solvespace/res/CMakeLists.txt
whitequark 645c2d90ac Move bitmap font to res/fonts/; remove unifont2c.
This commit integrates the bitmap font in the resource system, so
that cross-compilation would be easier.

The font handling code was carefully written to do glyph parsing
lazily; in practice this means that after this commit, startup
is less than 25ms slower, most of it spent in inflate().

This should also result in faster rendering, since there is no
rampant plane switching anymore; instead, all characters that are
actually used are stashed into same one texture.
2016-05-18 11:24:24 +00:00

187 lines
6.8 KiB
CMake

# First, set up registration functions for the kinds of resources we handle.
set(resource_root ${CMAKE_CURRENT_SOURCE_DIR}/)
set(resource_list)
if(WIN32)
set(rc_file ${CMAKE_CURRENT_BINARY_DIR}/resources.rc)
file(WRITE ${rc_file} "// Autogenerated; do not edit\n")
function(add_resource name)
set(source ${CMAKE_CURRENT_SOURCE_DIR}/${name})
list(GET "${ARGN}" 0 id)
if(id STREQUAL NOTFOUND)
string(REPLACE ${resource_root} "" id ${source})
endif()
list(GET "${ARGN}" 1 type)
if(type STREQUAL NOTFOUND)
set(type RCDATA)
endif()
file(SHA512 "${source}" hash)
file(APPEND ${rc_file} "${id} ${type} \"${source}\" // ${hash}\n")
# CMake doesn't track file dependencies across directories, so we force
# a reconfigure (which changes the RC file because of the hash above)
# every time a resource is changed.
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${source}")
endfunction()
elseif(APPLE)
set(app_resource_dir ${CMAKE_BINARY_DIR}/src/solvespace.app/Contents/Resources)
function(add_resource name)
set(source ${CMAKE_CURRENT_SOURCE_DIR}/${name})
set(target ${app_resource_dir}/${name})
set(resource_list "${resource_list};${target}" PARENT_SCOPE)
get_filename_component(target_dir ${target} DIRECTORY)
add_custom_command(
OUTPUT ${target}
COMMAND ${CMAKE_COMMAND} -E make_directory ${target_dir}
COMMAND ${CMAKE_COMMAND} -E copy ${source} ${target}
COMMENT "Copying resource ${name}"
DEPENDS ${source}
VERBATIM)
endfunction()
function(add_xib name)
set(source ${CMAKE_CURRENT_SOURCE_DIR}/${name})
get_filename_component(basename ${name} NAME_WE)
set(target ${app_resource_dir}/${basename}.nib)
set(resource_list "${resource_list};${target}" PARENT_SCOPE)
add_custom_command(
OUTPUT ${target}
COMMAND ${CMAKE_COMMAND} -E make_directory ${app_resource_dir}
COMMAND ibtool --errors --warnings --notices --output-format human-readable-text
--compile ${target} ${source}
COMMENT "Building Interface Builder file ${name}"
DEPENDS ${source}
VERBATIM)
endfunction()
function(add_iconset name)
set(source ${CMAKE_CURRENT_SOURCE_DIR}/${name})
get_filename_component(basename ${name} NAME_WE)
set(target ${app_resource_dir}/${basename}.icns)
set(resource_list "${resource_list};${target}" PARENT_SCOPE)
add_custom_command(
OUTPUT ${target}
COMMAND ${CMAKE_COMMAND} -E make_directory ${app_resource_dir}
COMMAND iconutil -c icns -o ${target} ${source}
COMMENT "Building icon set ${name}"
DEPENDS ${source}
VERBATIM)
endfunction()
else() # Unix
include(GNUInstallDirs)
set(app_resource_dir ${CMAKE_BINARY_DIR}/res)
function(add_resource name)
set(source ${CMAKE_CURRENT_SOURCE_DIR}/${name})
set(target ${app_resource_dir}/${name})
set(resource_list "${resource_list};${target}" PARENT_SCOPE)
get_filename_component(target_dir ${target} DIRECTORY)
add_custom_command(
OUTPUT ${target}
COMMAND ${CMAKE_COMMAND} -E make_directory ${target_dir}
COMMAND ${CMAKE_COMMAND} -E copy ${source} ${target}
COMMENT "Copying resource ${name}"
DEPENDS ${source}
VERBATIM)
get_filename_component(name_dir ${name} DIRECTORY)
install(FILES ${source}
DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/solvespace/${name_dir})
endfunction()
endif()
function(add_resources)
foreach(name ${ARGN})
add_resource(${name})
set(resource_list "${resource_list}" PARENT_SCOPE)
endforeach()
endfunction()
# Second, register all resources.
if(WIN32)
add_resource(win32/icon.ico RT_ICON_GROUP APP_ICON)
add_resource(win32/manifest.xml RT_MANIFEST APP_MANIFEST)
elseif(APPLE)
add_iconset (cocoa/AppIcon.iconset)
add_xib (cocoa/MainMenu.xib)
add_xib (cocoa/SaveFormatAccessory.xib)
else()
install(FILES freedesktop/solvespace.desktop
DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/applications)
foreach(SIZE 16x16 24x24 32x32 48x48)
install(FILES freedesktop/solvespace-${SIZE}.png
DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/${SIZE}/apps
RENAME solvespace.png)
install(FILES freedesktop/solvespace-${SIZE}.png
DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/${SIZE}/mimetypes
RENAME application.x-solvespace.png)
endforeach()
endif()
add_resources(
banner.txt
icons/graphics-window/angle.png
icons/graphics-window/arc.png
icons/graphics-window/assemble.png
icons/graphics-window/bezier.png
icons/graphics-window/circle.png
icons/graphics-window/construction.png
icons/graphics-window/equal.png
icons/graphics-window/extrude.png
icons/graphics-window/horiz.png
icons/graphics-window/in3d.png
icons/graphics-window/lathe.png
icons/graphics-window/length.png
icons/graphics-window/line.png
icons/graphics-window/ontoworkplane.png
icons/graphics-window/other-supp.png
icons/graphics-window/parallel.png
icons/graphics-window/perpendicular.png
icons/graphics-window/pointonx.png
icons/graphics-window/point.png
icons/graphics-window/rectangle.png
icons/graphics-window/ref.png
icons/graphics-window/same-orientation.png
icons/graphics-window/sketch-in-3d.png
icons/graphics-window/sketch-in-plane.png
icons/graphics-window/step-rotate.png
icons/graphics-window/step-translate.png
icons/graphics-window/symmetric.png
icons/graphics-window/tangent-arc.png
icons/graphics-window/text.png
icons/graphics-window/trim.png
icons/graphics-window/vert.png
icons/text-window/constraint.png
icons/text-window/edges.png
icons/text-window/faces.png
icons/text-window/hidden-lines.png
icons/text-window/mesh.png
icons/text-window/normal.png
icons/text-window/outlines.png
icons/text-window/point.png
icons/text-window/shaded.png
icons/text-window/workplane.png
fonts/unifont.hex.gz
fonts/private/0-check-false.png
fonts/private/1-check-true.png
fonts/private/2-radio-false.png
fonts/private/3-radio-true.png
fonts/private/4-stipple-dot.png
fonts/private/5-stipple-dash-long.png
fonts/private/6-stipple-dash.png
fonts/private/7-stipple-zigzag.png)
# Third, distribute the resources.
add_custom_target(resources
DEPENDS ${resource_list})
if(WIN32)
set_property(TARGET resources PROPERTY EXTRA_SOURCES ${rc_file})
endif()