke hcs,
Vector a, Vector b, Vector gn, Vector *refp);
void DoEqualRadiusTicks(Canvas *canvas, Canvas::hStroke hcs,
hEntity he, Vector *refp);
std::string DescriptionString() const;
static hConstraint AddConstraint(Constraint *c, bool rememberForUndo);
static hConstraint AddConstraint(Constraint *c);
static void MenuConstrain(Command id);
static void DeleteAllConstraintsFor(Constraint::Type type, hEntity entityA, hEntity ptA);
static hConstraint ConstrainCoincident(hEntity ptA, hEntity ptB);
static hConstraint Constrain(Constraint::Type type, hEntity ptA, hEntity ptB, hEntity entityA);
static hConstraint Constrain(Constraint::Type type, hEntity ptA, hEntity ptB,
hEntity entityA, hEntity entityB,
bool other, bool other2);
};
class hEquation {
public:
uint32_t v;
inline bool isFromConstraint() const;
inline hConstraint constraint() const;
};
class Equation {
public:
int tag;
hEquation h;
Expr *e;
void Clear() {}
};
class Style {
public:
int tag;
hStyle h;
enum {
// If an entity has no style, then it will be colored according to
// whether the group that it's in is active or not, whether it's
// construction or not, and so on.
NO_STYLE = 0,
ACTIVE_GRP = 1,
CONSTRUCTION = 2,
INACTIVE_GRP = 3,
DATUM = 4,
SOLID_EDGE = 5,
CONSTRAINT = 6,
SELECTED = 7,
HOVERED = 8,
CONTOUR_FILL = 9,
NORMALS = 10,
ANALYZE = 11,
DRAW_ERROR = 12,
DIM_SOLID = 13,
HIDDEN_EDGE = 14,
OUTLINE = 15,
FIRST_CUSTOM = 0x100
};
std::string name;
enum class UnitsAs : uint32_t {
PIXELS = 0,
MM = 1
};
double width;
UnitsAs widthAs;
double textHeight;
UnitsAs textHeightAs;
enum class TextOrigin : uint32_t {
NONE = 0x00,
LEFT = 0x01,
RIGHT = 0x02,
BOT = 0x04,
TOP = 0x08
};
TextOrigin textOrigin;
double textAngle;
RgbaColor color;
bool filled;
RgbaColor fillColor;
bool visible;
bool exportable;
StipplePattern stippleType;
double stippleScale;
int zIndex;
// The default styles, for entities that don't have a style assigned yet,
// and for datums and such.
typedef struct {
hStyle h;
const char *cnfPrefix;
RgbaColor color;
double width;
int zIndex;
} Default;
static const Default Defaults[];
static std::string CnfColor(const std::string &prefix);
static std::string CnfWidth(const std::string &prefix);
static std::string CnfTextHeight(const std::string &prefix);
static std::string CnfPrefixToName(const std::string &prefix);
static void CreateAllDefaultStyles();
static void CreateDefaultStyle(hStyle h);
static void FillDefaultStyle(Style *s, const Default *d = NULL, bool factory = false);
static void FreezeDefaultStyles();
static void LoadFactoryDefaults();
static void AssignSelectionToStyle(uint32_t v);
static uint32_t CreateCustomStyle(bool rememberForUndo = true);
static RgbaColor RewriteColor(RgbaColor rgb);
static Style *Get(hStyle hs);
static RgbaColor Color(hStyle hs, bool forExport=false);
static RgbaColor Color(int hs, bool forExport=false);
static RgbaColor FillColor(hStyle hs, bool forExport=false);
static double Width(hStyle hs);
static double Width(int hs);
static double WidthMm(int hs);
static double TextHeight(hStyle hs);
static double DefaultTextHeight();
static Canvas::Stroke Stroke(hStyle hs);
static Canvas::Stroke Stroke(int hs);
static bool Exportable(int hs);
static hStyle ForEntity(hEntity he);
static StipplePattern PatternType(hStyle hs);
static double StippleScaleMm(hStyle hs);
std::string DescriptionString() const;
void Clear() {}
};
inline hEntity hGroup::entity(int i) const
{ hEntity r; r.v = 0x80000000 | (v << 16) | (uint32_t)i; return r; }
inline hParam hGroup::param(int i) const
{ hParam r; r.v = 0x80000000 | (v << 16) | (uint32_t)i; return r; }
inline hEquation hGroup::equation(int i) const
{ hEquation r; r.v = (v << 16) | 0x80000000 | (uint32_t)i; return r; }
inline bool hRequest::IsFromReferences() const {
if(v == Request::HREQUEST_REFERENCE_XY.v) return true;
if(v == Request::HREQUEST_REFERENCE_YZ.v) return true;
if(v == Request::HREQUEST_REFERENCE_ZX.v) return true;
return false;
}
inline hEntity hRequest::entity(int i) const
{ hEntity r; r.v = (v << 16) | (uint32_t)i; return r; }
inline hParam hRequest::param(int i) const
{ hParam r; r.v = (v << 16) | (uint32_t)i; return r; }
inline bool hEntity::isFromRequest() const
{ if(v & 0x80000000) return false; else return true; }
inline hRequest hEntity::request() const
{ hRequest r; r.v = (v >> 16); return r; }
inline hGroup hEntity::group() const
{ hGroup r; r.v = (v >> 16) & 0x3fff; return r; }
inline hEquation hEntity::equation(int i) const
{ hEquation r; r.v = v | 0x40000000 | (uint32_t)i; return r; }
inline hRequest hParam::request() const
{ hRequest r; r.v = (v >> 16); return r; }
inline hEquation hConstraint::equation(int i) const
{ hEquation r; r.v = (v << 16) | (uint32_t)i; return r; }
inline hParam hConstraint::param(int i) const
{ hParam r; r.v = v | 0x40000000 | (uint32_t)i; return r; }
inline bool hEquation::isFromConstraint() const
{ if(v & 0xc0000000) return false; else return true; }
inline hConstraint hEquation::constraint() const
{ hConstraint r; r.v = (v >> 16); return r; }
// The format for entities stored on the clipboard.
class ClipboardRequest {
public:
Request::Type type;
int extraPoints;
hStyle style;
std::string str;
std::string font;
bool construction;
Vector point[MAX_POINTS_IN_ENTITY];
double distance;
hEntity oldEnt;
hEntity oldPointEnt[MAX_POINTS_IN_ENTITY];
hRequest newReq;
};
#endif