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Jonathan Westhues 60925e4040 A ~10x speedup in the solver. Simplify equations before evaluating
or taking partials (constant folding). Also keep a little hash
table to mark with params are used in each equation, in order to
quickly discard trivial partial derivatives. This is solving a
64x64 system in <20 ms. I suspect this is now much faster than
Sketchflat.

Slightly fake situation, though, since substitution solver has not
yet been written, and no partitioning. I'll do those next.

[git-p4: depot-paths = "//depot/solvespace/": change = 1698]
2008-04-29 20:52:34 -08:00
obj This is my initial checkin for solvespace, a second attempt at 2008-03-25 02:02:13 -08:00
win32 Tear apart the text window, mostly to beautify things. The 2008-04-27 23:18:39 -08:00
constraint.cpp Add point on line constraints, in 2d and 3d. The 3d equations do 2008-04-28 01:40:02 -08:00
drawconstraint.cpp Add point on line constraints, in 2d and 3d. The 3d equations do 2008-04-28 01:40:02 -08:00
dsc.h Add code to assemble the piecewise linear segments in a group into 2008-04-24 23:04:09 -08:00
entity.cpp Tear apart the text window, mostly to beautify things. The 2008-04-27 23:18:39 -08:00
expr.cpp A ~10x speedup in the solver. Simplify equations before evaluating 2008-04-29 20:52:34 -08:00
expr.h A ~10x speedup in the solver. Simplify equations before evaluating 2008-04-29 20:52:34 -08:00
file.cpp A ~10x speedup in the solver. Simplify equations before evaluating 2008-04-29 20:52:34 -08:00
font.table Add routines to draw a vector font (public domain Hershey Simplex 2008-04-11 03:13:47 -08:00
glhelper.cpp Add point on line constraints, in 2d and 3d. The 3d equations do 2008-04-28 01:40:02 -08:00
graphicswin.cpp Add point on line constraints, in 2d and 3d. The 3d equations do 2008-04-28 01:40:02 -08:00
Makefile Add code to assemble the piecewise linear segments in a group into 2008-04-24 23:04:09 -08:00
polygon.cpp Add code to assemble the piecewise linear segments in a group into 2008-04-24 23:04:09 -08:00
polygon.h Add code to assemble the piecewise linear segments in a group into 2008-04-24 23:04:09 -08:00
sketch.cpp Tear apart the text window, mostly to beautify things. The 2008-04-27 23:18:39 -08:00
sketch.h Add point on line constraints, in 2d and 3d. The 3d equations do 2008-04-28 01:40:02 -08:00
solvespace.cpp Add the first `derived' group, that generates entities based on 2008-04-27 01:03:01 -08:00
solvespace.h Include the remap lists (when we copy entities, that we used to 2008-04-27 02:01:23 -08:00
system.cpp A ~10x speedup in the solver. Simplify equations before evaluating 2008-04-29 20:52:34 -08:00
textwin.cpp Add point on line constraints, in 2d and 3d. The 3d equations do 2008-04-28 01:40:02 -08:00
ui.h Add point on line constraints, in 2d and 3d. The 3d equations do 2008-04-28 01:40:02 -08:00
util.cpp Add code to assemble the piecewise linear segments in a group into 2008-04-24 23:04:09 -08:00